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{{game icons|p=y|p2=y|p3 | {{game icons|p=y|p2=y|p3=y}} | ||
[[File:19.jpg|thumb|right|Some [[clover]]s, one of the many plants in [[PNF-404]].]] | |||
{{redirects|Flower|the flower atop a [[Pikmin family|Pikmin]]'s head|chaenostoma cordatum}} | |||
[[File: | |||
{{ | [[PNF-404]] is covered in all sorts of '''vegetation''' in addition to its [[Enemy|animal wildlife]]. This includes an assortment of '''plants''' and '''fungi'''. Gameplay-wise, these can either be static background or [[area]] geometry elements, or they can be game objects that react to the world around them. For the most part, plants and fungi serve only an aesthetic purpose, but in some instances, they can directly contribute to the gameplay. With the [[Piklopedia]] in ''[[Pikmin 2]]'', some plants and fungi were given a bit of importance inside the game itself, but because the explorers are not specialists in plant and fungus lifeforms familiar to humans, they mistakingly categorize things like [[Glowstem|LED lights]] as plants. In addition, [[Captain Olimar]] refers to [[Pikmin family|Pikmin]] as being "both plant and animal".{{cite quote|What exactly are these Pikmin? One could classify them as both plant and animal.|Captain Olimar|his [[Olimar's voyage log#Partial extinction|voyage log]]}} | ||
[[ | |||
==Vegetation as game objects== | ==Vegetation as game objects== | ||
As stated above, some forms of vegetation are game objects, much like the [[leader]]s or the [[Pikmin family|Pikmin]]. They are dotted about the terrain, and most of them have minimal impact on the gameplay, serving only for decoration; at most, they gently sway when brushed against. However, while some plants and fungi may be decorative in and of themselves, upon touching them they may release some helpful enemies hiding within, like [[Unmarked Spectralids]], [[Honeywisp]]s or [[Iridescent Flint Beetle]]s. Others can also act as [[hiding]] spots from predators. Finally, there is a small handful of plant and fungus objects that have an important role as a gameplay mechanic. | |||
===Piklopedia=== | ===Piklopedia=== | ||
{{Main|Piklopedia | {{Main|Piklopedia}} | ||
The Piklopedia is an in-game feature in ''[[Pikmin 2]]''. When the leaders interact with [[Enemy|enemies]] and vegetation, a record about the entity is created on the Piklopedia. In order for the player to complete the Piklopedia, they must touch at least one specimen of every recognizable plant and fungus in the game | The Piklopedia is an in-game feature in ''[[Pikmin 2]]''. When the leaders interact with [[Enemy|enemies]] and vegetation, a record about the entity is created on the Piklopedia. In order for the player to complete the Piklopedia, they must touch at least one specimen of every recognizable plant and fungus in the game. | ||
===Gameplay mechanics=== | ===Gameplay mechanics=== | ||
Some forms of vegetation in PNF-404 are actually helpful or obstructive to the [[leader]]s and their Pikmin, and serve as important gameplay mechanics – some must be interacted with to complete the game. | Some forms of vegetation in PNF-404 are actually helpful or obstructive to the [[leader]]s and their Pikmin, and serve as important gameplay mechanics – some must be interacted with to complete the game. | ||
{{icon|Pellet Posy}} '''[[Pellet Posy|Pellet Posies]]''' have a single pellet on top of their stem. When the plant is taken down, it releases the pellet inside, which can be brought to an [[Onion]]. This provides a safe way of increase Pikmin population without having to interact with enemies or their corpses. | |||
{{icon|Burgeoning Spiderwort|v=spicy}} '''[[Burgeoning Spiderwort]]s''' contain berries that, when delivered to the [[Hocotate ship]] or [[S.S. Drake]], can be used to brew [[spray]]s. These plants can generate several berries throughout the day, making them a good origin of sprays; they do, however, need some upkeep in order to remain a healthy and reliable source. | |||
