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{{game icons|pikmin=y|pikmin2=y|pikmin3=y|pikmin4=y|heypikmin=y|pb=y|pa=y}}
{{game icons|pikmin=y|pikmin2=y|pikmin3=y|pikmin4=y|heypikmin=y|pb=y|pa=y}}
{{Infobox pikmin
{{Infobox pikmin
|name       = Yellow Pikmin
|name       = Yellow Pikmin
|image       = P4 Yellow Pikmin.png
|image     = P4 Yellow Pikmin.png
|size       = 150px
|size       = 150px
|icon       = Yellow Pikmin P4 icon.png
|icon       = Yellow Pikmin P4 icon.png
|scientific = ''Pikminidae auribus''
|scientific = ''Pikminidae auribus''
|family     = [[Pikmin family|Pikmin]]
|family     = [[Pikmin family|Pikmin]]
|resistance = [[Electricity]]
|resistance = [[Electricity]]
|strength   = Average<sup>[[#Technical information|(?)]]</sup>
|strength   = Average<sup>[[#Technical information|(?)]]</sup>
|mobility   = Average<sup>[[#Technical information|(?)]]</sup>
|mobility   = Average<sup>[[#Technical information|(?)]]</sup>
|throw       = High
|throw     = High
|digging2   = Average<sup>[[#Technical information|(?)]]</sup>
|digging2   = Average<sup>[[#Technical information|(?)]]</sup>
|digging3   = Fast when digging an object; average otherwise<sup>[[#Technical information|(?)]]</sup>
|digging3   = Fast when digging an object; average otherwise<sup>[[#Technical information|(?)]]</sup>
|digging4   = Very fast<sup>[[#Technical information|(?)]]</sup>
|digging4   = Very fast<sup>[[#Technical information|(?)]]</sup>
|carry       = 1
|carry     = 1
|psize       = Body length: {{mm|33}}
|psize     = Body length: {{mm|33}}
|piklopedia4 = 112
|va         = Hajime Wakai{{cite youtube|AuDDmoJ_5Kw|of the sound test in the Japanese version of {{ssbu}}}}
|va         = Hajime Wakai{{cite youtube|AuDDmoJ_5Kw|of the sound test in the Japanese version of {{ssbu}}}}
}}
}}
{{game help|p4}}
'''Yellow Pikmin''' ({{j|黄ピクミン|Ki Pikumin}}) are a yellow species of [[Pikmin family|Pikmin]], with the special abilities of increased [[throw]] height, [[bomb-rock]] carrying (in ''[[Pikmin (game)|Pikmin]]''), and [[electricity]] resistance. They are the second type discovered by [[Captain Olimar]] in ''Pikmin'', the fourth type identified in ''[[Pikmin 2]]'', the first type found with [[Charlie]] in ''[[Pikmin 3]]''. In {{p4}}, Pikmin can be discovered in any order (with the exception to [[Red Pikmin]]). These Pikmin have lamellae which resemble large ears; these are the means by which they are primarily identifiable. Yellow Pikmin can be thrown higher &ndash; an ability that is needed to retrieve certain elevated [[ship part]]s, [[treasure]]s and [[fruit]]s &ndash; and are immune to [[electricity]]. Additionally, Yellow Pikmin appear to like being in elevated places, such as trees &ndash; this can be concluded from the places they are first found in ''Pikmin 2'' and ''Pikmin 3''. Their main method of production is through the [[Yellow Onion]] (or the Master Onion), and like [[Red Pikmin]], [[Blue Pikmin]], and [[Bulbmin]], their [[Maturity|buds and flowers]] are white. Like Red Pikmin and Blue Pikmin, they appear in all games of the series, and the only game mode they are missing from in comparison to the other two, is [[2-Player Battle]].
'''Yellow Pikmin''' ({{j|黄ピクミン|Ki Pikumin}}) are a yellow species of [[Pikmin family|Pikmin]], with the special abilities of increased [[throw]] height, [[bomb-rock]] carrying (in ''[[Pikmin (game)|Pikmin]]''), and [[electricity]] resistance. They are the second type discovered by [[Captain Olimar]] in ''Pikmin'', the fourth type identified in ''[[Pikmin 2]]'', the first type found with [[Charlie]] in ''[[Pikmin 3]]''. In {{p4}}, Pikmin can be discovered in any order (with the exception to [[Red Pikmin]]). These Pikmin have lamellae which resemble large ears; these are the means by which they are primarily identifiable. Yellow Pikmin can be thrown higher &ndash; an ability that is needed to retrieve certain elevated [[ship part]]s, [[treasure]]s and [[fruit]]s &ndash; and are immune to [[electricity]]. Additionally, Yellow Pikmin appear to like being in elevated places, such as trees &ndash; this can be concluded from the places they are first found in ''Pikmin 2'' and ''Pikmin 3''. Their main method of production is through the [[Yellow Onion]] (or the Master Onion), and like [[Red Pikmin]], [[Blue Pikmin]], and [[Bulbmin]], their [[Maturity|buds and flowers]] are white. Like Red Pikmin and Blue Pikmin, they appear in all games of the series, and the only game mode they are missing from in comparison to the other two, is [[2-Player Battle]].


==Traits and abilities==
==Traits and abilities==
[[File:P4 Yellow Pikmin showcase.png|thumb|left|Yellow Pikmin showcasing their ability to conduct electricity.]]
[[File:YellowPikminCircuit.png|thumb|left|Yellow Pikmin showcasing their ability to conduct electricity.]]
Unlike other Pikmin types, the abilities and role of Yellow Pikmin have not always been consistent. Despite this, in all four main-series games, they have large ears and can be [[throw]]n higher than other Pikmin, which is useful for collecting high-up objects, latching on to enemies like [[Beady Long Legs]], or other such purposes.
Unlike other Pikmin types, the abilities and role of Yellow Pikmin have not always been consistent. Despite this, in all four main-series games, they have large ears and can be [[throw]]n higher than other Pikmin, which is useful for collecting high-up objects, latching on to enemies like [[Beady Long Legs]], or other such purposes.  


