Editing Trip
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{game icons|p=y|p2=y|hp=y}} | {{game icons|p=y|p2=y|hp=y}} | ||
[[File:Pikmin tripping.jpg|thumb|A [[Blue Pikmin]] tripping in {{p1}}.]] | [[File:Pikmin tripping.jpg|thumb|right|A [[Blue Pikmin]] tripping in {{p1}}.]] | ||
In the ''Pikmin'' games, a Pikmin that is moving can [[random]]ly fumble, and either fall down face-first (referred to as '''tripping'''), or careen forward a bit (referred to as '''stumbling'''). When this happens, the Pikmin is usually unusable until it recovers. A Pikmin that trips or stumbles runs the risk of being forgotten, hurt by [[enemies]], or flung into an [[obstacle]]{{cite web|https://clips.twitch.tv/AverageCheerfulRamenKappaPride|Twitch video (language warning)|Twitch|published={{date|10|June|2019}}|retrieved={{date|11|June|2019 | In the ''Pikmin'' games, a Pikmin that is moving can [[random]]ly fumble, and either fall down face-first (referred to as '''tripping'''), or careen forward a bit (referred to as '''stumbling'''). When this happens, the Pikmin is usually unusable until it recovers. A Pikmin that trips or stumbles runs the risk of being forgotten, hurt by [[enemies]], or flung into an [[obstacle]]{{cite web|https://clips.twitch.tv/AverageCheerfulRamenKappaPride|Twitch video (language warning)|Twitch|published={{date|10|June|2019}}|retrieved={{date|11|June|2019}}}}, making it important for the player to pay attention to the whole group and use whatever tools they have to get the Pikmin back to normal quickly. How likely a Pikmin is to trip, or if it can trip at all, depends on its type, and what it is doing. | ||
Tripping was introduced in [[Pikmin (game)|the first game]], where it is fairly common. It carried over to {{p2}}, where the chances for a Pikmin to trip got reduced, but stumbling was added. Both mechanics were removed entirely in {{p3}}. Tripping was later re-added for {{hp}} but it has been made less punishing – Pikmin only trip in specific spots, and they get up faster. | Tripping was introduced in [[Pikmin (game)|the first game]], where it is fairly common. It carried over to {{p2}}, where the chances for a Pikmin to trip got reduced, but stumbling was added. Both mechanics were removed entirely in {{p3}}. Tripping was later re-added for {{hp}} but it has been made less punishing – Pikmin only trip in specific spots, and they get up faster. | ||
Line 113: | Line 113: | ||
== Oddities == | == Oddities == | ||
* In ''Pikmin'', | * In ''Pikmin'', a Pikmin that is ordered to work on a task with the [[swarm]] functionality will get up and go to it, if it had tripped. Given unknown circumstances, it can go to the task whilst lying down.{{cite web|https://www.twitch.tv/mokaygee/clip/RefinedMuddyCarrotPastaThat|Twitch clip|Twitch|published={{date|14|September|2019}}|retrieved={{date|14|September|2019}}}} | ||
== Gallery == | == Gallery == | ||
{{image}} | {{image}} | ||
<gallery> | <gallery> | ||
Pikmin tripping animation.gif|Animation of a Pikmin tripping in {{p2}}. | Pikmin tripping animation.gif|Animation of a [[Red Pikmin]] tripping in {{p2}}. | ||
</gallery> | </gallery> | ||