Editing Whistle
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{{game help|p3|Try and see if the following happens in ''Pikmin 3'' as well.}} | {{game help|p3|Try and see if the following happens in ''Pikmin 3'' as well.}} | ||
In ''Pikmin 2'', when Pikmin that are in the inactive leader's squad begin to run around due to certain [[hazard]]s (fire, water, poison, or panic), if the active leader were to whistle the inactive leader, all the Pikmin | In ''Pikmin 2'', when Pikmin that are in the inactive leader's squad begin to run around due to certain [[hazard]]s (fire, water, poison, or panic), if the active leader were to whistle the inactive leader, all of the affected Pikmin would be rescued and would join the active leader's squad. This does not apply to drowning Pikmin that are saved. | ||
[[File:P2 Hazard Whistle.gif|thumb|The President whistling Olimar, causing all of the on-fire Yellow Pikmin to be rescued.]] | [[File:P2 Hazard Whistle.gif|thumb|The President whistling Olimar, causing all of the on-fire Yellow Pikmin to be rescued.]] | ||
{{clear}} | {{clear}} | ||
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== Enhancements == | == Enhancements == | ||
In | In ''[[Pikmin 2]]'', the following [[treasure]]s, when collected, improve the whistle's capabilities: | ||
*'''[[Pluckaphone]]''': allows the leaders to uproot Pikmin just by whistling them. | *'''[[Pluckaphone]]''': allows the leaders to uproot Pikmin just by whistling them. | ||
*'''[[Mega Tweeter]]''': allows the whistle to call Pikmin in a wider radius. | *'''[[Mega Tweeter]]''': allows the whistle to call Pikmin in a wider radius. | ||
== Assemble All == | == Assemble All == | ||
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In {{p3d}}, the player can interact with the S.S. Drake in order to call out a loud whistle that rings across the area. This whistle forces all Pikmin to stop what they are doing and return to the landing site. | In {{p3d}}, the player can interact with the S.S. Drake in order to call out a loud whistle that rings across the area. This whistle forces all Pikmin to stop what they are doing and return to the landing site. | ||
== In ''Hey! Pikmin'' == | == In ''Hey! Pikmin'' == |