Editing Training Rocket
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Latest revision | Your text | ||
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|location = Burning Bog | |location = Burning Bog | ||
}} | }} | ||
{{game help|hp|Fill in the infobox.}} | {{game help|hp|2=<br> | ||
*Fill in the infobox. | |||
*Describe the treasure. Don't forget to mention what real-world object this is, if any. | |||
*Create articles with names of the real-world object, and make them redirects to this article.}} | |||
The '''Training Rocket''' is a [[treasure]] in {{hp}}. It is located at the very end of [[Burning Bog]]. It is actually a silver colored {{w|Bishop (chess)| | The '''Training Rocket''' is a [[treasure]] in {{hp}}. It is located at the very end of [[Burning Bog]]. It is actually a silver colored {{w|Bishop (chess)|Bishop chess piece}}. | ||
== Collecting the treasure == | == Collecting the treasure == | ||
{{guide}} | {{guide}} | ||
The Training Rocket is found in a small depression of land after the second and final tin can ride | The Training Rocket is found in a small depression of land after the second and final tin can ride, however, it is blocked off by a large [[Cobblestone block]]. In order to solve this problem, Olimar must throw a Pikmin onto a ledge to the left of the tin can raft to get a [[Bomb rock]] as the ride begins. This Pikmim must be alive by the end of the ride to blow up the large cobblestone block. [[Fireflinger Groink]]s, [[Sporegrub]]s and [[Crumbug]]s can possibly impede the player's progress. | ||
{{notes|heypikmin=y}} | {{notes|heypikmin=y}} | ||
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|JapM = | |JapM = | ||
|Dut = Lesruimteschip | |Dut = Lesruimteschip | ||
|DutM = | |DutM = | ||
|Fra = Fusée d'entraînement | |Fra = Fusée d'entraînement | ||
|FraM = | |FraM = | ||
|Ger = Nachwuchsrakete | |Ger = Nachwuchsrakete | ||
|GerM = | |GerM = | ||
|Ita = Razzo da addestramento | |Ita = Razzo da addestramento | ||
|ItaM = | |ItaM = | ||
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== See also == | == See also == | ||
{{game help|hp|Link to similar subjects.}} | |||
{{lmtreasures}} | {{lmtreasures}} |