Editing Title screen

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{game icons|p=y|p2=y|p3=y|p4=y|hp=y}}
{{game icons|p=y|p2=y|p3=y|hp=y}}
In ''Pikmin'' games, the '''title screen''' is the hub for most other [[menu]]s, so it doubles as the '''main menu'''. From it, the player can continue to the main [[Story Mode|story mode]], play an alternative game mode, or open various other menus. This menu is presented upon booting up the game, but after some other minor screens. If the player does not press anything on the menu, they will be taken to the [[Cutscene#Attraction mode|attraction mode cutscenes]] in the first two games or the opening cutscene in ''Pikmin 3''.
The '''title screen''' allows the player to begin the game, start an alternative game mode, or open the options. This menu is presented upon booting up the game, but after some other minor screens. If the player does not press anything on the title screen, they will be taken to the [[Cutscene#Attraction mode|attraction mode cutscenes]] in the first two games.


==''Pikmin''==
==''Pikmin''==
{{infobox menu
[[File:Pikmin title screen.jpg|thumb|right|Title screen in ''Pikmin''.]]
| image  = [[File:Pikmin title screen.jpg|250px]]
The screen fades in to some tree's leaves passing by the [[camera]]. As the camera goes down, it eventually stops near the ground, where the flowers of some [[Pikmin family|Pikmin]] can be seen, spelling out the game's name. The words "PRESS START" ("PRESS {{button|wii|a}}" in ''[[New Play Control! Pikmin]]'') then appear below that, and, in the bottom, the copyright information.
| child  = [[Saved game selection menu]], [[Options menu]], [[Challenge Mode menu]]
| music  = [[Music in Pikmin#Main Theme|''Main Theme'']]
}}
In {{p1}}, the screen fades in to some tree's leaves passing by the [[camera]]. As the camera goes down, it eventually stops near the ground, where the flowers of some [[Pikmin family|Pikmin]] can be seen, spelling out the game's name. The words "PRESS START" (Or "PRESS {{button|wii|a}}" in [[New Play Control! Pikmin|the ''New Play Control!'' version]] and "PRESS {{button|switch|a}}" in [[Pikmin 1 (Nintendo Switch)| the Nintendo Switch version]]) then appear below that, and, in the bottom, the copyright information.


After pressing the requested button (although {{button|gc|a}} also works in the GameCube version), a menu with three options appears: "Start", "Options]]", and upon being unlocked, "Challenge Mode". The first option takes the player to the [[saved game selection menu]], the second to the [[options menu]], and the last one to the [[Challenge Mode menu]].
After pressing the requested button (although {{button|gc|a}} also works in the GameCube version), a menu with three options appears: "Start", "Options", and "Challenge Mode", with the last one only being there if [[Challenge Mode (Pikmin)|Challenge Mode]] has been unlocked. The first option takes the player to the [[#Saved game selection|saved game selection screen]], the second one to the [[#Options|options screen]], and the third one to the [[#Challenge Mode|Challenge Mode screen]].
 
{{clear|left}}
{{clear}}


==''Pikmin 2''==
==''Pikmin 2''==
{{infobox menu
[[File:Pikmin 2 title screen.jpg|thumb|right|Title screen in ''Pikmin 2''.]]
| image  = [[File:Pikmin 2 title screen.jpg|250px]]
The screen fades in to show the camera moving down a tree's trunk, with some [[Enemy|enemies]] roaming around it. When it gets to ground level, it stops, showing some white-flowered Pikmin spelling out "PIKMIN" with their leaves, and to the right, some pink-flowered Pikmin spelling out "2". At this point, "PRESS START" (or "PRESS {{button|wii|a}}", in ''New Play Control! Pikmin 2'') appears below the Pikmin, and in the bottom of the screen, the copyright information.
| child  = [[Saved game selection menu]], [[2-Player Battle menu]], [[Challenge Mode menu]], [[Options menu]], [[High scores menu]], [[Bonuses menu]]
| music  = [[Music in Pikmin 2#Title screen|''Title screen'']]
}}
In {{p2}}, the screen fades in to show the camera moving down a tree's trunk, with some [[Enemy|enemies]] roaming around it. When it gets to ground level, it stops, showing some white-flowered Pikmin spelling out "PIKMIN" with their leaves, and to the right, some pink-flowered Pikmin spelling out "2". At this point, "PRESS START" ("PRESS {{button|wii|a}}" in {{npcp2}}, "PRESS {{button|switch|a}}" in {{p2s}} ) appears below the Pikmin, and in the bottom of the screen, the copyright information.


