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{{game icons|p4=y}} | {{game icons|p4=y}} | ||
{{infobox cave | {{infobox cave | ||
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|location = Rescue Command Post | |location = Rescue Command Post | ||
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== 1st Story: Bulblaxes == | == 1st Story: Bulblaxes == | ||
'''''Defeat All the Creatures''''' | '''''Defeat All the Creatures''''' | ||
"''First, a preliminary trial. See if you can defeat all the Bulborbs, Bulblaxes, and Bulbears.'' " - The Sage Leaf | "''First, a preliminary trial. See if you can defeat all the Bulborbs, Bulblaxes, and Bulbears.'' " - The Sage Leaf | ||
The 1st Story has a Dandori Level of 3, giving the player 4 minutes to defeat all 11 enemies. | |||
Platinum: 3:59 - 1:45 | |||
Gold: 1:44 - 1:20 | |||
Silver: 1:19 - 1:00 | |||
Bronze: 0:59 and lower | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
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It is recommended to have acquired the [[Plucking Whistle]] prior to attempting this Dandori Challenge as it would be easier to pluck your Pikmin and save time. | It is recommended to have acquired the [[Plucking Whistle]] prior to attempting this Dandori Challenge as it would be easier to pluck your Pikmin and save time. | ||
Alternatively, you could go to the room in front of you and throw your [[Pikmin family|Pikmin]] on the two [[Dwarf Bulborb]]s and pluck the [[Red Pikmin]] sprouts. Go to your left and hop on [[Oatchi]] and rush through the two [[Dwarf Bulbear]]s and to the room with [[Ice Pikmin]] sprouts and pluck them. Then rush through the Dwarf Bulbears again, defeating them, and try to hit the [[Spotty Bulbear]] in the rear. After you defeat it, go back to the room with the [[Bulborb]] and beat it up. Then, after defeating it, pick up the [[Bomb rock]] and charge your Ice Pikmin at the [[Ice gate]]. Walk though the iron bars and throw your Pikmin at the [[Fiery Bulblax]] and defeat it. Go to the left and defeat the [[Whiptongue Bulborb]], then pluck the Ice Pikmin. Once the Ice gate is broken, call Oatchi and go behind you to the room with the [[Sticky mold]] and charge everyone towards the mushrooms. After it is removed, jump on the [[Bouncy Mushroom]] and pluck the Pikmin and go right. Trick the [[Frosty Bulborb]] into the [[Fire geyser]], melting the ice on its back, and rush it. After defeating it, go forward, and take out your [[Bomb rock]] and throw it in the middle of the [[Orange Bulborb]] and [[Dwarf Orange Bulborb]] particularly from outside their territory so they don't move away from it. | Alternatively, you could go to the room in front of you and throw your [[Pikmin family|Pikmin]] on the two [[Dwarf Bulborb]]s and pluck the [[Red Pikmin]] sprouts. Go to your left and hop on [[Oatchi]] and rush through the two [[Dwarf Bulbear]]s and to the room with [[Ice Pikmin]] sprouts and pluck them. Then rush through the Dwarf Bulbears again, defeating them, and try to hit the [[Spotty Bulbear]] in the rear. After you defeat it, go back to the room with the the [[Bulborb]] and beat it up. Then, after defeating it, pick up the [[Bomb rock]] and charge your Ice Pikmin at the [[Ice gate]]. Walk though the iron bars and throw your Pikmin at the [[Fiery Bulblax]] and defeat it. Go to the left and defeat