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{{game icons|p4=y}} | {{game icons|p4=y}} | ||
{{infobox | {{futuregame}} | ||
| | {{game help|p4}} | ||
| | {{infobox cave | ||
| | |image = | ||
| | |size = | ||
| | |caption = | ||
| | |location = [[Sun-Speckled Terrace]], [[Blossoming Arcadia]], [[Serene Shores]] | ||
| | |sublevels = | ||
|rescues = 1 | |||
|treasures = None | |||
|onions = None | |||
|hazards = [[Fire]] | |||
}} | }} | ||
'''Trial Run''' is the first [[Dandori Battle]] stage in {{p4}}. In [[Story Mode]], the opponent is the [[Leafling#Leafling Olimar|Olimar Leafling]]. It is unlocked automatically in Dandori Battle mode. | |||
It has a Dandori Level of one out of five. It is a small stage with few enemies and treasures, with [[Red Pikmin]] being the only type available. | |||
{{stub}} | |||
== | == How to Reach == | ||
Depending on what order the player enters them, this stage can be within the cave entrances in either [[Sun-Speckled Terrace#Dandori Battle|Sun-Speckled Terrace]], [[Blossoming Arcadia#Dandori Battle|Blossoming Arcadia]], or [[Serene Shores#Dandori Battle|Serene Shores]]. | |||
=== | == Overview == | ||
{{stub|section=y}} | |||
There is a time limit of 4:00. | |||
== Layout == | |||
Trial Run has a very simple arena, consisting of only one square environment with four alcoves: two acting as each player's respective base and another two behind [[dirt wall]]s housing piles of [[Gold Nugget]]s. There are also two small piles of sand that have one [[Portable Sunset]] each buried within them and two blocks that can have a [[Sunseed Berry]] on top of them. Occasionally, a [[Zest Bomb]] will be placed along the wall of each side that must be shook down with the player's space dog. | |||
There are only two types of enemies, [[Dwarf Bulborb]]s and [[Fiery Blowhog]]s, both of which are not inconvenient for Red Pikmin. | |||
==Strategy== | == Strategy == | ||
{{guide}} | {{guide}} | ||
Before | Before anything, make sure to take down the nearby [[Pellet Posy|Pellet Posies]] so your Pikmin numbers can grow higher and allow you to do more things. | ||
Due to the lack of enemies and obstacles, you can focus most of your efforts on preventing your opponent from getting any points directly. The confined area also allows you to quickly keep track of any treasure or corpses your opponent is collecting. Make sure that anything going to their Onion is redirected to yours by stealing each object, which can be accomplished by having 1 or more Pikmin carrying them. Your opponent moves slowly, and will almost never attempt to steal items your Pikmin are already carrying, so keeping them from scoring is nothing more than making sure nothing goes to their base. | Due to the lack of enemies and obstacles, you can focus most of your efforts on preventing your opponent from getting any points directly. The confined area also allows you to quickly keep track of any treasure or corpses your opponent is collecting. Make sure that anything going to their Onion is redirected to yours by stealing each object, which can be accomplished by having 1 or more Pikmin carrying them. Your opponent moves slowly, and will almost never attempt to steal items your Pikmin are already carrying, so keeping them from scoring is nothing more than making sure nothing goes to their base. | ||
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If you're struggling to keep up with your opponent, [[Moss]] should be easily weakened by a swarm of your Pikmin and knocked out for a large amount of time. | If you're struggling to keep up with your opponent, [[Moss]] should be easily weakened by a swarm of your Pikmin and knocked out for a large amount of time. | ||
== | == Objects == | ||
{{stub|Confirm how these change based on time.}} | |||
;Starting Pikmin | |||
* {{icon|Red Pikmin|v=P4|y}} × 10 | |||
=== | ;Treasures | ||
{{ | * {{icon|Zest Bomb|v=P4|y}} × 2 | ||
* {{icon|Portable Sunset|v=P4|y}} × 2 | |||
* {{icon|Sunseed Berry|v=P4|y}} × 4 | |||
* {{icon|Gold Nuggets|v=P4|y}} × 50 (2 piles of 25) | |||
= | ;Enemies | ||
{{ | * {{icon|Dwarf Bulborb|v=P4|y}} × 6 | ||
* {{icon|Fiery Blowhog|v=P4|y}} × 2 | |||
==Names in other languages== | ;Obstacles | ||
* {{icon|Dirt wall|v=P4|y}} × 2 | |||
;Others | |||
* {{icon|Pellet Posy|v=P4|y}} × 12 (10 1 pellets, 2 5 pellets) | |||
== Names in other languages == | |||
{{foreignname | {{foreignname | ||
|Jap = こてしらべの戦い | |Jap = こてしらべの戦い | ||
|JapR = Koteshirabe no Tatakai | |JapR = Koteshirabe no Tatakai | ||
|JapM = Trial Run Battle | |JapM = Trial Run Battle | ||
|Dut = | |||
|DutM = | |||
|Dut = | |||
|DutM = | |||
|Fra = Terrain d'exercice | |Fra = Terrain d'exercice | ||
|FraM = Training ground | |FraM = Training ground | ||
|Ger = | |Ger = | ||
|GerM = | |GerM = | ||
|Ita = | |Ita = | ||
|ItaM = | |ItaM = | ||
|Kor = | |Kor = | ||
|KorM = | |||
|KorM = | |||
|SpaA = Enfrentamiento recreativo | |SpaA = Enfrentamiento recreativo | ||
|SpaAM = Recreational confronatation | |SpaAM = Recreational confronatation | ||
|SpaE = Terreno de prácticas | |SpaE = Terreno de prácticas | ||
|SpaEM = Practice field | |SpaEM = Practice field | ||
}} | }} | ||
{{p4 caves}} | {{p4 caves}} |