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{{game help|p4|Fill in the infobox and write an overview of the cave.}} | {{game help|p4|Fill in the infobox and write an overview of the cave.}} | ||
The '''Trial of the Sage Leaf''' is a special [[Dandori Challenge]] cave in ''[[Pikmin 4]]''. While it is only one cave, it features ten individual Dandori Challenges that give the player unique tasks that differ from other Dandori Challenge | The '''Trial of the Sage Leaf''' is a special [[Dandori Challenge]] cave in ''[[Pikmin 4]]''. While it is only one cave, it features ten individual Dandori Challenges that give the player unique tasks that differ from other Dandori Challenge Caves, such as reaching a specific point in the level, or gathering a specific item. | ||
== How to reach == | == How to reach == | ||
The Trial of the Sage Leaf is only accessible once the player has successfully completed [[Olimar's Shipwreck Tale]], | {{game help|p4|Describe how to reach the cave in the area it's found in.}} | ||
The Trial of the Sage Leaf is only accessible once the player has successfully completed [[Olimar's Shipwreck Tale]]. Once this is completed, the cave appears in the corner behind the [[Onion]]. Choosing to explore it, for no matter how long, will equal to one in-game [[day]], meaning once the cave is exited the day will end automatically. | |||
== 1st Story: Bulblaxes == | |||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
'''''Defeat All the Creatures''''' | |||
"''First, a preliminary trial. See if you can defeat all the Bulborbs, Bulblaxes, and Bulbears.'' " - The Sage Leaf | |||
The 1st Story has a Dandori Level of 3, giving the player 4 minutes to defeat all enemies. | |||
Platinum: 4:00 - 1:45 | |||
Gold: 1:44 - 1:20 | |||
Silver: 1:19 - 1:00 | |||
Bronze: 0:59 and lower | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** | ** 10x [[Red Pikmin]] | ||
* '''Enemies''': | * '''Enemies''': | ||
** | ** 2x [[Dwarf Bulborb]]s | ||
** | ** 1x [[Bulborb]] | ||
** | ** 1x [[Whiptongue Bulborb]] | ||
** | ** 1x [[Orange Bulborb]] | ||
** | ** 1x [[Dwarf Orange Bulborb]] | ||
** 1x [[Fiery Bulblax]] | |||
** | ** 1x [[Bulbear]] | ||
** | ** 2x [[Dwarf Bulbear]]s | ||
** | |||
* '''Obstacles''': | * '''Obstacles''': | ||
** | ** 1x [[Dirt Wall]] | ||
** 1x [[Obstacle|Ice Gate]] | |||
** | ** 1x [[Sticky Mold]] | ||
** | ** 1x [[Bouncy Mushroom]] | ||
* | ** 1x [[Fire Geyser]] | ||
* | |||
** | |||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** | ** 25x [[Red Pikmin]] | ||
** | ** 10x [[Ice Pikmin]] | ||
Hop on [[Oatchi]] and head to the room ahead of you, throw your [[Red Pikmin]] at the [[Dwarf Bulborb]] then pluck the [[sprout]]s on your left. Charge your [[Rush]] ability using Oatchi, defeat the [[Bulborb]], and pick up the [[ | Guide: Hop on [[Oatchi]] and head to the room ahead of you, throw your [[Red Pikmin]] at the [[Dwarf Bulborb]] then pluck the [[sprout]]s on your left. Charge your [[Rush]] ability using [[Oatchi]], defeat the [[Bulborb]], and pick up the [[bomb rock]]. Next, go to the room with the [[Dwarf Bulbear]]s and [[Spotty Bulbear]], direct your bomb rock towards the [[Spotty Bulbear]], and finish it off with a [[Rush]]. Next, go to the room with the [[Ice Pikmin]] [[sprouts]] and pluck them. After that, you can ignore the [[Dirt Wall]] and backtrack towards the [[Ice Gate]] and use [[Rush]] to break through. Defeat the [[Whiptongue Bulborb]] and pluck the [[Ice Pikmin]]. Then, Defeat the Fiery Bulblax in the next room, get rid of the [[Sticky Mold]] which blocks a [[Bouncy Mushroom]], and jump on to pluck more [[Red Pikmin]]. Now, guide the [[Frosty Bulborb]] to the [[Fire Geyser]] to defeat it. After that Defeat the [[Dwarf Orange Bulborb]] and the [[Orange Bulborb]] with a perfectly angled [[Rush]] attack. | ||
It is | It is reccomended to have acquired the [[Plucking Whistle]] prior to attempting this Dandori Challenge as it would be easier to pluck your pikmin and save time. | ||
== 2nd Story: Snow Problem == | == 2nd Story: Snow Problem == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
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'''''Reach the Sage Leaf''''' | '''''Reach the Sage Leaf''''' | ||
''Build yourself a clay mound, and come find me. Be careful not to freeze in the meantime.'' | ''Build yourself a clay mound, and come find me. Be careful not to freeze in the meantime.'' | ||
The 2nd Story has a Dandori Level of 3, giving the player 6 minutes to reach the Sage Leaf. To do so, the player must collect the material piles scattered around the stage and use them to build a ledge. | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** | ** [[Red Pikmin]] | ||
* '''Enemies''': | * '''Enemies''': | ||
