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'''Winged Pikmin''' ({{j|羽ピクミン|Hane Pikumin}}) are a [[Pikmin family|Pikmin type]] that appear in {{p3}}, {{p4}}, {{hp}}, and {{pb}}, with the special ability of flight. They are pink with large blue eyes, their bodies are striped in darker pink, and they have lavender | '''Winged Pikmin''' ({{j|羽ピクミン|Hane Pikumin}}) are a [[Pikmin family|Pikmin type]] that appear in {{p3}}, {{p4}}, {{hp}}, and {{pb}}, with the special ability of flight. They are pink with large blue eyes, their bodies are striped in darker pink, and they have lavender [[Maturity|buds and flowers]] like [[Rock Pikmin]]. Their name comes from the transparent wings on their backs, which allow them to be airborne most of the time. This is particularly useful in [[combat]] and while [[carrying]]. Like other main Pikmin types, they are produced in an [[Onion]] and appear in all of the game's modes. | ||
==Traits and abilities== | ==Traits and abilities== | ||
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Interestingly, Winged Pikmin cannot be [[crush]]ed, except by the crystal cubes released from the [[Plasm Wraith|final boss]]. Whenever they get hit by an attack that would crush regular Pikmin, Winged Pikmin are merely thrown backward.{{cite youtube|Vyu_mt_QHI8|demonstrating how Winged Pikmin cannot get crushed, except against the Plasm Wraith}} | Interestingly, Winged Pikmin cannot be [[crush]]ed, except by the crystal cubes released from the [[Plasm Wraith|final boss]]. Whenever they get hit by an attack that would crush regular Pikmin, Winged Pikmin are merely thrown backward.{{cite youtube|Vyu_mt_QHI8|demonstrating how Winged Pikmin cannot get crushed, except against the Plasm Wraith}} | ||
It's possible for a Winged Pikmin to walk on the ground like any other Pikmin instead of flying. This can happen while building a [[bridge]], [[ | It's possible for a Winged Pikmin to walk on the ground like any other Pikmin instead of flying. This can happen while building a [[bridge]], [[digging]], drinking [[nectar]], going back to the [[Onion]], pushing an [[obstacle]] such as an [[iron ball]], attacking a [[gate]], after being thrown away by an attack (if they are not called back and can't find an enemy to attack), after being [[ink]]ed or set [[Fire|ablaze]] (they will either fly or run), or when rescued from [[Water|drowning]] (if the player whistles the Pikmin, it will fly, but if the Pikmin manages to escape alone, it will set foot on ground). They will also set foot on the ground after sliding or using a [[geyser]] (in which case they will stay on the ground until their leader moves). | ||
In {{hp}}, Winged Pikmin behave similarly to {{p3}} but have the new ability to carry Olimar until he hits the ground if he falls from a certain distance, similar to gliding. Whilst Olimar is being carried, holding down on {{button|3ds|stick}} allows him to descend faster, and upwards will make him perform a short hop, increasing the amount of air time. The left and right walking commands are the same while gliding and don't have any perks. Certain areas have a "wind effect" which pushes Olimar in the direction the wind is blowing; using a short hop allows the player to get slightly more height depending on which direction the wind blows. Notably Winged Pikmin also fly straight to the point the player taps on the screen without arching like other Pikmin. | In {{hp}}, Winged Pikmin behave similarly to {{p3}} but have the new ability to carry Olimar until he hits the ground if he falls from a certain distance, similar to gliding. Whilst Olimar is being carried, holding down on {{button|3ds|stick}} allows him to descend faster, and upwards will make him perform a short hop, increasing the amount of air time. The left and right walking commands are the same while gliding and don't have any perks. Certain areas have a "wind effect" which pushes Olimar in the direction the wind is blowing; using a short hop allows the player to get slightly more height depending on which direction the wind blows. Notably Winged Pikmin also fly straight to the point the player taps on the screen without arching like other Pikmin. | ||
