Editing Treasure
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 160: | Line 160: | ||
{{game help|hp|Document which treasures are inside rooms with the treasure's appearance.}} | {{game help|hp|Document which treasures are inside rooms with the treasure's appearance.}} | ||
* The following treasures from ''Pikmin 2'' reappear as [[fruit]]s in ''[[Pikmin 3]]'': [[Citrus Lump]], [[Cupid's Grenade]], [[Disguised Delicacy]], [[Insect Condo]] and [[Sunseed Berry]]. | * The following treasures from ''Pikmin 2'' reappear as [[fruit]]s in ''[[Pikmin 3]]'': [[Citrus Lump]], [[Cupid's Grenade]], [[Disguised Delicacy]], [[Insect Condo]] and [[Sunseed Berry]]. | ||
** | **The following fruits from ''Pikmin 3'' appear as treasures in ''Pikmin 4'': [[Fire-Breathing Feast]], [[Lesser Mock Bottom]] and [[Sunseed Berry]] | ||
* While ''Pikmin 3'' does not feature treasures as a main collectible, there are 2 significant treasure-like objects collected during the story: the [[Data Glutton]] and the [[Folded Data Glutton]]. [[Upgrade]]s are also collected like treasures in ''Pikmin 3''. | * While ''Pikmin 3'' does not feature treasures as a main collectible, there are 2 significant treasure-like objects collected during the story: the [[Data Glutton]] and the [[Folded Data Glutton]]. [[Upgrade]]s are also collected like treasures in ''Pikmin 3''. | ||
* In ''Pikmin 2'', all treasures in the overworld [[Area|areas]] emit a faint oscillating sound, not unlike the ambient noises heard in [[Cave|caves]]. They only emit this sound while they are not being carried by Pikmin. | * In ''Pikmin 2'', all treasures in the overworld [[Area|areas]] emit a faint oscillating sound, not unlike the ambient noises heard in [[Cave|caves]]. They only emit this sound while they are not being carried by Pikmin. |