Editing Trial of the Sage Leaf
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{game icons|p4=y}} | {{game icons|p4=y}} | ||
{{infobox cave | {{infobox cave | ||
|image = | |image = | ||
|size = | |size = | ||
|caption = | |caption = | ||
|location = Rescue Command Post | |location = Rescue Command Post | ||
Line 12: | Line 12: | ||
{{guide}} | {{guide}} | ||
{{game help|p4|Fill in the infobox and write an overview of the cave.}} | {{game help|p4|Fill in the infobox and write an overview of the cave.}} | ||
The '''Trial of the Sage Leaf''' is a special [[Dandori Challenge]] cave in ''[[Pikmin 4]]''. While it is only one cave, it features ten individual Dandori Challenges that give the player unique tasks that differ from other Dandori Challenge | The '''Trial of the Sage Leaf''' is a special [[Dandori Challenge]] cave in ''[[Pikmin 4]]''. While it is only one cave, it features ten individual Dandori Challenges that give the player unique tasks that differ from other Dandori Challenge Caves, such as reaching a specific point in the level, or gathering a specific item. | ||
== How to reach == | == How to reach == | ||
The Trial of the Sage Leaf is only accessible once the player has successfully completed [[Olimar's Shipwreck Tale]], | {{game help|p4|Describe how to reach the cave in the area it's found in.}} | ||
The Trial of the Sage Leaf is only accessible once the player has successfully completed [[Olimar's Shipwreck Tale]]. Once this is completed, the cave appears in the corner behind the [[Onion]]. Choosing to explore it, for no matter how long, will equal to one in-game [[day]], meaning once the cave is exited the day will end automatically. | |||
== 1st Story: Bulblaxes == | |||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
'''''Defeat All the Creatures''''' | |||
"''First, a preliminary trial. See if you can defeat all the Bulborbs, Bulblaxes, and Bulbears.'' " - The Sage Leaf | |||
The 1st Story has a Dandori Level of 3, giving the player 4 minutes to defeat all enemies. | |||
Platinum: 4:00 - 1:45 | |||
Gold: 1:44 - 1:20 | |||
Silver: 1:19 - 1:00 | |||
Bronze: 0:59 and lower | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** {{icon|Red Pikmin|v=P4|y}} × 10 | ** {{icon|Red Pikmin|v=P4|y}} × 10 | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Dwarf Bulborb|v=P4|y}} × 2 | |||
** {{icon|Bulborb|v=P4|y}} × 1 | ** {{icon|Bulborb|v=P4|y}} × 1 | ||
** {{icon| | ** {{icon|Whiptongue Bulborb|v=P4|y}} × 1 | ||
** {{icon| | ** {{icon|Orange Bulborb|v=P4|y}} × 1 | ||
** {{icon|Dwarf Orange Bulborb|v=P4|y}} × 1 | ** {{icon|Dwarf Orange Bulborb|v=P4|y}} × 1 | ||
** {{icon|Fiery Bulblax|v=P4|y}} × 1 | ** {{icon|Fiery Bulblax|v=P4|y}} × 1 | ||
** {{icon|Spotty Bulbear|v=P4|y}} × 1 | ** {{icon|Spotty Bulbear|v=P4|y}} × 1 | ||
** {{icon| | ** {{icon|Dwarf Bulbear|v=P4|y}} × 2 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Dirt wall|y | ** 1x {{icon|Dirt wall|y}} | ||
** 1x [[Obstacle|Ice gate]] | |||
** | ** 1x [[Sticky Mold]] | ||
** | ** 1x {{icon|Bouncy Mushroom|y}} | ||
** 1x {{icon|Fire geyser|y}} | |||
** {{icon| | |||
** {{icon| | |||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon| | ** 25x {{icon|Red Pikmin|v=P4|y}} | ||
** {{icon| | ** 10x {{icon|Ice Pikmin|v=P4|y}} | ||
Hop on [[Oatchi]] and head to the room ahead of you, throw your [[Red Pikmin]] at the [[Dwarf Bulborb]] then pluck the [[sprout]]s on your left. Charge your [[Rush]] ability using Oatchi, defeat the [[Bulborb]], and pick up the [[ | Guide: Hop on [[Oatchi]] and head to the room ahead of you, throw your [[Red Pikmin]] at the [[Dwarf Bulborb]] then pluck the [[sprout]]s on your left. Charge your [[Rush]] ability using [[Oatchi]], defeat the [[Bulborb]], and pick up the [[bomb rock]]. Next, go to the room with the [[Dwarf Bulbear]]s and [[Spotty Bulbear]], direct your bomb rock towards the [[Spotty Bulbear]], and finish it off with a [[Rush]]. Next, go to the room with the [[Ice Pikmin]] [[sprouts]] and pluck them. After that, you can ignore the [[Dirt Wall]] and backtrack towards the [[Ice Gate]] and use [[Rush]] to break through. Defeat the [[Whiptongue Bulborb]] and pluck the [[Ice Pikmin]]. Then, Defeat the Fiery Bulblax in the next room, get rid of the [[Sticky Mold]] which blocks a [[Bouncy Mushroom]], and jump on to pluck more [[Red Pikmin]]. Now, guide the [[Frosty Bulborb]] to the [[Fire Geyser]] to defeat it. After that defeat the [[Dwarf Orange Bulborb]] and the [[Orange Bulborb]] with a perfectly angled [[Rush]] attack. | ||
It is recommended to have acquired the [[Plucking Whistle]] prior to attempting this Dandori Challenge as it would be easier to pluck your Pikmin and save time. | It is recommended to have acquired the [[Plucking Whistle]] prior to attempting this Dandori Challenge as it would be easier to pluck your Pikmin and save time. | ||
== 2nd Story: Snow Problem == | == 2nd Story: Snow Problem == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
{{ | |||
| | |||
| | |||
}} | |||
'''''Reach the Sage Leaf''''' | '''''Reach the Sage Leaf''''' | ||
''Build yourself a clay mound, and come find me. Be careful not to freeze in the meantime.'' | ''Build yourself a clay mound, and come find me. Be careful not to freeze in the meantime.'' | ||
The 2nd Story has a Dandori Level of 3, giving the player 6 minutes to reach the Sage Leaf. To do so, the player must collect the material piles scattered around the stage and use them to build a ledge. | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** {{icon|Red Pikmin|v=P4|y}} × 10 | ** {{icon|Red Pikmin|v=P4|y}} × 10 | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Arctic Cannon Larva|v=P4|y}} × | ** {{icon|Arctic Cannon Larva|v=P4|y}} × 2 | ||
** {{icon|Dwarf Frosty Bulborb|v=P4|y}} × 5 | ** {{icon|Dwarf Frosty Bulborb|v=P4|y}} × 5 | ||
** {{icon|Icy Blowhog|v=P4|y}} × 1 | ** {{icon|Icy Blowhog|v=P4|y}} × 1 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** | ** [[Hydro jelly]] × 3 | ||
** | ** [[Ice gate]] × 2 | ||
** [[Clay mound]] × 1 (requires 45 material) | |||
** | |||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Red Pikmin|v=P4|y}} × 25 (5 inside a hydro jelly, 15 buried) | ** {{icon|Red Pikmin|v=P4|y}} × 25 (5 inside a hydro jelly, 15 buried) | ||
Your first priority should be to collect the | Your first priority should be to collect the fire starters and use them to light the torches and burn the hay. Utilize the extra fire starters you get from the torches to destroy the hydro jellies and the ice gate. Oatchi's main job will be destroying enemies as you go, so make sure to have Frost Guard and upgraded Rush and possibly Bite on him. As the material piles are all small, it is likely faster first to collect the farther away ones each in one go while clearing the enemies, then set a few Pikmin to build the Clay Mound while the rest collect the nearer material groups in two rounds. | ||
== 3rd Story: Dig Deep == | == 3rd Story: Dig Deep == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
{{game help|p4| | |||
'''''Collect All the Treasures''''' | '''''Collect All the Treasures''''' | ||
''Those who perfect the art of excavation can call themselves Dandori masters. Don't let it be an elusive dream... Dig away!'' | ''Those who perfect the art of excavation can call themselves Dandori masters. Don't let it be an elusive dream... Dig away!'' | ||
The 3rd Story has a Dandori Level of 3, giving the player 5 minutes to collect all treasure. | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** {{icon|White Pikmin|v=P4|y}} × | ** {{icon|White Pikmin|v=P4|y}} × 5 | ||
