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{{ | {{infobox challenge | ||
|image=Trampled Garden.png | |||
This cave consists of only one | |size=250px | ||
|red=40 | |||
|purple=20 | |||
|white=20 | |||
|sublevels=1 | |||
|gridcol=4 | |||
|gridrow=2 | |||
}} | |||
{{guide}} | |||
'''Trampled Garden''' is the ninth level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]]. This [[cave]] consists of only one [[sublevel]], chock-full of seemingly very accessible [[treasure]]s. The name comes from how the [[Withering Blowhog]]s will deflower the [[Pikmin family|Pikmin]] the [[Mamuta]]s may grow. | |||
==Sublevel 1== | |||
* '''Theme''': Concrete | |||
* '''Music''': ''[[Music in Pikmin 2#Soil 3|Soil 3]]'' | |||
* '''Time''': 145 (290 seconds) | |||
* '''Starting Pikmin''': | |||
** {{icon|Red Pikmin|v=P2|y}} × 40 (flower) | |||
** {{icon|Purple Pikmin|v=P2|y}} × 20 (flower) | |||
** {{icon|White Pikmin|v=P2|y}} × 20 (flower) | |||
* '''Treasures''': | |||
** {{icon|Air Brake|y}} × 1 | |||
** {{icon|Aquatic Mine|y}} × 1 | |||
** {{icon|Child of the Earth|y}} × 1 (fully buried) | |||
** {{icon|Coiled Launcher|y}} × 1 | |||
** {{icon|Confection Hoop|y}} × 1 | |||
** {{icon|Crystal Clover|y}} × 1 | |||
** {{icon|Crystallized Telepathy|y}} × 1 | |||
** {{icon|Director of Destiny|y}} × 1 | |||
** {{icon|Enamel Buster|y}} × 1 | |||
** {{icon|Furious Adhesive|y}} × 1 | |||
** {{icon|Indomitable CPU|y}} × 1 | |||
** {{icon|Luck Wafer|y}} × 1 | |||
** {{icon|Lustrous Element|y}} × 3 (2 inside Mamutas) | |||
** {{icon|Manual Honer|y}} × 1 | |||
** {{icon|Massage Girdle|y}} × 1 | |||
** {{icon|Nouveau Table|y}} × 1 (fully buried) | |||
** {{icon|Petrified Heart|y}} × 3 (inside Withering Blowhogs) | |||
** {{icon|Regal Diamond|y}} × 1 (fully buried) | |||
** {{icon|Repair Juggernaut|y}} × 1 | |||
** {{icon|The Key|y}} × 1 | |||
* '''Enemies''': | |||
** {{icon|Mamuta|y}} × 2 | |||
** {{icon|Withering Blowhog|y}} × 3 | |||
* '''Obstacles''': | |||
** None | |||
* '''Vegetation''': | |||
** None | |||
* '''Others''': | |||
** None | |||
The cave consists of two round rooms, connected by a short hallway. It is recommended that care be taken in order to make the area safe before trying to grab any treasures. A few treasures will be buried, so check every corner with [[White Pikmin]]. The only way to lose any Pikmin is to leave them behind as sprouts, so a pink flower is nearly guaranteed. | |||
{{cavegen|tg1}} | |||
{{sublevel technical | |||
|cave = ch_MAT_t_hunter_hana | |||
|enemymax = 5 | |||
|itemmax = 19 | |||
|gatemax = 0 | |||
|capmax = 0 | |||
|rooms = 2 | |||
|ctrratio = 0 | |||
|geyser = Yes | |||
|unitfile = 1_units_manh_conc.txt | |||
|lightfile = normal_light_cha.ini | |||
|bg = | |||
|clog = No | |||
|hiddenfloor = 0 | |||
|units = | |||
{{sublevel units | |||
|item_cap_conc|Dead end with item | |||
|way3_conc|Three-way crossing | |||
|way4_conc|Four-way crossing | |||
|wayl_conc|Turning corridor | |||
|way2_conc|Corridor | |||
|way2x2_conc|Long corridor | |||
}} | |||
{{sublevel units | |||
|room_manh_2_conc|'''Circular room with 1 exit''' | |||
}} | |||
}} | |||
{| class="wikitable mw-collapsible mw-collapsed technicaltable" | |||
! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}} | |||
|- | |||
! colspan="5" | The game spawns these "main" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 1 | |||
| {{icon|Mamuta|y}} | |||
| 2 | |||
| None | |||
| "Hard" enemy spots | |||
|- | |||
| - | |||
| {{icon|Lustrous Element|y}} | |||
| colspan="3" | Carried inside entry with ID 1 | |||
|- | |||
| 2 | |||
| {{icon|Withering Blowhog|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Petrified Heart|y}} | |||
| colspan="3" | Carried inside entry with ID 2 | |||
|- | |||
| 3 | |||
| {{icon|Withering Blowhog|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Petrified Heart|y}} | |||
| colspan="3" | Carried inside entry with ID 3 | |||
|- | |||
| 4 | |||
| {{icon|Withering Blowhog|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Petrified Heart|y}} | |||
| colspan="3" | Carried inside entry with ID 4 | |||
|- | |||
! colspan="5" | Then it spawns these "treasure" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 5 | |||
| {{icon|The Key|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 6 | |||
| {{icon|Coiled Launcher|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 7 | |||
| {{icon|Nouveau Table|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 8 | |||
| {{icon|Regal Diamond|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 9 | |||
| {{icon|Manual Honer|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 10 | |||
| {{icon|Director of Destiny|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 11 | |||
| {{icon|Child of the Earth|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 12 | |||
| {{icon|Luck Wafer|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 13 | |||
| {{icon|Indomitable CPU|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 14 | |||
| {{icon|Massage Girdle|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 15 | |||
| {{icon|Repair Juggernaut|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 16 | |||
| {{icon|Crystallized Telepathy|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 17 | |||
| {{icon|Crystal Clover|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 18 | |||
| {{icon|Furious Adhesive|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 19 | |||
| {{icon|Aquatic Mine|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 20 | |||
| {{icon|Air Brake|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 21 | |||
| {{icon|Lustrous Element|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 22 | |||
| {{icon|Confection Hoop|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 23 | |||
| {{icon|Enamel Buster|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|} | |||
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | |||
==Names in other languages== | |||
{{Foreignname | |||
|Jap=花園を荒らすもの<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt --> | |||
|SpaA=Jardín Pisoteado | |||
|SpaAM=Trampled Garden | |||
|FraA=Jardin piétiné | |||
|FraAM=Trampled garden | |||
|FraE=Jardin Piétiné | |||
|FraEM=Trampled Garden | |||
|Ger=Zertrampelter Garten | |||
|GerM=Trampled Garden | |||
|Ita=Giardino calpestato | |||
|ItaM=Trampled garden | |||
}} | |||
{{CM}} |