In ''Pikmin'', Yellow Pikmin are uniquely able to carry and toss [[bomb-rock]]s (though digging into the game's files has revealed that all Pikmin were originally supposed to be able to wield bomb-rocks).{{cite web|https://tcrf.net/Pikmin#Bomb-rock_Textures|''Pikmin''|The Cutting Room Floor}} Having this role makes Yellow Pikmin arguably much more situational than Red or Blue Pikmin, and as a result, it is not typically necessary to have more than a handful of them in Olimar's squad at any given time.
In ''Pikmin'', Yellow Pikmin are uniquely able to carry and toss [[bomb-rock]]s (though digging into the game's files has revealed that all Pikmin were originally supposed to be able to wield bomb-rocks).{{cite web|https://tcrf.net/Pikmin#Bomb-rock_Textures|''Pikmin''|The Cutting Room Floor}} Having this role makes Yellow Pikmin arguably much more situational than Red or Blue Pikmin, and as a result, it is not typically necessary to have more than a handful of them in Olimar's squad at any given time.


''Pikmin 2'' introduces [[Electricity|electrical]] hazards into the series, with Yellow Pikmin now being immune to them (alongside [[Bulbmin]]). Additionally, when Olimar discovers the Yellow Pikmin, the [[Hocotate ship]] states that the static electricity readings are high, suggesting that Yellow Pikmin conduct electricity as well (though this would not be one of their in-game abilities until ''Pikmin 3''). This newfound electrical immunity makes Yellow Pikmin very helpful in dealing with electrical enemies and hazards that can instantly kill other Pikmin types, as well as tearing down [[electric gate]]s. Their ability to carry bomb-rocks does not factor into this game, since bomb-rocks now only appear as a hazard for the leaders' squads and cannot be carried by any Pikmin.
''Pikmin 2'' introduces [[Electricity|electrical]] hazards into the series, with Yellow Pikmin now being immune to them (alongside [[Bulbmin]]). Additionally, when Olimar discovers the Yellow Pikmin, the [[Hocotate ship]] states that the static electricity readings are high, suggesting that Yellow Pikmin conduct electricity as well (though this would not be one of their in-game abilities until ''Pikmin 3''). This newfound electrical immunity makes Yellow Pikmin very helpful in dealing with electrical enemies and hazards that can instantly kill other Pikmin types, as well as tearing down [[Gate#Electric_gate|electric gates]]. Their ability to carry bomb-rocks does not factor into this game, since bomb-rocks now only appear as a hazard for the captains' squads and cannot be carried by any Pikmin.  


In ''Pikmin 3'', Yellow Pikmin once again exhibit their immunity to electricity and their ability to be thrown high. They can also carry bomb-rocks again, but this is no longer a distinct feature of Yellow Pikmin, since all Pikmin types can carry them now. Yellow Pikmin also show a new ability &ndash; they can [[dig]] faster than other Pikmin (although Rock Pikmin can [[Tunnel#Digging speeds|dig tunnels]] even faster). This is because the lamellae act as a shovel.{{fact}} This ability is rather helpful, since a number of objects in the game are buried. In addition, Yellow Pikmin can form a wire and conduct electricity to link a [[Electrode|circuit]] together, which is required to progress through the game in certain points. When completing a circuit, the Yellow Pikmin involved will become flowered if they were not already. While electricity is not nearly as dangerous or prevalent a hazard in ''Pikmin 3'' as it was in ''2'', Yellow Pikmin are still useful for dealing with electrical hazards and gates.
In ''Pikmin 3'', Yellow Pikmin once again exhibit their immunity to electricity and their ability to be thrown high. They can also carry bomb-rocks again, but this is no longer a distinct feature of Yellow Pikmin, since all Pikmin types can carry them now. Yellow Pikmin also show a new ability &ndash; they can [[dig]] faster than other Pikmin (although Rock Pikmin can [[Tunnel#Digging speeds|dig tunnels]] even faster). This is because the lamellae act as a shovel.{{fact}} This ability is rather helpful, since a number of objects in the game are buried. In addition, Yellow Pikmin can form a wire and conduct electricity to link a [[Electrode|circuit]] together, which is required to progress through the game in certain points. When completing a circuit, the Yellow Pikmin involved will become flowered if they were not already. While electricity is not nearly as dangerous or prevalent a hazard in ''Pikmin 3'' as it was in ''2'', Yellow Pikmin are still useful for dealing with electrical hazards and gates.
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===Required uses===
===Required uses===
There is no task in the game that mandatorily requires Yellow Pikmin. Although only their bomb-rocks can be used to take down [[reinforced wall]]s, all of the walls in the way of [[ship part]]s can be circumvented through the use of glitches. Those, and other ship parts that would normally require Yellow Pikmin, are explained in the near-required uses section below.
There is no task in the game that mandatorily requires Yellow Pikmin. Although only their bomb-rocks can be used to take down [[reinforced wall]]s, all of the walls in the way of [[ship part]]s can be circumvented in other ways. Those, and other ship parts that would normally require Yellow Pikmin, are explained in the recommended uses section below.


===Near-required uses===
===Recommended uses===
Yellow Pikmin are intended to be used to collect the following ship parts, but through the use of glitches, exploits, or tricks, they can be collected without Yellow Pikmin.
Although not mandatory, Yellow Pikmin are important in the collection of the following ship parts.
*{{icon|Positron Generator|y}}: Yellow Pikmin are needed to take down the [[reinforced wall]] with [[bomb-rock]]s, although by throwing some Pikmin out of bounds on the stump with the three large pellets, and then having Olimar [[lie down]] next to the pellet on top of the trunk-like structure at the south, he can squeeze through and go out of bounds, and then use the Pikmin that got thrown to enter the beach area without taking down the reinforced wall.{{cite youtube|cB2E8pCVqco|showing the Positron Generator being collected using only Red Pikmin}}
*{{icon|Positron Generator|y}}: Yellow Pikmin are needed to take down the [[reinforced wall]] with [[bomb-rock]]s, although by throwing some Pikmin out of bounds on the stump with the three large pellets, and then having Olimar [[lie down]] next to the pellet on top of the trunk-like structure at the south, he can squeeze through and go out of bounds, and then use the Pikmin that got thrown to enter the beach area without taking down the reinforced wall.{{cite youtube|cB2E8pCVqco|showing the Positron Generator being collected using only Red Pikmin}}
*{{icon|Whimsical Radar|y}}: The area it is in is behind reinforced walls. But by using a [[pellet]] dropped by a [[Dwarf Bulborb]] near the Yellow Onion, it is possible to clip out of bounds and onto the ledge with the ship part. From there, the player can push the part past the reinforced wall and have it recovered from there. Using the nearby Red Bulborb to push the part helps.{{cite youtube|PkuwCFaBtic|showing how to obtain the Whimsical Radar and the Geiger Counter without Yellow Pikmin|rname = wrgc}}
*{{icon|Whimsical Radar|y}}: The area it is in is behind reinforced walls. But by using a [[pellet]] dropped by a [[Dwarf Bulborb]] near the Yellow Onion, it is possible to clip out of bounds and onto the ledge with the ship part. From there, the player can push the part past the reinforced wall and have it recovered from there. Using the nearby Red Bulborb to push the part helps.{{cite youtube|PkuwCFaBtic|showing how to obtain the Whimsical Radar and the Geiger Counter without Yellow Pikmin|rname = wrgc}}
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===Required uses===
===Required uses===
There is no task in ''Pikmin 2'' that requires Yellow Pikmin exclusively. Even if Yellow Pikmin are required to destroy [[electric gate]]s, none need to be taken down for a full completion. All treasures can be collected with other Pikmin types with the use of exploits, detailed in the near-required uses section below.
There is no task in ''Pikmin 2'' that requires Yellow Pikmin exclusively. Even if Yellow Pikmin are required to destroy [[electric gate]]s, none need to be taken down for a full completion. All treasures can be collected with other Pikmin types with the use of exploits, detailed in the recommended uses section below.