{{icon|Burgeoning Spiderwort mold}} '''[[Burgeoning Spiderwort mold]]s''' in ''[[Pikmin 2]]'' suffocate Burgeoning Spiderworts and any Pellet Posies within their radii, rendering the plants inaccessible until the central molds are destroyed. | |||
{{icon|Golden Candypop Bud}} '''[[Candypop Bud]]s''' are plants that can take in Pikmin and convert them to a different type. [[White Pikmin|White]] and [[Purple Pikmin]] can only be obtained via these plants. | |||
'''[[Nectar weed]]''' is a type of grass that, when pulled out, has a chance of releasing a drop of [[nectar]]. Pikmin can be told to weed out these blades of grass in order to obtain the nectar within. | |||
'''[[Common Glowcap]]s''' in ''[[Pikmin 3]]'' light up the area around them. This provides both lighting and protection from [[Phosbat]]s. | |||
{{icon|Spotcap}} '''[[Spotcap]]s''' are often simply destructible scenery, but sometimes they can block a pathway or even contain [[Data File]]s. | |||
{{icon|Kingcap}} '''[[Kingcap]]s''' always appear in dense collections of Spotcaps, blocking a path until Pikmin destroy it. | |||
{{icon|Bloominous Stemple}} '''[[Bloominous Stemple]]s''' open up when lit, and serve as bridges to cross gaps. | |||
{{icon|Bouncy Mushroom}} '''[[Bouncy Mushroom]]s''' launch any Pikmin or leaders to a specific spot nearby. | |||
{{icon|Flukeweed}} '''[[Flukeweed]]s''' hold items in their roots; [[Winged Pikmin]] can pull them out to retrieve the items. | |||
{{icon|Lily pad}} '''[[Lily pad]]s''' float on the surface of rivers, and allow leaders and Pikmin to ride them to new sections of the area. | |||
===Treasures as vegetation=== | ===Treasures as vegetation=== | ||
In ''Pikmin 2 | In ''Pikmin 2'', the leaders attribute a high value to some otherwise mundane plants and fungi. These forms of vegetation have been upgraded from mere decorative objects to important [[treasure]]s that the player must collect in order to complete the game. The following is a list of [[series]] whose treasures do not act as regular in-game vegetation: | ||
*{{icon|Cupid's Grenade|v=TH}} [[Succulent Series]] | *{{icon|Cupid's Grenade|v=TH}} [[Succulent Series]] | ||
*{{icon|Spiny Alien Treat}} [[Nature's Candy Series]] | *{{icon|Spiny Alien Treat}} [[Nature's Candy Series]] | ||
*{{icon|Science Project}} [[Xenoflora Series]] | *{{icon|Science Project}} [[Xenoflora Series]] | ||
===Enemies as vegetation=== | ===Enemies as vegetation=== | ||
Some [[Enemy|enemies]] in the Pikmin world take advantage of the unassuming characteristics of flora and fungi in order to disguise themselves as common vegetation. This can be either a defensive or offensive mechanism, in that the disguise could serve as a way to hide from predators, or as a means for an ambush. In addition, some enemies also seem to be part plant or part fungus, much like | Some [[Enemy|enemies]] in the Pikmin world take advantage of the unassuming characteristics of flora and fungi in order to disguise themselves as common vegetation. This can be either a defensive or offensive mechanism, in that the disguise could serve as a way to hide from predators, or as a means for an ambush. In addition, some enemies also seem to be part plant or part fungus, much like the Pikmin are part plant themselves. A list of enemies with these plant and fungus connections is as follows: | ||
*{{icon|Bulbmin|y}}: as they are but a parasitic form of Pikmin, they too are half-plant in nature. | *{{icon|Bulbmin|y}}: as they are but a parasitic form of Pikmin, they too are half-plant in nature. | ||
*{{icon|Creeping Chrysanthemum|y | *{{icon|Creeping Chrysanthemum|y}}: they belong to the same family of plants as the [[Margaret]], and disguise themselves as one in order to ambush prey. | ||
