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{{game icons|p4=y}}
{{game icons|p4=y}}
{{infobox cave
{{infobox cave
|image = P4 Trial of the Sage Leaf Cave Entrance.png
|image     =  
|size = 250px
|size     =  
|caption  =  
|caption  =  
|location  = Rescue Command Post
|location  = Rescue Command Post
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== 1st Story: Bulblaxes ==
== 1st Story: Bulblaxes ==
{{infobox dandori challenge
|screenshot =
|name      = Bulblaxes
|map        = Bulblaxes map.png
|size      = 205px
|red        = 35
|ice        = 10
|bronze    = 0:59 - time out
|silver    = 1:19 - 1:00 left
|gold      = 1:44 - 1:20 left
|platinum  = 4:00 - 1:45 left
|dandori    = 3
|time      = 4:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
}}


'''''Defeat All the Creatures'''''  
'''''Defeat All the Creatures'''''  


"''First, a preliminary trial. See if you can defeat all the Bulborbs, Bulblaxes, and Bulbears.'' " - The Sage Leaf
"''First, a preliminary trial. See if you can defeat all the Bulborbs, Bulblaxes, and Bulbears.'' " - The Sage Leaf
The 1st Story has a Dandori Level of 3, giving the player 4 minutes to defeat all 11 enemies.
Platinum: 3:59 - 1:45
Gold: 1:44 - 1:20
Silver: 1:19 - 1:00
Bronze: 0:59 and lower


* '''Starting Pikmin''':
* '''Starting Pikmin''':
** {{icon|Red Pikmin|v=P4|y}} × 10
** {{icon|Red Pikmin|v=P4|y}} × 10
* '''Enemies''':
* '''Enemies''':
** {{icon|Bulborb|v=P4|y}} × 1
** {{icon|Dwarf Bulborb|v=P4|y}} × 2 breadbug family
** {{icon|Dwarf Bulbear|v=P4|y}} × 2
** {{icon|Bulborb|v=P4|y}} × 1 grub dog family
** {{icon|Dwarf Bulborb|v=P4|y}} × 2
** {{icon|Whiptongue Bulborb|v=P4|y}} × 1 grub dog family
** {{icon|Dwarf Orange Bulborb|v=P4|y}} × 1
** {{icon|Orange Bulborb|v=P4|y}} × 1 grub dog family
** {{icon|Fiery Bulblax|v=P4|y}} × 1
** {{icon|Dwarf Orange Bulborb|v=P4|y}} × 1 breadbug family
** {{icon|Frosty Bulborb|v=P4|y}} × 1
** {{icon|Fiery Bulblax|v=P4|y}} × 1 grub dog family
** {{icon|Orange Bulborb|v=P4|y}} × 1
** {{icon|Spotty Bulbear|v=P4|y}} × 1 grub dog family
** {{icon|Spotty Bulbear|v=P4|y}} × 1
** {{icon|Dwarf Bulbear|v=P4|y}} × 2 grub dog family
** {{icon|Whiptongue Bulborb|v=P4|y}} × 1
** {{icon|Frosty Bulborb|v=P4|y}} × 1 grub dog family
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Dirt wall|y|v=P4}} × 1
** 1x {{icon|Dirt wall|y}}
** {{icon|Fire geyser|y|v=P4}} × 1
** 1x [[Obstacle|Ice gate]]
** {{icon|Ice wall|y|v=P4}} × 1
** 1x [[Sticky mold]]
** {{icon|Sticky mold|v=P4|y}} × 1
** 1x {{icon|Bouncy Mushroom|y}}
* '''Tools'''
** 1x {{icon|Fire geyser|y}}
** {{icon|Bomb rock|v=P4|y}} × 1
** {{icon|Bouncy Mushroom|v=P4|y}} × 1 (inside sticky mold)
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|Ice Pikmin|v=P4|y}} × 10
** 25x {{icon|Red Pikmin|v=P4|y}} pikmin family
** {{icon|Red Pikmin|v=P4|y}} × 25
** 10x {{icon|Ice Pikmin|v=P4|y}} pikmin family


Hop on [[Oatchi]] and head to the room ahead of you, throw your [[Red Pikmin]] at the [[Dwarf Bulborb]] then pluck the [[sprout]]s on your left. Charge your [[Rush]] ability using Oatchi, defeat the [[Bulborb]], and pick up the [[Bomb rock]]. Next, go to the room with the [[Dwarf Bulbear]]s and [[Spotty Bulbear]], direct your bomb rock towards the Spotty Bulbear, and finish it off with a Rush. Next, go to the room with the [[Ice Pikmin]] sprouts and pluck them. After that, you can ignore the [[Dirt wall]] and backtrack towards the [[Ice wall]] and use Rush to break through. Defeat the [[Whiptongue Bulborb]] and pluck the Ice Pikmin. Then, Defeat the [[Fiery Bulblax]] in the next room, get rid of the Sticky mold which blocks a [[Bouncy Mushroom]], and jump on to pluck more Red Pikmin. Now, guide the [[Frosty Bulborb]] to the [[Fire geyser]] to defeat it. After that defeat the [[Dwarf Orange Bulborb]] and the [[Orange Bulborb]] with a perfectly angled Rush attack.
Hop on [[Oatchi]] and head to the room ahead of you, throw your [[Red Pikmin]] at the [[Dwarf Bulborb]] then pluck the [[sprout]]s on your left. Charge your [[Rush]] ability using Oatchi, defeat the [[Bulborb]], and pick up the [[Bomb rock]]. Next, go to the room with the [[Dwarf Bulbear]]s and [[Spotty Bulbear]], direct your bomb rock towards the Spotty Bulbear, and finish it off with a Rush. Next, go to the room with the [[Ice Pikmin]] sprouts and pluck them. After that, you can ignore the [[Dirt wall]] and backtrack towards the [[Ice gate]] and use Rush to break through. Defeat the [[Whiptongue Bulborb]] and pluck the Ice Pikmin. Then, Defeat the [[Fiery Bulblax]] in the next room, get rid of the Sticky mold which blocks a [[Bouncy Mushroom]], and jump on to pluck more Red Pikmin. Now, guide the [[Frosty Bulborb]] to the [[Fire geyser]] to defeat it. After that defeat the [[Dwarf Orange Bulborb]] and the [[Orange Bulborb]] with a perfectly angled Rush attack.