In {{p4}}, Winged Pikmin appear with a visibly unchanged behavior from {{p3}}. However, they are now more vulnerable to crushing hazards, are thrown slightly higher than most other types besides Yellow Pikmin and have noticibly improved targeting of enemies in combat, especially those with specific weak points. Newly introduced ground-based hazards such as [[Sticky mold]] and [[Mud]] can be safely ignored by Winged Pikmin, even though this is not necessarily a new inherent ability and is simply related to their flight. Grounded hostiles who attempt to steal carryable items like [[Breadbugs]], [[Dog]] | In {{p4}}, Winged Pikmin appear with a visibly unchanged behavior from {{p3}}. However, they are now more vulnerable to crushing hazards, are thrown slightly higher than most other types besides Yellow Pikmin and have noticibly improved targeting of enemies in combat, especially those with specific weak points. Newly introduced ground-based hazards such as [[Sticky mold]] and [[Mud]] can be safely ignored by Winged Pikmin, even though this is not necessarily a new inherent ability and is simply related to their flight. Grounded hostiles who attempt to steal carryable items like [[Breadbugs]], [[Dog|Dogs]] and enemy [[Glow Pikmin]] in [[Dandori Battle]] will also be unable to attempt to steal a flying item. However, their shortcuts are notably much less ambitious than they used to be, mainly only carrying over small gaps and ledges [[Oatchi]] can jump over, potentially to allow [[White Pikmin]] to better compete with them. Winged Pikmin can still remain active over the water, but they can no longer be charged while the player is submerged, although the effects of [[dismissing]] and the [[Lineup Trumpet]] still remain viable means of commanding them in these situations. | ||
{{clear}} | {{clear}} | ||
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If multiple types of Pikmin are carrying something that a Winged Pikmin is also carrying, the Winged Pikmin will carry it closer to the ground and will not fly with it. However, if the number of Winged Pikmin carrying is the number of Pikmin required to lift the object, they will lift it into the air, causing any ground-based Pikmin trying to carry the object to let go or to cling on for a few seconds before falling off. | If multiple types of Pikmin are carrying something that a Winged Pikmin is also carrying, the Winged Pikmin will carry it closer to the ground and will not fly with it. However, if the number of Winged Pikmin carrying is the number of Pikmin required to lift the object, they will lift it into the air, causing any ground-based Pikmin trying to carry the object to let go or to cling on for a few seconds before falling off. | ||
Due to this behavior and combined with the fact that idle Pikmin are prone to assisting nearby Pikmin who are carrying an item, idle Winged Pikmin are known to "steal" spoils from other types of Pikmin by unintentionally snatching them away from the other Pikmin as they try to fly with it. | Due to this behavior, and combined with the fact that idle Pikmin are prone to assisting nearby Pikmin who are carrying an item, idle Winged Pikmin are known to "steal" spoils from other types of Pikmin by unintentionally snatching them away from the other Pikmin as they try to fly with it. | ||
In {{p4}}, these traits have been changed significantly. For example, Winged Pikmin no longer come at a speed disadvantage and carry at the same speed as most pikmin. They will also no longer "steal" items as easily, as they will politely allow other pikmin types to keep on carrying an item and sit idle if one is being carried nearby. On top of this, they will now always add speed to a carried item same as any other pikmin, unlike in Pikmin 3 where there were situations Winged Pikmin carrying an item would not contribute to the carry speed. | |||
In {{p4}}, these traits have been changed significantly. For example, Winged Pikmin no longer | |||
==In ''Pikmin 4''== | ==In ''Pikmin 4''== | ||
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===Near-Required uses=== | ===Near-Required uses=== | ||
While no treasure or obstacle | While no treasure or obstacle require Winged Pikmin, there are several uses they are highly recommended for, as they can only be bypassed through glitches and exploits without them. | ||
* {{icon|Skin of the Phoenix|y|v=P4}} ([[The Mud Pit]]): This treasure is found submerged in [[ | * {{icon|Skin of the Phoenix|y|v=P4}} ([[The Mud Pit]]): This treasure is found submerged in a [[Mud|Bottomless Swamp]], it is physically impossible for any type besides Winged Pikmin to grab onto it in this state. To forgo using them, the mud can be frozen using 100 Ice Pikmin, the treasure then must be slowly pushed out of the Swamp using Oatchi's Rush several times, either from the ice or from the bridge. | ||
* {{icon|Sweat-Soaked Blue Bird|y|v=P4}} ([[The Mud Pit]]): | * {{icon|Sweat-Soaked Blue Bird|y|v=P4}} ([[The Mud Pit]]): Ditto. | ||
* {{icon|Straight-and-Narrow Track|v=P4|y}} ([[Ultimate Testing Range]]): On a lower ledge, there is no path grounded Pikmin types can use to carry it out. Oatchi also cannot carry it back without using exploits in his pathing. | * {{icon|Straight-and-Narrow Track|v=P4|y}} ([[Ultimate Testing Range]]): On a lower ledge, there is no path grounded Pikmin types can use to carry it out. Oatchi also cannot carry it back without using exploits in his pathing. | ||
