Editing Trial Run

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{game icons|p4=y}}
{{game icons|p4=y}}
{{infobox dandori battle
{{futuregame}}
|screenshot = P4 Trial Run Overview.jpg
{{game help|p4}}
|map        = Trial Run map.png
{{infobox cave
|pikmin    = Red Pikmin
|image    =
|opponent  = Olimar
|size      =  
|dandori    = 1
|caption  =  
|time      = 4:00
|location  = Sun-Speckled Terrace
|music      = ''[[Music in Pikmin 4#Dandori Battle (Toy Box)|Dandori Battle (Toy Box)]]''
|sublevels = 1
|rescues  = 1
|treasures = Unknown
|onions    = 0
|hazards  = None
}}
}}
{{image}}
'''Trial Run''' is the first [[Dandori Battle]] stage in {{p4}}. It is a small stage with few enemies and treasures, set in a toybox-like environment with wooden blocks and foam mats. In [[Story Mode]], the opponent is the [[Leafling#Leafling Olimar|Olimar leafling]]. As the first stage, it is unlocked automatically in Dandori Battle mode. It has a time limit of 4 minutes.


==How to reach==
'''Trial Run''' is the first [[Dandori Battle]] cave in {{p4}}. In [[Story Mode]], it is found in the [[Sun-Speckled Terrace]].
{{see|Dandori Battle#Locations}}
It will be either in the [[Sun-Speckled Terrace]], [[Blossoming Arcadia]], or [[Serene Shores]], depending on which Dandori Battle is entered first.


==Layout==
It has a Dandori Level of one out of five. It is a small stage with few enemies and treasures, with [[Red Pikmin]] being the only type available.
Trial Run is a very simple stage, consisting of only one rectangular space with four alcoves: two acting as each player's respective base and another two behind [[dirt wall]]s housing piles of [[Gold Nugget]]s. There are also two small piles of sand that have one [[Portable Sunset]] each buried within them and two blocks that will have a [[Sunseed Berry]] on top of them. A [[Zest Bomb]] will be placed along the wall of each side that must be knocked down with the player's space dog.


There are only two types of enemies, [[Dwarf Bulborb]]s and [[Fiery Blowhog]]s, neither of which are difficult to fight with Red Pikmin.
{{stub}}


===Starting objects===
== How to reach ==
{{game help|p4|Document which of these objects can respawn, under what conditions.}}
Near the Meandering Slope, there is a walkway up a hill with a [[Bulborb]] sleeping next to an unbuilt bridge. Defeat the bulborb and [[Male Sheargrub|sheargurbs]] to make way for the pikmin to carry [[raw materials]] to build the bridge. Once completed, the cave entrance can be found to the left.
* '''Treasures''':
** {{icon|Gold Nugget|v=P4|y}} × 50 (2 piles of 25)
** {{icon|Portable Sunset|v=P4|y}} × 2 (partially buried)
** {{icon|Sunseed Berry|v=P4|y}} × 2
** {{icon|Zest Bomb|v=P4|y}} × 2
* '''Enemies''':
** {{icon|Dwarf Bulborb|v=P4|y}} × 6
* '''Obstacles''':
** {{icon|Dirt wall|v=P4|y}} × 2
* '''Other''':
** {{icon|Pellet Posy|v=P4|y}} (1-pellet) × 10
** {{icon|Pellet Posy|v=P4|y}} (5-pellet) × 2


===Objects that spawn during the battle===
== Overview ==
* 2:30 remaining:
{{stub|Document the threshold for each medal.}}
** {{icon|Sunseed Berry|v=P4|y}} × 2
There is a time limit of 4:00. Medals are awarded based on how many points higher the player has over their opponent.
* 2:00 remaining:
* Bronze:
** {{icon|Fiery Blowhog|v=P4|y}} × 1
* Silver: Win by at least 30 points.
* 1:30 remaining:
* Gold: Win by at least 60 points.
** {{icon|Fiery Blowhog|v=P4|y}} × 2
* Platinum: Dominate by at least 100 points.
** {{icon|Insect Condo|v=P4|y}} × 2 (sometimes 1 does not spawn)


The [[Sneak Bomb]] will appear at 1:30 remaining.
== Layout ==
Trial Run has a very simple arena, consisting of only one square environment with four alcoves: two acting as each players respective base and another two behind [[Dirt Wall|dirt walls]] housing piles of [[Gold Nugget|gold nuggets]]. There are also two small piles of sand that have one [[Portable Sunset]] each buried within them and two blocks that can have a [[Sunseed Berry]] on top of them. Occasionally, a [[Zest Bomb]] will be placed along the wall of each side that must be shook down with the player's dog.


The second [[Bonus Find]] will be selected at 2:30 remaining.
There are only two types of enemies, [[Dwarf Bulborb|Dwarf Bulborbs]] and [[Firey Blowhog|Firey Blowhogs]], both of which are not inconvenient for Red Pikmin.


==Strategy==
== Strategy ==
{{guide}}
{{guide}}
Before doing anything else, make sure to take down the nearby [[Pellet Posy|Pellet Posies]] so your Pikmin numbers can grow higher and allow you to do more things.
Before anything, make sure to take down the nearby [[Pellet Posy|Pellet Posies]] so your pikmin numbers can grow higher and allow you to do more things.