===Near-required uses===
===Recommended uses===
Yellow Pikmin are intended to be used to complete these tasks, but through the use of glitches, exploits, or tricks, the tasks can be completed without Yellow Pikmin.
Although not mandatory, Yellow Pikmin are important in the completion of the following tasks.
*Treasures
*Treasures
**{{icon|Healing Cask|y}} (US) / {{icon|Hypnotic Platter|y|v=EU}} (Europe) / {{icon|Seat of Enlightenment|y}} (Japan): It is on a high ledge, though with exploits, [[Throw#High ledge trick|other Pikmin can reach it]] as well.
**{{icon|Healing Cask|y}} (US) / {{icon|Hypnotic Platter|y|v=EU}} (Europe): It is on a high ledge, though with exploits, [[Throw#High ledge trick|other Pikmin can reach it]] as well.
**{{icon|Decorative Goo|y}}: To reach the treasure, the [[electric gate]] blocking the northern section of the map needs to be cleared. But by using the [[Glitches in Pikmin 2#Carrying charge|carrying charge glitch]], the treasure can be sped up behind the gate, and carried over the wall next to the gate.{{cite youtube|govlosZaj-0|of the Awakening Wood being completed in a single day, with the Decorative Goo carried over the wall}}
**{{icon|Decorative Goo|y}}: To reach the treasure, the [[electric gate]] blocking the northern section of the map needs to be cleared. But by using the [[Glitches in Pikmin 2#Carrying charge|carrying charge glitch]], the treasure can be sped up behind the gate, and carried over the wall next to the gate.{{cite youtube|govlosZaj-0|of the Awakening Wood being completed in a single day, with the Decorative Goo carried over the wall}}
**{{icon|Gherkin Gate|y}} (US and Europe) / {{icon|Idea Assistant|y}} (Japan): The treasure is on top of a high ledge, requiring Yellow Pikmin to reach it. The [[Throw#High ledge glitch|high ledge trick]] can also be used to get it with any other Pikmin type.
**{{icon|Gherkin Gate|y}}: The treasure is on top of a high ledge, requiring Yellow Pikmin to reach it. The [[Throw#High ledge glitch|high ledge trick]] can also be used to get it with any other Pikmin type.
**{{icon|Impediment Scourge|y}} (US and Europe) / {{icon|Lightning Bolt|y}} (Japan): Same as the Gherkin Gate.
**{{icon|Impediment Scourge|y}}: Same as the Gherkin Gate.
**{{icon|Optical Illustration|y}} (US) / {{icon|Abstract Masterpiece|y|v=EU}} (Europe) / {{icon|Yell Battery|y}} (Japan): The treasure is in a room closed by an electric gate. By using the [[Glitches in Pikmin 2#Carrying charge|carrying charge glitch]], it can be carried past the gate, though.{{cite web|http://www.nicovideo.jp/watch/sm33858895|Niconico video|Niconico|published={{date|15|September|2018}}|retrieved={{date|6|October|2018}}}}
**{{icon|Optical Illustration|y}} (US) / {{icon|Abstract Masterpiece|y|v=EU}} (Europe): The treasure is in a room closed by an electric gate. By using the [[Glitches in Pikmin 2#Carrying charge|carrying charge glitch]], it can be carried past the gate, though.{{cite web|http://www.nicovideo.jp/watch/sm33858895|Niconico video|Niconico|published={{date|15|September|2018}}|retrieved={{date|6|October|2018}}}}
**{{icon|Conifer Spire|y}}: There is an [[electric gate]] blocking the path towards this treasure. The player can [[Glitches in Pikmin 2#Carrying charge|charge]] the treasure and make it go past the electric gate.{{cite youtube|uDuzv3sDqRg|of the Conifer Spire being carried beyond the electric gate with the carrying charge glitch|published={{date|21|September|2018}}|retrieved={{date|23|September|2018}}}} Alternatively, the player can reach the Conifer Spire in the same way they can reach Hole of Heroes (see below). Then, they can move the treasure up the bamboo chute towards Hole of Heroes by exploiting a strange treasure mechanic.{{cite youtube|i5Y1SAYeWEM|of how treasures can move without being carried}} At some point, the treasure must clip through the floor, which happens for unknown reasons. Then, once the treasure is located by Hole of Heroes, the Pikmin will carry Conifer Spire in a path that does not go through the electric gate.{{cite youtube|jJ9ITk0oTao|Part 1 of collecting Conifer Spire without Yellow Pikmin}}{{cite youtube|WjMpxNyPZvo|Part 2 of collecting Conifer Spire without Yellow Pikmin}}
**{{icon|Conifer Spire|y}}: There is an [[electric gate]] blocking the path towards this treasure. The player can [[Glitches in Pikmin 2#Carrying charge|charge]] the treasure and make it go past the electric gate.{{cite youtube|uDuzv3sDqRg|of the Conifer Spire being carried beyond the electric gate with the carrying charge glitch|published={{date|21|September|2018}}|retrieved={{date|23|September|2018}}}} Alternatively, the player can reach the Conifer Spire in the same way they can reach Hole of Heroes (see below). Then, they can move the treasure up the bamboo chute towards Hole of Heroes by exploiting a strange treasure mechanic.{{cite youtube|i5Y1SAYeWEM|of how treasures can move without being carried}} At some point, the treasure must clip through the floor, which happens for unknown reasons. Then, once the treasure is located by Hole of Heroes, the Pikmin will carry Conifer Spire in a path that does not go through the electric gate.{{cite youtube|jJ9ITk0oTao|Part 1 of collecting Conifer Spire without Yellow Pikmin}}{{cite youtube|WjMpxNyPZvo|Part 2 of collecting Conifer Spire without Yellow Pikmin}}
*Enemies
**{{icon|Anode Beetle|y}}: Anode Beetles can shock other types of Pikmin if there are at least two, which will instantly kill them. However, it is possible to kill them even with no Yellow Pikmin.
**{{icon|Anode Dweevil|y}}: Anode Dweevils, after shaking off Pikmin, can attack by producing an electrical current which can instantly kill all types of Pikmin, excluding Yellow Pikmin and [[Bulbmin]].
**{{icon|Titan Dweevil|y}}: One weapon this [[Boss]] has produces lines of electrical currents which can instantly kill most Pikmin types.
*Caves
*Caves
**[[Bulblax Kingdom]]: The entrance to the cave is blocked off by an electric gate. It is, however, possible to access the cave without destroying it, by exploiting a [[Path oversights#Awakening Wood|carrying path oversight]].
**[[Bulblax Kingdom]]: The entrance to the cave is blocked off by an electric gate. It is, however, possible to access the cave without destroying it, by exploiting a [[Path oversights#Awakening Wood|carrying path oversight]].
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*Others
*Others
**Blue [[Onion]]: The electric gate that blocks the path to the Blue Onion can only be destroyed by Yellows. Despite that, one can reach the Onion by using the seesaw block glitch, and this trick is used to save a day in the [[5 day run]].
**Blue [[Onion]]: The electric gate that blocks the path to the Blue Onion can only be destroyed by Yellows. Despite that, one can reach the Onion by using the seesaw block glitch, and this trick is used to save a day in the [[5 day run]].
===Recommended uses===
Although not mandatory, Yellow Pikmin are important in the completion of the following tasks.
*Enemies
**{{icon|Anode Beetle|y}}: Anode Beetles can shock other types of Pikmin if there are at least two, which will instantly kill them. However, it is possible to kill them even with no Yellow Pikmin.
**{{icon|Anode Dweevil|y}}: Anode Dweevils, after shaking off Pikmin, can attack by producing an electrical current which can instantly kill all types of Pikmin, excluding Yellow Pikmin and [[Bulbmin]].
**{{icon|Titan Dweevil|y}}: One weapon this [[Boss]] has produces lines of electrical currents which can instantly kill most Pikmin types.