*{{icon|Skitter Leaf|y}}: these enemies disguise themselves as mere leaves in order to prevent predation. | |||
*{{icon|Skitter Leaf|y | *{{icon|Desiccated Skitter Leaf|y}}: same as Skitter Leaf. | ||
*{{icon|Desiccated Skitter Leaf|y | *{{icon|Puffstool|y}}: these mushroom-like enemies release spores that can [[Mushroom Pikmin|take over Pikmin]]. | ||
*{{icon|Puffstool|y | |||
==Vegetation as terrain== | ==Vegetation as terrain== | ||
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==Vegetation as background== | ==Vegetation as background== | ||
In order to give the areas some physical context, the | In order to give the areas some physical context, the out-of-bounds sections of the terrain are filled with plants and fungi. At times, it is even in much larger amounts than what can be found in the area's in-bound terrain; the reason for this is to stop the gameplay section of the area to be too cluttered. The outside of maps can consist of normal vegetation gameplay objects, dedicated models (e.g. trees, leaves, or unique flowers), or, in the case of the first two games, a wall with a texture of assorted vegetation, like mossy stones or trees. | ||
==List of identified vegetation== | ==List of identified vegetation== | ||
The following is a list of identified plants and fungi in the ''Pikmin'' games. This list refers to vegetation that is given an actual name or recognition inside the games | The following is a list of identified plants and fungi in the ''Pikmin'' games. This list refers only to vegetation that is given an actual name or recognition inside the games or other canonical content. Only ''Pikmin 2'' actually names most of these, with the [[Piklopedia]]. You may also browse the categories available on Pikipedia, with the top one being '''[[:Category:Vegetation|Vegetation]]'''. | ||
===''Pikmin''=== | ===''Pikmin''=== | ||
{{columns|2| | {{columns|2| | ||
* {{icon|Clover|y}} | *{{icon|Clover|y}} | ||
* {{icon| | *{{icon|Common Glowcap|y}} | ||
* {{icon| | *{{icon|Crimson Candypop Bud|y}} | ||
* {{icon|Dandelion|y}} | *{{icon|Dandelion|y}} | ||
* {{icon|Figwort|y}} | *{{icon|Figwort|y}} | ||
* {{icon| | *{{icon|Golden Candypop Bud|y}} | ||
* | *{{icon|Lapis Lazuli Candypop Bud|y}} | ||
* {{icon|Pellet Posy|y}} | *{{icon|Pellet Posy|y}} | ||
* {{icon|Shoot|y}} | *{{icon|Shoot|y}} | ||
}} | }} | ||
{{see also|Category:Pikmin 1 vegetation|t1=''Pikmin'' vegetation category}} | {{see also|:Category:Pikmin 1 vegetation|t1=''Pikmin'' vegetation category}} | ||
===''Pikmin 2''=== | ===''Pikmin 2''=== | ||
{{columns|2| | {{columns|2| | ||
* {{icon|Burgeoning Spiderwort|y|v=spicy}} | *{{icon|Burgeoning Spiderwort|y|v=spicy}} | ||
* {{icon|Clover|y}} | *{{icon|Clover|y}} | ||
* {{icon|Common Glowcap|y}} | *{{icon|Common Glowcap|y}} | ||
* {{icon|Crimson Candypop Bud|y}} | *{{icon|Crimson Candypop Bud|y}} | ||
* {{icon|Dandelion|y}} | *{{icon|Dandelion|y}} | ||
* {{icon|Fiddlehead|y}} | *{{icon|Fiddlehead|y}} | ||
* {{icon|Figwort|y}} | *{{icon|Figwort|y}} | ||
* {{icon|Foxtail|y}} | *{{icon|Foxtail|y}} | ||
* {{icon|Glowstem|y}} | *{{icon|Glowstem|y}} | ||
* {{icon|Golden Candypop Bud|y}} | *{{icon|Golden Candypop Bud|y}} | ||
* {{icon|Horsetail|y}} | *{{icon|Horsetail|y}} | ||
* {{icon|Ivory Candypop Bud|y}} | *{{icon|Ivory Candypop Bud|y}} | ||
* {{icon|Lapis Lazuli Candypop Bud|y}} | *{{icon|Lapis Lazuli Candypop Bud|y}} | ||
* {{icon|Margaret|y}} | *{{icon|Margaret|y}} | ||
*{{icon|Pellet Posy|y}} | |||
*{{icon|Queen Candypop Bud|y}} | |||
*{{icon|Seeding Dandelion|y}} | |||
* {{icon|Pellet Posy|y}} | *{{icon|Shoot|y}} | ||
* {{icon|Queen Candypop Bud|y}} | *{{icon|Violet Candypop Bud|y}} | ||
* {{icon|Seeding Dandelion|y}} | |||
* {{icon|Shoot|y}} | |||