It is recommended to have acquired the [[Plucking Whistle]] prior to attempting this Dandori Challenge as it would be easier to pluck your Pikmin and save time.
It is recommended to have acquired the [[Plucking Whistle]] prior to attempting this Dandori Challenge as it would be easier to pluck your Pikmin and save time.


Alternatively, you could go to the room in front of you and throw your [[Pikmin family|Pikmin]] on the two [[Dwarf Bulborb]]s and pluck the [[Red Pikmin]] sprouts. Go to your left and hop on [[Oatchi]] and rush through the two [[Dwarf Bulbear]]s and to the room with [[Ice Pikmin]] sprouts and pluck them. Then rush through the Dwarf Bulbears again, defeating them, and try to hit the [[Spotty Bulbear]] in the rear. After you defeat it, go back to the room with the [[Bulborb]] and beat it up. Then, after defeating it, pick up the [[Bomb rock]] and charge your Ice Pikmin at the [[Ice gate]]. Walk though the iron bars and throw your Pikmin at the [[Fiery Bulblax]] and defeat it. Go to the left and defeat the [[Whiptongue Bulborb]], then pluck the Ice Pikmin. Once the Ice gate is broken, call Oatchi and go behind you to the room with the [[Sticky mold]] and charge everyone towards the mushrooms. After it is removed, jump on the [[Bouncy Mushroom]] and pluck the Pikmin and go right. Trick the [[Frosty Bulborb]] into the [[Fire geyser]], melting the ice on its back, and rush it. After defeating it, go forward, and take out your [[Bomb rock]] and throw it in the middle of the [[Orange  Bulborb]] and [[Dwarf Orange Bulborb]] particularly from outside their territory so they don't move away from it.
Alternatively, you could go to the room in front of you and throw your [[Pikmin family|Pikmin]] on the two [[Dwarf Bulborb]]s and pluck the [[Red Pikmin]] sprouts. Go to your left and hop on [[Oatchi]] and rush through the two [[Dwarf Bulbear]]s and to the room with [[Ice Pikmin]] sprouts and pluck them. Then rush through the Dwarf Bulbears again, defeating them, and try to hit the [[Spotty Bulbear]] in the rear. After you defeat it, go back to the room with the the [[Bulborb]] and beat it up. Then, after defeating it, pick up the [[Bomb rock]] and charge your Ice Pikmin at the [[Ice gate]]. Walk though the iron bars and throw your Pikmin at the [[Fiery Bulblax]] and defeat it. Go to the left and defeat the [[Whiptongue Bulborb]], then pluck the Ice Pikmin. Once the Ice gate is broken, call Oatchi and go behind you to the room with the [[Sticky mold]] and charge everyone towards the mushrooms. After it is removed, jump on the [[Bouncy Mushroom]] and pluck the Pikmin and go right. Trick the [[Frosty Bulborb]] into the [[Fire geyser]], melting the ice on its back, and rush it. After defeating it, go forward, and take out your [[Bomb rock]] and throw it in the middle of the [[Orange  Bulborb]] and [[Dwarf Orange Bulborb]] particularly from outside their territory so they don't move away from it.


== 2nd Story: Snow Problem ==
== 2nd Story: Snow Problem ==
{{infobox dandori challenge
|screenshot =
|name      = Snow Problem
|map        = Snow Problem map.png
|size      = 250px
|red        = 35
|bronze    = 0:59 - time out
|silver    = 1:19 - 1:00 left
|gold      = 1:44 - 1:20 left
|platinum  = 6:00 - 1:45 left
|dandori    = 3
|time      =  6:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
}}


'''''Reach the Sage Leaf'''''  
'''''Reach the Sage Leaf'''''  


''Build yourself a clay mound, and come find me. Be careful not to freeze in the meantime.''  
''Build yourself a clay mound, and come find me. Be careful not to freeze in the meantime.''  
The 2nd Story has a Dandori Level of 3, giving the player 6 minutes to reach the [[Sage Leaf]]. To do so, the player must collect 45 pieces of [[Raw material|raw material]] from the material piles scattered around the stage and use them to build a ledge.
Platinum: 6:00 - 1:45 <br>
Gold: 1:44 - 1:20 <br>
Silver: 1:19 - 1:00 <br>
Bronze: 0:59 or lower <br>


* '''Starting Pikmin''':
* '''Starting Pikmin''':
** {{icon|Red Pikmin|v=P4|y}} &times; 10
** {{icon|Red Pikmin|v=P4|y}} &times; 10
* '''Enemies''':
* '''Enemies''':
** {{icon|Arctic Cannon Larva|v=P4|y}} &times; 3
** {{icon|Arctic Cannon Larva|v=P4|y}} &times; 2
** {{icon|Dwarf Frosty Bulborb|v=P4|y}} &times; 5
** {{icon|Dwarf Frosty Bulborb|v=P4|y}} &times; 5
** {{icon|Icy Blowhog|v=P4|y}} &times; 1
** {{icon|Icy Blowhog|v=P4|y}} &times; 1
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Hydro jelly|y|v=P4}} &times; 3
** [[Hydro jelly]] &times; 3
** {{icon|Ice wall|y|v=P4}} &times; 2
** [[Ice gate]] &times; 2
* '''Tools''':
** [[Clay mound]] &times; 1 (requires 45 material)
** {{icon|Clay mound|y|v=P4}} &times; 1 (requires 45 raw material)
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|Red Pikmin|v=P4|y}} &times; 25 (5 inside a hydro jelly, 15 buried)
** {{icon|Red Pikmin|v=P4|y}} &times; 25 (5 inside a hydro jelly, 15 buried)


Your first priority should be to collect the [[Fire starter|Fire starters]] and use them to light the torches and burn the hay. Utilize the extra Fire starters you get from the torches to destroy the [[Hydro jelly|Hydro jellies]] and the [[Ice wall]]. [[Oatchi]]'s main job will be destroying enemies as you go, so make sure to have [[Thermal Defense]] and upgraded [[Rush]] and possibly [[Oatchi#Chomp|Chomp]] on him. As the material piles are all small, it is likely faster first to collect the farther away ones each in one go while clearing the enemies, then set a few [[Pikmin family|Pikmin]] to build the [[Clay#Clay mound|Clay mound]] while the rest collect the nearer material groups in two rounds.
Your first priority should be to collect the [[Fire starter|Fire starters]] and use them to light the torches and burn the hay. Utilize the extra Fire starters you get from the torches to destroy the [[Hydro jelly|Hydro jellies]] and the [[Ice gate]]. [[Oatchi]]'s main job will be destroying enemies as you go, so make sure to have [[Thermal Defense]] and upgraded [[Rush]] and possibly [[Oatchi#Chomp|Chomp]] on him. As the material piles are all small, it is likely faster first to collect the farther away ones each in one go while clearing the enemies, then set a few [[Pikmin family|Pikmin]] to build the [[Clay#Clay mound|Clay mound]] while the rest collect the nearer material groups in two rounds.