==In ''Pikmin 3''==
==In ''Pikmin 3''==
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*Enemies
*Enemies
**{{icon|Bearded Amprat|y}}: This creature can emit electricity and stun all non-Yellow Pikmin.
**{{icon|Bearded Amprat|y}}: This creature can emit electricity and stun all non-Yellow Pikmin.
==In ''Pikmin 4''==
{{game help|p4|Add uses in Dandori caves}}
===Discovery===
In {{P4}}, Yellow Pikmin can be first discovered in the [[Sun-Speckled Terrace]], typically first in the [[Crackling Cauldron]], but they can also be found in the [[Industrial Maze]]. Alternatively, collecting the Yellow Onion will cause the Master Onion to produce a Yellow seed. They are typically the third type discovered, after [[Ice Pikmin]]. Their introductory cutscene has the Yellow Pikmin leap high in the air with crackles of electricity zapping out of their body, demonstrating their higher throwing range and immunity to electricity.
In [[Olimar's Shipwreck Tale]], there are Yellow Onions in the Sun-Speckled Terrace and the Blossoming Arcadia.
===Required uses===
There are no required uses for Yellow Pikmin. All treasures, Onions, and castaways can be collected without the use of Yellow Pikmin. However, they are useful for collecting some objects as seen below.
===Recommended uses===
Although not mandatory, Yellow Pikmin are important in the completion of the following tasks.
*Treasures
**{{icon|Aspiration-Ritual Ball|y|v=P4}}: The treasure can be reached by Yellow Pikmin. However, it can also be reached by Winged Pikmin or by being knocked down by Oatchi's rush.
**{{icon|Blonde Impostor|y|v=P4}} ([[Secluded Courtyard]]): The treasure is on an [[Arachnode]] web, unreachable to every other Pikmin type unless the player stands on the edge of the plant pot, as it is possible to reach the web from there. Winged Pikmin can also grab it.
**{{icon|Cookie of Nibbled Circles|y|v=P4}}: The treasure is intended to be reached by Yellow Pikmin, and Oatchi can't rush it, but the player can stand on the sizzling floor which raises their height slightly. Alternatively, the player can use a Glowmob or use Winged Pikmin.
**{{icon|Daughter Doll Head|y|v=P4}}: Yellow Pikmin can be thrown onto the platform where the treasure is, but Oatchi can also rush twice to get it down.
**{{icon|Disguised Delicacy|y|v=P4}} ([[Secluded Courtyard]]): The treasure is guarded by an [[Anode Dweevil]].
**{{icon|Disk of Sorrowful Wisdom|y|v=P4}} ([[Plunder Palace]]): The treasure is guarded by 2 [[Bearded Amprat]]s.
**{{icon|Dusty Bed|y|v=P4}}: The treasure is found hanging off the ceiling. While every Pikmin type can bring it down if thrown by a ledge, Yellow Pikmin allow to bring it down without walking up the pathway to the next sublevel entrance (which is blocked off by an electric gate, making Yellow Pikmin even more useful grabbing this treasure).
**{{icon|Floral Instigator|y|v=P4}}: To ensure the safe transportation of the treasure back, the nearby [[Bearded Amprat]] should be defeated.
**{{icon|Lamp of Inspiration|y|v=P4}}: The treasure can be reached by Yellow Pikmin, however it can also be reached with a precisen throw or knocked down by Oatchi's rush.
**{{icon|Masterpiece Plank|y|v=P4}}: The treasure can only be reached by Yellow Pikmin. However, it can be knocked down by Oatchi's rush.
**{{icon|Mechanical Harp (Memory Song)|y|v=P4}}: The treasure is too high for normal Pikmin to reach and can't be knocked down by Oatchi's rush, however it is possible to reach by rapidly throwing Pikmin causing them to push each other upwards and into the ledge.
**{{icon|Memory Fragment (Top...Probably?)|y|v=P4}}: The treasure can only be reached by Yellow Pikmin. However, it can be knocked down by Oatchi's rush.
**{{icon|Mooching Vase|y|v=P4}}: The treasure is too high for normal Pikmin to reach and due to it being fully buried, [[Winged Pikmin]] can't be charged at it and Oatchi can't knock it down. However, it is able to unearthed with [[bomb rock]]s, allowing Oatchi to knock it down.
**{{icon|Mysterious Carriage|y|v=P4}} (Sun-Speckled Terrace): It is behind a [[clipboard]] which Yellow Pikmin can reach but most types cannot. However, Winged Pikmin and Glow Pikmin (using their Glowmob) can reach the handle.
**{{icon|Olfactory Sculpture|y|v=P4}}: 10 Pikmin must be thrown across a [[Pit]] to carry it back. Yellow Pikmin are the least likely to fall down when thrown.
**{{icon|Orb of Destruction|y|v=P4}}: The treasure can only be reached by Yellow Pikmin. However, it can be knocked down by Oatchi's rush.
**{{icon|Personal-Injury Plank|y|v=P4}}: The treasure can only be reached by Yellow Pikmin. However, it can be knocked down by Oatchi's rush.
**{{icon|Planetary Rubber Cutie|y|v=P4}} (Plunder Palace): The treasure is on an Arachnode web unreachable to most Pikmin types. However, the player can stand on a nearby ledge while throwing other Pikmin types. Winged Pikmin can also reach it.
**{{icon|S.S. Chocolate|y|v=P4}} ([[Crackling Cauldron]]): same as the Cookie of Nibbled Circles.