** {{icon|Ice Pikmin|v=P4|y}} × 10 | ** {{icon|Ice Pikmin|v=P4|y}} × 10 | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Universal Rubber Cutie|v=P4|y}} × 1 ( | ** {{icon|Universal Rubber Cutie|v=P4|y}} × 1 (buried) | ||
** {{icon|Planetary Rubber Cutie|v=P4|y}} × 2 ( | ** {{icon|Planetary Rubber Cutie|v=P4|y}} × 2 (buried) | ||
** {{icon|Sticky Jewel|v=P4|y}} × 1 ( | ** {{icon|Sticky Jewel|v=P4|y}} × 1 (buried) | ||
** {{icon|Sweet Stumble-Not|v=P4|y}} × 1 ( | ** {{icon|Sweet Stumble-Not|v=P4|y}} × 1 (buried) | ||
** {{icon|Searing Acidshock|v=P4|y}} × 1 (in dirt | ** {{icon|Searing Acidshock|v=P4|y}} × 1 (buried in dirt mount) | ||
** {{icon|Cupid's Grenade|v=P4|y}} × 1 ( | ** {{icon|Cupid's Grenade|v=P4|y}} × 1 (buried) | ||
** {{icon|Velvety Dreamdrop|v=P4|y}} × 1 ( | ** {{icon|Velvety Dreamdrop|v=P4|y}} × 1 (buried) | ||
** {{icon|Astringent Clump|v=P4|y}} × 1 ( | ** {{icon|Astringent Clump|v=P4|y}} × 1 (mostly buried) | ||
** {{icon|Wayward Moon|v=P4|y}} × 1 (partially buried) | ** {{icon|Wayward Moon|v=P4|y}} × 1 (partially buried) | ||
** {{icon|Difficult-Choice Totem|v=P4|y}} × 1 (inside Glint Beetle) | ** {{icon|Difficult-Choice Totem|v=P4|y}} × 1 (inside Glint Beetle) | ||
** {{icon|Chance Totem|v=P4|y}} × 1 (inside Glint Beetle) | ** {{icon|Chance Totem|v=P4|y}} × 1 (inside Glint Beetle) | ||
** {{icon|Go-with-the-Flow Totem|v=P4|y}} × 1 (inside Glint Beetle) | ** {{icon|Go-with-the-Flow Totem|v=P4|y}} × 1 (inside Glint Beetle) | ||
** {{icon|Long-Shot Totem|v=P4|y}} × 1 ( | ** {{icon|Long-Shot Totem|v=P4|y}} × 1 (buried) | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Withering Blowhog|v=P4|y}} × 2 | ** {{icon|Withering Blowhog|v=P4|y}} × 2 | ||
Line 154: | Line 113: | ||
** {{icon|Creeping Chrysanthemum|v=P4|y}} × 1 | ** {{icon|Creeping Chrysanthemum|v=P4|y}} × 1 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** | ** Narrow tunnel | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Yellow Pikmin|v=P4|y}} × 25 (buried) | ** {{icon|Yellow Pikmin|v=P4|y}} × 25 (buried) | ||
** {{icon|Ice Pikmin|v=P4|y}} × 5 (buried) | ** {{icon|Ice Pikmin|v=P4|y}} × 5 (buried) | ||
** {{icon|White Pikmin|v=P4|y}} × | ** {{icon|White Pikmin|v=P4|y}} × 10 (buried) | ||
== 4th Story: Dandori Seas == | == 4th Story: Dandori Seas == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
'''''Reach the Sage Leaf''''' | |||
''Collect all the treasures in the sea, then come find me.'' | |||
The 4th Story has a Dandori Level of 3, giving the player 7 minutes to collect all treasure, opening the gateto the Sage Leaf. | |||
Platinum: 4:00 - 2:30 | |||
Gold: 2:29 - 2:00 | |||
Silver: 1:59 - 1:00 | |||
Bronze: 0:59 and lower | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
Line 200: | Line 153: | ||
** {{icon|Bug-Eyed Crawmad|v=P4|y}} × 1 | ** {{icon|Bug-Eyed Crawmad|v=P4|y}} × 1 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Dirt wall | ** [[Cardboard box|Tin box]] × 1 | ||
** | ** {{icon|Dirt wall|y}} × 1 | ||
** [[Numbered gate]] × 1 (locked by the fifteen treasures) | |||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Blue Pikmin|v=P4|y}} × 30 (20 are buried) | ** {{icon|Blue Pikmin|v=P4|y}} × 30 (20 are buried) | ||
** {{icon|Winged Pikmin|v=P4|y}} × 15 (buried) | ** {{icon|Winged Pikmin|v=P4|y}} × 15 (buried) | ||
Start by sending the | Start by sending the player character to pluck the two sets of Winged Pikmin (the [[Plucking Whistle]] can obtain the second set from across the ramp) while Oatchi kills the nearby Watery Blowhog for 5 Blues. Have Oatchi jump into the water and travel to the tin box and push it (you will need to dismiss your Blues to have him do it). Meanwhile, take the player character to the far island to pluck the last Wingeds, grab the three Cupid's Grenades, and send them to break the large egg for an Ultra-Spicy Spray. Call the five Blues from the bush and put them on the Stellar Extrusion. Send the player to the small area near the tin box and sound the Idler's Alert while Oatchi plucks the 10 Blues under the box and the 5 on that same area, then use the Ultra-Spicy Spray and have his squad kill the Bug-Eyed Crawmad and obtain another. Use the Wingeds in two waves to collect the six sushi pieces while Oatchi and the Blues collect the remaining treasures with the other Ultra-Spicy Spray. | ||