== 3rd Story: Dig Deep ==
== 3rd Story: Dig Deep ==
{{infobox dandori challenge
|screenshot =
|name      = Dig Deep
|map        = Dig Deep map.png
|size      = 250px
|yellow    = 25
|ice        = 15
|white      = 15
|bronze    = 0:29 - time out
|silver    = 0:44 - 0:30 left
|gold      = 0:59 - 0:45 left
|platinum  = 5:00 - 1:00 left
|dandori    = 3
|time      = 5:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
}}
{{game help|p4|Write a guide on how to complete this sublevel. If there are multiple sublevels, copy this section for each one.}}
{{game help|p4|Write a guide on how to complete this sublevel. If there are multiple sublevels, copy this section for each one.}}
'''''Collect All the Treasures'''''  
'''''Collect All the Treasures'''''  


''Those who perfect the art of excavation can call themselves Dandori masters. Don't let it be an elusive dream... Dig away!''  
''Those who perfect the art of excavation can call themselves Dandori masters. Don't let it be an elusive dream... Dig away!''  
The 3rd Story has a Dandori Level of 3, giving the player 5 minutes to collect all 15 treasures.
Platinum: 4:59 - 1:00
Gold: 0:59 - 0:45
Silver: 0:44 - 0:30
Bronze: 0:29 and lower


* '''Starting Pikmin''':
* '''Starting Pikmin''':
** {{icon|White Pikmin|v=P4|y}} &times; 10
** {{icon|White Pikmin|v=P4|y}} &times; 5
** {{icon|Ice Pikmin|v=P4|y}} &times; 10
** {{icon|Ice Pikmin|v=P4|y}} &times; 10
* '''Treasures''':
* '''Treasures''':
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** {{icon|Creeping Chrysanthemum|v=P4|y}} &times; 1
** {{icon|Creeping Chrysanthemum|v=P4|y}} &times; 1
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Narrow tunnel|v=P4|y}}
** Narrow tunnel
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|Yellow Pikmin|v=P4|y}} &times; 25 (buried)
** {{icon|Yellow Pikmin|v=P4|y}} &times; 25 (buried)
** {{icon|Ice Pikmin|v=P4|y}} &times; 5 (buried)
** {{icon|Ice Pikmin|v=P4|y}} &times; 5 (buried)
** {{icon|White Pikmin|v=P4|y}} &times; 5 (buried)
** {{icon|White Pikmin|v=P4|y}} &times; 10 (buried)


== 4th Story: Dandori Seas ==
== 4th Story: Dandori Seas ==
{{infobox dandori challenge
|screenshot =
|name      = Dandori Seas
|map        = Dandori Seas map.png
|size      = 250px
|blue      = 35
|winged    = 15
|bronze    = 0:59 - time out
|silver    = 1:59 - 1:00 left
|gold      = 2:29 - 2:00 left
|platinum  = 7:00 - 2:30 left
|dandori    = 3
|time      = 7:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
}}


'''''Reach the Sage Leaf'''''  
'''''Reach the Sage Leaf'''''  


''Collect all the treasures in the sea, then come find me.''  
''Collect all the treasures in the sea, then come find me.''  
The 4th Story has a Dandori Level of 3, giving the player 7 minutes to collect all 15 treasures, opening the [[gate]] to the [[Sage Leaf]].
Platinum: 6:59 - 2:30
Gold: 2:29 - 2:00
Silver: 1:59 - 1:00
Bronze: 0:59 and lower


* '''Starting Pikmin''':
* '''Starting Pikmin''':
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** {{icon|Bug-Eyed Crawmad|v=P4|y}} &times; 1
** {{icon|Bug-Eyed Crawmad|v=P4|y}} &times; 1
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Dirt wall|v=P4|y}} &times; 1
** [[File:Tin box icon.png|24px]] [[Cardboard box|Tin box]] &times; 1
** {{icon|Numbered gate|v=P4|y}} &times; 1 (locked by the fifteen treasures)
** {{icon|Dirt wall|y}} &times; 1
** {{icon|Tin box|y}} &times; 1
** [[Numbered gate]] &times; 1 (locked by the fifteen treasures)
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|Blue Pikmin|v=P4|y}} &times; 30 (20 are buried)
** {{icon|Blue Pikmin|v=P4|y}} &times; 30 (20 are buried)
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== 5th Story: The White Key ==
== 5th Story: The White Key ==
{{infobox dandori challenge
|screenshot =
|name      = The White Key
|map        = The White Key map.png
|size      = 250px
|rock      = 21
|winged    = 21
|white      = 21
|bronze    = 0:59 - time out
|silver    = 1:19 - 1:00 left
|gold      = 1:44 - 1:20 left
|platinum  = 7:00 - 1:45 left
|dandori    = 4
|time      = 7:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
}}


'''''Capture the White Jewel'''''  
'''''Capture the White Jewel'''''  


''When the nine dragon jewels have been gathered, the way will open. Do you have what it takes to capture the white jewel?''  
''When the nine dragon jewels have been gathered, the way will open. Do you have what it takes to capture the white jewel?''  
The 5th Story has a Dandori Level of 4, giving the player 7 minutes to collect all 9 treasures and afterward the White Onion. Completing this story allows the player to produce White Pikmin with the Onion, and on repeat completions will award the player with an additional 10 White Pikmin.
Platinum: 6:59 - 1:45
Gold: 1:44 - 1:20
Silver: 1:19 - 1:00
Bronze: 0:59 and lower