**{{icon|Satellite Shield|y|v=P4}}: It is partially buried on a high ledge. Other Pikmin can reach it too if thrown whilst standing on the wooden branch nearby.
**{{icon|Searing Acidshock|y|v=P4}} ([[Primordial Thicket]]): The treasure is inside a [[Baldy Long Legs]], which is best fought with Yellow or Winged Pikmin due to its height.
**{{icon|Sphere of Truth|y|v=P4}}: The treasure hangs off a cobweb unreachable to most Pikmin types. However, using a Glowmob or Winged Pikmin allows for it to be reached. Alternatively, if the player stands on the nearby ledge, any Pikmin type can reach it.
**{{icon|Stellar Extrusion|y|v=P4}} (Serene Shores): The treasure can only be reached by Yellow Pikmin, however it can be knocked down by Oatchi's rush. Alternatively, thrown Pikmin from the ledge near The Sand Keep base will also reach it.
**{{icon|Time Marker|y|v=P4}}: The treasure is inhabited by an Anode Dweevil.
**{{icon|Unlimited Locomotive|y|v=P4}}: The treasure is behind an electric gate. However, the gate can be destroyed with the Anti-Electrifier, bomb rocks/trackonators/mines or Glow Pikmin.
*Ship parts
**{{icon|Automatic Gear|y|v=P4}} (Blossoming Arcadia): Yellow Pikmin are the easiest to throw at the ship part.
**{{icon|Geiger Counter|y|v=P4}}: The ship part is in a section blocked off by an electric gate. Alternatively, bomb rocks can destroy the gate.
**{{icon|Ionium Jet|y|v=P4}} ([[Blossoming Arcadia]]): Just like the ''Mechanical Harp (Memory Song)'', it is found in the same place as the treasure in story mode so the same strategy applies. Alternatively, player 2 can throw nectar near it and then any Pikmin type can be thrown up the slope nearby.
**{{icon|Nova Blaster |y|v=P4}}: Normally, Yellow Pikmin are used to pull down a clipboard, then Moss breaks the pots, then the Pikmin push down a climbing rope. But if Olimar stands on a ledge near the clipboard and the climbing rope, the Pikmin can reach the climbing rope.
**{{icon|Omega Stabilizer|y|v=P4}}: The treasure can only be reached by Yellow Pikmin, however it can be knocked down by Moss' rush.
**{{icon|Pilot's Seat|y|v=P4}}: The ship part is in a section blocked off by an electric gate. Alternatively, bomb rocks can destroy the gate.
**{{icon|Radiation Canopy|y|v=P4}}: The ship part is inside a [[Baldy Long Legs]], which is best fought with Yellow Pikmin.
**{{icon|Repair-Type Bolt|y|v=P4}} (Sun-Speckled Terrace): The treasure is normally only reached by Yellow Pikmin, but by carefully positioning [[Olimar]], it is also possible to reach the part with [[Red Pikmin|Red]] or [[Blue Pikmin]]. Alternatively, Moss's rush can knock it down.
*Onions
**{{icon|Flarlic|y|v=P4}} (Sun-Speckled Terrace): It is partially buried on a high ledge, meaning it can't be knocked down by Oatchi. Alternatively, Winged Pikmin can reach it.
**{{icon|Flarlic|y|v=P4}} (Secluded Courtyard): It is partially buried on a high ledge, meaning it can't be knocked down by Oatchi. Alternatively, Winged Pikmin can reach it.
**{{icon|Flarlic|y|v=P4}} ([[Serene Shores]], Olimar's Shipwreck Tale): It is in an [[Arachnode]] web, but a precise [[Glitches in Pikmin 4#Oatchi boosting|Oatchi boost]] can get Olimar up on a high ledge, allowing him to get it.
**{{icon|Yellow Onion|y|v=P4}} (Blossoming Arcadia): The Onion is found near a Bearded Amprat.
*Enemies
**{{icon|Anode Beetle|y|v=P4}}: This enemy can create an electrical current which can be connected to another Anode Beetle if one is nearby, but it can be defeated by any Pikmin type.
**{{icon|Anode Dweevil|y|v=P4}}: This enemy can electrocute a large group of Pikmin at once, but can be defeated with any Pikmin type.
**{{icon|Baldy Long Legs|y|v=P4}}: Due to it being so high, the only Pikmin that can be directly thrown at its core are Yellow and Winged Pikmin.
**{{icon|Bearded Amprat|y|v=P4}}: They can stroke their fur to create an electrical charge which shocks all Pikmin, but otherwise can be attacked by all.
**{{icon|Shockcake|y|v=P4}}: When it lands on its electric underside, a shockwave is expelled around itself in a small radius.
**{{icon|Ancient Sirehound|y|v=P4}}: One phase of this [[boss]]'s attack includes electrical attacks.
*Obstacles
**{{icon|Clipboard|y|v=P4}}: Some clipboards can only be brought down by Yellow or Winged Pikmin due to their height. These clipboards have their handles painted yellow.
**{{icon|Electric gate|y|v=P4}}: While Yellow Pikmin are the only Pikmin type that can destroy electric gates, they can also be destroyed by Oatchi when equipped with the Anti-Electrifier.
**{{icon|Electricity generator|y|v=P4}}: While every Pikmin type can destroy these generators, Yellow Pikmin are the only one who don't risk being electrocuted.
*Others
**{{icon|Castaway|y|v=P4}} (Crackling Cauldron): Same as the Cookie of Nibbled Circles, standing on the sizzling floor for extra height.
**{{icon|Castaway|y|v=P4}} (Industrial Maze): Yellow Pikmin can reach it, but Winged Pikmin can also reach it. Alternatively, Pikmin thrown from a ledge can also reach it.


