10,829
edits
No edit summary |
(Added Cavegen links.) |
||
(9 intermediate revisions by 6 users not shown) | |||
Line 10: | Line 10: | ||
}} | }} | ||
{{guide}} | {{guide}} | ||
The '''Explorer's Cave''' ({{j|こてしらべの洞窟|Kote shirabe no dōkutsu | | The '''Explorer's Cave''' ({{j|こてしらべの洞窟|Kote shirabe no dōkutsu|Explorer's Cave}}) is the first level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]] and is automatically unlocked with the mode. It is an easy area and introduces Challenge Mode to beginners. Only [[Red Pikmin]] are available for its two sublevels, the second one being the only with any enemies for the player to fight. | ||
==Sublevel 1== | ==Sublevel 1== | ||
*'''Theme''': Soil | * '''Theme''': Soil | ||
*'''Music''': ''[[Music in Pikmin 2#Concrete 1|Concrete 1]]'' | * '''Music''': ''[[Music in Pikmin 2#Concrete 1|Concrete 1]]'' | ||
*'''Time''': 100 (200 seconds) | * '''Time''': 100 (200 seconds) | ||
*'''Starting Pikmin''': | * '''Starting Pikmin''': | ||
**{{icon|Red Pikmin|y}} × 50 (leaf) | ** {{icon|Red Pikmin|v=P2|y}} × 50 (leaf) | ||
*'''Treasures''': | * '''Treasures''': | ||
**{{icon|Lustrous Element|y}} × 1 | ** {{icon|Lustrous Element|y}} × 1 | ||
**{{icon|Mirrored Element|y}} × 1 | ** {{icon|Mirrored Element|y}} × 1 | ||
**{{icon|The Key|y}} × 1 | ** {{icon|The Key|y}} × 1 | ||
**{{icon|Unknown Merit|y}} × 1 | ** {{icon|Unknown Merit|y}} × 1 | ||
*'''Enemies''': | * '''Enemies''': | ||
**None | ** None | ||
*'''Obstacles''': | * '''Obstacles''': | ||
**None | ** None | ||
*''' | * '''Vegetation''': | ||
**{{icon|Clover|y}} × 4 | ** {{icon|Clover|y}} × 4 | ||
**{{icon|Figwort|y}} (small) × | ** {{icon|Figwort|y}} (small brown) × 3 | ||
**{{icon|Figwort|y}} (small | ** {{icon|Figwort|y}} (small red) × 2 | ||
**{{icon|Horsetail|y}} × 1 | ** {{icon|Horsetail|y}} × 1 | ||
*'''Others''': | * '''Others''': | ||
**None | ** None | ||
Get the Pikmin and make haste to collect the treasures. Good time is 80-85 on the clock. | |||
{{cavegen|exc1}} | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_ABEM_tutorial | |cave = ch_ABEM_tutorial | ||
Line 62: | Line 65: | ||
}} | }} | ||
}} | }} | ||
{| class="wikitable mw-collapsible mw-collapsed technicaltable" | |||
! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}} | |||
|- | |||
! colspan="5" | The game spawns these "decoration" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 1 | |||
| {{icon|Clover|y}} | |||
| 4 | |||
| None | |||
| Plant spots | |||
|- | |||
| 2 | |||
| {{icon|Horsetail|y}} | |||
| 1 | |||
| None | |||
| Plant spots | |||
|- | |||
| 3 | |||
| {{icon|Figwort|y}} (small red) | |||
| 2 | |||
| None | |||
| Plant spots | |||
|- | |||
| 4 | |||
| {{icon|Figwort|y}} (small brown) | |||
| 3 | |||
| None | |||
| Plant spots | |||
|- | |||
! colspan="5" | Then it spawns these "treasure" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 5 | |||
| {{icon|The Key|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 6 | |||
| {{icon|Lustrous Element|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 7 | |||
| {{icon|Mirrored Element|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 8 | |||
| {{icon|Unknown Merit|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|} | |||
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | |||
==Sublevel 2== | |||
* '''Theme''': Soil | |||
* '''Music''': ''[[Music in Pikmin 2#Soil 1|Soil 1]]'' | |||
* '''Time''': +100 (+200 seconds) | |||
* '''Treasures''': | |||
** {{icon|Lustrous Element|y}} × 1 | |||
** {{icon|Mirrored Element|y}} × 1 | |||
** {{icon|Omniscient Sphere|y}} × 5 (inside Dwarf Red Bulborbs) | |||
** {{icon|The Key|y}} × 1 (inside Red Bulborb) | |||
** {{icon|Unknown Merit|y}} × 1 | |||
* '''Enemies''': | |||
