Editing Unused content in Pikmin 3
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==Unused maps== | ==Unused maps== | ||
{{game help|p3d|2= | {{game help|p3d|2=Record all details of the unused maps. Explorations of some can be found [https://www.youtube.com/watch?v=QWIrsgBIQ5A here].}} | ||
Various unused maps can also be found in the files. | Various unused maps can also be found in the files. | ||
===Early versions=== | ===Early versions=== | ||
Some early versions of used maps can be found in the files of ''Pikmin 3 Deluxe''. Most of these maps also have textures for [[radar]] patterns. | Some early versions of used maps can be found in the files of ''Pikmin 3 Deluxe''. Most of these maps also have what appear to be textures for [[radar]] patterns. | ||
;Near-complete Garden of Hope | ;Near-complete Garden of Hope | ||
{{stub | {{stub}} | ||
A near-finished [[Garden of Hope]], but with some incomplete elements. It is called <code>mapB_vp</code> internally.{{cite youtube|QWIrsgBIQ5A|showcasing <code>mapB_vp</code>, <code>perf_mapB</code>, <code>enemy_00</code>, and <code>damagumo_map</code>.|rname=Balrog_video}} | A near-finished [[Garden of Hope]], but with some incomplete elements. It is called <code>mapB_vp</code> internally.{{cite youtube|QWIrsgBIQ5A|showcasing <code>mapB_vp</code>, <code>perf_mapB</code>, <code>enemy_00</code>, and <code>damagumo_map</code>.|rname=Balrog_video}} | ||
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* The [[Armored Mawdad]] arena's stump is attached to the main segment, but the interior loads separately. | * The [[Armored Mawdad]] arena's stump is attached to the main segment, but the interior loads separately. | ||
* Because of this, the Armored Mawdad arena corridor is absent.{{cite youtube|rname=Balrog_video}} | * Because of this, the Armored Mawdad arena corridor is absent.{{cite youtube|rname=Balrog_video}} | ||
<gallery> | <gallery> | ||
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Early Garden of Hope map 6.png|Radar texture of an early [[Armored Mawdad]] arena. | Early Garden of Hope map 6.png|Radar texture of an early [[Armored Mawdad]] arena. | ||
</gallery> | </gallery> | ||
;Early The Rustyard | ;Early The Rustyard | ||
{{stub | {{stub}} | ||
An early version of [[The Rustyard]] exists in {{p3d}}{{'s}} files. | An early version of [[The Rustyard]] exists in {{p3d}}{{'s}} files. | ||
{{Stub}} | |||
===Test maps=== | ===Test maps=== | ||
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;"enemy_00" | ;"enemy_00" | ||
<code>enemy_00</code> is the largest of the test maps, and has two distinct environments, | <code>enemy_00</code> is the largest of the test maps, and has two distinct environments, grass and snow.{{cite youtube|rname=Balrog_video}} | ||
<gallery> | <gallery> | ||
enemy 00 map 1.png|Radar texture of the main segment. | enemy 00 map 1.png|Radar texture of the main segment. | ||
enemy 00 map 2.png|Radar texture of the second largest segment. | enemy 00 map 2.png|Radar texture of the second largest segment. | ||
enemy 00 map 3.png|Radar texture | enemy 00 map 3.png|Radar texture of the first snowy corridor. | ||
enemy 00 map 4.png|Radar texture of | enemy 00 map 4.png|Radar texture of the main snowy segment. | ||
enemy 00 map 5.png|Radar texture of the | enemy 00 map 5.png|Radar texture of the second snowy corridor. | ||
</gallery> | </gallery> | ||