==In ''Hey! Pikmin''==
==In ''Hey! Pikmin''==
{{todo|Describe the first encounter with Yellow Pikmin, and write a list of treasures requiring Yellow Pikmin to collect.}}


===Discovery===
===Discovery===
[[File:Cavern of Confusion first Yellows.jpg|thumb|The first appearance of Yellow Pikmin in ''Hey! Pikmin''.]]
In {{hp}}, Yellow Pikmin are first found in the [[Cavern of Confusion]], in the first sector, [[Brilliant Garden]]. Upon entering the area, Olimar is stuck due to a [[dirt block]] until he calls a group of Yellow Pikmin using his whistle. The rest of the area shows off their higher throw height. After the area is complete they join the Pikmin Park like any other Pikmin type.


===Required uses===
===Required uses===
''Hey! Pikmin'' does not let players choose which types to bring to a task, and while many treasures require Yellow Pikmin to collect, Yellow Pikmin will always be present when this is the case.
In the [[Pikmin Park]], electrical wire-type clutter can only be destroyed by Yellow Pikmin.
;Treasures in areas with Yellow Pikmin only
{{columns|2|
*{{icon|Champion Belt|y}}
*{{icon|Consolation Prize|y}}
*{{icon|Distinguished Speaker|y}}
*{{icon|Evidence Pulverizer|y}}
*{{icon|Hairy Serpent Fossil|y}}
*{{icon|Handy Hand|y}}
*{{icon|Instant Planetarium|y}}
*{{icon|Peace Missile|y}}
*{{icon|Silence Breaker|y}}
*{{icon|Sonic Relaxant|y}}
*{{icon|Ultra-Sealed Aquarium|y}}
*{{icon|Unbelievable Spinner|y}}
*{{icon|Withdrawn Arm of Loneliness|y}}
}}
;Treasures in areas with multiple Pikmin types
Note that indirect uses (using Yellow Pikmin to access a later part of the area that contains a treasure that doesn't require Yellow Pikmin) are not counted here.
*{{icon|Creativity Stimulator|y}}: A vine must be pulled down to continue toward the treasure, too high for normal Pikmin to reach.
*{{icon|Life-Form Prototype|y}}: To access the area where the treasure is found, a vine must be pulled down, too high for normal Pikmin to reach.
*{{icon|Lopsided Barbell|y}}: The treasure is found on an high ledge.
*{{icon|Thoroughbred Statue|y}}: The treasure is found on an high ledge.
Yellow Pikmin are also required for the following tasks.
*Enemies
*Enemies
**{{icon|Electric Cottonade|y}}: Yellow Pikmin are the only Pikmin able to defeat it.
**{{icon|Electric Cottonade|y}}: Yellow Pikmin are the only Pikmin able to defeat it.
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**{{icon|Electripede|y}}: Even though this enemy can only be activated, not defeated, Yellow Pikmin are the only ones able to activate it.
**{{icon|Electripede|y}}: Even though this enemy can only be activated, not defeated, Yellow Pikmin are the only ones able to activate it.
**{{icon|Widemouthed Anode Beetle|y}}: It is covered in electricity, so only Yellow Pikmin can defeat it.
**{{icon|Widemouthed Anode Beetle|y}}: It is covered in electricity, so only Yellow Pikmin can defeat it.
*Obstacles
**{{icon|Electric gate|y|v=P3}}: Electric gates can only be destroyed by Yellow Pikmin.
**{{icon|Electric glowcap|y}}: Electric glowcaps can only be deactivated by Yellow Pikmin.


==In ''Pikmin Bloom''==
==In ''Pikmin Bloom''==
In {{pb}}, Yellow Pikmin are the second Pikmin type unlocked, at [[level]] 2. Their [[seedling]]s require a minimum of 1 carrying strength to be retrieved, along with 1000 steps to grow. In [[expedition]]s, they have a carrying strength of 1 and have a [[Expedition#Speed|time modifier]] of 1. In [[mushroom battle]]s, they have a base [[Mushroom battle#Attack power|attack power]] of 3.
In {{pb}}, Yellow Pikmin are the second Pikmin type unlocked, at [[level]] 2. Their [[seedling]]s require a minimum of 1 carrying strength to be retrieved, along with 1000 steps to grow. In [[expedition]]s, they have a carrying strength of 1 and have a [[Expedition#Speed|time modifier]] of 1. In [[mushroom battle]]s, they have a base [[Mushroom battle#Attack power|attack power]] of 3.


==Notes==
==In ''Pikmin 4''==
{{todo|Write a list of treasures requiring Yellow Pikmin to collect.}}
 
===Discovery===
In {{P4}}, Yellow Pikmin can be first discovered in [[Sun-Speckled Terrace]], usually first in [[Crackling Cauldron]], but can also be found in the [[Industrial Maze]]. Alternatively, collecting the Yellow Onion will cause the Master Onion to produce a Yellow seed. They are usually the third type discovered, after [[Ice Pikmin]]. Their introductory cutscene has the Yellow Pikmin leap high in the air with crackles of electricity zapping out of their body, demonstrating their higher throwing range and immunity to electricity.