the [[Whiptongue Bulborb]], then pluck the Ice Pikmin. Once the Ice gate is broken, call Oatchi and go behind you to the room with the [[Sticky mold]] and charge everyone towards the mushrooms. After it is removed, jump on the [[Bouncy Mushroom]] and pluck the Pikmin and go right. Trick the [[Frosty Bulborb]] into the [[Fire geyser]], melting the ice on its back, and rush it. After defeating it, go forward, and take out your [[Bomb rock]] and throw it in the middle of the [[Orange Bulborb]] and [[Dwarf Orange Bulborb]] particularly from outside their territory so they don't move away from it. | ||
== 2nd Story: Snow Problem == | == 2nd Story: Snow Problem == | ||
'''''Reach the Sage Leaf''''' | '''''Reach the Sage Leaf''''' | ||
''Build yourself a clay mound, and come find me. Be careful not to freeze in the meantime.'' | ''Build yourself a clay mound, and come find me. Be careful not to freeze in the meantime.'' | ||
The 2nd Story has a Dandori Level of 3, giving the player 6 minutes to reach the [[Sage Leaf]]. To do so, the player must collect 45 pieces of [[Raw material|raw material]] from the material piles scattered around the stage and use them to build a ledge. | |||
Platinum: 6:00 - 1:45 <br> | |||
Gold: 1:44 - 1:20 <br> | |||
Silver: 1:19 - 1:00 <br> | |||
Bronze: 0:59 or lower <br> | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** {{icon|Red Pikmin|v=P4|y}} × 10 | ** {{icon|Red Pikmin|v=P4|y}} × 10 | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Arctic Cannon Larva|v=P4|y}} × | ** {{icon|Arctic Cannon Larva|v=P4|y}} × 2 | ||
** {{icon|Dwarf Frosty Bulborb|v=P4|y}} × 5 | ** {{icon|Dwarf Frosty Bulborb|v=P4|y}} × 5 | ||
** {{icon|Icy Blowhog|v=P4|y}} × 1 | ** {{icon|Icy Blowhog|v=P4|y}} × 1 | ||
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== 3rd Story: Dig Deep == | == 3rd Story: Dig Deep == | ||
{{game help|p4|Write a guide on how to complete this sublevel. If there are multiple sublevels, copy this section for each one.}} | {{game help|p4|Write a guide on how to complete this sublevel. If there are multiple sublevels, copy this section for each one.}} | ||
'''''Collect All the Treasures''''' | '''''Collect All the Treasures''''' | ||
''Those who perfect the art of excavation can call themselves Dandori masters. Don't let it be an elusive dream... Dig away!'' | ''Those who perfect the art of excavation can call themselves Dandori masters. Don't let it be an elusive dream... Dig away!'' | ||
The 3rd Story has a Dandori Level of 3, giving the player 5 minutes to collect all 15 treasures. | |||
Platinum: 4:59 - 1:00 | |||
Gold: 0:59 - 0:45 | |||
Silver: 0:44 - 0:30 | |||
Bronze: 0:29 and lower | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
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== 4th Story: Dandori Seas == | == 4th Story: Dandori Seas == | ||
'''''Reach the Sage Leaf''''' | '''''Reach the Sage Leaf''''' | ||
''Collect all the treasures in the sea, then come find me.'' | ''Collect all the treasures in the sea, then come find me.'' | ||
The 4th Story has a Dandori Level of 3, giving the player 7 minutes to collect all 15 treasures, opening the [[gate]] to the [[Sage Leaf]]. | |||
Platinum: 6:59 - 2:30 | |||
Gold: 2:29 - 2:00 | |||
Silver: 1:59 - 1:00 | |||
Bronze: 0:59 and lower | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
