Editing Trial of the Sage Leaf
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** {{icon|Red Pikmin|v=P4|y}} × 5 (buried) | ** {{icon|Red Pikmin|v=P4|y}} × 5 (buried) | ||
Immediately throw 5 [[Red Pikmin]] on a nearby mushroom to push down a rope. Scale the rope and throw one [[ | Immediately throw 5 [[Red Pikmin]] on a nearby mushroom to push down a rope. Scale the rope and throw one [[Pikmin_family|Pikmin]] on the same mushroom to open the metal [[gate]]. To collect the three treasures, move the base over, have the Pikmin destroy the ice geyser, use the five Pikmin that don't go for the nearby Sphere to pull down the one on a web, and have [[Oatchi]] [[Rush]] and collect the third one. Next walk into the new area and bait the [[Volatile Dweevil]] to the glass gate. Finally throw one Pikmin onto the conveyer belt and do the puzzle involving switching the conveyor belts. The final gate will open and you can proceed to the Sage Leaf. | ||
It is also possible to skip the entire level and reach the Sage Leaf using a well-timed jump with Oatchi.{{cite youtube|D3GZIg7Tgjo|demonstrating the 6th Story: Gimmick Gambit finished in under 15 seconds}} | It is also possible to skip the entire level and reach the Sage Leaf using a well-timed jump with Oatchi.{{cite youtube|D3GZIg7Tgjo|demonstrating the 6th Story: Gimmick Gambit finished in under 15 seconds}} |