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'''Wild Pikmin''' are occasionally encountered throughout the [[Pikmin series|series]] as a way of obtaining Pikmin without needing to grow them through the use of an [[Onion]]. They are often found fighting an [[enemy]], programmed such that they cannot die until they are in possession of a [[leader]]. They can also be found sitting [[idle]] or in the ground as [[sprout]]s. Although rare in earlier games, this becomes a major gameplay mechanic in ''[[Hey! Pikmin]]'' and ''[[Pikmin 4]]''.
'''Wild Pikmin''' are occasionally encountered throughout the [[Pikmin series|series]] as a way of obtaining Pikmin without needing to grow them through the use of an [[Onion]]. They are often found fighting an [[enemy]], programmed such that they cannot die until they are in possession of a [[leader]]. They can also be found sitting [[idle]] or in the ground as [[sprout]]s. Although rare in earlier games, this becomes a major gameplay mechanic in ''[[Hey! Pikmin]]'' and ''[[Pikmin 4]]''.


It is unknown how these Pikmin were propagated but several possibilities are implied theories, such as [[Olimar]] and/or [[Louie]] having previously visited the area leaving them behind, or that Pikmin have learned to become self-sufficient. There are also certain [[Sprout#Pikmin seed|events]] which can naturally produce a seed as well as [[Smoky Progg|creatures]] able to uproot the sprouts. All games' versions of [[Challenge Mode]] either start the player with a set number of Pikmin or sprouts available to pluck, but these are not counted here as they are not part of any game's main Pikmin count.
It is unknown how these Pikmin were propagated but several possibilities are implied{{source needed}}, such as [[Olimar]] and/or [[Louie]] having previously visited the area leaving them behind, or that Pikmin have learned to become self-sufficient. There are also certain [[Sprout#Pikmin seed|events]] which can naturally produce a seed as well as [[Smoky Progg|creatures]] able to uproot the sprouts. All games' versions of [[Challenge Mode]] either start the player with a set number of Pikmin or sprouts available to pluck, but these are not counted here as they are not part of any game's main Pikmin count.


== ''Pikmin'' ==
== ''Pikmin'' ==
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* [[Valley of Repose]]: 5 [[Red Pikmin]] are found fighting a [[Dwarf Bulborb]] at the very beginning of the game.
* [[Valley of Repose]]: 5 [[Red Pikmin]] are found fighting a [[Dwarf Bulborb]] at the very beginning of the game.
* [[Perplexing Pool]]: 5 [[Yellow Pikmin]] are found sitting high up in a tree at the center of the area.
* [[Perplexing Pool]]: 5 [[Yellow Pikmin]] are found sitting high up in a tree at the center of the area.
* [[Awakening Wood]]: 5 [[Blue Pikmin]] are found fighting some [[Wogpole]]s in an area behind an [[electric gate]].
* [[Awakening Wood]]: 5 [[Blue Pikmin]] are found fighting some [[Wogpoles]] in an area behind an [[electric gate]].


In addition, all juvenile [[Bulbmin]] found are in effect wild Pikmin. Once again, the ending of the game and other scenes show Pikmin that might not have been grown by the game's leaders.
In addition, all juvenile [[Bulbmin]] found are in effect wild Pikmin. Once again, the ending of the game and other scenes show Pikmin that might not have been grown by the game's leaders.
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== ''Pikmin 4'' ==
== ''Pikmin 4'' ==
The concept of wild Pikmin in ''Pikmin 4'' becomes an official term used in-game as it is now a major mechanic for obtaining Pikmin. Wild Pikmin are encountered in nearly every [[cave]] of the game and obtaining them is sometimes the only way to progress through the cave. They are also commonly found in [[Dandori Challenge]]s, including the [[Trial of the Sage Leaf]]. They are always found in groups of 5 either fighting enemies, as sprouts, sitting idle, or hidden within [[obstacle]]s such as [[jars]] and [[hydro jellies]]. Wild Pikmin that are working on a task or fighting an enemy will not respond to the player's [[whistle]] until the player helps them finish the task.
The concept of wild Pikmin in ''Pikmin 4'' becomes an official term used in-game as it is now a major mechanic for obtaining Pikmin. Wild Pikmin are encountered in nearly every [[cave]] of the game and obtaining them is sometimes the only way to progress through the cave. They are also commonly found in [[Dandori Challenge]]s, including the [[Trial of the Sage Leaf]]. They are always found in groups of 5 either fighting enemies, as sprouts, sitting idle, or hidden within [[obstacles]] such as [[jars]] and [[hydro jellies]]. Wild Pikmin that are working on a task or fighting an enemy will not respond to the player's [[whistle]] until the player helps them finish the task.


Caves can be revisited as many times as needed to increase numbers, though wild Pikmin found in obstacles will not reappear (as destroyed obstacles do not come back after a cave is completed). The number of wild Pikmin in a given cave can vary greatly between visits depending on how many of a type the player controls (the number stored in Onions does not affect this). No wild Pikmin will spawn if the player has 96 to [[Pikmin limit|100 Pikmin]], though [[Candypop Bud]]s will often be found in locations where groups of sprouts or living Pikmin would normally be. Enemies can only kill wild Pikmin if they're not working on a task. The player can also kill wild Pikmin using [[bomb rock]]s or other explosives. Wild Pikmin deaths are not recorded in result screens later.
Caves can be revisited as many times as needed to increase numbers, though wild Pikmin found in obstacles will not reappear (as destroyed obstacles do not come back after a cave is completed). The number of wild Pikmin in a given cave can vary greatly between visits depending on how many of a type the player controls (the number stored in Onions does not affect this). No wild Pikmin will spawn if the player has 96 to [[Pikmin limit|100 Pikmin]], though [[Candypop Bud]]s will often be found in locations where groups of sprouts or living Pikmin would normally be. Enemies can only kill wild Pikmin if they're not working on a task. The player can also kill wild Pikmin using [[bomb rock]]s or other explosives. Wild Pikmin deaths are not recorded in result screens later.
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{{game help|p4|Explain the rules around these Wild Pikmin.}}
{{game help|p4|Explain the rules around these Wild Pikmin.}}
In the game's prologue, and in the [[Hero's Hideaway]] in [[Olimar's Shipwreck Tale]], Pikmin can initially only be found as Wild Pikmin, and cannot be taken out of the Onion. When the [[day]] ends, these Pikmin will go into the Onion and count towards the stat that tracks how many Pikmin have been grown in total, but will not count towards the stat that tracks how many Pikmin have been grown in that day.
In the game's prologue, and in the [[Hero's Hideaway]] in [[Olimar's Shipwreck Tale]], Pikmin can initially only be found as Wild Pikmin, and cannot be taken out of the Onion.


== ''Hey! Pikmin'' ==
== ''Hey! Pikmin'' ==

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