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== 5th Story: The White Key == | == 5th Story: The White Key == | ||
'''''Capture the White Jewel''''' | '''''Capture the White Jewel''''' | ||
''When the nine dragon jewels have been gathered, the way will open. Do you have what it takes to capture the white jewel?'' | ''When the nine dragon jewels have been gathered, the way will open. Do you have what it takes to capture the white jewel?'' | ||
The 5th Story has a Dandori Level of 4, giving the player 7 minutes to collect all 9 treasures and afterward the White Onion. Completing this story allows the player to produce White Pikmin with the Onion, and on repeat completions will award the player with an additional 10 White Pikmin. | |||
Platinum: 6:59 - 1:45 | |||
Gold: 1:44 - 1:20 | |||
Silver: 1:19 - 1:00 | |||
Bronze: 0:59 and lower | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
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** {{icon|Winged Pikmin|v=P4|y}} × 14 (7 are buried) | ** {{icon|Winged Pikmin|v=P4|y}} × 14 (7 are buried) | ||
Start by immediately sending your [[Winged Pikmin]] on the webbed [[Sphere of Heart]], and your [[White Pikmin]] to the [[Sphere of Desire]] on the floor right under the starting point. Go with your [[Rock Pikmin]] to uproot the seven White Pikmin next to the [[White Onion]], and use [[Rush]] at the [[ | Start by immediately sending your [[Winged Pikmin]] on the webbed [[Sphere of Heart]], and your [[White Pikmin]] to the [[Sphere of Desire]] on the floor right under the starting point. Go with your [[Rock Pikmin]] to uproot the seven White Pikmin next to the [[White Onion]], and use [[Rush]] at the [[Arctic Cannon Beetle]] to kill it. Rush through the poison mushrooms with [[Oatchi]], kill the [[Miniature Snootwhacker|Miniature Snootwhackers]] with a Rush and send seven Winged Pikmin to the climbing stick leading to the [[Sphere of Vitality]]. Send seven Rock Pikmin to uproot and carry the burrowed [[Sphere of Beginnings]]. At this point, you should be able to use the [[Idler's Alert]] to get your first fourteen [[Pikmin family|Pikmin]] from the first treasures back. Get the webbed [[Sphere of Good Fortune]] down using Winged Pikmin, and take the path towards the [[Mammoth Snootwhacker]]. On the way, kill the [[Moldy Dwarf Bulborb|Moldy Dwarf Bulborbs]] using Oatchi's [[Rush]], collect the [[Ultra-Spicy Spray]] from the left egg in the dead-end, and get the White Pikmin you got to carry the [[Sphere of Family]]. Kill the Mammoth Snootwhacker using the Rock Pikmin you have and the Ultra-Spicy Spray, get the replacement Ultra-Spicy Spray it drops, get the [[Sphere of Calm]] using Winged Pikmin, and send some remaining White Pikmin or Rock Pikmin to dig up the Onion while the last treasures are getting transported. Prepare 20 Winged Pikmin once you have all the treasures, give them the Ultra-Spicy Spray and rush them towards the Onion as soon as the gate opens. If the time is low, use White Pikmin or Oatchi with [[Swallow]] instead. | ||
== 6th Story: Gimmick Gambit == | == 6th Story: Gimmick Gambit == | ||
'''''Reach the Sage Leaf''''' | '''''Reach the Sage Leaf''''' | ||
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''Can you outsmart the gimmicks and defeat the gambit? Show me the extent of your wits.'' | ''Can you outsmart the gimmicks and defeat the gambit? Show me the extent of your wits.'' | ||