After pressing the button (although {{button|gc|a}} can also be pressed in the GameCube version), a menu with the following options appears:
After pressing the button (although {{button|gc|a}} can also be pressed in the GameCube version), a menu with the following options appears:
*'''BEGIN''': Starts the game, by taking the player to the [[saved game selection menu]].
*'''BEGIN''': Starts the game, by taking the player to the [[#Saved game selection|saved game selection menu]].
*'''2-P BATTLE''': Enters the [[2-Player Battle menu]].
*'''2-P BATTLE''': Enters the [[#2-Player Battle|2-Player Battle menu]].
*'''CHALLENGE MODE''': Enters the [[Challenge Mode menu]], but only after it is unlocked in the main game mode.
*'''CHALLENGE MODE''': Enters the [[#Challenge Mode|Challenge Mode menu]], but only after it is unlocked in the main game mode.
*'''OPTIONS''': Enters the [[options menu]].
*'''OPTIONS''': Enters the [[#Options|options menu]].
*'''HIGH SCORES''': Enters the [[high scores menu]].
*'''HIGH SCORES''': Enters the [[#High scores|high scores menu]].
*'''BONUSES''': Enters the [[bonuses menu]].
*'''BONUSES''': Enters the [[#Bonuses|bonuses menu]].


This menu comes in four seasons, picked at [[Randomness|random]] each time:
This screen comes in four seasons, picked at [[Randomness|random]] each time:
*Spring: The tree is a {{w|cherry blossom}} tree. There are no creatures on it, and the ground is filled with foliage.
*Spring: The tree's branches have several leaves, and the trunk has [[Anode Dweevil]]s (although with yellow feelers as opposed to red) and [[Ravenous Whiskerpillar]]s roaming around. The ground has a varied assortment of flowers and plants.
*Summer: The tree's branches have several leaves, and the trunk has [[Dweevil]]s and [[Ravenous Whiskerpillar]]s roaming around. The [[Dweevil]]s incorrectly use the same texture as the [[Ravenous Whiskerpillar]]. The ground has a varied assortment of flowers and plants.
*Summer: The tree is a {{w|cherry blossom}} tree. There are no creatures on it, and the ground is filled with foliage.
*Autumn: The tree's leaves are all orange and red, and the tree itself has no creatures wandering about. The ground has several fallen leaves and a few plants.
*Autumn: The tree's leaves are all orange and red, and the tree itself has no creatures wandering about. The ground has several fallen leaves and a few plants.
*Winter: The tree has no leaves, but has [[Cloaking Burrow-nit]]s walking through it and [[Swooping Snitchbug]]s flying by. The ground is mostly covered in snow, and has a few plants, also covered in snow.
*Winter: The tree has no leaves, but has [[Cloaking Burrow-nit]]s walking through it and [[Swooping Snitchbug]]s flying by. The ground is mostly covered in snow, and has a few plants, also covered in snow.


There are a few [[Easter eggs#Title screen secrets|Easter eggs]] in this screen, activated by pressing some buttons. The Pikmin also behave according to a group of algorithms called Boids, which simulate how birds flock together in real life.{{cite youtube|Z11RFTE_vow|demonstrating parameters of the ''Pikmin 2'' main menu}}
There are a few [[Easter eggs#Title screen secrets|Easter eggs]] in this screen, activated by pressing some buttons. The Pikmin also behave according to a group of algorithms called Boids, which simulate how birds flock together in real life.{{cite youtube|Z11RFTE_vow|demonstrating parameters of the ''Pikmin 2'' title screen}}
 