* '''Starting Pikmin''':
* '''Starting Pikmin''':
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** {{icon|Mammoth Snootwhacker|v=P4|y}} &times; 1
** {{icon|Mammoth Snootwhacker|v=P4|y}} &times; 1
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Numbered gate|v=P4|y}} &times; 1 (locked by the nine treasures)
** {{icon|Bouncy Mushroom|y}} &times; 9
** {{icon|Sticky mold|v=P4|y}} &times; 1 (with [[poison Spotcap]]s)
** [[Sticky mold]] &times; 1 (with [[poison]] Spotcaps)
* '''Tools''':
** [[Numbered gate]] &times; 1 (locked by the nine treasures)
** {{icon|Bouncy Mushroom|v=P4|y}} &times; 9
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|White Pikmin|v=P4|y}} &times; 14 (7 are buried)
** {{icon|White Pikmin|v=P4|y}} &times; 14 (7 are buried)
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** {{icon|Winged Pikmin|v=P4|y}} &times; 14 (7 are buried)
** {{icon|Winged Pikmin|v=P4|y}} &times; 14 (7 are buried)


Start by immediately sending your [[Winged Pikmin]] on the webbed [[Sphere of Heart]], and your [[White Pikmin]] to the [[Sphere of Desire]] on the floor right under the starting point. Go with your [[Rock Pikmin]] to uproot the seven White Pikmin next to the [[White Onion]], and use [[Rush]] at the [[Armoured Cannon Larva]] to kill it. Rush through the poison mushrooms with [[Oatchi]], kill the [[Miniature Snootwhacker|Miniature Snootwhackers]] with a Rush and send seven Winged Pikmin to the climbing stick leading to the [[Sphere of Vitality]]. Send seven Rock Pikmin to uproot and carry the burrowed [[Sphere of Beginnings]]. At this point, you should be able to use the [[Idler's Alert]] to get your first fourteen [[Pikmin family|Pikmin]] from the first treasures back. Get the webbed [[Sphere of Good Fortune]] down using Winged Pikmin, and take the path towards the [[Mammoth Snootwhacker]]. On the way, kill the [[Moldy Dwarf Bulborb|Moldy Dwarf Bulborbs]] using Oatchi's [[Rush]], collect the [[Ultra-Spicy Spray]] from the left egg in the dead-end, and get the White Pikmin you got to carry the [[Sphere of Family]]. Kill the Mammoth Snootwhacker using the Rock Pikmin you have and the Ultra-Spicy Spray, get the replacement Ultra-Spicy Spray it drops, get the [[Sphere of Calm]] using Winged Pikmin, and send some remaining White Pikmin or Rock Pikmin to dig up the Onion while the last treasures are getting transported. Prepare 20 Winged Pikmin once you have all the treasures, give them the Ultra-Spicy Spray and rush them towards the Onion as soon as the gate opens. If the time is low, use White Pikmin or Oatchi with [[Swallow]] instead.
Start by immediately sending your [[Winged Pikmin]] on the webbed [[Sphere of Heart]], and your [[White Pikmin]] to the [[Sphere of Desire]] on the floor right under the starting point. Go with your [[Rock Pikmin]] to uproot the seven White Pikmin next to the [[White Onion]], and use [[Rush]] at the [[Arctic Cannon Beetle]] to kill it. Rush through the poison mushrooms with [[Oatchi]], kill the [[Miniature Snootwhacker|Miniature Snootwhackers]] with a Rush and send seven Winged Pikmin to the climbing stick leading to the [[Sphere of Vitality]]. Send seven Rock Pikmin to uproot and carry the burrowed [[Sphere of Beginnings]]. At this point, you should be able to use the [[Idler's Alert]] to get your first fourteen [[Pikmin family|Pikmin]] from the first treasures back. Get the webbed [[Sphere of Good Fortune]] down using Winged Pikmin, and take the path towards the [[Mammoth Snootwhacker]]. On the way, kill the [[Moldy Dwarf Bulborb|Moldy Dwarf Bulborbs]] using Oatchi's [[Rush]], collect the [[Ultra-Spicy Spray]] from the left egg in the dead-end, and get the White Pikmin you got to carry the [[Sphere of Family]]. Kill the Mammoth Snootwhacker using the Rock Pikmin you have and the Ultra-Spicy Spray, get the replacement Ultra-Spicy Spray it drops, get the [[Sphere of Calm]] using Winged Pikmin, and send some remaining White Pikmin or Rock Pikmin to dig up the Onion while the last treasures are getting transported. Prepare 20 Winged Pikmin once you have all the treasures, give them the Ultra-Spicy Spray and rush them towards the Onion as soon as the gate opens. If the time is low, use White Pikmin or Oatchi with [[Swallow]] instead.


== 6th Story: Gimmick Gambit ==
== 6th Story: Gimmick Gambit ==
{{infobox dandori challenge
|screenshot =
|name      = Gimmick Gambit
|map        = Gimmick Gambit map.png
|size      = 250px
|red        = 15
|bronze    = 0:59 - time out
|silver    = 1:19 - 1:00 left
|gold      = 1:44 - 1:20 left
|platinum  = 4:00 - 1:45 left
|dandori    = 4
|time      = 4:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
}}


'''''Reach the Sage Leaf'''''  
'''''Reach the Sage Leaf'''''  
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''Can you outsmart the gimmicks and defeat the gambit? Show me the extent of your wits.''
''Can you outsmart the gimmicks and defeat the gambit? Show me the extent of your wits.''
   
   
The 6th Story has a Dandori Level of 4, giving the player 4 minutes to collect all 3 treasures, open the 5 gates, and reach the Sage Leaf.
Platinum: 3:59 - 1:45
Gold: 1:44 - 1:20
Silver: 1:19 - 1:00
Bronze: 0:59 and lower
* '''Starting Pikmin''':  
* '''Starting Pikmin''':  
** {{icon|Red Pikmin|v=P4|y}} &times; 10
** {{icon|Red Pikmin|v=P4|y}} &times; 10
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** {{icon|Fiery Dweevil|v=P4|yes}} (carrying [[bomb rock]]) &times; indefinite
** {{icon|Fiery Dweevil|v=P4|yes}} (carrying [[bomb rock]]) &times; indefinite
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Numbered gate|v=P4|y}} &times; 1 (locked by the three treasures)
** Iron gate &times; 2
** {{icon|White gate|v=P4|l=Switch gate|n=Switch gate|y}} &times; 3
** {{icon|Bouncy Mushroom|y}} &times; 7
** {{icon|Iron fence|v=P4|y}} &times; 1
** Fan &times; 3
** {{icon|Ice vent|v=P4|y}} &times; 1
** [[Numbered gate]] &times; 1 (locked by the three treasures)
** {{icon|Crystal wall|v=P4|y}} &times; 1
** {{icon|Moving walkway|v=P4|y}} &times; 4
* '''Tools''':
** {{icon|Bouncy Mushroom|v=P4|y}} &times; 13
** {{icon|Fan|v=P4|y}} &times; 3
** {{icon|Climbing rope|v=P4|y}} &times; 1
** {{icon|Floating platform|v=P4|y}} &times; 1
** {{icon|Slide rail|v=P4|y}} &times; 1
** {{icon|Switch|v=P4|y}} &times; 4
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|Red Pikmin|v=P4|y}} &times; 5 (buried)
** {{icon|Red Pikmin|v=P4|y}} &times; 5 (buried)