* {{icon|Telekinesis Detector|v=P4|y}} | * {{icon|Telekinesis Detector|v=P4|y}}: As it is in a dead end guarded by a gate, Winged Pikmin are the only type that can carry it (through normal means) to the [[S.S. Beagle]]. | ||
===Reccomended uses=== | ===Reccomended uses=== | ||
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==Notes== | ==Notes== | ||
===Dalmo's Notes=== | |||
{{transcript|These peculiar little fliers look like they're wearing goggles. Don't be put off by their odd appearance though. Places that seem like dead ends, such as treacherous roads, lakes, swamps, and sheer cliffs, are nothing to them when they're not carrying anything. With a few flaps of their tiny wings they flit through the air like fierce fairies.|block=y}} | |||
===Olimar's Notes=== | |||
{{transcript|The wings on the back of this flying Pikmin species closely resemble the wings you would find on a flying creature. It's possible that an ancient Winged Onion somehow absorbed a flying creature's DNA, which then resulted in the precursor to the Winged Pikmin transforming into the species we recognize today. If this theory is correct, then Onions might also be serving the role of messenger, transmitting new traits and characteristics to their Pikmin.|block=y}} | |||
=== Olimar's | |||
{{transcript|The wings on the back of this flying Pikmin species closely resemble the wings you would find on a flying creature. It's possible that an ancient Winged Onion somehow absorbed a flying creature's DNA, which then resulted in the precursor to the Winged Pikmin transforming into the species we recognize today. | |||
If this theory is correct, then Onions might also be serving the role of messenger, transmitting new traits and characteristics to their Pikmin.|block=y}} | |||
=== Louie's | ===Louie's Notes=== | ||
{{transcript|I once had a dream that I was abducted by a winged specimen...|block=y}} | {{transcript|I once had a dream that I was abducted by a winged specimen...|block=y}} | ||
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===''Pikmin 4''=== | ===''Pikmin 4''=== | ||
<gallery> | <gallery> | ||
P4 Winged Pikmin.png| | P4 Winged Pikmin Render.png|Render of the Winged Pikmin. | ||
Winged Pikmin | |||
</gallery> | </gallery> | ||
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*Using a [[Sequence break#Early Winged Pikmin|sequence break]], it's possible to unlock Winged Pikmin without building the bridge to their Onion. If, however, Winged Pikmin are told to construct this bridge, they will not take a path in the air, but instead will take the same path as the other Pikmin types, and so they will walk instead of flying.{{cite youtube|yaxX_D51-gM|showing Winged Pikmin walking instead of flying in the Twilight River.}} Finally, this can also happen if the main bridges in the [[Distant Tundra]] were [[Sequence break#Distant Tundra bridge skip|skipped]].{{cite youtube|YyKwv8Akhr4|showing Winged Pikmin walking in the Distant Tundra.}} | *Using a [[Sequence break#Early Winged Pikmin|sequence break]], it's possible to unlock Winged Pikmin without building the bridge to their Onion. If, however, Winged Pikmin are told to construct this bridge, they will not take a path in the air, but instead will take the same path as the other Pikmin types, and so they will walk instead of flying.{{cite youtube|yaxX_D51-gM|showing Winged Pikmin walking instead of flying in the Twilight River.}} Finally, this can also happen if the main bridges in the [[Distant Tundra]] were [[Sequence break#Distant Tundra bridge skip|skipped]].{{cite youtube|YyKwv8Akhr4|showing Winged Pikmin walking in the Distant Tundra.}} | ||
* To help advertise {{p3}}, Nintendo of Canada participated in the 2013 {{w|Red Bull Flugtag}} event, with some representatives dressed in Pikmin and leader suits riding a Winged Pikmin aircraft.{{cite web|https://www.polygon.com/2013/7/22/4546970/winged-pikmin-aircraft-to-fly-at-red-bull-flugtag-ottawa-gatineau|Winged Pikmin aircraft to fly at Red Bull Flugtag Ottawa-Gatineau|Polygon|published={{date|22|July|2013}}|retrieved={{date|13|September|2017}}}} The aircraft didn't hover much and dipped right away, awarding the participants a total score of 16.24.{{cite youtube|zM6B4W65Jng|of the Winged Pikmin aircraft on Red Bull Flugtag 2013}} | * To help advertise {{p3}}, Nintendo of Canada participated in the 2013 {{w|Red Bull Flugtag}} event, with some representatives dressed in Pikmin and leader suits riding a Winged Pikmin aircraft.{{cite web|https://www.polygon.com/2013/7/22/4546970/winged-pikmin-aircraft-to-fly-at-red-bull-flugtag-ottawa-gatineau|Winged Pikmin aircraft to fly at Red Bull Flugtag Ottawa-Gatineau|Polygon|published={{date|22|July|2013}}|retrieved={{date|13|September|2017}}}} The aircraft didn't hover much and dipped right away, awarding the participants a total score of 16.24.{{cite youtube|zM6B4W65Jng|of the Winged Pikmin aircraft on Red Bull Flugtag 2013}} | ||
==See also== | ==See also== |