The 6th Story has a Dandori Level of 4, giving the player 4 minutes to collect all 3 treasures, open the 5 gates, and reach the Sage Leaf. | |||
Platinum: 3:59 - 1:45 | |||
Gold: 1:44 - 1:20 | |||
Silver: 1:19 - 1:00 | |||
Bronze: 0:59 and lower | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** {{icon|Red Pikmin|v=P4|y}} × 10 | ** {{icon|Red Pikmin|v=P4|y}} × 10 | ||
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* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Numbered gate|v=P4|y}} × 1 (locked by the three treasures) | ** {{icon|Numbered gate|v=P4|y}} × 1 (locked by the three treasures) | ||
** {{icon|White gate|v=P4|l=Switch gate|n=Switch gate|y}} × | ** {{icon|White gate|v=P4|l=Switch gate|n=Switch gate|y}} × 2 | ||
* '''Tools''': | * '''Tools''': | ||
** {{icon|Bouncy Mushroom|v=P4|y}} × | ** {{icon|Bouncy Mushroom|v=P4|y}} × 7 | ||
** {{icon|Fan|v=P4|y}} × 3 | ** {{icon|Fan|v=P4|y}} × 3 | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Red Pikmin|v=P4|y}} × 5 (buried) | ** {{icon|Red Pikmin|v=P4|y}} × 5 (buried) | ||
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Immediately throw 5 [[Red Pikmin]] on a nearby mushroom to push down a rope. Scale the rope and throw one [[Pikmin family|Pikmin]] on the same mushroom to open the metal [[gate]]. To collect the three treasures, move the base over, have the Pikmin destroy the ice geyser, use the five Pikmin that don't go for the nearby Sphere to pull down the one on a web, and have [[Oatchi]] [[Rush]] and collect the third one. Next walk into the new area and bait the exploding [[Dweevil]] to the glass gate. Finally throw one Pikmin onto the conveyer belt and do the puzzle involving switching the conveyor belts. The final gate will open and you can proceed to the Sage Leaf. | Immediately throw 5 [[Red Pikmin]] on a nearby mushroom to push down a rope. Scale the rope and throw one [[Pikmin family|Pikmin]] on the same mushroom to open the metal [[gate]]. To collect the three treasures, move the base over, have the Pikmin destroy the ice geyser, use the five Pikmin that don't go for the nearby Sphere to pull down the one on a web, and have [[Oatchi]] [[Rush]] and collect the third one. Next walk into the new area and bait the exploding [[Dweevil]] to the glass gate. Finally throw one Pikmin onto the conveyer belt and do the puzzle involving switching the conveyor belts. The final gate will open and you can proceed to the Sage Leaf. | ||
It is also possible to skip the entire level and reach the Sage Leaf using a well-timed jump with Oatchi.{{cite youtube|D3GZIg7Tgjo|demonstrating the 6th Story: Gimmick Gambit finished in under 15 seconds}} | It is also possible to skip the entire level and reach the Sage Leaf using a well-timed jump with Oatchi. {{cite youtube|D3GZIg7Tgjo|demonstrating the 6th Story: Gimmick Gambit finished in under 15 seconds}} | ||
== 7th Story: One Fell Jump == | == 7th Story: One Fell Jump == | ||
'''''Defeat All the Creatures''''' | '''''Defeat All the Creatures''''' | ||
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''Try scattering the area with overwhelming force. How many can you thump out at once?'' | ''Try scattering the area with overwhelming force. How many can you thump out at once?'' | ||