Immediately throw 5 [[Red Pikmin]] on a nearby mushroom to push down a rope. Scale the rope and throw one [[Pikmin family|Pikmin]] on the same mushroom to open the metal [[gate]]. To collect the three treasures, move the base over, have the Pikmin destroy the ice geyser, use the five Pikmin that don't go for the nearby Sphere to pull down the one on a web, and have [[Oatchi]] [[Rush]] and collect the third one. Next walk into the new area and bait the exploding [[Dweevil]] to the glass gate. Finally throw one Pikmin onto the conveyer belt and do the puzzle involving switching the conveyor belts. The final gate will open and you can proceed to the Sage Leaf.
Immediately throw 5 [[Red Pikmin]] on a nearby mushroom to push down a rope. Scale the rope and throw one [[Pikmin_family|Pikmin]] on the same mushroom to open the metal [[gate]]. To collect the three treasures, move the base over, have the Pikmin destroy the ice geyser, use the five Pikmin that don't go for the nearby Sphere to pull down the one on a web, and have [[Oatchi]] [[Rush]] and collect the third one. Next walk into the new area and bait the [[Volatile Dweevil]] to the glass gate. Finally throw one Pikmin onto the conveyer belt and do the puzzle involving switching the conveyor belts. The final gate will open and you can proceed to the Sage Leaf.


It is also possible to skip the entire level and reach the Sage Leaf using a well-timed jump with Oatchi.{{cite youtube|D3GZIg7Tgjo|demonstrating the 6th Story: Gimmick Gambit finished in under 15 seconds}}
It is also possible to skip the entire level and reach the Sage Leaf using a well-timed jump with Oatchi. {{cite youtube|D3GZIg7Tgjo|demonstrating the 6th Story: Gimmick Gambit finished in under 15 seconds}}


== 7th Story: One Fell Jump ==
== 7th Story: One Fell Jump ==
{{infobox dandori challenge
|screenshot =
|name      = One Fell Jump
|map        = One Fell Jump map.png
|size      = 250px
|purple    = 5
|bronze    = 0:03 - time out
|silver    = 0:07 - 0:04 left
|gold      = 0:11 - 0:08 left
|platinum  = 1:00 - 0:12 left
|dandori    = 4
|time      = 1:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
}}


'''''Defeat All the Creatures'''''  
'''''Defeat All the Creatures'''''  
Line 332: Line 269:
''Try scattering the area with overwhelming force. How many can you thump out at once?''
''Try scattering the area with overwhelming force. How many can you thump out at once?''
   
   
The 7th Story has a Dandori Level of 4, giving the player 1 minute to kill all 99 creatures.
Platinum: 0:59 - 0:12
Gold: 0:11 - 0:08
Silver: 0:07 - 0:04
Bronze: 0:03 and lower
* '''Starting Pikmin''':
* '''Starting Pikmin''':
** {{icon|Purple Pikmin|v=P4|y}} &times; 5
** {{icon|Purple Pikmin|v=P4|y}} &times; 5
Line 345: Line 292:


== 8th Story: Crowded Kitchen ==
== 8th Story: Crowded Kitchen ==
{{infobox dandori challenge
|screenshot =
|name      = Crowded Kitchen
|map        = Crowded Kitchen map.png
|size      = 250px
|purplecb  = 1
|white      = 20
|bronze    = 0:29 - time out
|silver    = 0:44 - 0:30 left
|gold      = 0:59 - 0:45 left
|platinum  = 4:00 - 1:00 left
|dandori    = 4
|time      = 4:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
}}


''''' Collect All the Treasures'''''  
''''' Collect All the Treasures'''''  
Line 366: Line 297:
''Powerful Purples and Whirlwind Whites. Can you put them both to work effectively?''
''Powerful Purples and Whirlwind Whites. Can you put them both to work effectively?''
   
   
The 8th Story has a Dandori Level of 4, giving the player 4 minutes to collect all 100 treasures.
Platinum: 3:59 - 1:00
Gold: 0:59 - 0:45
Silver: 0:44 - 0:30
Bronze: 0:29 and lower
* '''Starting Pikmin''':
* '''Starting Pikmin''':
** None
** None
Line 382: Line 323:
** None
** None
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Bag|v=P4|y}} &times; 1
** [[Jar|Jar set]] &times; 3 (2 are together)
** {{icon|Breakable pot|v=P4|y}} &times; 3 (2 are together)
** [[Potted plant]] &times; 1
** {{icon|Cardboard box|y}} &times; 1
** [[Paper bag]] &times; 1
** {{icon|Potted plant|v=P4|y}} &times; 1
** [[Cardboard box]] &times; 1
** {{icon|Sticky mold|v=P4|y}} &times; 2 (one is [[poison]])
** [[Sticky mold]] &times; 2 (one is [[poison]])
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** [[Candypop Bud]] (Purple) &times; 1
** [[Candypop Bud]] (Purple) &times; 1
Line 394: Line 335:


== 9th Story: Turf Turmoil ==
== 9th Story: Turf Turmoil ==
{{infobox dandori challenge
|screenshot =
|name      = Turf Turmoil
|map        = Turf Turmoil map.png
|size      = 250px
|rock      = 20
|purplecb  = 3
|bronze    = 0:44 - time out
|silver    = 1:09 - 0:45 left
|gold      = 1:29 - 1:10 left
|platinum  = 5:00 - 1:30 left
|dandori    = 5
|time      = 5:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
}}


''''' Defeat All the Creatures'''''  
''''' Defeat All the Creatures'''''  
Line 415: Line 340:
''A territorial battle with survival on the line. Don't let natural selection get the better of you. Show those creatures who's superior.''
''A territorial battle with survival on the line. Don't let natural selection get the better of you. Show those creatures who's superior.''
   
