Chronos Reactor: Difference between revisions
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|icon = Chronos Reactor P4 icon.png | |icon = Chronos Reactor P4 icon.png | ||
|weight = 30 | |weight = 30 | ||
|max_pikmin = | |max_pikmin = 60 | ||
|location = Hero's Hideaway | |location = [[Hero's Hideaway]] | ||
|pikmin4 = y | |pikmin4 = y | ||
}} | }} | ||
The '''Chronos Reactor''' ({{j|クロノスリアクター|Kuronosu | The '''Chronos Reactor''' ({{j|クロノスリアクター|Kuronosu Riakutā|Chronos Reactor}}) is a mandatory ship part in ''[[Pikmin (game)|Pikmin]]''. It uses new technology to warp the space-time continuum and turn it into energy. [[Olimar]] is amazed by this part and wonders what secrets could be contained within. The part's location is the same location as that of the [[Submerged Castle]] in ''Pikmin 2''. Once recovered, this ship part is installed on the S.S. Dolphin's bottom, and wraps around the [[Main Engine]]. A Chronos Reactor can be seen on the [[Hocotate ship]], and in {{p3d}}, it appears as part a collectible in [[Side Stories]]. In [[Olimar's Shipwreck Tale]] of ''[[Pikmin 4]]'', the Dolphin's Chronos Reactor appears in [[Hero's Hideaway]], being held by an active [[Man-at-Legs]], which will always be fought as the last boss of the mode. | ||
==Collecting the part== | ==Collecting the part== | ||
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=== In ''Pikmin'' === | === In ''Pikmin'' === | ||
{{location map | width = 350 | height = 595 | image = DS texture.png | bg = #111 | caption = | {{location map | width = 350 | height = 595 | image = DS texture.png | bg = #111 | caption = The location of the Chronos Reactor in [[The Distant Spring]]. | icons = | ||
{{map icon | Chronos Reactor | 220 | 38}} | {{map icon | Chronos Reactor | 220 | 38}} | ||
}} | }} | ||
Defeating all of the [[Bulbear]]s, [[Blowhog]]s, and [[Water Dumple]]s that may be in the way back to the Dolphin is advisable. [[Yellow Pikmin]] are needed to get the part off its high perch, however, [[water]] surrounds it, so a nearby [[Golden Candypop Bud]] on another perch with a geyser must be used. At least 20 [[Blue Pikmin]] must be [[throw]]n into the Candypop Bud. The Yellow Pikmin must then be [[pluck]]ed and thrown onto the sandy island. If they drown, they can be saved by whistling or surrounding them with Blue Pikmin. After being retrieved from the ledge, Blue Pikmin must carry it back to the ship; the [[Lapis Lazuli Candypop Bud]] can be used to convert the Yellow Pikmin back into Blue Pikmin. | Defeating all of the [[Bulbear]]s, [[Blowhog]]s, and [[Water Dumple]]s that may be in the way back to the Dolphin is advisable. [[Yellow Pikmin]] are needed to get the part off its high perch, however, [[water]] surrounds it, so a nearby [[Golden Candypop Bud]] on another perch with a geyser must be used. At least 20 [[Blue Pikmin]] must be [[throw]]n into the Candypop Bud. The Yellow Pikmin must then be [[pluck]]ed and thrown onto the sandy island. If they drown, they can be saved by whistling or surrounding them with Blue Pikmin. After being retrieved from the ledge, Blue Pikmin must carry it back to the ship; the [[Lapis Lazuli Candypop Bud]] can be used to convert the Yellow Pikmin back into Blue Pikmin. Assuming they take the eastern path back to the Dolphin, Blue Pikmin will carry the part through a shortcut in the water, thus avoiding the three sleeping Bulbears on the way. | ||
However, with the use of a [[Glitches in Pikmin|glitch]], one can collect the part without using the Candypop Buds. To do this, throw 20 [[Blue Pikmin]] on the ledge by the [[Spotty Bulbear]]. Then awaken the Bulbear from its slumber, and go up the ramp to the [[UV Lamp]]. Run along the wall at a slight angle upwards. The Bulbear, who is trying to bite you, can push you [[out of bounds]] if done correctly. Then whistle the Pikmin on the ledge, and go the high ledge where the part rests. There are a few invisible walls along the way, but should not be a problem to get past. This strategy is often used in [[Challenge run#Speedrun|speedruns]]. | However, with the use of a [[Glitches in Pikmin|glitch]], one can collect the part without using the Candypop Buds. To do this, throw 20 [[Blue Pikmin]] on the ledge by the [[Spotty Bulbear]]. Then awaken the Bulbear from its slumber, and go up the ramp to the [[UV Lamp]]. Run along the wall at a slight angle upwards. The Bulbear, who is trying to bite you, can push you [[out of bounds]] if done correctly. Then whistle the Pikmin on the ledge, and go the high ledge where the part rests. There are a few invisible walls along the way, but they should not be a problem to get past. This strategy is often used in [[Challenge run#Speedrun|speedruns]]. | ||