The 7th Story has a Dandori Level of 4, giving the player 1 minute to kill all 99 creatures. | |||
Platinum: 0:59 - 0:12 | |||
Gold: 0:11 - 0:08 | |||
Silver: 0:07 - 0:04 | |||
Bronze: 0:03 and lower | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** {{icon|Purple Pikmin|v=P4|y}} × 5 | ** {{icon|Purple Pikmin|v=P4|y}} × 5 | ||
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== 8th Story: Crowded Kitchen == | == 8th Story: Crowded Kitchen == | ||
''''' Collect All the Treasures''''' | ''''' Collect All the Treasures''''' | ||
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''Powerful Purples and Whirlwind Whites. Can you put them both to work effectively?'' | ''Powerful Purples and Whirlwind Whites. Can you put them both to work effectively?'' | ||
The 8th Story has a Dandori Level of 4, giving the player 4 minutes to collect all 100 treasures. | |||
Platinum: 3:59 - 1:00 | |||
Gold: 0:59 - 0:45 | |||
Silver: 0:44 - 0:30 | |||
Bronze: 0:29 and lower | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** None | ** None | ||
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== 9th Story: Turf Turmoil == | == 9th Story: Turf Turmoil == | ||
''''' Defeat All the Creatures''''' | ''''' Defeat All the Creatures''''' | ||
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''A territorial battle with survival on the line. Don't let natural selection get the better of you. Show those creatures who's superior.'' | ''A territorial battle with survival on the line. Don't let natural selection get the better of you. Show those creatures who's superior.'' | ||
The 9th Story has a Dandori Level of 5, giving the player 5 minutes to defeat all 6 creatures. | |||
Platinum: 4:59 - 1:30 | |||
Gold: 1:29 - 1:10 | |||
Silver: 1:09 - 0:45 | |||
Bronze: 0:44 and lower | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** {{icon|Rock Pikmin|v=P4|y}} × 15 | ** {{icon|Rock Pikmin|v=P4|y}} × 15 | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Mama Sheargrub|v=P4|y}} | ** {{icon|Mama Sheargrub|v=P4|y}} x 2 | ||
** {{icon|Porquillion|v=P4|y}} × 1 | ** {{icon|Porquillion|v=P4|y}} × 1 | ||
** {{icon|Burrowing Snagret|v=P4|y}} × 1 | ** {{icon|Burrowing Snagret|v=P4|y}} × 1 | ||
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== Final Story: The Purple Key == | == Final Story: The Purple Key == | ||
''''' Capture the Purple Jewel''''' | ''''' Capture the Purple Jewel''''' | ||
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''Can you capture the purple jewel of the earth? Use your skills to determine what needs to be done, and what doesn't.'' | ''Can you capture the purple jewel of the earth? Use your skills to determine what needs to be done, and what doesn't.'' | ||
The 10th Story has a Dandori Level of 5, giving the player 5 minutes to collect the Purple Onion. Completing this story allows the player to produce Purple Pikmin with the Onion, while future completions will reward the player with 10 Purple Pikmin. | |||
Platinum: 4:59 - 1:15 | |||
Gold: 1:14 - 0:45 | |||
Silver: 0:44 - 0:15 | |||
Bronze: 0:14 and lower | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** {{icon|Ice Pikmin|v=P4|y}} × 20 | ** {{icon|Ice Pikmin|v=P4|y}} × 20 | ||
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** {{icon|Bulborb Larva|v=P4|y}}, indefinitely from [[Dirt-mound]] | ** {{icon|Bulborb Larva|v=P4|y}}, indefinitely from [[Dirt-mound]] | ||
