Editing Trip
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[[Purple Pikmin]] have a lower chance of stumbling compared to other Pikmin types<ref>[[User:Mariotime315/Pikmyths#Purple Pikmin trip less often|Fan-driven research]]</ref>, and [[Bulbmin]] cannot trip at all.<ref>By changing the game's RNG to always return a high value, one can force the Pikmin to always trip. Bulbmin will never be affected.</ref> | [[Purple Pikmin]] have a lower chance of stumbling compared to other Pikmin types<ref>[[User:Mariotime315/Pikmyths#Purple Pikmin trip less often|Fan-driven research]]</ref>, and [[Bulbmin]] cannot trip at all.<ref>By changing the game's RNG to always return a high value, one can force the Pikmin to always trip. Bulbmin will never be affected.</ref> | ||
At least in ''Pikmin'', [[cutscene]]s do not make the Pikmin immune to tripping, since it is possible for a Pikmin to trip in the [[sunset]] gathering cutscene.{{cite youtube|XDcWxnSgyqk|where a Pikmin trips in the sunset gathering cutscene|m=15|s=19|published={{date|28|December|2015}}|retrieved={{date|8|June|2019}}}} | At least in ''Pikmin'', [[cutscene]]s do not make the Pikmin immune to tripping, since it is possible for a Pikmin to trip in the [[sunset]] gathering cutscene.{{cite youtube|XDcWxnSgyqk|where a Pikmin trips in the sunset gathering cutscene|m=15|s=19|published={{date|28|December|2015}}|retrieved={{date|8|June|2019}}}} | ||
=== ''Hey! Pikmin'' tripping spots === | === ''Hey! Pikmin'' tripping spots === |