* {{icon|Violet Candypop Bud|y}} | |||
}} | }} | ||
{{see also|Category:Pikmin 2 vegetation|t1=''Pikmin 2'' vegetation category}} | {{see also|:Category:Pikmin 2 vegetation|t1=''Pikmin 2'' vegetation category}} | ||
===''Pikmin 3''=== | ===''Pikmin 3''=== | ||
{{columns|2| | {{columns|2| | ||
*{{icon|Bloominous Stemple|y}} | |||
* {{icon|Bloominous Stemple|y}} | *{{icon|Bouncy Mushroom|y}} | ||
* {{icon|Bouncy Mushroom|y}} | *{{icon|Burgeoning Spiderwort|y}} | ||
* {{icon|Burgeoning Spiderwort|y | *{{icon|Clover|y}} | ||
*{{icon|Common Glowcap|y}} | |||
* {{icon|Clover|y}} | *{{icon|Crimson Candypop Bud|y}} | ||
* {{icon|Common Glowcap|y | *{{icon|Dandelion|y}} | ||
* {{icon| | *{{icon|Flukeweed|y}} | ||
*{{icon|Golden Candypop Bud|y}} | |||
*{{icon|Gray Candypop Bud|y}} (conjectural name) | |||
*{{icon|Ivory Candypop Bud|y}} (Mission and Bingo Modes) | |||
*{{icon|Kingcap|y}} | |||
*{{icon|Lapis Lazuli Candypop Bud|y}} | |||
*{{icon|Lily pad|y}} | |||
* {{icon| | *{{icon|Pellet Posy|y}} | ||
* {{icon| | *{{icon|Pink Candypop Bud|y}} (conjectural name) | ||
*{{icon|Seeding Dandelion|y}} | |||
*{{icon|Shoot|y}} | |||
*{{icon|Spotcap|y}} | |||
*{{icon|Violet Candypop Bud|y}} (Mission and Bingo Modes) | |||
* {{icon| | |||
* {{icon| | |||
* {{icon|Candypop Bud | |||
* {{icon|Kingcap|y | |||
* {{icon| | |||
* {{icon| | |||
* {{icon|Pellet Posy|y | |||
* {{icon| | |||
* {{icon| | |||
* {{icon|Shoot|y}} | |||
* {{icon|Spotcap|y | |||
* {{icon| | |||
}} | }} | ||
{{see also| | {{see also|:Category:Pikmin 3 vegetation|t1=''Pikmin 3'' vegetation category}} | ||
===''Pikmin Adventure''=== | ===''Pikmin Adventure''=== | ||
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==List of unidentified vegetation== | ==List of unidentified vegetation== | ||
{{stub}} | |||
There are forms of vegetation that are not given a name or any sort of importance inside the games themselves. However, their species can still be known by examining how they look and act, compared to plants and fungi in the real world. Some vegetation, however, cannot be identified at all, either because they do not resemble any real world plant, or because the resemblances are too weak to reach conclusive proof. The names given on this list are the real world names. | There are forms of vegetation that are not given a name or any sort of importance inside the games themselves. However, their species can still be known by examining how they look and act, compared to plants and fungi in the real world. Some vegetation, however, cannot be identified at all, either because they do not resemble any real world plant, or because the resemblances are too weak to reach conclusive proof. The names given on this list are the real world names. | ||
===Forget-me-not=== | ===Forget-me-not=== | ||
{{w|Forget-me-not}}s | {{w|Forget-me-not}}s only appear in ''Pikmin 3'' in the [[Beastly Caverns]] stage of [[Mission Mode]] and the [[Shaded Terrace]] stage of [[Bingo Battle]]. They are popular garden flowers, only acting as decoration to the garden themes of these two areas. | ||
<gallery> | <gallery> | ||
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</gallery> | </gallery> | ||
=== | ===Peltate leaves=== | ||
Several large flat leaves appear in the background of the [[Perplexing Pool]], serving no other purpose than decoration. The leaves' stems connect at the bottom, characteristic mainly to tropical plants. Its species name would probably be ''{{w|Leaf shape|peltata}}''. | |||
Several large flat leaves appear in the background of the [[Perplexing Pool]], serving no other purpose than decoration. | |||
<gallery> | <gallery> | ||
Perplexing Pool View.png|Three peltate leaves can be seen in the far background. | |||
RealLifePeltateLeaf.JPG|A real-life peltate leaf, from ''{{w|merremia peltata}}''. | |||
</gallery> | </gallery> | ||
