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{{game icons|pikmin3 | {{game icons|pikmin3=y}} | ||
{{Infobox pikmin | {{Infobox pikmin | ||
|name | |name = Winged Pikmin | ||
|image | |image = WingedPikminHD.png | ||
|size | |size = 225px | ||
| | |resistance = [[Blunt force|Crushing]] (partially) | ||
|strength = Below average (5) | |||
|digging = Below average (~0.5× the norm) | |||
| | |mobility = Average | ||
|strength | |throw = Average | ||
| | |carry = 1 | ||
| | |||
| | |||
|carry | |||
}} | }} | ||
'''Winged Pikmin''' ({{j|羽ピクミン|Hane Pikumin}}) are a [[Pikmin family|Pikmin type]] that first appears in ''[[Pikmin 3]]''; they were revealed in a Nintendo Direct broadcast on {{date|17|April|2013}} as the eighth Pikmin type in the series. They are pink with large blue eyes, their bodies are striped in darker pink, and they have indigo flowers like [[Rock Pikmin]]. Their name comes from the transparent wings on their backs, which allows them to be airborne most of the time. This is particularly useful in combat and while [[carrying]]. They are needed to defeat the boss of the [[Twilight River]], the [[Scornet Maestro]]. Like other main Pikmin types, they are produced in an [[Onion]]. | |||
'''Winged Pikmin''' ({{j|羽ピクミン|Hane Pikumin}}) are a [[Pikmin family|Pikmin type]] that | |||
==Traits and abilities== | ==Traits and abilities== | ||
[[File: | [[File:PinkPellets.jpg|thumb|left|Winged Pikmin carrying some pink [[Pellet]]s over water.]] | ||
As their name implies, Winged Pikmin are capable of flight, and are constantly airborne. Winged Pikmin can also [[carry]] objects into the air, enabling them to take shortcuts, but they carry objects slower than other Pikmin types | As their name implies, Winged Pikmin are capable of flight, and are constantly airborne. Winged Pikmin can also [[Carrying|carry]] objects into the air, enabling them to take shortcuts, but they carry objects slower than other Pikmin types. Winged Pikmin [[Carrying#Winged Pikmin|behave differently]] when they carry objects alongside other Pikmin. | ||
Due to their constant airborne status, they can follow leaders more smoothly, as they can fly over obtrusions on the terrain, over [[water]], or over [[pit]]s. There are a few disadvantages, however. It's harder for them to take down | Due to their constant airborne status, they can follow leaders more smoothly, as they can fly over obtrusions on the terrain, over [[water]], or over [[pit]]s. There are a few disadvantages, however. It's harder for them to take down Pellet Posies (but still possible){{cite youtube|oMe5bryGCko|demonstrating how Winged Pikmin can still take down Pellet Posies}}, and if their [[leader]] is underwater they cannot be [[throw]]n at all. They are also weaker than other Pikmin types in terms of attack power, but the fact that they can fly makes fighting airborne enemies and specific weakpoints in larger enemies more convenient. Contrary to popular belief, Winged Pikmin do not cause more damage to flying enemies. | ||
Interestingly, Winged Pikmin cannot be [[ | Interestingly, Winged Pikmin cannot be [[Blunt force|crushed]], except by the crystal cubes released from the [[Plasm Wraith|final boss]]. Whenever they get hit by an attack that would crush regular Pikmin, Winged Pikmin are merely thrown backwards.{{cite youtube|Vyu_mt_QHI8|demonstrating how Winged Pikmin cannot get crushed, except against the Plasm Wraith}} | ||
It's possible for a Winged Pikmin to walk on the ground like any other Pikmin instead of flying. This can happen while building a [[bridge]], [[digging]], drinking [[nectar]], going back to the [[Onion]], pushing an [[obstacle]] such as an [[iron ball]], attacking a [[gate]], after being thrown away by an attack (if they are not called back and can't find an enemy to attack), after being [[ink]]ed or set [[Fire|ablaze]] (they will either fly or run), or when rescued from [[Water|drowning]] (if the player whistles the Pikmin, it will fly, but if the Pikmin | It's possible for a Winged Pikmin to walk on the ground like any