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{{game icons|p2=y|p3 | {{game icons|p2=y|p3=y}} | ||
[[File:Pik2 UltraPikmin.jpg|thumb|[[Blue Pikmin]] powered-up by an ultra-spicy spray.]] | [[File:Pik2 UltraPikmin.jpg|thumb|[[Blue Pikmin]] powered-up by an ultra-spicy spray.]] | ||
'''Ultra-spicy spray''' | {{todo|Check, for both games, what happens if you spray an already-spicy Pikmin: does the new spray's time get added, replaced, or ignored?}} | ||
'''Ultra-spicy spray''' is a red-colored [[spray]] that can be obtained by gathering ten ultra-spicy berries from a [[Burgeoning Spiderwort]] plant, or finding a [[Spray#Spray nectar|concentrated dose]]. When used, any Pikmin in the party will become more efficient at their tasks, and in ''[[Pikmin 3]]'', bloomed into the flower [[Maturity|stage]] as well. | |||
== Use == | == Use == | ||
By pressing {{button| | By pressing {{button|gcn|Paddown|wii|2}} in ''Pikmin 2'', or {{button|wiiu|Padup|wii|Padup|wiiu|PCPadup}} (or by tapping the "Spray" button on the GamePad) in ''Pikmin 3'', any [[Pikmin family|Pikmin]] following the current [[leader]]'s party, regardless of distance, will be powered up; Pikmin not in the party will not be affected. In ''Pikmin 2'', their leaf, bud, or flower will be replaced with a pink flashing light, similar to the one over [[Captain Olimar|Olimar]]'s head. In ''Pikmin 3'', they will be instantly [[Maturity|upgraded]] from a leaf or bud into a flower, which will then glow orange, and will also have a pink glow over their entire bodies. | ||
Each Pikmin's maximum | Each Pikmin's maximum speed becomes almost as fast as flowered [[White Pikmin]], and the affected Pikmin gain a general increase in task speed, which affects their attack frequency, their efficiency when taking down [[gate]]s, constructing [[bridge]]s, and recovering from enemy attacks. After 40 seconds in ''Pikmin 2'' and 30 seconds in ''Pikmin 3'', all effects wear off. While the spray's effect can be extremely useful in many situations, caution should be observed, as [[Water|drowning]] Pikmin sprayed with an ultra-spicy spray will actually die more quickly than unsprayed Pikmin. In ''Pikmin 2'', [[Fire|burning]] and [[Poison|suffocating]] Pikmin will also perish sooner, but in the sequel, burning spicy Pikmin last just as long as normal ones (although their death animation runs faster than normal). Finally, because the Pikmin's running speed is slightly less than a flower White Pikmin, spraying a group of flower White Pikmin will actually make them walk slightly slower. | ||
Pikmin [[carrying]] objects have their attributes changed in a different way. All the spray does is make the Pikmin behave as if they are flower Pikmin, meaning that spraying a group that is already all flowers is a complete waste. If the effects of the spray wear off while the Pikmin are carrying the object, they will continue carrying at the same speed as if they were powered up, until they deliver the object or drop it. This makes this exploit particularly useful when retrieving the [[Doomsday Apparatus]]. In ''Pikmin 3'', because the Pikmin are actually upgraded to the flower stage, this exploit does not exist. | |||
Pikmin [[carrying]] objects have their attributes changed in a different way. | |||
If the spray button is pressed while there are no Pikmin in the current leader's party, nothing will happen, and no spray will be deducted from the total. If Pikmin are told to go inside an [[Onion]], they will lose their spicy status. | If the spray button is pressed while there are no Pikmin in the current leader's party, nothing will happen, and no spray will be deducted from the total. If Pikmin are told to go inside an [[Onion]], they will lose their spicy status. | ||
Technically, any Pikmin type's attack power is changed to 10 (in both games), and their attack and [[obstacle]]-clearing speed increases to around 180%. This means that [[Red Pikmin|Red]], [[Purple Pikmin|Purple]], and [[Rock Pikmin]] experience a decrease in power, while [[Winged Pikmin]] benefit greatly from being sprayed, as well as [[White Pikmin]] in ''Pikmin 3''. | |||
In both games, if the player sprays an already-spicy Pikmin, the duration of the spray will be reset. | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Spicy drop.jpg|A drop of ultra-spicy nectar in ''Pikmin 2''. | |||
File:UltraSpicySpray.jpeg|A drop of ultra-spicy nectar in ''Pikmin 3''. | |||
File:Spicy Spray.png|Several Pikmin under the effects of an ultra-spicy spray in ''Pikmin 3''. | |||
File:Ultra Spicy Sprayed.png|A [[White Pikmin]] under the effects of the ultra-spicy spray, in ''Pikmin 2''. | |||
File:Copy of Copy of Pikmin 2 Spray Screen.jpg|The [[Menu#Pause|pause menu]] item for the spray and berry count in ''Pikmin 2''. | |||
File:Normal purplepikmin2.jpg|A clay model of a [[Purple Pikmin]] carrying an ultra-spicy berry. | |||
Spicy | File:Rock Pikmin spicy cutscene.jpg|A [[Rock Pikmin]] in the ultra-spicy spray [[cutscene]]. | ||
Ultra Spicy Sprayed.png|A [[White Pikmin]] under the effects of the ultra-spicy spray in ''Pikmin 2''. | |||
</gallery> | </gallery> | ||
== Names in other languages == | == Names in other languages == | ||
{{Foreignname | {{Foreignname | ||
|Ger = Ultra-motivier-spray | |||
|GerM = Ultra-motivating spray | |||
|Ger=Ultra- | |||
|GerM=Ultra | |||
}} | }} | ||
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*[[Spray]] | *[[Spray]] | ||
*[[Nectar]] | *[[Nectar]] | ||
[[Category:Nectar and sprays]] | [[Category:Nectar and sprays]] |