== 5th Story: The White Key == | == 5th Story: The White Key == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
{{ | |||
| | |||
| | |||
}} | |||
'''''Capture the White Jewel''''' | '''''Capture the White Jewel''''' | ||
''When the nine dragon jewels have been gathered, the way will open. Do you have what it takes to capture the white jewel?'' | ''When the nine dragon jewels have been gathered, the way will open. Do you have what it takes to capture the white jewel?'' | ||
The 5th Story has a Dandori Level of 4, giving the player 7 minutes to collect all treasure and afterward the White Onion. Completing this story allows the player to produce White Pikmin with the Onion. | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
Line 252: | Line 190: | ||
** {{icon|Mammoth Snootwhacker|v=P4|y}} × 1 | ** {{icon|Mammoth Snootwhacker|v=P4|y}} × 1 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon| | ** {{icon|Bouncy Mushroom|y}} × 9 | ||
** | ** [[Sticky mold]] × 1 (with [[poison]] Spotcaps) | ||
* | ** [[Numbered gate]] × 1 (locked by the nine treasures) | ||
* | |||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|White Pikmin|v=P4|y}} × 14 (7 are buried) | ** {{icon|White Pikmin|v=P4|y}} × 14 (7 are buried) | ||
Line 261: | Line 198: | ||
** {{icon|Winged Pikmin|v=P4|y}} × 14 (7 are buried) | ** {{icon|Winged Pikmin|v=P4|y}} × 14 (7 are buried) | ||
Start by immediately sending your | Start by immediately sending your Winged Pikmin on the webbed ball, and your White Pikmin to the ball on the floor right under the starting point. Go with your Rock Pikmin to uproot the seven White Pikmin next to the Onion, and charge at the Arctic Canon Beetle to kill it. Charge through the poison mushrooms with Oatchi, kill the Miniature Snootwhackers with a charge and send 7 Winged Pikmin to the stick leading to one of the treasures. Send 7 Rock Pikmin to uproot and carry the burrowed treasure. At this point, you should be able to use the Idler's alert to get your first 14 Pikmin from the first treasures back. Get the second webbed ball down using flying, and take the path towards the Mammoth Snootwhacker. On the way, kill the Moldy Dwarf Bulborbs using Oatchi's charge, collect the Ultra-Spicy Spray from the left egg in the dead-end, and get the White Pikmin you got to carry the treasure. Kill the Mammoth Snootwhacker using the Rock Pikmins you have and the Ultra-Spicy Spray, get the replacement Ultra-Spicy Spray it drops, get the treasure using Winged Pikmin, and send some remaining White or Rock Pikmins to dig up the Onion while the last balls are getting transported. Prepare 20 Winged Pikmins once you have all the treasures, give them the Ultra-Spicy Spray and rush them towards the Onion as soon as the gate opens. | ||
== 6th Story: Gimmick Gambit == | == 6th Story: Gimmick Gambit == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
{{ | |||
| | |||
| | |||
}} | |||
'''''Reach the Sage Leaf''''' | '''''Reach the Sage Leaf''''' | ||
''Can you outsmart the gimmicks and defeat the gambit? Show me the extent of your wits.'' | ''Can you outsmart the gimmicks and defeat the gambit? Show me the extent of your wits.'' | ||
The 6th Story has a Dandori Level of 4, giving the player 4 minutes to reach the Sage Leaf. | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** {{icon|Red Pikmin|v=P4|y}} × 10 | ** {{icon|Red Pikmin|v=P4|y}} × 10 | ||
Line 291: | Line 215: | ||