Due to the lack of enemies and obstacles, you can focus most of your efforts on preventing your opponent from getting any points directly. The confined area also allows you to quickly keep track of any treasure or corpses your opponent is collecting. Make sure that anything going to their Onion is redirected to yours by stealing each object, which can be accomplished by having 1 or more Pikmin carrying them. Your opponent moves slowly, and will almost never attempt to steal items your Pikmin are already carrying, so keeping them from scoring is nothing more than making sure nothing goes to their base.
Due to the lack of enemies and obstacles, you can focus most of your efforts on preventing your opponent on not getting any points directly. The confined area also allows you to quickly keep track of any treasure or corpses your opponent is collecting. Make sure that anything going to their onion is redirected to yours by stealing each object by having 1 or more pikmin carrying them. Your opponent moves slow, and will almost never attempt to steal items your pikmin are already carrying, so keeping them from scoring is nothing more than making sure nothing goes to their base.


When not doing that, be sure to use [[Oatchi]] to ram down the [[Zest Bomb]] on either side of the stage when possible. Nothing in the stage weighs more than 10, so if Oatchi's [[Buff]] skill as been upgraded to level 3, he will be able to carry any object to the Onion on his own, which helps keep you with the maximum Pikmin possible to carry back more things. In regards to the two dirt walls, try to have only one or two Pikmin working on it at a time instead of charging a whole group, as its very likely your opponent will break down the wall on their own while you're working anyway. From there, make sure to charge as many as possible onto the pile of gold to get it out of your opponent's hands quickly, since singular gold nuggets cannot be stolen like other treasures.
When not doing that, be sure to use Oatchi to ram down the [[Zest Bomb]] on either side of the stage when possible. Nothing in the stage weighs more than 10, so if Oatchi as been upgraded to Buff level 3, he will be able to carry any object to the onion on his own, which helps keep you with the maximum pikmin possible to carry back more things. In regards to the two dirt walls, try to have only one or two pikmin working on it at a time instead of charging a whole group, as its very likely your opponent will break down the wall on their own while you're working anyway. From there, make sure to charge as many as possible onto the pile of gold to get it out of your opponent hands quickly, since singular gold nuggets cannot be stolen like other treasures.


If you're struggling to keep up with your opponent, [[Moss]] should be easily weakened by a swarm of your Pikmin and knocked out for a large amount of time.
If you're struggling to keep up with your opponent, [[Moss]] (the opponent dog that mirrors all upgrades of your own dog) should be easily weakened by a swarm of your pikmin and knocked out for a large amount of time.


==Notes==
== Objects ==
{{stub|Confirm how these change based on time.}}
;Starting Pikmin
* {{icon|Red Pikmin|v=P4|y}} × 10


===Corgwin's menu===
;Treasures
{{transcript|The more Pikmin you propagate, the more stuff you can collect! Use this stage to brush up on Dandori Battle basics.}}
* {{icon|Zest Bomb|v=P4|y}} × 2
* {{icon|Portable Sunset|v=P4|y}} × 2
* {{icon|Sunseed Berry|v=P4|y}} × 4
* {{icon|Gold Nuggets|v=P4|y}} × 50 (2 piles of 25)


===Dandori Battle menu===
;Enemies
{{transcript|With its compact size, this stage is perfect for some quick and easy Dandori Battles. Expect to go toe-to-toe with your opponent!}}
* {{icon|Dwarf Bulborb|v=P4|y}} × 6
* {{icon|Firey Blowhog|v=P4|y}} × 2


==Names in other languages==
;Obstacles
{{needs translation|Chinese}}
* {{icon|Dirt wall|v=P4|y}} × 2
{{foreignname
|Jap  = こてしらべの戦い
|JapR = Koteshirabe no Tatakai
|JapM = Trial Run Battle
|ChiTrad  = 小試牛刀之戰
|ChiTradR = Xiǎoshìniúdāo zhī Zhàn
|ChiTradM =
|ChiSimp  = 小试牛刀之战
|ChiSimpR = Xiǎoshìniúdāo zhī Zhàn
|ChiSimpM =
|Dut  = Beginnersuitdaging
|DutM = Beginner challenge
|Fra  = Terrain d'exercice
|FraM = Training ground
|Ger  = Testduell
|GerM = Test Duel
|Ita  = Battaglia di prova
|ItaM = Test battle
|Kor  = 전초전
|KorR = Jeonchojeon
|KorM = Warm-Up
|SpaA  = Enfrentamiento recreativo
|SpaAM = Recreational confronatation
|SpaE  = Terreno de prácticas
|SpaEM = Practice field
|Por  = Batalha de teste
|PorM = Test battle
}}


==See also==
;Others
* [[Dandori Day Care]]
* {{icon|Pellet Posy|v=P4|y}} × 12 (10 1 pellets, 2 5 pellets)
* [[Shaded Terrace]]


{{p4 caves}}
{{p4 caves}}
[[Category:Sun-Speckled Terrace]]

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 4.0 International license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)