** {{icon|Desiccated Skitter Leaf|v=P4|y}} × 5 | ** {{icon|Desiccated Skitter Leaf|v=P4|y}} × 5 | ||
** {{icon|Dwarf Bulbear|y|v=P4}} × | ** {{icon|Dwarf Bulbear|y|v=P4}} × 1 Falls around the Purple onion | ||
** {{icon|Fiery Blowhog|v=P4|y}} × 1 | ** {{icon|Fiery Blowhog|v=P4|y}} × 1 | ||
** {{icon|Lesser Spotted Jellyfloat|v=P4|y}} × 1 | ** {{icon|Lesser Spotted Jellyfloat|v=P4|y}} × 1 | ||
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{{image}} | {{image}} | ||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
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|Jap = 葉っぱ仙人の挑戦状 | |Jap = 葉っぱ仙人の挑戦状 | ||
|JapR = Happa Sennin no Chōsenjō | |JapR = Happa Sennin no Chōsenjō | ||
|JapM = Leaf [ | |JapM = Leaf [https://en.wiktionary.org/wiki/仙人#Japanese Sennin]'s Challenges | ||
|ChiTrad = 葉子仙人的戰帖 | |ChiTrad = 葉子仙人的戰帖 | ||
|ChiTradR = Yèzi Xiānrén de Zhàntiē | |ChiTradR = Yèzi Xiānrén de Zhàntiē | ||
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|Jap = 初ダン 出目斑の根城 | |Jap = 初ダン 出目斑の根城 | ||
|JapR = Shodan - Dememadara no Nejiro | |JapR = Shodan - Dememadara no Nejiro | ||
|JapM = 1st | |JapM = 1st Floor - Citadel of [[Grub-dog family|Grub-dogs]] | ||
|ChiTrad = 初段 凸眼斑的巢穴 | |ChiTrad = 初段 凸眼斑的巢穴 | ||
|ChiTradR = Chūduàn - Tūyǎnbān de Cháoxué | |ChiTradR = Chūduàn - Tūyǎnbān de Cháoxué | ||
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|Jap = 弐ダン 雪達磨製作所 | |Jap = 弐ダン 雪達磨製作所 | ||
|JapR = Nidan - Yukidaruma Seisakujo | |JapR = Nidan - Yukidaruma Seisakujo | ||
|JapM = 2nd | |JapM = 2nd Floor - Snowman Factory | ||
|ChiTrad = 貳段 雪人不倒翁製造所 | |ChiTrad = 貳段 雪人不倒翁製造所 | ||
|ChiTradR = Èrduàn - Xuěrén Bùdǎowēng Zhìzào-suǒ | |ChiTradR = Èrduàn - Xuěrén Bùdǎowēng Zhìzào-suǒ | ||
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|Jap = 参ダン 徒夢の採掘場 | |Jap = 参ダン 徒夢の採掘場 | ||
|JapR = Sandan - Adayume no Saikutsujou | |JapR = Sandan - Adayume no Saikutsujou | ||
|JapM = 3rd | |JapM = 3rd Floor - Fleeting Dream Quarry | ||
|ChiTrad = 參段 浮夢採掘場 | |ChiTrad = 參段 浮夢採掘場 | ||
|ChiTradR = Sānduàn - Fúmèng Cǎijué-cháng | |ChiTradR = Sānduàn - Fúmèng Cǎijué-cháng | ||
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|Jap = 肆ダン ダンドリ海舘 | |Jap = 肆ダン ダンドリ海舘 | ||
|JapR = Shidan - Dandori Kaikan | |JapR = Shidan - Dandori Kaikan | ||
|JapM = 4th | |JapM = 4th Floor - Dandori Seaside Inn | ||
|ChiTrad = 肆段 當多慮海館 | |ChiTrad = 肆段 當多慮海館 | ||
|ChiTradR = Sìduàn - Dāngduōlǜ Hǎiguǎn | |ChiTradR = Sìduàn - Dāngduōlǜ Hǎiguǎn | ||
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|Jap = 伍ダン 白の免許皆傳 | |Jap = 伍ダン 白の免許皆傳 | ||
|JapR = Godan - Shiro no Menkyokaiden | |JapR = Godan - Shiro no Menkyokaiden | ||
|JapM = 5th | |JapM = 5th Floor - Conferring Full Mastership of White | ||
|ChiTrad = 伍段 白色真傳盡得 | |ChiTrad = 伍段 白色真傳盡得 | ||
|ChiTradR = Wǔduàn - Báisè Zhēnchuán Jìn Dé | |ChiTradR = Wǔduàn - Báisè Zhēnchuán Jìn Dé | ||
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|Jap = 陸ダン からくりの砦 | |Jap = 陸ダン からくりの砦 | ||
|JapR = Rokudan - Karakuri no Toride | |JapR = Rokudan - Karakuri no Toride | ||
|JapM = 6th | |JapM = 6th Floor - Mechanism Fortress | ||
|ChiTrad = 陸段 機關要塞 | |ChiTrad = 陸段 機關要塞 | ||
|ChiTradR = Liùduàn - Jīguān Yàosài | |ChiTradR = Liùduàn - Jīguān Yàosài | ||
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|Jap = 漆ダン 一網打尽の庭 | |Jap = 漆ダン 一網打尽の庭 | ||