=== | ===Red mushroom/leaves=== | ||
{{clean|Are they the same thing then or not?}} | |||
There is an unknown red object that appears in all ''Pikmin'' games. It is either a red-leafed plant or a red mushroom. It is quite common in ''Pikmin'', appearing in every area. In ''Pikmin 2'', this same red-leafed plant only appears in the [[Valley of Repose]] near the landing area, covered in snow. In ''Pikmin 3'' the plant becomes a trio of mushrooms found only in the [[Tropical Wilds]]; they make a unique sound when disturbed. This new mushroom's look could be based on ''{{w|mycena haematopus}}''. | |||
{{clear}} | {{clear}} | ||
<gallery> | <gallery> | ||
Red mushroom Pikmin 3.png|Artwork of the red mushrooms from ''Pikmin 3''. | |||
Waffles.jpg|Red mushrooms as they appear in ''Pikmin 3''. | |||
Red Mush.png|The red-leafed plant as it appears in ''Pikmin 2''. | |||
Screen Shot 2014-06-30 at 10.49.08 PM.png|The red-leafed plant as it appears in ''Pikmin''. | |||
Red Leaf plant.jpg|The red-leafed plant in sunlight in ''Pikmin''. | Red Leaf plant.jpg|The red-leafed plant in sunlight in ''Pikmin''. | ||
ZlCfzSFvDCY9XMug-x.jpg|The undersides of red mushrooms in ''Pikmin 3''. | |||
Mycena haematopus2 PK.jpg|''Mycena haematopus'' in real life. | |||
</gallery> | </gallery> | ||
=== | ===Shasta daisy=== | ||
The {{w|Shasta daisy|shasta daisies}} only appear in ''Pikmin 3''. They only act as decoration, though a [[White Spectralid]] will normally land on a group near the landing site in the [[Garden of Hope]]. | |||
<gallery> | <gallery> | ||
zlCfzSHRzDUbQMqqDA.jpg|Shasta daisies in ''Pikmin 3''. | |||
daisy.jpg|A real life shasta daisy. | |||
</gallery> | </gallery> | ||
=== | ===Spiked grass=== | ||
Spiked grass appears in grouped tufts in ''Pikmin'', as decoration for [[The Forest Navel]]'s landing site. They also appear in Pikmin 3. | |||
<gallery> | <gallery> | ||
Spiked Grass.png|Spiked grass in [[The Forest Navel]]. | |||
Spiked Grass 3.jpg|Spiked Grass in [[Twilight River]] | |||
</gallery> | </gallery> | ||
=== | ===Sprout=== | ||
Ambiguous two-leafed sprouts appear in patches in ''Pikmin 3'', acting as [[hiding]] spots. The [[Distant Tundra]] also features patches of brown dried sprouts. | |||
<gallery> | <gallery> | ||
Sprouts.jpg|An image of some sprouts located in the [[Tropical Wilds]]. | |||
P3Brownplant.jpg|A dried sprout in ''Pikmin 3''. | |||
</gallery> | </gallery> | ||
=== | ===Succulents=== | ||
The [[Formidable Oak]] in ''Pikmin 3'' features numerous different variants of cacti and succulent plants. These include ''{{w|haworthia attenuata}}'', stout {{w|Barrel cactus|barrel cacti}}, {{w|aeonium}} succulents, and large columnar cacti in the distance. The Formidable Oak also houses some more ambiguous but unique flora, including inflorescences of pink wildflowers, sprouts and tufts of dry grasses, and even some tiny lichens in the center of the arena area. Most of these succulents and some of the flower types are also used in the [[Thirsty Desert]] and [[Thirsty Desert Remix|its remix]] in [[Mission Mode]]. | |||
The [[Formidable Oak]] in ''Pikmin 3'' features numerous different variants of cacti and succulent plants. These include ''{{w| | |||
<gallery> | <gallery> | ||
Formidableoak.jpg|A view showing most of the flora in the Formidable Oak. | |||
Haworthia.JPG|Real-life ''haworthia attenutata''. | |||
BarrelCactus.jpg|An example of a real-life barrel cactus. | BarrelCactus.jpg|An example of a real-life barrel cactus. | ||
DesertAeonium.JPG|A real-life example of spiky ''aeonium'' succulents in the desert. | |||
</gallery> | </gallery> | ||
=== | ===Trees=== | ||
{{image}} | {{image}} | ||