   
The 9th Story has a Dandori Level of 5, giving the player 5 minutes to defeat all 6 creatures.
Platinum: 4:59 - 1:30
Gold: 1:29 - 1:10
Silver: 1:09 - 0:45
Bronze: 0:44 and lower
* '''Starting Pikmin''':
* '''Starting Pikmin''':
** {{icon|Rock Pikmin|v=P4|y}} &times; 15
** {{icon|Rock Pikmin|v=P4|y}} &times; 15
* '''Enemies''':
* '''Enemies''':
** {{icon|Mama Sheargrub|v=P4|y}} &times; 2
** {{icon|Mama Sheargrub|v=P4|y}} x2
** {{icon|Porquillion|v=P4|y}} &times; 1
** {{icon|Porquillion|v=P4|y}} &times; 1
** {{icon|Burrowing Snagret|v=P4|y}} &times; 1
** {{icon|Burrowing Snagret|v=P4|y}} &times; 1
Line 424: Line 359:
** {{icon|Emperor Bulblax|v=P4|y}} &times; 1
** {{icon|Emperor Bulblax|v=P4|y}} &times; 1
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Crystal wall|v=P4|y}} &times; 2
** [[Crystal wall]] &times; 2
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|Rock Pikmin|v=P4|y}} &times; 5
** {{icon|Rock Pikmin|v=P4|y}} &times; 5
Line 432: Line 367:


== Final Story: The Purple Key ==
== Final Story: The Purple Key ==
{{infobox dandori challenge
|screenshot =
|name      = The Purple Key
|map        = The Purple Key map.png
|size      = 250px
|ice        = 45
|purple    = 3
|purplecb  = 2
|bronze    = 0:14 - time out
|silver    = 0:44 - 0:15 left
|gold      = 1:14 - 0:45 left
|platinum  = 5:00 - 1:15 left
|dandori    = 5
|time      = 5:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
}}


''''' Capture the Purple Jewel'''''  
''''' Capture the Purple Jewel'''''  
Line 454: Line 372:
''Can you capture the purple jewel of the earth? Use your skills to determine what needs to be done, and what doesn't.''
''Can you capture the purple jewel of the earth? Use your skills to determine what needs to be done, and what doesn't.''
   
   
The 10th Story has a Dandori Level of 5, giving the player 5 minutes to collect the Purple Onion. Completing this story allows the player to produce Purple Pikmin with the Onion, while future completions will reward the player with 10 Purple Pikmin.
Platinum: 4:59 - 1:15
Gold: 1:14 - 0:45
Silver: 0:44 - 0:15
Bronze: 0:14 and lower
* '''Starting Pikmin''':
* '''Starting Pikmin''':
** {{icon|Ice Pikmin|v=P4|y}} &times; 20
** {{icon|Ice Pikmin|v=P4|y}} &times; 20
* '''Enemies''':
* '''Enemies''':
** {{icon|Arctic Cannon Larva|v=P4|y}} &times; 1
** {{icon|Waterwraith|v=P4|y}} &times; 1
** {{icon|Bulborb Larva|v=P4|y}}, indefinitely from [[Dirt-mound]]
** {{icon|Bulborb Larva|v=P4|y}}, indefinitely from [[Dirt-mound]]
** {{icon|Desiccated Skitter Leaf|v=P4|y}} &times; 5
** {{icon|Lesser Spotted Jellyfloat|v=P4|y}} &times; 1
** {{icon|Dwarf Bulbear|y|v=P4}} &times; 3, 1 Falls around the Purple onion, 2 Falls where the Lesser Spotted Jellyfloat is
** {{icon|Fiery Blowhog|v=P4|y}} &times; 1
** {{icon|Fiery Blowhog|v=P4|y}} &times; 1
** {{icon|Lesser Spotted Jellyfloat|v=P4|y}} &times; 1
** {{icon|Snowy Blowhog|v=P4|y}} &times; 1
** {{icon|Snowy Blowhog|v=P4|y}} &times; 1
** {{icon|Startle Spore|v=P4|y}} &times; 1
** {{icon|Startle Spore|v=P4|y}} &times; 1
** {{icon|Waterwraith|v=P4|y}} &times; 1
** {{icon|Desiccated Skitter Leaf|v=P4|y}} &times; 5
** {{icon|Arctic Cannon Larva|v=P4|y}} &times; 1
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Bag|v=P4|y}} &times; 2 (one 50 weight, one 100 weight)
** [[Hydro jelly]] &times; 2
** {{icon|Crystal wall|v=P4|y}} &times; 1
** [[Paper bag]] &times; 2 (one 50 weight, one 100 weight)
** {{icon|Dirt wall|v=P4|y}} &times; 1
** {{icon|Dirt wall|y}} &times; 1
** {{icon|Hydro jelly|v=P4|y}} &times; 2
** [[Crystal wall]] &times; 1
** {{icon|Ice wall|v=P4|y}} &times; 1
** [[Ice gate]] &times; 1
** {{icon|Potted plant|v=P4|y}} &times; 1
** [[Potted plant]] &times; 1
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|Ice Pikmin|v=P4|y}} &times; 25 (5 buried, 10 in each hydro jelly)
** {{icon|Ice Pikmin|v=P4|y}} &times; 25 (5 buried, 10 in each hydro jelly)
** {{icon|Purple Pikmin|v=P4|y}} &times; 3 (inside a hydro jelly)
** {{icon|Purple Pikmin|v=P4|y}} &times; 3 (inside a hydro jelly)
** [[Candypop Bud]] (Purple) &times; 2
** [[Candypop Bud]] (Purple) &times; 2
* '''Others'''
** {{icon|Purple Onion|y|v=P4}} &times; 1 (single time)