|JapR = Shichidan - Ichimōdajin no Niwa | |JapR = Shichidan - Ichimōdajin no Niwa | ||
|JapM = 7th | |JapM = 7th Floor - Garden of "One fell swoop" | ||
|ChiTrad = 柒段 一網打盡庭園 | |ChiTrad = 柒段 一網打盡庭園 | ||
|ChiTradR = Qīduàn - Yīwǎngdǎjìn Tíngyuán | |ChiTradR = Qīduàn - Yīwǎngdǎjìn Tíngyuán | ||
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|Jap = 捌ダン 急か急か台所 | |Jap = 捌ダン 急か急か台所 | ||
|JapR = Hachidan - Sekaseka Daidokoro | |JapR = Hachidan - Sekaseka Daidokoro | ||
|JapM = 8th | |JapM = 8th Floor - Fast-paced Kitchen | ||
|ChiTrad = 捌段 急急廚房 | |ChiTrad = 捌段 急急廚房 | ||
|ChiTradR = Bāduàn - Jíjí Chúfáng | |ChiTradR = Bāduàn - Jíjí Chúfáng | ||
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|Jap = 玖ダン 淘汰の縄張り | |Jap = 玖ダン 淘汰の縄張り | ||
|JapR = Kyūdan - Tōta no Nawabari | |JapR = Kyūdan - Tōta no Nawabari | ||
|JapM = 9th | |JapM = 9th Floor - Territory of Selection | ||
|ChiTrad = 玖段 淘汰地盤 | |ChiTrad = 玖段 淘汰地盤 | ||
|ChiTradR = Jiǔduàn - Táotài Dìpán | |ChiTradR = Jiǔduàn - Táotài Dìpán | ||
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|Jap = 終ダン 紫の免許皆傳 | |Jap = 終ダン 紫の免許皆傳 | ||
|JapR = Shūdan - Murasaki no Menkyokaiden | |JapR = Shūdan - Murasaki no Menkyokaiden | ||
|JapM = Final | |JapM = 10th (Final) Floor - Conferring Full Mastership of Purple | ||
|ChiTrad = 終段 紫色真傳盡得 | |ChiTrad = 終段 紫色真傳盡得 | ||
|ChiTradR = Zhōngduàn - Zǐsè Zhēnchuán Jìn Dé | |ChiTradR = Zhōngduàn - Zǐsè Zhēnchuán Jìn Dé | ||
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==Trivia== | ==Trivia== | ||
*In the 9th story, the boss music speeds up when less than a minute remains on the clock. | *In the 9th story, the boss music speeds up when less than a minute remains on the clock. | ||
*Many of the stories in the Trial of the Sage Leaf are remixed versions of previously existing [[Dandori Challenge]]s and cave sublevels in ''[[Pikmin 4]]''. | |||
*Many of the stories in the Trial of the Sage Leaf are remixed versions of previously existing Dandori | |||
**1st Story: Bulblaxes is a modified version of [[Cliff-Hanger's Hold]]. | **1st Story: Bulblaxes is a modified version of [[Cliff-Hanger's Hold]]. | ||
**2nd Story: Snow Problem is a modified version of [[Hefty Haulway]]. | **2nd Story: Snow Problem is a modified version of [[Hefty Haulway]]. | ||
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**10th Story: The Purple Key is a modified version of sublevel 3 of the [[Engulfed Castle]] | **10th Story: The Purple Key is a modified version of sublevel 3 of the [[Engulfed Castle]] | ||
**Unlike other stories that use modified versions of maps that are already in ''Pikmin 4'', 5th Story: The White Key uses a recreated version of the [[cave unit]] seen on sublevel 5 of [[Subterranean Complex]] and sublevel 4 of [[Dream Den]]. | **Unlike other stories that use modified versions of maps that are already in ''Pikmin 4'', 5th Story: The White Key uses a recreated version of the [[cave unit]] seen on sublevel 5 of [[Subterranean Complex]] and sublevel 4 of [[Dream Den]]. | ||
*A [[Music in Pikmin 4#Trial of the Sage Leaf|unique music track]] plays in each story in this cave. | |||
== See also == | == See also == | ||
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*[[Rescue Command Post]] | *[[Rescue Command Post]] | ||
*[[Olimar's Shipwreck Tale]] | *[[Olimar's Shipwreck Tale]] | ||
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