other Pikmin instead of flying. This can happen while building a [[bridge]], [[digging]], drinking [[nectar]], going back to the [[Onion]], pushing an [[obstacle]] such as an [[iron ball]], attacking a [[gate]], after being thrown away by an attack (if they are not called back and can't find an enemy to attack), after being [[ink]]ed or set [[Fire|ablaze]] (they will either fly or run), or when rescued from [[Water|drowning]] (if the player whistles the Pikmin, it will fly, but if the Pikmin managed to escape alone, it will set foot on ground). They will also set foot on ground after sliding or using a [[geyser]] (in which case they will stay on ground until their leader moves). | ||
{{clear}} | {{clear}} | ||
==Discovery== | |||
[[File:PinkOnionWeb.png|150px|right|thumb|The pink Onion trapped in the Arachnode's web.]] | |||
[[File:PinkOnionWeb.png|150px|thumb|The | Winged Pikmin are discovered in the [[Twilight River]]. Across a river from where the leaders land is an [[Arachnode]] web, with a pink Onion trapped on it. Scattered across the area are blue fragments for a large blue bridge, which leads to the opposite shore. Destroying the Arachnode that owns the trap will free the pink Onion from its grasp. After doing so, it will release a single Winged Pikmin seed, allowing more of Pikmin to be propagated. The Winged Pikmin are later used in the area to allow lily pads to flow to the second half of the area. As with other Onions, it merges with the main Onion at the end of the day. | ||
Winged Pikmin are discovered in the [[Twilight River]]. Across a river from where the leaders land is an [[Arachnode]] web, with a | |||
== | ==Mandatory uses== | ||
{{game help|p3}} | |||
Winged Pikmin must be used for the collection of the following fruits and the completion of the following tasks. There are no known exploits or ways for other Pikmin to complete these goals. | |||
*Fruits | *Fruits | ||
**{{icon| | **{{icon|Velvety Dreamdrop|y}} ([[Garden of Hope]]): It is located under a [[clipboard]] which requires Winged Pikmin to lift. | ||
**{{icon|Velvety Dreamdrop|y}} ([[Tropical Wilds]]): It is located in a cavern underneath the red bridge. When inside the cavern the fruit will be under a [[flukeweed]]. | |||
**{{icon| | **{{icon|Searing Acidshock|y}} ([[Twilight River]]): This fruit is underneath a flukeweed. | ||
**{{icon|Searing Acidshock|y}} (Twilight River): This fruit is underneath a flukeweed. | **{{icon|Lesser Mock Bottom|y}}: Both in the Twilight River and the Garden of Hope, the fruit is under a flukeweed. | ||
**{{icon| | **{{icon|Astringent Clump|y}}: The one in the Distant Tundra requires that a bamboo gate be lifted. | ||
**{{icon| | *Enemies | ||
* | **None | ||
*Others | |||
**{{icon|Bamboo gate|y}}: 10 Winged Pikmin are required to lift a bamboo gate. | **{{icon|Bamboo gate|y}}: 10 Winged Pikmin are required to lift a bamboo gate. | ||
**{{icon|Dam|y}}: The dam that blocks [[lily pad]]s | **Blue [[Onion]]: The Onion is attached to a [[flukeweed]] that needs to be pulled out. | ||
**{{icon|Dam|y}}: The dam that blocks the [[lily pad]]s in the [[Twilight River]] must be opened with [[flukeweed]]s. | |||
==Recommended uses== | |||
{{game help|p3}} | |||
Winged Pikmin are recommended for the following tasks, but are not strictly mandatory. | |||
*Fruits | *Fruits | ||
**{{icon|Astringent Clump|y}} ( | **{{icon|Searing Acidshock|y}} ([[Tropical Wilds]]): With the one obtained from the [[Calcified Crushblat]], either Winged or [[Blue Pikmin]] must be present to carry the fruit back. | ||
**{{icon|Delectable Bouquet|y}} ( | **{{icon|Stellar Extrusion|y}} (Tropical Wilds): It can be obtained using Yellow Pikmin and the scales in the [[Tropical Wilds]], but it is much easier to obtain by manipulating the camera and swarming Winged Pikmin at it. | ||
**{{icon|Dusk Pustules|y}} | **{{icon|Astringent Clump|y}} (Garden of Hope): The [[elevator platforms]] are meant to be used, but it is easier to have Winged Pikmin fly up and obtain the fruit. | ||
**{{icon|Delectable Bouquet|y}} (Twilight