** {{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}} × 5 | |||
** {{icon|Mitite|y}} (group of 10) × 0 - 3 (from eggs) | |||
** {{icon|Bulborb|y|n=Red Bulborb}} × 1 | |||
* '''Obstacles''': | |||
** None | |||
* '''Vegetation''': | |||
** {{icon|Clover|y}} × 2 | |||
** {{icon|Figwort|y}} (large brown) × 2 | |||
** {{icon|Figwort|y}} (large red) × 2 | |||
** {{icon|Figwort|y}} (small brown) × 2 | |||
** {{icon|Figwort|y}} (small red) × 2 | |||
** {{icon|Horsetail|y}} × 2 | |||
* '''Others''': | |||
** {{icon|Egg|y}} × 3 | |||
Defeat the Red Bulborb first, then hit some eggs. After flowering, defeat any Dwarf Red Bulborbs. Acquire treasure. Time should be around 150-130. | |||
{{cavegen|exc2}} | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_ABEM_tutorial | |cave = ch_ABEM_tutorial | ||
Line 118: | Line 183: | ||
}} | }} | ||
}} | }} | ||
{| class="wikitable mw-collapsible mw-collapsed technicaltable" | |||
! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}} | |||
|- | |||
! colspan="5" | The game spawns these "main" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 1 | |||
| {{icon|Bulborb|y|n=Red Bulborb}} | |||
| 1 | |||
| None | |||
| "Hard" enemy spots | |||
|- | |||
| - | |||
| {{icon|The Key|y}} | |||
| colspan="3" | Carried inside entry with ID 1 | |||
|- | |||
| 2 | |||
| {{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}} | |||
| 5 | |||
| None | |||
| "Hard" enemy spots | |||
|- | |||
| - | |||
| {{icon|Omniscient Sphere|y}} | |||
| colspan="3" | Carried inside entry with ID 2 | |||
|- | |||
| 3 | |||
| {{icon|Egg|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
! colspan="5" | Then it spawns these "decoration" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 4 | |||
| {{icon|Clover|y}} | |||
| 2 | |||
| None | |||
| Plant spots | |||
|- | |||
| 5 | |||
| {{icon|Horsetail|y}} | |||
| 2 | |||
| None | |||
| Plant spots | |||
|- | |||
| 6 | |||
| {{icon|Figwort|y}} (small red) | |||
| 2 | |||
| None | |||
| Plant spots | |||
|- | |||
| 7 | |||
| {{icon|Figwort|y}} (large red) | |||
| 2 | |||
| None | |||
| Plant spots | |||
|- | |||
| 8 | |||
| {{icon|Figwort|y}} (small brown) | |||
| 2 | |||
| None | |||
| Plant spots | |||
|- | |||
| 9 | |||
| {{icon|Figwort|y}} (large brown) | |||
| 2 | |||
| None | |||
| Plant spots | |||
|- | |||
! colspan="5" | Then it spawns these "treasure" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 10 | |||
| {{icon|Lustrous Element|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 11 | |||
| {{icon|Mirrored Element|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 12 | |||
| {{icon|Unknown Merit|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
! colspan="5" | Then it spawns these "dead end" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 13 | |||
| {{icon|Egg|y}} | |||
| 2 | |||
| None | |||
| Dead ends | |||
|} | |||
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | |||
==Names in other languages== | ==Names in other languages== | ||
Line 126: | Line 295: | ||
|JapR=Kote shirabe no dōkutsu | |JapR=Kote shirabe no dōkutsu | ||
|JapM=Explorer's Cave | |JapM=Explorer's Cave | ||
| | |Spa=Cueva del Explorador | ||
| | |SpaM=Explorer's Cave | ||
|Ita=Grotta dell' Esploratore | |Ita=Grotta dell' Esploratore | ||
|ItaM=Explorer's Cave | |ItaM=Explorer's Cave | ||
Line 136: | Line 303: | ||
|FraA=Grotte de l'explorateur | |FraA=Grotte de l'explorateur | ||
|FraAM=Explorer's cave | |FraAM=Explorer's cave | ||
|Ger=Höhle der Entdeckung | |||
|GerM=Cave of Discovery | |||
}} | }} | ||
{{CM}} | {{CM}} |