** | ** [[Arctic Cannon Larva]] | ||
** | ** [[Dwarf Frosty Bulborb]] | ||
** | ** [[Snowy Blowhog]] | ||
** [[Icy Blowhog]] | |||
* '''Obstacles''': | * '''Obstacles''': | ||
** | ** [[Hydro Jelly]] | ||
** | ** [[Clay Mound]] | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** | ** [[Ice Pikmin]] | ||
Your first priority should be to collect the | Your first priority should be to collect the fire starters and use them to light the torches, as your Red Pikmin will otherwise freeze due to the cave's cold temperatures. Keep in mind that fire starters can also destroy ice gates in one hit, so use them instead of wasting time breaking them down with Ice Pikmin. Try to eliminate the Arctic Cannon Larvae as soon as you can to prevent them from interfering with material transport. | ||
== 3rd Story: Dig Deep == | == 3rd Story: Dig Deep == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
{{game help|p4| | |||
'''''Collect All the Treasures''''' | '''''Collect All the Treasures''''' | ||
''Those who perfect the art of excavation can call themselves Dandori masters. Don't let it be an elusive dream... Dig away!'' | ''Those who perfect the art of excavation can call themselves Dandori masters. Don't let it be an elusive dream... Dig away!'' | ||
The 3rd Story has a Dandori Level of 3, giving the player 5 minutes to collect all treasure. | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** | ** [[Yellow Pikmin]] | ||
** | ** [[Ice Pikmin]] | ||
* '''Enemies''': | * '''Enemies''': | ||
** | ** [[Withering Blowhog]]s | ||
** | ** [[Iridescent Glint Beetle]] | ||
** | ** [[Flighty Joustmite]] | ||
** | ** [[Creeping Chrysanthemum]] | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** | ** Narrow tunnel | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** | ** [[Yellow Pikmin]] | ||
** | ** [[Ice Pikmin]] | ||
** | ** [[White Pikmin]] | ||
== 4th Story: Dandori Seas == | == 4th Story: Dandori Seas == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
'''''Reach the Sage Leaf''''' | |||
''Collect all the treasures in the sea, then come find me.'' | |||
The 4th Story has a Dandori Level of 3, giving the player 7 minutes to collect all treasure, and reach the Leaf Sage. | |||
Platinum: 4:00 - 2:30 | |||
Gold: 2:29 - 2:00 | |||
Silver: 1:59 - 1:00 | |||
Bronze: 0:59 and lower | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** | ** [[Blue Pikmin]] | ||
* '''Enemies''': | * '''Enemies''': | ||
** | ** [[Watery Blowhog]] | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** | ** | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** | ** | ||
== 5th Story: The White Key == | == 5th Story: The White Key == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
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'''''Capture the White Jewel''''' | '''''Capture the White Jewel''''' | ||
''When the nine dragon jewels have been gathered, the way will open. Do you have what it takes to capture the white jewel?'' | ''When the nine dragon jewels have been gathered, the way will open. Do you have what it takes to capture the white jewel?'' | ||
The 5th Story has a Dandori Level of 4, giving the player 7 minutes to collect all treasure, and gather the White Onion. Completing this story allows the player to produce White Pikmin with the Onion. | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** | ** [[White Pikmin]] | ||
** | ** [[Rock Pikmin]] | ||
** | ** [[Winged Pikmin]] | ||
* '''Enemies''': | * '''Enemies''': | ||
** | ** [[Armored Cannon Larva]] | ||
** | ** [[Moldy Dwarf Bulborb]] | ||
** | ** [[Miniature Snootwhacker]] | ||
** | ** [[Mammoth Snootwhacker]] | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** | ** | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** | ** [[White Pikmin]] | ||
** | ** [[Rock Pikmin]] | ||
** | ** [[Winged Pikmin]] | ||
** | |||
Start by | Start by immediatly sending your Winged Pikmins on the webbed ball, and your White Pikmins to the ball on the floor right under the starting point. Go with your rock pikmin to uproot the 5 White Pikmin next to the Onion, and charge at the Arctic Canon Beetle to kill it. Charge through the poison mushrooms with Oatchi, kill the Miniature Snootwhackers with a charge and send 7 Winged Pikmin to the stick leading to one of the treasures. Send 7 Rock Pikmin to uproot and carry the burrowed treasure. At this point, you should be able to use the Idler's alert to get your first 14 pikmin from the first treasures back. Get the second webbed ball down using flying, and take the path towards the Mammoth Snootwhacker. On the way, kill the Moldy Dwarf Bulborbs using Oatchi's charge and get the White Pikmin you got to carry the treasure. Kill the Mammoth Snootwhacker using the Rock Pikmins you have, get the Super Spicy Spray it drops, get the treasure using winged Pikmin, and send some remaining White or Rock Pikmins to dig up the onion while the last balls are getting transported. Prepare 20 Winged Pikmins once you have all the treasures, give them the Super Spicy Spray and rush them towards the onion as soon as the gate opens, they will transport it faster | ||