** {{icon|Fiery Dweevil|v=P4|yes}} (carrying [[bomb rock]]) × indefinite | ** {{icon|Fiery Dweevil|v=P4|yes}} (carrying [[bomb rock]]) × indefinite | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** | ** Iron gate × 2 | ||
** {{icon|Bouncy Mushroom|y}} × 7 | |||
** Fan × 3 | |||
** [[Numbered gate]] × 1 (locked by the three treasures) | |||
** {{icon|Bouncy Mushroom | |||
** | |||
** | |||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Red Pikmin|v=P4|y}} × 5 (buried) | ** {{icon|Red Pikmin|v=P4|y}} × 5 (buried) | ||
Immediately throw 5 | Immediately throw 5 red Pikmin on a nearby mushroom to push down a rope. Scale the rope and throw 1 Pikmin on the same mushroom to open the metal gate. To collect the three treasures, move the base over, have the Pikmin destroy the ice geyser, use the five Pikmin that don't go for the nearby Sphere to pull down the one on a web, and have Oatchi Rush and collect the third one. Next walk into the new area and bait the Dweevil with a bomb rock to the glass gate. Finally throw one Pikmin onto the conveyer belt and do the puzzle involving switching the conveyor belts. The final gate will open and you can proceed to the Sage Leaf. | ||
== 7th Story: One Fell Jump == | == 7th Story: One Fell Jump == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
{{ | |||
| | |||
| | |||
}} | |||
'''''Defeat All the Creatures''''' | '''''Defeat All the Creatures''''' | ||
''Try scattering the area with overwhelming force. How many can you thump out at once?'' | ''Try scattering the area with overwhelming force. How many can you thump out at once?'' | ||
The 7th Story has a Dandori Level of 4, giving the player 1 minute to kill all 99 creatures. | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** {{icon|Purple Pikmin|v=P4|y}} × 5 | ** {{icon|Purple Pikmin|v=P4|y}} × 5 | ||
Line 342: | Line 242: | ||
** None | ** None | ||
Send | Send Oatchi to kill things as soon as he isn't doing something. In the meantime, throw your Purple Pikmin in the biggest packs of enemies, trying not to target isolated enemies too much. Don't bother recalling Pikmin too often as long as you have at least two Purple Pikmin with you, as it takes too long. The best way to succeed in this challenge is to use the stomp from the thrown Purple pikmin in the biggest packs possible (defeating multiple enemies in groups). Oatchi will usually chomp down the stray or isolated enemies once their numbers are reduced, so focus on killing big packs at once. Rushes are also effective at eliminating clustered enemies, and if absolutely necessary either Oatchi or the player can serve as live bait to get enemies clustered together. | ||
== 8th Story: Crowded Kitchen == | == 8th Story: Crowded Kitchen == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
{{ | |||
| | |||
| | |||
}} | |||
''''' Collect All the Treasures''''' | ''''' Collect All the Treasures''''' | ||
''Powerful Purples and Whirlwind Whites. Can you put them both to work effectively?'' | ''Powerful Purples and Whirlwind Whites. Can you put them both to work effectively?'' | ||
The 8th Story has a Dandori Level of 4, giving the player 4 minutes to gather all treasures. | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** None | ** None | ||
Line 372: | Line 258: | ||
** {{icon|Citrus Lump|v=P4|y}} × 2 | ** {{icon|Citrus Lump|v=P4|y}} × 2 | ||
** {{icon|Crew-Cut Gourd|v=P4|y}} × 1 | ** {{icon|Crew-Cut Gourd|v=P4|y}} × 1 | ||
** {{icon|Daughter of the Earth|v=P4|y}} × 1 ( | ** {{icon|Daughter of the Earth|v=P4|y}} × 1 (in fishing rope) | ||
** {{icon|Love Nugget|v=P4|y}} × | ** {{icon|Love Nugget|v=P4|y}} × 2 | ||
** {{icon|Mysterious Carriage|v=P4|y}} × 1 | ** {{icon|Mysterious Carriage|v=P4|y}} × 1 | ||
** {{icon|Insect Condo|v=P4|y}} × 1 | ** {{icon|Insect Condo|v=P4|y}} × 1 | ||
** {{icon|Anxious Sprout|v=P4|y}} × 1 | ** {{icon|Anxious Sprout|v=P4|y}} × 1 | ||
* '''Enemies''': | * '''Enemies''': | ||