River): The fruit is too high up for Yellow Pikmin to adequately reach until the second half of the area is discovered. Winged Pikmin can easily collect it beforehand. | |||
**{{icon|Dusk Pustules|y}}: The ones in the [[Twilight River]] are more convenient to obtain with Winged Pikmin, as the paths [[Blue Pikmin]] must take are harder to figure out on first glance. The ones in the [[Garden of Hope]] normally require a scale puzzle to be properly collected, a puzzle that Winged Pikmin bypass entirely. | |||
**{{icon|Portable Sunset|y}} (Twilight River): The safest method of obtaining this requires that a bamboo gate be lifted. Alternatively, three [[Orange Bulborb]]s can be fought. | **{{icon|Portable Sunset|y}} (Twilight River): The safest method of obtaining this requires that a bamboo gate be lifted. Alternatively, three [[Orange Bulborb]]s can be fought. | ||
*Enemies | *Enemies | ||
**{{icon|Flighty Joustmite|y}}: When airborne, [[charge|charging]] Winged Pikmin at it will send it crashing to the ground. | **{{icon|Flighty Joustmite|y}}: When airborne, [[charge|charging]] Winged Pikmin at it will send it crashing to the ground. | ||
**{{icon|Arachnode|y}}: Any type of Pikmin can attack the creature, but Winged Pikmin can reach it more easily. | |||
**{{icon|Scornet|y}}: Winged Pikmin can most easily reach a swarm and take each Scornet out, sometimes before the swarm can even attack. | **{{icon|Scornet|y}}: Winged Pikmin can most easily reach a swarm and take each Scornet out, sometimes before the swarm can even attack. | ||
**{{icon|Scornet Maestro|y}}: Winged Pikmin are needed to ground the creature, although it can be defeated by [[Rock Pikmin]], as they can damage it while it's airborne, whereas all other Pikmin types get shaken off. | **{{icon|Scornet Maestro|y}}: Winged Pikmin are needed to ground the creature, although it can be defeated by [[Rock Pikmin]], as they can damage it while it's airborne, whereas all other Pikmin types get shaken off. | ||
==Carrying properties== | |||
{{main|Carrying#Winged Pikmin|t1=Winged Pikmin carrying properties}} | {{main|Carrying#Winged Pikmin|t1=Winged Pikmin carrying properties}} | ||
Because carrier Winged Pikmin are in constant flight, they have unique carrying properties that differ from the other Pikmin types. | Because carrier Winged Pikmin are in constant flight, they have unique carrying properties that differ from the other Pikmin types. | ||
When carrying an object, Winged Pikmin will fly with it through the air, making it difficult to call them back with the ground [[whistle]]. Instead, they must be called by holding {{button|wii| | When carrying an object, Winged Pikmin will fly with it through the air, making it difficult to call them back with the ground [[whistle]]. Instead, they must be called by holding {{button|wii|B|wiiu|ZR|wiiu|PCR}}, which will eventually summon a cylindrical beam of light that will call the Winged Pikmin, or by simpling whistling while aiming at the object they are carrying. As stated, Winged Pikmin are capable of flying over obstacles, but are considerably slow whilst carrying. This can cause traffic in groups of Pikmin trying to return spoils to base, as Winged Pikmin slowly carrying an object in the front of the line will cause the rest of the Pikmin to get held up behind them. | ||
If multiple types of Pikmin are carrying something that a Winged Pikmin is also carrying, the Winged Pikmin will carry it closer to the ground and will not fly with it. However, if the number of Winged Pikmin carrying is the number of Pikmin required to lift the object, they will lift it into the air, causing any ground-based Pikmin trying to carry the object | If multiple types of Pikmin are carrying something that a Winged Pikmin is also carrying, the Winged Pikmin will carry it closer to the ground and will not fly with it. However, if the number of Winged Pikmin carrying is the number of Pikmin required to lift the object, they will lift it into the air, causing any ground-based Pikmin trying to carry the object to cling on for a few seconds before falling off. | ||