== 6th Story: Gimmick Gambit == | == 6th Story: Gimmick Gambit == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
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'''''Reach the Sage Leaf''''' | '''''Reach the Sage Leaf''''' | ||
''Can you outsmart the gimmicks and defeat the gambit? Show me the extent of your wits.'' | ''Can you outsmart the gimmicks and defeat the gambit? Show me the extent of your wits.'' | ||
The 6th Story has a Dandori Level of 4, giving the player 4 minutes to reach the Sage Leaf. | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** | ** [[Red Pikmin]] | ||
* '''Enemies''': | * '''Enemies''': | ||
** | ** | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** | ** | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** | ** [[Red Pikmin]] | ||
== 7th Story: One Fell Jump == | == 7th Story: One Fell Jump == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
{{ | |||
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}} | |||
'''''Defeat All the Creatures''''' | '''''Defeat All the Creatures''''' | ||
''Try scattering the area with overwhelming force. How many can you thump out at once?'' | ''Try scattering the area with overwhelming force. How many can you thump out at once?'' | ||
The 7th Story has a Dandori Level of 4, giving the player 1 minute to kill all 99 creatures. | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** | ** 5 Purple Pikmin | ||
* '''Enemies''': | * '''Enemies''': | ||
** | ** [[Bulborb Larva]] x90 | ||
** | ** [[Shearflea]] x9 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** None | ** None | ||
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** None | ** None | ||
Do not mount Oatchi and send him to kill things as soon as he isn't doing something. In the meantime, throw your Purple Pikmin in the biggest packs of enemies and pray to the autolock gods that they don't target isolated enemies too much. Don't bother recalling Pikmin too often as long as you have at least 2 Purple Pikmin with you, as it takes too long. The best way to succeed in this challenge is to use the stomp from the thrown Purple pikmin in the biggest packs possible, Oatchi will usually chomp down the stray or isolated enemies once their numbers are reduced, so focus on killing big packs at once. Rushes are also effective at eliminating clustered enemies, and if absolutely necessary either Oatchi or the player can serve as live bait to get enemies clustered together. | |||
== 8th Story: Crowded Kitchen == | == 8th Story: Crowded Kitchen == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
'''''Collect All the Treasures''''' | |||
''Powerful Purples and whirlwind Whites. Can you put them both to work effectively?'' | |||
The 8th Story has a Dandori Level of 4, giving the player 4 minutes to gather all treasures. | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** | ** | ||
* '''Enemies''': | * '''Enemies''': | ||
** | ** | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** | ** | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** | ** [[White Pikmin]] | ||
** [[Purple Pikmin]] | |||
== 9th Story: Turf Turmoil == | == 9th Story: Turf Turmoil == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
{{ | '''''Defeat All the Creatures''''' | ||
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}} | |||
''''' Defeat All the Creatures''''' | |||
''A territorial battle with survival on the line. Don't let natural selection get the better of you. Show those creatures who's superior.'' | ''A territorial battle with survival on the line. Don't let natural selection get the better of you. Show those creatures who's superior.'' | ||
The 9th Story has a Dandori Level of 5, giving the player 5 minutes to defeat all 6 creatures. | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** | ** [[Rock Pikmin]] | ||
* '''Enemies''': | * '''Enemies''': | ||
