Editing Unused content in Pikmin 3
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[[File:Early Whiptongue Bulborb.png|thumb|<code>arukui_old</code>.]] | [[File:Early Whiptongue Bulborb.png|thumb|<code>arukui_old</code>.]] | ||
In ''Pikmin 3 Deluxe'', an early version of the [[Whiptongue Bulborb]] called <code>arikui_old</code> can be found in the files. It has | In ''Pikmin 3 Deluxe'', an early version of the [[Whiptongue Bulborb]] called <code>arikui_old</code> can be found in the files. It has 11 animations: <code>attack</code>, <code>attack2</code> (attacking), <code>dead</code> (dying), <code>flick</code> (shaking off Pikmin), <code>move1</code> (walking), <code>swallow</code> (swallowing), <code>type5</code> (being carried), <code>wait1</code>, <code>wait2</code>, <code>wait3</code> (idling), and <code>waitact</code> (shaking off Pikmin while idling).{{cite youtube|sZ2n_-Qg7k0|showing off the early Whiptongue Bulborb and its animations}} The following is known from its game files: | ||
*The lock-on data's format version is unknown, and the health parameter data's format version is 2. | *The lock-on data's format version is unknown, and the health parameter data's format version is 2. | ||