** None | ** None | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** | ** [[Jar|Jar set]] × 3 (2 are together) | ||
** | ** [[Potted plant]] × 1 | ||
** | ** [[Paper bag]] × 1 | ||
** | ** [[Cardboard box]] × 1 | ||
** | ** [[Sticky mold]] × 2 (one is [[poison]]) | ||
** [[Fishing rope]] × 1 | |||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** [[Candypop Bud]] (Purple) × 1 | ** [[Candypop Bud]] (Purple) × 1 | ||
** {{icon|White Pikmin|v=P4|y}} × 20 (5 inside one set of jars, 10 inside the other two, 5 buried under the Mysterious Carriage) | ** {{icon|White Pikmin|v=P4|y}} × 20 (5 inside one set of jars, 10 inside the other two, 5 buried under the Mysterious Carriage) | ||
You'll want the [[Plucking Whistle]] for this. First have | You'll want the [[Plucking Whistle]] for this. First have Oatchi rush the nearest jars to gain five Whites; send the player and those Whites to the [[poison]] [[Kingcap]] and have them work on it. Meanwhile, destroy the sticky molds with Oatchi and Rush the remaining jars, then call the last five Whites out from under the Carriage. Throw them all onto the Eggs and then have Oatchi go to the Candypop Bud. Have the player throw their Whites into the Bud and then go to gather the flowered Whites and go through the bars to have them pull the potted plant. Using Oatchi, Rush the ledge with the Citrus Lumps, then bring the Purples to deflate the bag and send Oatchi to carry the Mysterious Carriage. Use the player to call the Purples, flower them (Oatchi's lower throw makes getting the Purples up there very frustrating), and throw one to push the box. The plant should be pulled by now, so throw Purples onto the treasures in that area. Send Oatchi to the far corner to pull the fishing line while the player distributes the Whites onto the three piles of Nuggets and has the one Purple grab the Nugget it can now collect. As things are collected, have Oatchi collect the Anxious Sprout and clean up the other treasures with the Purples. | ||
== 9th Story: Turf Turmoil == | == 9th Story: Turf Turmoil == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
{{ | |||
| | |||
| | |||
}} | |||
''''' Defeat All the Creatures''''' | ''''' Defeat All the Creatures''''' | ||
''A territorial battle with survival on the line. Don't let natural selection get the better of you. Show those creatures who's superior.'' | ''A territorial battle with survival on the line. Don't let natural selection get the better of you. Show those creatures who's superior.'' | ||
The 9th Story has a Dandori Level of 5, giving the player 5 minutes to defeat all 6 creatures. | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** {{icon|Rock Pikmin|v=P4|y}} × 15 | ** {{icon|Rock Pikmin|v=P4|y}} × 15 | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Mama Sheargrub|v=P4|y}} | ** {{icon|Mama Sheargrub|v=P4|y}} x2 | ||
** {{icon|Porquillion|v=P4|y}} × 1 | ** {{icon|Porquillion|v=P4|y}} × 1 | ||
** {{icon|Burrowing Snagret|v=P4|y}} × 1 | ** {{icon|Burrowing Snagret|v=P4|y}} × 1 | ||
Line 424: | Line 295: | ||
** {{icon|Emperor Bulblax|v=P4|y}} × 1 | ** {{icon|Emperor Bulblax|v=P4|y}} × 1 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** | ** [[Crystal wall]] × 2 | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Rock Pikmin|v=P4|y}} × 5 | ** {{icon|Rock Pikmin|v=P4|y}} × 5 | ||
** [[Candypop Bud]] (Purple) × 3 | ** [[Candypop Bud]] (Purple) × 3 | ||
Start by sending | Start by sending 5 Rock Pikmin to the Porquillion and let them fight it by themselves while you do the rest of the challenge. Unpluck the 5 Rock Pikmin in the corner and charge the two Mama Sheargrubs to kill them. Break the crystal wall, and send 5 Rock Pikmin in the purple Candypop Bud while you go walk over the Foolix to make it spawn. Unpluck the 5 Purple Pikmin, send 2 to tug on the Foolix's tail, and charge at it as soon as it's vulnerable. To kill it