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{{game icons|p2=y| | {{game icons|p2=y}} | ||
[[File:Thumb couragereactor.jpg|thumb|The first collectible treasure in | {{for|a list of treasures as well as their attributes|Treasure Hoard}} | ||
[[File:Thumb couragereactor.jpg|thumb|right|The first collectible treasure in ''Pikmin 2'', the [[Courage Reactor]].]] | |||
'''Treasures''' | '''Treasures''' are items scattered across the [[area]]s in {{p2}} that must be retrieved in order to repay [[Hocotate Freight]]'s debt. Each one is worth a certain amount of [[Poko]]s. The concept of a treasure also exists in {{p3}}, but only in [[Mission Mode]], where [[fruit]]s and other valuable collectibles are all referred to as "treasure". | ||
Being the main source of Pokos in the game, and their full collection being necessary to complete the adventure, their importance in the game is quite high. As such, treasures above ground can be commonly found behind some challenge that must be overcome in order to collect it. Underground treasures are usually easier to reach, but because of the [[cave]]s' cramped nature, it might be hard to retrieve some treasures without first killing [[enemy|enemies]] that are in the way. A cave must first be exited successfully before the Poko amount of the collected treasures within is counted and they are considered "collected". | |||
Some treasures have special properties in that they add a new ability to the player's arsenal. These belong to the [[Exploration Kit]], and are normally found inside [[Enemy#Boss|bosses]]. | |||
In | In total, there are 201 unique treasures to collect, with some returning in ''[[Pikmin 3]]'' as [[fruit]]s, bearing the same name. Treasures are normally objects found in the real world, but given ridiculous names and descriptions by the clueless [[Captain Olimar]] and [[Hocotate ship|his ship]]. Because some items are directly taken from the real world, culture differences are bound to happen. As such, some treasures change in appearance, name, value or index number between [[Region|version]]s of the game. Thus, there is a total of 26,985 Pokos' worth in treasures in the US version, 26,790 in the European version and 26,181 in the Japanese version. | ||
Treasures are the | |||
Some treasures can be found inside of enemies, while others are [[Digging|underground]]. Whether a treasure is underground or not depends on the treasure itself, meaning that if the same buried treasure appears in a different game mode or the game files are changed to make it appear elsewhere, then those appearances will be underground as well. | |||
[[File:Treasuredrop.gif|thumbnail|right|A Dwarf Red Bulborb dropping a Omniscient Sphere.]] | |||
==Treasure Hoard== | ==Treasure Hoard== | ||
{{main|Treasure Hoard}} | {{main|Treasure Hoard}} | ||
The '''Treasure Hoard''' is an in-game [[ | The '''Treasure Hoard''' is an in-game [[Menu#Treasure Hoard|menu]] in ''Pikmin 2'' that lists all collected treasures. In this screen, the player is able to learn a treasure's value in Pokos, Olimar and the ship's notes and [[sales pitch]], and a dynamic view around the object using a free [[camera]] mode. | ||
==Treasure Gauge== | ==Treasure Gauge== | ||
{{main|Treasure Gauge}} | {{main|Treasure Gauge}} | ||
The '''Treasure Gauge''' is an [[Exploration Kit]] upgrade | The '''Treasure Gauge''' is an [[Exploration Kit]] upgrade. With it, a needle appears [[HUD|on-screen]], and the closer the current leader gets close to a treasure, buried or not, the more to the right the needle turns, and the louder it beeps. When there are no more treasures in a sublevel, the icon on the screen will become grayscale. | ||
==Dynamic weights== | ==Dynamic weights== | ||
[[File:1 Pikmin required.jpg|thumb|The [[Five-man Napsack]] being carried by a single Pikmin.]] | [[File:1 Pikmin required.jpg|thumb|right|The [[Five-man Napsack]] being carried by a single Pikmin.]] | ||
The following list contains every treasure possessing this property: | There is a mechanic in ''Pikmin 2'' that can change the weight of some treasures. All of these treasures are inside strong enemies. If after defeating the beast, the player does not have enough Pikmin to carry the treasure, its weight will decrease to match the number of Pikmin (to a minimum of 1). This mechanic prevents the scenario where the player fights against a tough enemy until the end, but can't claim the reward because they are short on Pikmin. This can be triggered either if the player brings too few Pikmin with them to the sublevel, or if too many Pikmin die in battle. The following list contains every treasure possessing this property: | ||