{{clear}}


{{clear|left}}
==''Pikmin 3''==
==''Pikmin 3''==
{{infobox menu
{{game help|p3|When the title screen loads, the lighting is randomly picked from a set. Figure out what lighting settings (or times of day there are), and document them.}}
| image  = [[File:Pikmin 3 title screen.jpg|250px]]
The screen fades in to show a detailed portion of [[PNF-404]], on a forest-like location. A tree trunk can be seen in the distance, and a river takes most of the attention of the scene. Occasionally, Pikmin of varying types are seen moving about in the distance. The game's logo gradually fades in, and the message "PRESS {{button|wiiu|a|wii|a}}" appears. After any of those buttons are pressed or the touchscreen is tapped, the three menu bubbles appear. On the bottom left, there is a small copyright message, and on the bottom right, the [[Update|version]] number.
| child  = [[Day selection menu]], [[Mission Mode menu]], [[Bingo Battle menu]]
| music  = [[Music in Pikmin 3#Title screen|''Title screen'']]
}}
{{image|Add an image with day lighting.}}
In {{p3}}, the screen fades in to show a detailed portion of [[PNF-404]], on a forest-like location. The lighting is randomly selected to be either day lighting or evening lighting. A tree trunk can be seen in the distance, and a river takes most of the attention of the scene. Occasionally, Pikmin of varying types are seen moving about in the distance. The game's logo gradually fades in, and the message "PRESS {{button|wiiu|a|wii|a}}" appears. After any of those buttons are pressed or the touchscreen is tapped, the three menu bubbles appear. On the bottom left, there is a small copyright message, and on the bottom right, the [[Update|version]] number. The menu has 2 lighting options: day and evening.
 
The "Story" button leads to the [[day selection menu]], the "Mission" button to the [[Mission Mode menu]], and the "Bingo Battle" button to the [[Bingo Battle menu]]. The "Mission" button will have an eShop icon coming out of it if there is [[downloadable content]] available, regardless of it being purchased already or not.
 
[[File:Pikmin 3 title screen vs Awakening Wood.gif|thumb|left|Animation comparing the title screen and the Awakening Wood.]]
Interestingly, the terrain shown on this menu bears a striking resemblance to the [[Awakening Wood]]'s western corridor. The trunk stump and the surrounding area closer to the screen matches with the small open space where the [[Geographic Projection]] can be found. The river path further beyond matches all the way with the path south of the treasure in the Awakening Wood. Finally, at the end of the path, there is a curved tree. This is almost exactly the same tree with the [[Snagret Hole]]. This can be best seen using a model editor for both pieces of terrain, since the water and perspective don't allow one to see the connection very clearly.
 
{{clear}}
===''Pikmin 3 Deluxe''===
{{infobox menu
| image  = {{switchable|Day|[[File:P3D Menu Title Screen Day.jpg|250px]]|Evening|[[File:P3D Menu Title Screen Evening.jpg|250px]]}}
| child  = [[Saved game selection menu]], [[Mission Mode menu]], [[Side Stories menu]], [[Bingo Battle menu]], [[Pause menu|Options menu]]
| music  = [[Music in Pikmin 3#Title screen|''Title screen'']]
}}
The menu is noticeably changed in {{p3d}}. The logo is expanded to contain the word "Deluxe", and {{button|switch|l}} and {{button|switch|r}} must first be pressed to advance to the main page of the menu.
 
The copyright date was changed from "© 2013 Nintendo" to "© 2013-2020 Nintendo". A new "recommended" icon appears over story mode when starting up the game from a new save. The main page of the menu, now more spread out, contains all 3 buttons from the Wii U version: "Story", "Mission",  and "Bingo Battle", arranged in 2 rows with the Story button being on its own row. The "Side Stories" game mode has been added in between the "Mission" mode and "Bingo Battle". As all DLC is included within the base game, the hovering eShop icon over the Mission icon was removed. Below the buttons is a grey box containing a description of the current mode. It is also now possible to open the [[pause menu]] from this menu with the {{button|switch|+}} button, unlike the Wii U version.
 