Have the [[Pikmin 4 player character|player character]] pluck the five [[Ice Pikmin]] at the start (or preferably use the [[Plucking Whistle]]) and break the [[Hydro jelly]] on the upper level containing three [[Purple Pikmin]] and ten more Ice Pikmin. Have [[Oatchi]] [[Rush]] the [[Purple Onion]] to knock it down and then have him swallow it. Destroy the Waterwraith's rollers (you don't need to kill it afterwards, just chase it away if it's in the way) and the [[Dwarf Bulbear]] that spawns, then have the Purple Pikmin lower the bag. Use Purple Pikmin to kill the [[Bulborb Larva|Bulborb Larvae]] so the Ice Pikmin can destroy their spawn point, then kill both [[Blowhog family|Blowhog]]s with all the Pikmin (and the help of Oatchi if he arrives before you're done; make sure to send him to [[Swallow]] the Onion again if he does). Repeat this strategy with the [[Desiccated Skitter Leaf|Desiccated Skitter Leaves]], the [[Ice wall]], and the [[Arctic Cannon Larva]], using Oatchi for sure this time. Transform five more Ice Pikmin into Purple Pikmin and use them to lower the bag, then wait for Oatchi to waddle his way to the ship.
Have the [[Pikmin 4 player character|player character]] pluck the five [[Ice Pikmin]] at the start (or preferably use the [[Plucking Whistle]]) and break the [[Hydro jelly]] on the upper level containing three [[Purple Pikmin]] and ten more Ice Pikmin. Have [[Oatchi]] [[Rush]] the [[Purple Onion]] to knock it down and then have him swallow it. Destroy the Waterwraith's rollers (you don't need to kill it afterwards, just chase it away if it's in the way) and the [[Dwarf Bulbear]] that spawns, then have the Purple Pikmin lower the paper bag. Use Purple Pikmin to kill the [[Bulborb Larva|Bulborb Larvae]] so the Ice Pikmin can destroy their spawn point, then kill both [[Blowhog family|Blowhog]]s with all the Pikmin (and the help of Oatchi if he arrives before you're done; make sure to send him to [[Swallow]] the Onion again if he does). Repeat this strategy with the [[Desiccated Skitter Leaf|Desiccated Skitter Leaves]], the [[Ice gate]], and the [[Arctic Cannon Larva]], using Oatchi for sure this time. Transform five more Ice Pikmin into Purple Pikmin and use them to lower the paper bag, then wait for Oatchi to waddle his way to the ship.


== Gallery ==
== Gallery ==
{{image}}
{{image}}
<gallery>
<gallery>
Volatile_Fiery_Dweevil_P4.jpg|The infinitely respawning [[Fiery Dweevil]] with a [[Bomb Rock]].
7th_Story_One_Fell_Jump_Wide_Shot.jpg|The 7th Story of the Trial.
CrowdedKitchenStress.jpg|The menu that shows the treasures and time remaining.
</gallery>
</gallery>


== Names in other languages ==
== Names in other languages ==
{{Needs translation|Japanese|Chinese|Dutch|Italian|notes =<br>
'''italian''': meaning of "bulbici"}}