Due to this behavior and combined with the fact that idle Pikmin are prone to assisting nearby Pikmin who are carrying an item, idle Winged Pikmin are known to "steal" spoils from other types of Pikmin by unintentionally snatching them away from the other Pikmin as they try to fly with it. | Due to this behavior, and combined with the fact that idle Pikmin are prone to assisting nearby Pikmin who are carrying an item, idle Winged Pikmin are known to "steal" spoils from other types of Pikmin by unintentionally snatching them away from the other Pikmin as they try to fly with it. | ||
==In the ''Super Smash Bros.'' series== | ==In the ''Super Smash Bros.'' series== | ||
Winged Pikmin appear in ''[[Super Smash Bros. for 3DS and Wii U]]'' as a trophy and as part of one of Olimar's moves: "[[smashwiki:Winged Pikmin|Winged Pikmin]]". This is Olimar's main recovery method, and when used, two Winged Pikmin instantly spawn and grab Olimar, carrying him upwards. Olimar will also carry any Pikmin that were in his party prior to the start of the move, but the more Pikmin that are being carried, the harder the Winged Pikmin have to fly, and the less distance they cover before giving up. | |||
Winged Pikmin appear in | |||
;3DS trophy: | ;3DS trophy: | ||
Line 175: | Line 92: | ||
|box = 60. Pikmin | |box = 60. Pikmin | ||
|obtain = Random appearance. | |obtain = Random appearance. | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:WingPikIntro.jpg|Finding the first Winged Pikmin (leaf). | |||
File:Winged P intro2.jpeg|Finding the first Winged Pikmin (bud). | |||
Winged P intro2.jpeg|Finding the first Winged Pikmin (bud). | File:Winged P intro 3.jpeg|Finding the first Winged Pikmin (flower). | ||
Winged P intro 3.jpeg|Finding the first Winged Pikmin (flower). | File:WingedFlying.jpg|A group of Winged Pikmin flying over a body of water. | ||
File:PinkPikminFight.jpg|Winged Pikmin fighting a [[Swooping Snitchbug]] under the direction of a [[leader]]. | |||
Winged Pikmin ground 1.jpg|A Winged Pikmin setting foot on the ground. | Winged Pikmin ground 1.jpg|A Winged Pikmin setting foot on the ground. | ||
Winged Pikmin ground 2.jpg|A Winged Pikmin setting foot on the ground. This can happen while they are building a bridge. | Winged Pikmin ground 2.jpg|A Winged Pikmin setting foot on the ground. This can happen while they are building a bridge. | ||
Winged gate.jpeg|Some Winged Pikmin attacking a gate. Notice they walk instead of flying in this case. | File:Winged gate.jpeg|Some Winged Pikmin attacking a gate. Notice they walk instead of flying in this case. | ||
Winged Pikmin's spirit.png|The [[ | File:Winged Pikmin's spirit.png|The [[spirit]] of a Winged Pikmin. Note the wings. | ||
File:Montage Winged fire.png|If a Winged Pikmin sets foot on ground (by being thrown) before attacking an enemy, and then it is set ablaze, it will start running. Otherwise, it will fly. | |||
Montage Winged fire.png|If a Winged Pikmin sets foot on ground (by being thrown) before attacking an enemy, and then it is set ablaze, it will start running. Otherwise, it will fly. | File:Montage drowning Winged.png|Like the previous image, if it starts drowning instead, it will run. Otherwise, it will fly. | ||
Montage drowning Winged.png|Like the previous image, if it starts drowning instead, it will run. Otherwise, it will fly. | File:Ink.png|Like the previous images, but with ink. | ||
Ink.png|Like the previous images, but with ink. | File:Montage Winged water.png|If the player whistles a drowning Winged Pikmin, it will escape from the water by flying. If the Pikmin manages to escape alone, it will walk instead. | ||
Montage Winged water.png|If the player whistles a drowning Winged Pikmin, it will escape from the water by flying. If the Pikmin manages to escape alone, it will walk instead. | File:Digging Winged.jpeg|A Winged Pikmin setting foot on ground while digging. | ||
File:Sliding Winged.jpeg|Winged Pikmin sliding and then setting foot on ground. | |||