=== In ''Pikmin 3 Deluxe'' === | === In ''Pikmin 3 Deluxe'' === | ||
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===In ''Pikmin 4''=== | ===In ''Pikmin 4''=== | ||
{{See also|Man-at-Legs#Strategy | {{location map | width = 350 | height = 494 | image = Hero's Hideaway OST map.png | caption = The location of the Chronos Reactor in the [[Hero's Hideaway]]. | icons = | ||
Dig a tunnel to the kitchen countertop in the | {{map icon | Chronos Reactor | v=P4 | 145 | 140}} | ||
}} | |||
{{See also|Man-at-Legs#Strategy}} | |||
Dig a tunnel to the kitchen countertop in the northern part of the area. From there, go left where you will need to build a [[clay mound]]. Scale the mound and proceed west along the counter to a moving platform, which leads you down to some [[hydro jelly]] and an orange button. Press this button to activate a [[fan]] of the same color on the floor. Return to the floor and take the orange fan up to the kitchen table. Defeat the Man-at-Legs on the table to claim the Chronos Reactor. | |||
{{clear}} | {{clear}} | ||
{{notes|monolog=y}} | {{notes|monolog=y}} | ||
== | ==Naming== | ||
This ship part's name may reference {{w|Chronos}}, the Greek personification of time, something that this part can apparently transform into energy. | |||
= | ===Names in other languages=== | ||
==Names in other languages== | |||
{{foreignname | {{foreignname | ||
|Jap = クロノスリアクター | |Jap = クロノスリアクター | ||
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|Spa = Reactor Chronos | |Spa = Reactor Chronos | ||
|SpaM = Chronos Reactor | |SpaM = Chronos Reactor | ||
|Por = Reator Cronos | |||
|PorM = Chronos reactor | |||
}} | }} | ||
==Gallery== | |||
<gallery> | |||
P1 Chronos Reactor Location.png|The Chronos Reactor. | |||
Chronos Reactor.png|The part being retrieved by the [[S.S. Dolphin]]. | |||
P1 Chronos Reactor Cutscene.png|The Chronos Reactor appearing on the S.S. Dolphin. | |||
S.S. Dolphin bottom.jpg|The S.S. Dolphin's bottom. The Chronos Reactor's panel and lights can be seen, as well as a bit of the exhaust pipe. | |||
SideStories ChronosReactor.jpg|The [[Hocotate ship]]'s Chronos Reactor in [[Another Part Found]]. | |||
SideStories ChronosReactor2.jpg|The Hocotate ship's Chronos Reactor being carried in Another Part Found. | |||
Man_At_Legs_P4_Drops_Chronos_Reactor.jpg|The Chronos Reactor being dropped by the Man-at-Legs. | |||
</gallery> | |||
{{The Distant Spring}} | {{The Distant Spring}} | ||
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[[Category:Mandatory ship parts]] | [[Category:Mandatory ship parts]] | ||
[[Category:Side Stories]] | [[Category:Side Stories]] | ||
[[Category:Olimar's Shipwreck Tale]] | |||
[[Category:Boss rewards]] |
Latest revision as of 17:22, July 21, 2024
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This ship part is required for the S.S. Dolphin to escape the planet. | |||
Weight | 20 | ||
Max. carriers | 40 Pikmin | ||
Location | The Distant Spring |
| |||
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Weight | 10 | ||
Max. carriers | 20 Pikmin | ||
Mission | Another Part Found |
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Weight | 30 | ||
Max. carriers | 60 Pikmin | ||
Location | Hero's Hideaway |
The Chronos Reactor (クロノスリアクター?, lit.: "Chronos Reactor") is a mandatory ship part in Pikmin. It uses new technology to warp the space-time continuum and turn it into energy. Olimar is amazed by this part and wonders what secrets could be contained within. The part's location is the same location as that of the Submerged Castle in Pikmin 2. Once recovered, this ship part is installed on the S.S. Dolphin's bottom, and wraps around the Main Engine. A Chronos Reactor can be seen on the Hocotate ship, and in Pikmin 3 Deluxe, it appears as part a collectible in Side Stories. In Olimar's Shipwreck Tale of Pikmin 4, the Dolphin's Chronos Reactor appears in Hero's Hideaway, being held by an active Man-at-Legs, which will always be fought as the last boss of the mode.
