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(Added Cavegen links.) |
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==Sublevel 1== | ==Sublevel 1== | ||
* '''Theme''': Concrete | * '''Theme''': Concrete | ||
* '''Music''': ''[[Music in Pikmin 2#Concrete | * '''Music''': ''[[Music in Pikmin 2#Concrete 2|Concrete 2]]'' | ||
* '''Time''': 200 (400 seconds) | * '''Time''': 200 (400 seconds) | ||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** {{icon|Red Pikmin|y}} × 25 (flower) | ** {{icon|Red Pikmin|v=P2|y}} × 25 (flower) | ||
** {{icon|Blue Pikmin|y}} × 25 (flower) | ** {{icon|Blue Pikmin|v=P2|y}} × 25 (flower) | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Crystal Clover|y}} × 1 | ** {{icon|Crystal Clover|y}} × 1 | ||
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** {{icon|Unknown Merit|y}} × 1 | ** {{icon|Unknown Merit|y}} × 1 | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}} × 4 | ** {{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}} × 4 | ||
** {{icon|Fiery Blowhog|y}} × 1 | ** {{icon|Fiery Blowhog|y}} × 1 | ||
** {{icon|Fiery Bulblax|y}} × 1 | ** {{icon|Fiery Bulblax|y}} × 1 | ||
** {{icon|Fiery Dweevil|y}} × 1 | ** {{icon|Fiery Dweevil|y}} × 1 | ||
** {{icon|Hydro Dweevil|y}} × 1 | |||
** {{icon|Mitite|y}} (group of 10) × indefinite amount (from eggs) | ** {{icon|Mitite|y}} (group of 10) × indefinite amount (from eggs) | ||
** {{icon|Watery Blowhog|y}} × 1 | ** {{icon|Watery Blowhog|y}} × 1 | ||
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Start off by collecting the treasure lying around, if you want, then start looking for a [[Watery Blowhog]] and a pipe. Kill the Blowhog and go down the pipe, where you should see some [[Hazards#Fire|fire geysers]]. Continue walking and you'll see a [[Fiery Bulblax]]. Use an ultra-bitter spray and your Reds. Snatch the key, watching the Pikmin carry it because [[Dweevil]]s might appear: make sure they don't take it. Next, grab some more treasures if you like, and then go down the hole. | Start off by collecting the treasure lying around, if you want, then start looking for a [[Watery Blowhog]] and a pipe. Kill the Blowhog and go down the pipe, where you should see some [[Hazards#Fire|fire geysers]]. Continue walking and you'll see a [[Fiery Bulblax]]. Use an ultra-bitter spray and your Reds. Snatch the key, watching the Pikmin carry it because [[Dweevil]]s might appear: make sure they don't take it. Next, grab some more treasures if you like, and then go down the hole. | ||
{{cavegen|ht1}} | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_MUKI_redblue | |cave = ch_MUKI_redblue | ||
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|- | |- | ||
| 6 | | 6 | ||
| {{icon| | | {{icon|Hydro Dweevil|y}} | ||
| 1 | | 1 | ||
| Falls from the sky | | Falls from the sky | ||
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| Dead ends | | Dead ends | ||
|} | |} | ||
:''For details on how objects are spawned, and how some may fail to spawn, see [[ | :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | ||
==Sublevel 2== | ==Sublevel 2== | ||
* '''Theme''': Tiles | * '''Theme''': Tiles | ||
* '''Music''': ''[[Music in Pikmin 2#Tile | * '''Music''': ''[[Music in Pikmin 2#Tile|Tile]]'' | ||
* '''Time''': +200 (+400 seconds) | * '''Time''': +200 (+400 seconds) | ||
* '''Treasures''': | * '''Treasures''': | ||
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** {{icon|Unknown Merit|y}} × 1 | ** {{icon|Unknown Merit|y}} × 1 | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Dwarf Orange Bulborb|y}} × 4 | ** {{icon|Dwarf Orange Bulborb|y}} × 4 | ||
** {{icon|Fiery Blowhog|y}} × 1 | ** {{icon|Fiery Blowhog|y}} × 1 | ||
** {{icon|Fiery Dweevil|y}} × 1 | ** {{icon|Fiery Dweevil|y}} × 1 | ||
** {{icon|Hydro Dweevil|y}} × 1 | |||
** {{icon|Orange Bulborb|y}} × 1 | ** {{icon|Orange Bulborb|y}} × 1 | ||
** {{icon|Watery Blowhog|y}} × 1 | ** {{icon|Watery Blowhog|y}} × 1 | ||
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The high-strung, hungry [[Orange Bulborb]] has the key needed. Use your ultra-spicy spray. Sneaking up from behind is advisable, but most of the time it's in a small room, making that impossible. If you don't like its placement, reset the cave. Grab some treasure, since there should be lots of time (there is also a lot of treasure). Open the geyser and exit. | The high-strung, hungry [[Orange Bulborb]] has the key needed. Use your ultra-spicy spray. Sneaking up from behind is advisable, but most of the time it's in a small room, making that impossible. If you don't like its placement, reset the cave. Grab some treasure, since there should be lots of time (there is also a lot of treasure). Open the geyser and exit. | ||
{{cavegen|ht2}} | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_MUKI_redblue | |cave = ch_MUKI_redblue | ||
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|- | |- | ||
| 8 | | 8 | ||
| {{icon| | | {{icon|Hydro Dweevil|y}} | ||
| 1 | | 1 | ||
| Falls from the sky | | Falls from the sky | ||
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| Treasure spots | | Treasure spots | ||
|} | |} | ||
:''For details on how objects are spawned, and how some may fail to spawn, see [[ | :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | ||
==Names in other languages== | ==Names in other languages== | ||
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|FraE=Camp Périlleux | |FraE=Camp Périlleux | ||
|FraEM=Perilous Camp | |FraEM=Perilous Camp | ||
|SpaA=Circuito de Riesgo | |||
|SpaAM=Risk Circuit | |||
|Ger=Risikotraining | |||
|GerM=Risky Training | |||
|Ita=Esercizi pericolosi | |||
|ItaM=Dangerous exercises | |||
}} | }} | ||
{{CM}} | {{CM}} |