=== Olimar's Voyage Log ===
===Uses===
[[File:P4 Voyage Log Olimar 16.png|left|200px]]
*Treasures
{{transcript|I've decided to call the yellow-colored Pikmin with large earlike appendages "{{color|Yellow Pikmin|darkorange}}." I liked that name a lot more than Ear Pikmin. They're {{color|resistant to electricity|darkorange}}, and they {{color|fly high|darkorange}} when thrown. Plus, they're {{color|good at digging|darkorange}}!|block=y}}
**{{icon|Mysterious Carriage|y|v=P4}}: The one in the [[Sun-Speckled Terrace]] is behind a [[Clipboard]] which Yellow Pikmin can reach but most types cannot. Alternatively, [[Winged Pikmin]] and [[Glow Pikmin]] (using a Glowmob) can reach it.
{{clear}}
*Enemies
**{{icon|Anode Beetle|y|v=P4}}: This enemy can create an electrical current which can be connected to another Anode Beetle if one is nearby, but it can be defeated by any Pikmin type
**{{icon|Anode Dweevil|y|v=P4}}: This enemy can electrocute a large group of Pikmin at once, but can be defeated with any Pikmin type.
**{{icon|Bearded Amprat|y|v=P4}}: They can stroke their fur to create an electrical charge which shocks all Pikmin, but otherwise can be attacked by all.
**{{icon|Shockcake|y|v=P4}}: When it lands on it's electric underside, a shock-wave is expelled around itself in a small radius
**{{icon|Ancient Sirehound|y|v=P4}}: One phase of this [[Boss]]'s attack includes electrical attacks.


=== Dalmo's notes ===
==Notes==
===Dalmo's Notes===
{{transcript|Look at the extraordinarily big, pointy ears on the adorable Yellow Pikmin! I doubt you can whisper a secret they won't hear. Try throwing one. They can easily retrieve objects for you from places you can't reach! Also, electricity doesn't faze them at all. They're shockingly useful little guys!|block=y}}
{{transcript|Look at the extraordinarily big, pointy ears on the adorable Yellow Pikmin! I doubt you can whisper a secret they won't hear. Try throwing one. They can easily retrieve objects for you from places you can't reach! Also, electricity doesn't faze them at all. They're shockingly useful little guys!|block=y}}


=== Olimar's notes ===
===Olimar's Notes===
{{transcript|It's generally believed that the Pikmin body was originally the root of a plant that has evolved over centuries, if not millennia, developing structures analogous to muscles, neural networks similar to those of a brain, and more.
{{transcript|It's generally believed that the Pikmin body was originally the root of a plant that has evolved over centuries, if not millennia, developing stuctures analagous to muscles, neural networks similar to those of a brain, and more. However, Yellow Pikmin ossess a perfect resistance to electricity, a force which actually poses extreme danger to other organisms. Oddly enough, this species of Pikmin actually seems to...enjoy electricity! Their flowers even bloom when they are exposed to electric current. This fact would lead one to believe that their neural-transmission methods are quite different than our own. This species used the ear-like lamellae on its head to soar to great heights and dig holes.|block=y}}


However, Yellow Pikmin possess a perfect resistance to electricity, a force which actually poses extreme danger to other organisms. Oddly enough, this species of Pikmin actually seems to...enjoy electricity! Their flowers even bloom when they are exposed to an electric current. This fact would lead one to believe that their neural-transmission methods are quite different than our own.
===Louie's Notes===
 
This species often uses the ear-like lamellae on its head to soar to great heights and dig holes.|block=y}}
 
=== Louie's notes ===
{{transcript|When I look at it, all I see is ears.|block=y}}
{{transcript|When I look at it, all I see is ears.|block=y}}


=== ''Hey! Pikmin'' logs ===
===''Hey! Pikmin'' logs===
;{{US|y}}:
;{{US|y}}:
{{transcript|Their ears may be big, but their bones are very light, so they can be thrown to great heights where other Pikmin can't reach. Their other unique strength is the ability to shrug off anything that can shock or zap them.|block=y}}
{{transcript|Their ears may be big, but their bones are very light, so they can be thrown to great heights where other Pikmin can't reach. Their other unique strength is the ability to shrug off anything that can shock or zap them.|block=y}}
Line 273: Line 178:
{{transcript|Their ears may be big, but their bones are very light, so they can be thrown to great heights that other Pikmin can't reach. Their other unique strength is the ability to shrug off anything that can shock or zap them.|block=y}}
{{transcript|Their ears may be big, but their bones are very light, so they can be thrown to great heights that other Pikmin can't reach. Their other unique strength is the ability to shrug off anything that can shock or zap them.|block=y}}


=== ''Pikmin Bloom'' description ===
===''Pikmin Bloom'' description===
{{transcript|Yellow Pikmin have ear-like membranes on the sides of their heads, and they love electricity so much you can sometimes hear them buzzing.|block=y}}
{{transcript|Yellow Pikmin have ear-like membranes on the sides of their heads, and they love electricity so much you can sometimes hear them buzzing.|block=y}}


=== Pikmin Garden ===
===Pikmin Garden===
'''Text'''
'''Text'''
{{transcript|
{{transcript|
Line 282: Line 187:


特徴 その1 電気に強い
特徴 その1 電気に強い
:電気に対して耐性があるだけでなく、通電することで頭部の葉が成長して花が咲くこともある。
 
:(Image text: ほかのピクミンは電気に触れるとしびれてしまう)
電気に対して耐性があるだけでなく、通電することで頭部の葉が成長して花が咲くこともある。


特徴 その2 高く飛ぶ
特徴 その2 高く飛ぶ
:頭部の耳のようなひだを羽ばたかせて、ほかのピクミンよりも高く飛ぶことができる。
 
:(Image text: 飛距離は変わらない)
頭部の耳のようなひだを羽ばたかせて、ほかのピクミンよりも高く飛ぶことができる。


特徴 その3 穴掘りが得意
特徴 その3 穴掘りが得意
:ピクミンの中で最も穴を掘るスピードが速い。
 
ピクミンの中で最も穴を掘るスピードが速い。
|block=y}}
|block=y}}


Line 298: Line 204:


Feature #1: Resistant to electricity
Feature #1: Resistant to electricity
:Not only is it resistant to electricity, but when exposed to electricity, the leaf on its head can grow into a flower.
 
:(Image text: "Other Pikmin are paralyzed when exposed to electricity")
Not only is it resistant to electricity, but when exposed to electricity, the leaf on its head can grow into a flower.


Feature #2: Flying high
Feature #2: Flying high
:It can fly higher than other Pikmin by flapping the ear-like lamellae on its head.
 
:(Image text: "The distance remains the same")
It can fly higher than other Pikmin by flapping the ear-like lamellae on its head.


Feature #3: Great digger
Feature #3: Great digger
:It can dig faster than any other Pikmin.
 