Sliding Winged.jpeg|Winged Pikmin sliding and then setting foot on ground. | File:Walking Winged.jpeg|After using a geyser, Winged Pikmin will stay on the ground until a leader moves again. | ||
Walking Winged.jpeg|After using a geyser, Winged Pikmin will stay on the ground until a leader moves again. | File:Winged-nectar.jpeg|Winged Pikmin can walk while drinking nectar. | ||
Winged-nectar.jpeg|Winged Pikmin can walk while drinking nectar. | File:Winged-Pikmin-walking.jpeg|Using a [[Glitches_in_Pikmin_3#Early_Winged_Pikmin|sequence break]], it's possible to unlock Winged Pikmin without building a certain bridge. If, however, Winged Pikmin are told to construct this bridge, they will not take a path in the air, but instead will take the same path as the other Pikmin types, and so they will walk instead of flying, as shown here. | ||
File:Winged and Onion.jpeg|A Winged Pikmin going back to its Onion. Note that it is running instead of flying. | |||
Winged and Onion.jpeg|A Winged Pikmin going back to its Onion. Note that it is running instead of flying. | |||
WingedPikminDataFile1.jpg|The [[data file]] explaining Winged Pikmin's flying ability. | WingedPikminDataFile1.jpg|The [[data file]] explaining Winged Pikmin's flying ability. | ||
WingedPikminDataFile2.jpg|The data file explaining Winged Pikmin's ability to pull [[Flukeweed]]. | WingedPikminDataFile2.jpg|The data file explaining Winged Pikmin's ability to pull [[Flukeweed]]. | ||
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WingedPikminDataFile4.jpg|The data file explaining Winged Pikmin's advantage against airborne targets. | WingedPikminDataFile4.jpg|The data file explaining Winged Pikmin's advantage against airborne targets. | ||
Winged Pikmin 3 Artwork 00.jpg|''Pikmin 3'' artwork. | Winged Pikmin 3 Artwork 00.jpg|''Pikmin 3'' artwork. | ||
Winged Pikmin. | Winged Pikmin 3 Artwork 01.jpg|''Pikmin 3'' artwork. | ||
Winged Pikmin 3 Artwork 02.jpg|''Pikmin 3'' artwork. | Winged Pikmin 3 Artwork 02.jpg|''Pikmin 3'' artwork. | ||
Winged Pikmin 3 Artwork 03.jpg|''Pikmin 3'' artwork. | Winged Pikmin 3 Artwork 03.jpg|''Pikmin 3'' artwork. | ||
Line 309: | Line 127: | ||
Winged Pikmin 3 Artwork 06.jpg|''Pikmin 3'' artwork. | Winged Pikmin 3 Artwork 06.jpg|''Pikmin 3'' artwork. | ||
Winged Pikmin 3 Artwork 07.jpg|''Pikmin 3'' artwork. | Winged Pikmin 3 Artwork 07.jpg|''Pikmin 3'' artwork. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
* If Winged Pikmin are dismissed over an [[abyss]], they raise up a bit before finally becoming idle. They can be whistled back and re-dismissed to raise continuously higher, to the point where the [[whistle]] cannot reach them any more.{{cite youtube|V1jyEEVFPYc|showing Winged Pikmin rising as they get dismissed over a bottomless pit}} | * If Winged Pikmin are dismissed over an [[abyss]], they raise up a bit before finally becoming idle. They can be whistled back and re-dismissed to raise continuously higher, to the point where the [[whistle]] cannot reach them any more.{{cite youtube|V1jyEEVFPYc|showing Winged Pikmin rising as they get dismissed over a bottomless pit}} | ||
* It's actually possible for a [[Sputtlefish]] to ink a Winged Pikmin in the [[Garden of Hope]]. This is unlikely to occur in normal gameplay, though it's not a [[glitch]].{{cite youtube|TcMbf01-32o|showing how a Sputtlefish can poison a Winged Pikmin.}} | * It's actually possible for a [[Sputtlefish]] to ink a Winged Pikmin in the [[Garden of Hope]]. This is unlikely to occur in normal gameplay, though it's not a [[glitch]].{{cite youtube|TcMbf01-32o|showing how a Sputtlefish can poison a Winged Pikmin.}} | ||
==Names in other languages== | |||
{{Foreignname | |||
|Fra=Pikmin Ailé | |||
|FraM=Winged Pikmin | |||
|Spa=Pikmin Alado | |||
|SpaM=Winged Pikmin | |||
|Ita=Pikmin Alato | |||
|ItaM=Winged Pikmin | |||
}} | |||
==See also== | ==See also== | ||
*[[Joustmite]] | *[[Joustmite]] | ||
*[[Flukeweed]] | *[[Flukeweed]] | ||
*[[ | *[[Carrying]] | ||
==References== | ==References== | ||
{{refs}} | {{refs}} | ||
{{pikmin}} | {{pikmin}} |