Nearly every area of every game (excluding [[The Forest Navel]]) contains trees, though most of the time they go unnoticed. Their main effect on gameplay is providing dynamic shadows that make the look of the environment more realistic and interesting. Trees can be seen in most of the backgrounds of the first two games' [[area]]s, but the textures depicting them are simple and looped, and often obscured by distance fog. In ''[[Pikmin 3]]'', the entire skybox is rendered, and one can see full trees surrounding the area using the [[KopPad#Camera|KopPad's camera]]. | Nearly every area of every game (excluding [[The Forest Navel]]) contains trees, though most of the time they go unnoticed. Their main effect on gameplay is providing dynamic shadows that make the look of the environment more realistic and interesting. Trees can be seen in most of the backgrounds of the first two games' [[area]]s, but the textures depicting them are simple and looped, and often obscured by distance fog. In ''[[Pikmin 3]]'', the entire skybox is rendered, and one can see full trees surrounding the area using the [[KopPad#Camera|KopPad's camera]]. | ||
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<gallery> | <gallery> | ||
ValleyofReposeTrees.png|The seamless texture for trees in the [[Valley of Repose]]. | ValleyofReposeTrees.png|The seamless texture for trees in the [[Valley of Repose]]. | ||
GardenOfHopeGallery-Pikmin3.jpg|Tall oaks in the background of the [[Garden of Hope]]. | |||
Tropical Wilds 3.jpg|More tropical trees in the background of the [[Tropical Wilds]]. | Tropical Wilds 3.jpg|More tropical trees in the background of the [[Tropical Wilds]]. | ||
ZlCfzREpJQEMLE9rpD.jpg|A palm tree in the Tropical Wilds. | |||
Twilight Scenery.png|Trees in the background of the [[Twilight River]]. | Twilight Scenery.png|Trees in the background of the [[Twilight River]]. | ||
Formidableoakbackground.jpg|''Acacia''-like trees in the background of the [[Formidable Oak]]. | |||
Distant | Distant Toundra Background.jpg|Trees in the background of the [[Distant Tundra]] | ||
</gallery> | </gallery> | ||
=== | ===Vines=== | ||
An ivy-like vine appears in the [[Tropical Forest]] in ''Pikmin 3'', creeping along the edge of a raised platform and wall until twirling into a curled slide. Leaders and Pikmin can slide down this vine to get from the raised platform to the lower ground quickly, but not vice versa. Several vines are also used for scenery. | An ivy-like vine appears in the [[Tropical Forest]] in ''Pikmin 3'', creeping along the edge of a raised platform and wall until twirling into a curled slide. Leaders and Pikmin can slide down this vine to get from the raised platform to the lower ground quickly, but not vice versa. Several vines are also used for scenery. | ||
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</gallery> | </gallery> | ||
=== | ===Weeds=== | ||
A [[Pikmin 3 prerelease information|prototype of ''Pikmin 3'']] contained an unused patch of weed-like plants. | A [[Pikmin 3 prerelease information|prototype of ''Pikmin 3'']] contained an unused patch of weed-like plants. | ||
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</gallery> | </gallery> | ||
=== | ===Yellow wood sorrel=== | ||
{{w|Yellow wood sorrel}}s only appear in ''Pikmin 3''. They only act as decoration, though one patch near the landing site in the [[Garden of Hope]] hides an [[Iridescent Flint Beetle]]. | |||
<gallery> | <gallery> | ||
YellowWoodSorrel.jpg|A patch of yellow wood sorrel. | |||
Flinty.jpg|An [[Iridescent Flint Beetle]] running out of some yellow wood sorrel. | |||
</gallery> | </gallery> | ||
=== | ===Holly=== | ||
Some holly can be seen in the [[Distant Tundra]] in ''Pikmin 3'' . | |||
<gallery> | <gallery> | ||
Holly.jpg|Some Holly. The player can't interact with it, as he or she is not supposed to go as close to it. | |||
</gallery> | </gallery> | ||
==See also== | ==See also== | ||
*[[Enemy]] | *[[Enemy]] | ||
*[[Hazard]] | *[[Hazard]] |