It can dig faster than any other Pikmin.
|block=y}}
|block=y}}


==In the ''Super Smash Bros.'' series==
==In the ''Super Smash Bros.'' series==
{{external|Pikmin as fighters|[[smashwiki:Pikmin (species)|SmashWiki]]|SmashWiki.png}}
{{external|Pikmin as fighters|[[smashwiki:Pikmin (species)|SmashWiki]]|SmashWiki.png}}
Yellow Pikmin appear in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'' as a trophy, and a kind of Pikmin Olimar can pull from the ground using his Pikmin Pluck special move. Yellow Pikmin, like in ''Pikmin 2'', are immune to electrical moves like Pikachu's Thunder or forward smash, and can attack with electric properties. They are also thrown higher and longer than other Pikmin.
Yellow Pikmin appear in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'' as a trophy, and a kind of Pikmin Olimar can pull from the ground using his Pikmin Pluck special move. Yellow Pikmin, like in ''Pikmin 2'', are immune to electrical moves like Pikachu's Thunder or forward smash, and can attack with electric properties. They are also thrown higher and longer than other Pikmin. In ''Brawl'', a [[Super Smash Bros. Brawl#Stickers|sticker]] for a Yellow Pikmin also exists.
 
Yellow Pikmin also have a [[Super Smash Bros. Brawl#Stickers|sticker]] of them in ''Super Smash Bros. Brawl''. They also have a spirit in ''Super Smash Bros. Ultimate'', where their spirit battle consists of 10, weak and tiny Donkey Kongs that favor neutral air attacks. The floor is electrified during the battle. They can also be obtained from the Spirit Board or by scanning the [[amiibo|Pikmin amiibo]].


===''Brawl'' trophy===
===''Brawl'' trophy===
Line 342: Line 247:
|obtain = Random appearance.
|obtain = Random appearance.
}}
}}
===''Ultimate'' spirit===
{| class="wikitable sortable"
! colspan="4" | Spirit info || colspan="6" | Augmented Fighter info
|-
! Name || Type || Class || Slot cost || Fighter(s) || Stage || Music || Rules/Hazards || Conditions || Image
|-
| [[Yellow Pikmin]]
| Attack || ★★ || 2 || Tiny Donkey Kong team (×10) || Garden of Hope (Battlefield Form) || Main Theme - Pikmin (Original) || • Hazard: Zap Floor || • The floor is electrified<br> • Stamina battle<br> • The enemy favors neutral air attacks || [[File:Yellow Pikmin spirit SSBU.jpg|150px]]
|}


==Technical information==
==Technical information==
Line 467: Line 362:
===''Pikmin''===
===''Pikmin''===
<gallery>
<gallery>
Yellow Pikmin holds bomb rock P1 art.png|A Yellow Pikmin holding a [[bomb-rock]].
Yellow Pikmin holds bomb rock P1 art.png|A Yellow Pikmin with a [[bomb rock]].
Yellow Pikmin shocked P1 art.png|A shocked Yellow Pikmin.
Yellow Pikmin shocked P1 art.png|A shocked Yellow Pikmin.
Relaxing Pikmin.jpg|A relaxing Yellow Pikmin.
Relaxing Pikmin.jpg|A relaxing Yellow Pikmin.
Line 502: Line 397:
Pikmin-3-11.jpg|Artwork of a Yellow Pikmin next to a crystallized [[Sunseed Berry]].
Pikmin-3-11.jpg|Artwork of a Yellow Pikmin next to a crystallized [[Sunseed Berry]].
Yellow-P intro.jpeg|Finding the first Yellow Pikmin in ''Pikmin 3''.
Yellow-P intro.jpeg|Finding the first Yellow Pikmin in ''Pikmin 3''.
YellowPikminCircuit.png|5 Yellow Pikmin connecting an [[electrode]].
Pikmin3ScreenND9.jpg|A screenshot of ''Pikmin 3'' featuring some Yellow Pikmin sitting on a rock, along with a few [[White Spectralids]].
Pikmin3ScreenND9.jpg|A screenshot of ''Pikmin 3'' featuring some Yellow Pikmin sitting on a rock, along with a few [[White Spectralids]].
Charlie YellowPikmin.png|[[Captain Charlie]] finds some Yellow Pikmin on top of a can in ''Pikmin 3''.
Charlie YellowPikmin.png|[[Captain Charlie]] finds some Yellow Pikmin on top of a can in ''Pikmin 3''.
Line 515: Line 409:
===''Pikmin 4''===
===''Pikmin 4''===
<gallery>
<gallery>
Pikmin 4 Yellow Pikmin Sitting.png|Artwork of a Yellow Pikmin in its leaf stage sitting.
P4 Yellow Pikmin Render.png|Render of the Yellow Pikmin.
P4 Yellow Bud Pikmin Sitting.png|Artwork of a Yellow Pikmin in its bud stage sitting.
P4 Yellow Flower Pikmin Sitting.png|Artwork of a Yellow Pikmin in its flower stage sitting.
P4 Yellow Bud Pikmin Sleeping.png|Artwork of a Yellow Pikmin in its bud stage sleeping.
P4 Yellow Flower Pikmin Sleeping.png|Artwork of a Yellow Pikmin in its flower stage sleeping.
Pikmin 4 Yellow Pikmin Walking.png|Artwork of a Yellow Pikmin in its bud stage walking.
Pikmin 4 Yellow Pikmin Marching.png|Artwork of a Yellow Pikmin in its flower stage walking.
Pikmin 4 Yellow Pikmin with Cupid's Grenade.png||Artwork of a Yellow Pikmin in its leaf stage carrying a [[Cupid's Grenade]].
Pikmin Garden Yellow Pikmin render.png|A render of the Yellow Pikmin from the [[Pikmin Garden]] Piklopedia.
Yellow Pikmin P4 icon.png|The Piklopedia icon of the Yellow Pikmin in ''Pikmin 4''.
</gallery>
</gallery>


Line 537: Line 422:
Yellow Pikmin PB icon.png|In-game sprite.
Yellow Pikmin PB icon.png|In-game sprite.
Pikmin Bloom Yellow Pikmin.png|Artwork of a Yellow Pikmin with some flowers.
Pikmin Bloom Yellow Pikmin.png|Artwork of a Yellow Pikmin with some flowers.
Bottle Cap Yellow Pikmin.png|A Yellow Pikmin with bottle cap [[Decor Pikmin|decor]].
Bottle Cap Yellow Pikmin.png|A Decor Yellow Pikmin from [[Pikmin Bloom]].
</gallery>
</gallery>


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