in the quickest way, repeat a cycle of: chomp twice then charge with Oatchi as soon as you can, which should allow you to kill it in 2 cycles. After the Foolix is dead, spawn 5 more Purples while going to the Snabrek arena, prompt it to spawn, get the Purples, and wait for it to plant itself into the ground and get stuck, then charge it. It should shake the pikmin off before dying but only require to get charged while he's trying to come out of the ground once or twice. Transform the next 5 Purple Pikmin using the Candypop Bud, but do not waste time breaking the wall! Just go through the center room (without provoking the Emperor Bulblax) While you wait for the Candypop Bud seeds to sprout, send Oatchi to the dirt moat next to the Porquillon and get him to dig up the Super Spicy spray. Once you have gotten the 5 Purples, go back to the Porquillon which should be a few hits from death, finish him, get the Super Spicy spray, and go with Oatchi to kill the Emperor Bulblax by charging every time you can (once it's done attacking if it attacked first). | ||
== Final Story: The Purple Key == | == Final Story: The Purple Key == | ||
{{game help|p4|List the objects in this sublevel, then write a guide on how to complete it. If there are multiple sublevels, copy this section for each one.}} | |||
{{ | |||
| | |||
| | |||
}} | |||
''''' Capture the Purple Jewel''''' | ''''' Capture the Purple Jewel''''' | ||
''Can you capture the purple jewel of the earth? Use your skills to determine what needs to be done, and what doesn't.'' | ''Can you capture the purple jewel of the earth? Use your skills to determine what needs to be done, and what doesn't.'' | ||
The 10th Story has a Dandori Level of 5, giving the player 5 minutes to collect the Purple Onion. Completing this story allows the player to produce Purple Pikmin with the Onion. | |||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** {{icon|Ice Pikmin|v=P4|y}} × 20 | ** {{icon|Ice Pikmin|v=P4|y}} × 20 | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon| | ** {{icon|Waterwraith|v=P4|y}} × 1 | ||
** {{icon|Bulborb Larva|v=P4|y}}, indefinitely from [[Dirt-mound]] | ** {{icon|Bulborb Larva|v=P4|y}}, indefinitely from [[Dirt-mound]] | ||
** {{icon| | ** {{icon|Lesser Spotted Jellyfloat|v=P4|y}} × 1 | ||
** {{icon|Fiery Blowhog|v=P4|y}} × 1 | ** {{icon|Fiery Blowhog|v=P4|y}} × 1 | ||
** {{icon|Snowy Blowhog|v=P4|y}} × 1 | ** {{icon|Snowy Blowhog|v=P4|y}} × 1 | ||
** {{icon|Startle Spore|v=P4|y}} × 1 | ** {{icon|Startle Spore|v=P4|y}} × 1 | ||
** {{icon| | ** {{icon|Desiccated Skitter Leaf|v=P4|y}} × 5 | ||
** {{icon|Arctic Cannon Larva|v=P4|y}} × 1 | |||
* '''Obstacles''': | * '''Obstacles''': | ||
** | ** [[Hydro jelly]] × 2 | ||
** {{icon| | ** [[Paper bag]] × 2 (one 50 weight, one 100 weight) | ||
** | ** {{icon|Dirt wall|y}} × 1 | ||
** | ** [[Crystal wall]] × 1 | ||
** [[Ice gate]] × 1 | |||
** | ** [[Potted plant]] × 1 | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Ice Pikmin|v=P4|y}} × 25 (5 buried, 10 in each hydro jelly) | ** {{icon|Ice Pikmin|v=P4|y}} × 25 (5 buried, 10 in each hydro jelly) | ||
** {{icon|Purple Pikmin|v=P4|y}} × 3 (inside a hydro jelly) | ** {{icon|Purple Pikmin|v=P4|y}} × 3 (inside a hydro jelly) | ||
** [[Candypop Bud]] (Purple) × 2 | ** [[Candypop Bud]] (Purple) × 2 | ||
Have the | Have the player character pluck the 5 Ice Pikmin at the start (or preferably use the [[Plucking Whistle]]) and break the hydro jelly on the upper level containing 3 Purples and 10 more Ice Pikmin. Have Oatchi Rush the Purple Onion to knock it down and then have him swallow it. Destroy the Waterwraith's rollers (you don't need to kill it afterwards, just chase it away if it's in the way)and the Dwarf Bulbear that spawns, then have the Pikmin lower the paper bag. Use Purples to kill the Bulborb Larvae so the Ice Pikminc an destroy their spawn point, then kill both Blowhogs with all the Pikmin and perhaps the help of Oatchi if he arrives before you're done (and make sure to send him to swallow the Onion again if you do). Repeat this strategy with the Desiccated Skitter Leaves, the Ice Gate, and the Arctic Cannon Larva, using Oatchi for sure this time. Transform 5 more Ice Pikmin into purples and use them to lower the paper bag, then wait for Oatchi to waddle his way to the ship. | ||