Collecting the part[edit]
The following article or section contains guides. |
In Pikmin[edit]
Defeating all of the Bulbears, Blowhogs, and Water Dumples that may be in the way back to the Dolphin is advisable. Yellow Pikmin are needed to get the part off its high perch, however, water surrounds it, so a nearby Golden Candypop Bud on another perch with a geyser must be used. At least 20 Blue Pikmin must be thrown into the Candypop Bud. The Yellow Pikmin must then be plucked and thrown onto the sandy island. If they drown, they can be saved by whistling or surrounding them with Blue Pikmin. After being retrieved from the ledge, Blue Pikmin must carry it back to the ship; the Lapis Lazuli Candypop Bud can be used to convert the Yellow Pikmin back into Blue Pikmin. Assuming they take the eastern path back to the Dolphin, Blue Pikmin will carry the part through a shortcut in the water, thus avoiding the three sleeping Bulbears on the way.
However, with the use of a glitch, one can collect the part without using the Candypop Buds. To do this, throw 20 Blue Pikmin on the ledge by the Spotty Bulbear. Then awaken the Bulbear from its slumber, and go up the ramp to the UV Lamp. Run along the wall at a slight angle upwards. The Bulbear, who is trying to bite you, can push you out of bounds if done correctly. Then whistle the Pikmin on the ledge, and go the high ledge where the part rests. There are a few invisible walls along the way, but they should not be a problem to get past. This strategy is often used in speedruns.
In Pikmin 3 Deluxe[edit]
See Another Part Found#Guide for information on how to acquire this part and clear the day.
In Pikmin 4[edit]
- See also: Man-at-Legs#Strategy.
Dig a tunnel to the kitchen countertop in the northern part of the area. From there, go left where you will need to build a clay mound. Scale the mound and proceed west along the counter to a moving platform, which leads you down to some hydro jelly and an orange button. Press this button to activate a fan of the same color on the floor. Return to the floor and take the orange fan up to the kitchen table. Defeat the Man-at-Legs on the table to claim the Chronos Reactor.
Notes
Olimar's monologs
“I've found my Chronos Reactor!
Using strange new technology, this machine is able to warp the space-time continuum and turn it into energy. I am constantly amazed at how many mysteries are locked inside the parts of my ship...
This reactor changes permutations in the space-time continuum into pure energy... Basically, it's like a big rubber band.”
Naming[edit]
This ship part's name may reference Chronos, the Greek personification of time, something that this part can apparently transform into energy.
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | クロノスリアクター? Kuronosu Riakutā |
Chronos Reactor |
Chinese (traditional) |
時光反應裝置 Shíguāng Fǎnyìng Zhuāngzhì |
Time Reaction Device |
Chinese (simplified) |
时光反应装置 Shíguāng Fǎnyìng Zhuāngzhì |
Time Reaction Device |
Dutch | Chronoreactor | Chrono reactor |
French (NoA) | Réacteur chronos | Chronos reactor |
French (NoE) | Réacteur Chronos | Chronos Reactor |
German | Krümmungsreaktor | Curvature reactor |
Italian | Cronoreattore | Chronos reactor |
Korean | 크로노스 리액터 Keuronoseu Riaekteo |
Chronos Reactor |
Portuguese | Reator Cronos | Chronos reactor |
Spanish | Reactor Chronos | Chronos Reactor |
Gallery[edit]
The part being retrieved by the S.S. Dolphin.
The Hocotate ship's Chronos Reactor in Another Part Found.
The Distant Spring | |||||||||||
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Click an object |
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