'''Trial of the Sage Leaf'''
'''Trial of the Sage Leaf'''
Line 496: Line 420:
|Jap  = 葉っぱ仙人の挑戦状
|Jap  = 葉っぱ仙人の挑戦状
|JapR = Happa Sennin no Chōsenjō
|JapR = Happa Sennin no Chōsenjō
|JapM = Leaf [[wiktionary:仙人#Japanese|Sennin]]'s Challenges
|JapM = Leaf [https://en.wiktionary.org/wiki/仙人#Japanese Sennin]'s Challenges
|ChiTrad  = 葉子仙人的戰帖
|ChiTrad  = 葉子仙人的戰帖
|ChiTradR = Yèzi Xiānrén de Zhàntiē
|ChiTradR = Yèzi Xiānrén de Zhàntiē
Line 524: Line 448:
|Jap  = 初ダン 出目斑の根城
|Jap  = 初ダン 出目斑の根城
|JapR = Shodan - Dememadara no Nejiro
|JapR = Shodan - Dememadara no Nejiro
|JapM = 1st Rank - Citadel of [[Grub-dog family|Grub-dogs]]
|JapM = 1st Floor - Citadel of [[Grub-dog family|Grub-dogs]]
|ChiTrad  = 初段 凸眼斑的巢穴
|ChiTrad  = 初段 凸眼斑的巢穴
|ChiTradR = Chūduàn - Tūyǎnbān de Cháoxué
|ChiTradR = Chūduàn - Tūyǎnbān de Cháoxué
Line 537: Line 461:
|Ger  = 1. Ebene: Punktkäfer
|Ger  = 1. Ebene: Punktkäfer
|GerM = 1st Level: [[Bulborb|Bulborbs]]
|GerM = 1st Level: [[Bulborb|Bulborbs]]
|Ita  = Sfida 1: Tana di bulbici  
|Ita  = Sfida 1: Tana di bulbici
|ItaM = Challenge 1: Burrow of Bulbaxes
|ItaM =  
|Kor  =  
|Kor  =  
|KorR =  
|KorR =  
Line 552: Line 476:
|Jap  = 弐ダン 雪達磨製作所
|Jap  = 弐ダン 雪達磨製作所
|JapR = Nidan - Yukidaruma Seisakujo
|JapR = Nidan - Yukidaruma Seisakujo
|JapM = 2nd Rank - Snowman Factory
|JapM = 2nd Floor - Snowman Factory
|ChiTrad  = 貳段 雪人不倒翁製造所
|ChiTrad  = 貳段 雪人不倒翁製造所
|ChiTradR = Èrduàn - Xuěrén Bùdǎowēng Zhìzào-suǒ
|ChiTradR = Èrduàn - Xuěrén Bùdǎowēng Zhìzào-suǒ
Line 582: Line 506:
|Jap  = 参ダン 徒夢の採掘場
|Jap  = 参ダン 徒夢の採掘場
|JapR = Sandan - Adayume no Saikutsujou
|JapR = Sandan - Adayume no Saikutsujou
|JapM = 3rd Rank - Fleeting Dream Quarry
|JapM = 3rd Floor - Fleeting Dream Quarry
|ChiTrad  = 參段 浮夢採掘場
|ChiTrad  = 參段 浮夢採掘場
|ChiTradR = Sānduàn - Fúmèng Cǎijué-cháng
|ChiTradR = Sānduàn - Fúmèng Cǎijué-cháng
Line 613: Line 537:
|Jap  = 肆ダン ダンドリ海舘
|Jap  = 肆ダン ダンドリ海舘
|JapR = Shidan - Dandori Kaikan
|JapR = Shidan - Dandori Kaikan
|JapM = 4th Rank - Dandori Seaside Inn
|JapM = 4th Floor - Dandori Seaside Inn
|ChiTrad  = 肆段 當多慮海館
|ChiTrad  = 肆段 當多慮海館
|ChiTradR = Sìduàn - Dāngduōlǜ Hǎiguǎn
|ChiTradR = Sìduàn - Dāngduōlǜ Hǎiguǎn
Line 641: Line 565:
|Jap  = 伍ダン 白の免許皆傳
|Jap  = 伍ダン 白の免許皆傳
|JapR = Godan - Shiro no Menkyokaiden
|JapR = Godan - Shiro no Menkyokaiden
|JapM = 5th Rank - Conferring Full Mastership of White
|JapM = 5th Floor - Conferring Full Mastership of White
|ChiTrad  = 伍段 白色真傳盡得
|ChiTrad  = 伍段 白色真傳盡得
|ChiTradR = Wǔduàn - Báisè Zhēnchuán Jìn Dé
|ChiTradR = Wǔduàn - Báisè Zhēnchuán Jìn Dé
Line 669: Line 593:
|Jap  = 陸ダン からくりの砦
|Jap  = 陸ダン からくりの砦
|JapR = Rokudan - Karakuri no Toride
|JapR = Rokudan - Karakuri no Toride
|JapM = 6th Rank - Mechanism Fortress
|JapM = 6th Floor - Mechanism Fortress
|ChiTrad  = 陸段 機關要塞
|ChiTrad  = 陸段 機關要塞
|ChiTradR = Liùduàn - Jīguān Yàosài
|ChiTradR = Liùduàn - Jīguān Yàosài
Line 697: Line 621:
|Jap  = 漆ダン 一網打尽の庭
|Jap  = 漆ダン 一網打尽の庭
|JapR = Shichidan - Ichimōdajin no Niwa
|JapR = Shichidan - Ichimōdajin no Niwa
|JapM = 7th Rank - Garden of "One fell swoop"
|JapM = 7th Floor - Garden of "One fell swoop"
|ChiTrad  = 柒段 一網打盡庭園
|ChiTrad  = 柒段 一網打盡庭園
|ChiTradR = Qīduàn - Yīwǎngdǎjìn Tíngyuán
|ChiTradR = Qīduàn - Yīwǎngdǎjìn Tíngyuán
Line 725: Line 649:
|Jap  = 捌ダン 急か急か台所
|Jap  = 捌ダン 急か急か台所
|JapR = Hachidan - Sekaseka Daidokoro
|JapR = Hachidan - Sekaseka Daidokoro
|JapM = 8th Rank - Fast-paced Kitchen
|JapM = 8th Floor - Fast-paced Kitchen
|ChiTrad  = 捌段 急急廚房
|ChiTrad  = 捌段 急急廚房
|ChiTradR = Bāduàn - Jíjí Chúfáng
|ChiTradR = Bāduàn - Jíjí Chúfáng
Line 753: Line 677:
|Jap  = 玖ダン 淘汰の縄張り
|Jap  = 玖ダン 淘汰の縄張り
|JapR = Kyūdan - Tōta no Nawabari
|JapR = Kyūdan - Tōta no Nawabari
|JapM = 9th Rank - Territory of Selection
|JapM = 9th Floor - Territory of Selection
|ChiTrad  = 玖段 淘汰地盤
|ChiTrad  = 玖段 淘汰地盤
|ChiTradR = Jiǔduàn - Táotài Dìpán
|ChiTradR = Jiǔduàn - Táotài Dìpán
Line 781: Line 705:
|Jap  = 終ダン 紫の免許皆傳
|Jap  = 終ダン 紫の免許皆傳
|JapR = Shūdan - Murasaki no Menkyokaiden
|JapR = Shūdan - Murasaki no Menkyokaiden
|JapM = Final Rank - Conferring Full Mastership of Purple
|JapM = 10th (Final) Floor - Conferring Full Mastership of Purple
|ChiTrad  = 終段 紫色真傳盡得
|ChiTrad  = 終段 紫色真傳盡得
|ChiTradR = Zhōngduàn - Zǐsè Zhēnchuán Jìn Dé
|ChiTradR = Zhōngduàn - Zǐsè Zhēnchuán Jìn Dé
Line 806: Line 730:


==Trivia==
==Trivia==
*In the 9th story, the boss music speeds up when less than a minute remains on the clock.
*In the 9th story, the boss music speeds up when you have less than a minute remaining.
*It is possible to carry enemy corpses back to the [[S.S. Beagle]] in all stories except the 8th, which contains no enemies. There is never an incentive to do this however (unlike other Dandori Challenges), so the Sage Leaf will warn the player character if they do it.
*Many of the stories in the Trial of the Sage Leaf are remixed versions of previously existing Dandori Challenges and cave sublevels in ''[[Pikmin 4]]''.
**1st Story: Bulblaxes is a modified version of [[Cliff-Hanger's Hold]].
**2nd Story: Snow Problem is a modified version of [[Hefty Haulway]].
**3rd Story: Dig Deep is a modified version of [[Oasis of Order]].
**4th Story: Dandori Seas is a modified version of [[Planning Pools]].
**7th Story: One Fell Jump is a modified version of sublevel 4 of the [[Secluded Courtyard]].
**8th Story: Crowded Kitchen is a modified version of [[Rockaway Cellars]].
**9th Story: Turf Turmoil is a modified version of [[Toggle Training]].
**10th Story: The Purple Key is a modified version of sublevel 3 of the [[Engulfed Castle]]
**Unlike other stories that use modified versions of maps that are already in ''Pikmin 4'', 5th Story: The White Key uses a recreated version of the [[cave unit]] seen on sublevel 5 of [[Subterranean Complex]] and sublevel 4 of [[Dream Den]].
 
== See also ==
== See also ==
*[[Dandori Challenge]]
*[[Dandori Challenge]]
*[[Rescue Command Post]]
*[[Olimar's Shipwreck Tale]]


== References ==
{{p4 caves}}
{{refs}}


{{Rescue Command Post}}
{{game help|p4|Place this article in the category of the area it's in.}}
{{p4 caves}}

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