== Gallery == | == Gallery == | ||
{{image}} | {{image}} | ||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
== Names in other languages == | == Names in other languages == | ||
{{game help|p4|Fill in the names in other languages, for the main languages at least.}} | |||
'''Trial of the Sage Leaf''' | '''Trial of the Sage Leaf''' | ||
{{foreignname | {{foreignname | ||
|Jap = | |Jap = | ||
|JapR = | |JapR = | ||
|JapM = | |JapM = | ||
|ChiTrad = | |ChiTrad = | ||
|ChiTradR = | |ChiTradR = | ||
|ChiTradM = | |ChiTradM = | ||
|Dut = | |||
|DutM = | |||
|Dut = | |||
|DutM = | |||
|Fra = Défis du Sage Feuillu | |Fra = Défis du Sage Feuillu | ||
|FraM = | |FraM = Leafling Sage's challenges | ||
|Ger = Probe des Laubweisen | |Ger = Probe des Laubweisen | ||
|GerM = Trial of the Leaf Sage | |GerM = Trial of the Leaf Sage | ||
|Ita = | |Ita = | ||
|ItaM = | |ItaM = | ||
|Kor = | |Kor = | ||
|KorR = | |KorR = | ||
|KorM = | |KorM = | ||
| | |Por = | ||
| | |PorM = | ||
| | |Spa = | ||
| | |SpaM = | ||
}} | }} | ||
'''1st Story: | '''1st Story: Bulblaxes''' | ||
{{ | {{Foreignname | ||
|Fra=Rang I - Canidés fouisseurs | |||
|FraM=Rank I - Grub-dogs | |||
|Fra | |||
|FraM = Rank I - | |||
}} | }} | ||
'''2nd Story: Snow Problem''' | '''2nd Story: Snow Problem''' | ||
{{ | {{Foreignname | ||
|Fra=Rang II - Problème de neige | |||
|FraM=Rank II - Snow problem | |||
|Fra | |||
|FraM = Rank II - Snow problem | |||
}} | }} | ||
'''3rd Story: Dig Deep''' | '''3rd Story: Dig Deep''' | ||
{{ | {{Foreignname | ||
|Fra=Rang III - Carrière de rêves | |||
|FraM=Rank III - Dream quarry | |||
|Fra | |||
|FraM = Rank III - Dream quarry | |||
}} | }} | ||
'''4th Story: Dandori Seas''' | '''4th Story: Dandori Seas''' | ||
{{ | {{Foreignname | ||
|Fra=Rang IV - Mer Dandori | |||
|FraM=Rank IV -Dandori sea | |||
|Fra | |||
|FraM = Rank IV | |||
}} | }} | ||
'''5th Story: The White Key''' | '''5th Story: The White Key''' | ||
{{ | {{Foreignname | ||
|Fra=Rang V - Clé blanche | |||
|FraM=Rank V - White key | |||
|Fra | |||
|FraM = Rank V | |||
}} | }} | ||
'''6th Story: Gimmick Gambit''' | '''6th Story: Gimmick Gambit''' | ||
{{ | {{Foreignname | ||
|Fra=Rang VI - Dédale automatisé | |||
|FraM=Rank VI - Automated maze | |||
|Fra | |||
|FraM = Rank VI - Automated maze | |||
}} | }} | ||
'''7th Story: One Fell Jump''' | '''7th Story: One Fell Jump''' | ||
{{ | {{Foreignname | ||
|Fra=Rang VII - Jardin d'un coup | |||
|FraM=Rank VII - Garden in one go | |||
|Fra | |||
|FraM = Rank VII - Garden | |||
}} | }} | ||
'''8th Story: Crowded Kitchen''' | '''8th Story: Crowded Kitchen''' | ||
{{ | {{Foreignname | ||
|Fra=Rang VIII - Cohue en cuisine | |||
|FraM=Rank VIII - Kitchen throng | |||
|Fra | |||
|FraM = Rank VIII - Kitchen throng | |||
}} | }} | ||
'''9th Story: Turf Turmoil''' | '''9th Story: Turf Turmoil''' | ||
{{ | {{Foreignname | ||
|Fra=Rang IX - Conflit territorial | |||
|FraM=Rank IX - Turf conflict | |||
|Fra | |||
|FraM = Rank IX - | |||
}} | }} | ||
'''Final Story: The Purple Key''' | '''Final Story: The Purple Key''' | ||
{{ | {{Foreignname | ||
|Fra=Rang final - Clé violette | |||
|FraM=Final rank - Purple key | |||
|Fra | |||
|FraM = Final rank | |||
}} | }} | ||
== See also == | == See also == | ||
{{game help|p4|Link to similar subjects.}} | |||
{{p4 caves}} | |||
{{ | |||
{{ | {{game help|p4|Place this article in the category of the area it's in.}} | ||