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{{clear}} | {{clear}} | ||
==Brands== | ==Brands== | ||
{{for|Nintendo brand references|reference}} | {{for|Nintendo brand references|reference}} | ||
Some treasures | Some treasures are branded objects that exist in the real world. | ||
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*{{w|A&W Root Beer|A&W}} | *{{w|A&W Root Beer|A&W}} | ||
**{{icon|Hypnotic Platter|y|v=US}} (US): an A&W bottle cap. | **{{icon|Hypnotic Platter|y|v=US}} (US): an A&W bottle cap. | ||
* | *Breitsamer | ||
**{{icon|Plentiful Tank|y}}: a jar of Breitsamer honey. | **{{icon|Plentiful Tank|y}}: a jar of Breitsamer honey. | ||
*{{w|Carmex}} | *{{w|Carmex}} | ||
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*{{w|Clabber Girl}} | *{{w|Clabber Girl}} | ||
**{{icon|Stringent Container|y|v=US}} (US): a container of Clabber Girl baking powder (this treasure is called [[Survival Container]] in Europe). | **{{icon|Stringent Container|y|v=US}} (US): a container of Clabber Girl baking powder (this treasure is called [[Survival Container]] in Europe). | ||
* | *Connétable | ||
**{{icon|Container of Knowledge|y}}: a Connétable sardine can. | **{{icon|Container of Knowledge|y}}: a Connétable sardine can. | ||
*{{w|Danone|Dannon}} (or Danone) | *{{w|Danone|Dannon}} (or Danone) | ||
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*{{w|Haribo}} | *{{w|Haribo}} | ||
**{{icon|Drone Supplies|y|v=EU}} (Europe): a Haribo sweets pack. | **{{icon|Drone Supplies|y|v=EU}} (Europe): a Haribo sweets pack. | ||
*{{w|Kiwi (shoe polish)|Kiwi}} | *{{w|Kiwi (shoe polish)|Kiwi}} | ||
**{{icon|Alien Billboard|y}}: a Kiwi shoe polish container. | **{{icon|Alien Billboard|y}}: a Kiwi shoe polish container. | ||
*{{w|Meidi-Ya}} | *{{w|Meidi-Ya}} | ||
**{{icon|Stringent Container|y|v=EU}} (Europe): a Meidi-Ya can of corned beef. | **{{icon|Stringent Container|y|v=EU}} (Europe): a Meidi-Ya can of corned beef. | ||
*National Hi-Top | |||
**[[File:denchi_1_black J icon.png|link=Alternative Reactor]] [[Alternative Reactor]]: a National NEO Hi-Top D battery. | |||
**[[File:denchi_1_red J icon.png|link=Love and Courage Reactor]] [[Love and Courage Reactor]]: a National Hi-Top D battery. | |||
**[[File:denchi_3_black J icon.png|link=Omegatron]] [[Omegatron]]: a National NEO Hi-Top AA battery. | |||
**[[File:denchi_3_red J icon.png|link=Proton X]] [[Proton X]]: a National Hi-Top AA battery. | |||
**[[File:denchi_2_black J icon.png|link=Revised Eternal Fuel Dynamo]] [[Revised Eternal Fuel Dynamo]]: a National NEO Hi-Top C battery. | |||
**[[File:denchi_2_red J icon.png|link=Yell Battery]] [[Yell Battery]]: a National Hi-Top C battery. | |||
| | | | ||
*{{w|Pschitt|PscHitt!}} | *{{w|Pschitt|PscHitt!}} | ||
**{{icon|Abstract Masterpiece|y|v=EU}} (Europe): a PscHitt! bottle cap. | **{{icon|Abstract Masterpiece|y|v=EU}} (Europe): a PscHitt! bottle cap. | ||
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**{{icon|Pondering Emblem|y|v=US}}: a Yoo-hoo cola cap. | **{{icon|Pondering Emblem|y|v=US}}: a Yoo-hoo cola cap. | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*Out of all treasures, the following are also [[fruit]]s in ''[[Pikmin 3]]'': [[Citrus Lump]], [[Cupid's Grenade]], [[Disguised Delicacy]], [[Insect Condo]] and [[Sunseed Berry]]. | |||
*All treasures in the overworld [[Area|areas]] emit a faint oscillating sound, not unlike the ambient noises heard in [[Cave|caves]]. They only emit this sound while they are not being carried by Pikmin. | |||
*It could be said that the [[Rubber Ugly]] is what represents treasures in ''Pikmin 2'', since it appears as the icon whenever the game needs to refer to treasures: it is the icon used on the saved game selection menu for the number of treasures, and the icon for the Treasure Hoard button while on the area selection screen. | |||
* It could be said that the [[Rubber Ugly]] is what represents treasures in ''Pikmin 2'', since it appears as the icon whenever the game needs to refer to treasures: it is the icon used on the | |||
==See also== | ==See also== | ||
*[[Ship part]] | *[[Ship part]] | ||
*[[Fruit]] | *[[Fruit]] | ||
*[[ | *[[Enemy]] | ||
[[Category:Treasures| ]] | [[Category:Treasures| ]] | ||
[[Category: | [[Category:Pikmin 2]] |