** | ** [[Mama Sheargrub]] x2 | ||
** | ** [[Porquillion]] | ||
** | ** [[Burrowing Snagret]] | ||
** | ** [[Foolix]] | ||
** | ** [[Emperor Bulblax]] | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** | ** | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** | ** [[Candypop Bud]] (Purple) | ||
Start by sending | Start by sending 5 Rock Pikmin to the Porquillion and let them fight it by themselves while you do the rest of the challenge. Unpluck the 5 Rock Pikmin in the corner and charge the two Mama Sheargrubs to kill them. Break the crystal wall, send 5 Rock Pikmin in the purple Candypop Bud while you go walk over the Foolix to make it spawn. Unpluck the 5 Purple pikmins, send 2 to tug on the Foolix's tail and charge at it as soon as it's vulnerable. To kill it in the quickest way, repeat a cycle of: chomp twice then charge with Oatchi as soon as you can, which should allows you to kill it in 2 cycles. After the Foolix is dead, spawn 5 more Purples while going to the Snabrek arena, prompt it to spawn, get the purples, and wait for it to plant itself into the ground and get stuck, then charge it. It should shake the pikmin off before dying but only require to get charged while he's trying to come out of the ground once or twice. Transform the next 5 Purple Pikmin using the Candypop Bud, but do not waste time breaking the wall! Just go through the center room (without provoking the Emperor Bulblax) While you wait for the Candypop Bud seeds to sprout, send Oatchi to the dirt moat next to the Porquillon and get him to dig up the Super Spicy spray. Once you have gotten the 5 Purples, go back to the Porquillon which should be a few hits from death, finish him, get the Super Spicy spray and go with Oatchi to kill the Emperor Bulblax by charging every time you can (once it's done attacking if it attacked first). | ||
== Final Story: The Purple Key == | == Final Story: The Purple Key == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
{{ | '''''Capture the Purple Jewel''''' | ||
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}} | |||
''''' Capture the Purple Jewel''''' | |||
''Can you capture the purple jewel of the earth? Use your skills to determine what needs to be done, and what doesn't.'' | ''Can you capture the purple jewel of the earth? Use your skills to determine what needs to be done, and what doesn't.'' | ||
The 10th Story has a Dandori Level of 5, giving the player 5 minutes to collect the Purple Onion. Completing this story allows the player to produce Purple Pikmin with the Onion. | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** | ** [[Ice Pikmin]] | ||
* '''Enemies''': | * '''Enemies''': | ||
** | ** [[Waterwraith]] | ||
** | ** [[Bulborb Larva]] | ||
** | ** [[Lesser Spotted Jellyfloat]] | ||
** [[Fiery Blowhog]] | |||
** | ** [[Snowy Blowhog]] | ||
** | ** [[Startle Spore]] | ||
** [[Arctic Cannon Larva]] | |||
** | |||
** | |||
* '''Obstacles''': | * '''Obstacles''': | ||
** | ** [[Crystal Wall]] | ||
** | ** [[Paper Bag]] | ||
** | ** [[Dirt Wall]] | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** | ** [[Ice Pikmin]] | ||
** | ** [[Purple Pikmin]] | ||
(To pluck Pikmin, don't forget to use the [[Plucking Whistle]] rather than plucking manually, which takes a lot of time!) Regroup with Oatchi after having plucked the 5 Ice Pikmin at the start, and use the Candypop Bud to get 5 Purple Pikmin. Destroy the Waterwraith's rollers (you don't need to kill it afterwards, just chase it away if it's in the way), break the Hydro Jelly containing 3 Purples after having sent Oatchi to dig the moat next to the dirt wall. Get the Onion down from its placements using 8 Purples and 20 Ice Pikmin, and get Oatchi to swallow it once it's down. Break the dirt wall, the crystal wall with the bomb Oatchi dug up then go ahead to clear the way (kill the Blowhogs, uproot the plants.) Once the plant is uprooted, kill the Startle Spore and the Arctic cannon larva with the help of Oatchi. As soon as they are handled, get Oatchi to swallow the Onion again while you transform 5 more Ice Pikmin in purples and use them to lower the paper bag, then wait for Oatchi to waddle his way to the ship. | |||
== Gallery == | == Gallery == | ||
{{image}} | {{image}} | ||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
== Names in other languages == | == Names in other languages == | ||
{{game help|p4|Fill in the names in other languages, for the main languages at least.}} | |||
{{foreignname | {{foreignname | ||
|Jap = | |Jap = | ||
|JapR = | |JapR = | ||
|JapM = | |JapM = | ||
|ChiTrad = | |ChiTrad = | ||
|ChiTradR = | |ChiTradR = | ||
|ChiTradM = | |ChiTradM = | ||
|Dut = | |||
|DutM = | |||
|Dut = | |||
|DutM = | |||
|Fra = Défis du Sage Feuillu | |Fra = Défis du Sage Feuillu | ||
|FraM = | |FraM = Leafling Sage's challenges | ||
|Ger = Probe des Laubweisen | |Ger = Probe des Laubweisen | ||
|GerM = Trial of the Leaf Sage | |GerM = Trial of the Leaf Sage | ||
|Ita = | |Ita = | ||
|ItaM = | |ItaM = | ||
|Kor = | |Kor = | ||
|KorR = | |KorR = | ||
|KorM = | |KorM = | ||
| | |Por = | ||
| | |PorM = | ||
| | |Spa = | ||
| | |SpaM = | ||
}} | }} | ||
== See also == | == See also == | ||
{{game help|p4|Link to similar subjects.}} | |||
{{p4 caves}} | |||
{{ | |||
{{ | {{game help|p4|Place this article in the category of the area it's in.}} | ||