{| class="wikitable"
! Button !! Color when selected !! Leads to !! Description
|-
| Story || Blue || [[Saved game selection menu]]<ref group="note">Before going to this menu, the game will first ask how many players there are, with the options being "One" and "Two".</ref> || <q>Collect food and save Koppai from danger! It's a story of the big adventure with Pikmin.</q>
|-
| Mission || Green || [[Mission Mode menu]] || <q>Take a challenge and aim for a medal! The more you play, the better you'll be at planning.</q>
|-
| Side Stories || Green (slightly yellowish) || [[Side Stories menu]] || <q>Meanwhile, a certain duo is hard at work on an important mission. It's the story happening behind the "Story."</q><ref group="note">Before the Side Stories are unlocked, the second sentence is omitted and replaced by <q>Unlocked after a certain point in Story mode.</q> in orange.</ref>
|-
| Bingo Battle || Pink || [[Bingo Battle menu]] || <q>Collect fruits and creatures in a bingo battle! Two players needed.</q>
|}
<references group="note"/>


In addition, various speech-bubble icons can appear on the top left of buttons. The "Recommended" icon recommends that mode, while the lock icon indicates that that mode cannot be played yet. The position of these icons changes depending on where the player is in [[Story Mode]] and the [[Side Stories]].
The "Story" button leads to the [[#Day selection|day selection]] screen, the "Mission" button to the [[#Mission Mode|Mission Mode]] screen, and the "Bingo Battle" button to the [[#Bingo Battle|Bingo Battle]] screen. The "Mission" button will have an eShop icon coming out of it if there is [[downloadable content]] available, regardless of it being purchased already or not.
*Upon first playing the game, there is a "Recommended" icon above the Story button and a lock icon above the Side Stories button.
*After beating the [[Vehemoth Phosbat|second boss]] in Story Mode, the "Recommended" icon will move to the Side Stories button and the lock icon will disappear.
*If Olimar's Assignment is completed before Story Mode, the "Recommended" icon will move back to the Story button.
*After Story Mode is completed, the "Recommended" icon will move to the Side Stories button.
*After both Side Stories are completed, the "Recommended" icon will disappear.


In the [[Pikmin 3 Deluxe#Demo|demo]], an extra button appears to the right of the Story button, labeled "Nintendo eShop". This one is bright orange at all times and has a shopping bag icon beside it. It redirects to the ''Pikmin 3 Deluxe'' listing on the eShop.
Interestingly, the terrain shown on the title screen bears a striking resemblance to the [[Awakening Wood]]'s west corridor. The trunk stump seen on the title screen, as well as the surrounding area closer to the screen, matches with the small open space where the [[Geographic Projection]] can be found. The river path further beyond on the title screen matches all the way with the path south of the treasure in the Awakening Wood. Finally, at the end of the path, there is a curved tree. This is almost exactly the same tree with the [[Snagret Hole]]. This can be best seen using a model editor for both pieces of terrain, since the water and perspective don't allow one to see the connection very clearly.
 
To note also is that if the player hasn't started Story Mode yet, trying to enter Bingo Battle will show a warning recommending Story Mode for newcomers instead, and for the player to confirm if they want to continue onto Bingo Battle.


<gallery>
<gallery>
P3D Menu Title Screen Initial.jpg|The menu as it initially appears.
Pikmin 3 title screen.jpg|Title screen in ''Pikmin 3''.
P3D Demo Title Screen 2.jpg|The menu in the demo.
Pikmin 3 title screen vs Awakening Wood.gif|Animation comparing the title screen and the Awakening Wood.
P3D Menu Title Screen newcomer.jpg|The pop-up that appears to newcomers trying to enter Bingo Battle.
</gallery>
</gallery>
==''Pikmin 4''==
{{infobox menu
| image  = [[File:Title screen P4 Demo.jpg|250px]]
| child  = [[Story Mode]], [[Dandori Battle]], [[Gallery]] (after [[Louie]] has been rescued)
| music  = [[Music in Pikmin 4#Title screen|''Title screen'']]
}}
[[File:AlternativeTitlePikmin4.png|thumb|339px|The alternative title screen.]]
{{game help|p4}}
The main menu for {{p4}} is very basic, only showing clips of the [[Sun-Speckled Terrace]] from promotional footages. After completing the Rescue Olimar [[Mission (Pikmin 4)|mission]], there is a random chance of the title screen zooming out of an in-universe TV, revealing a group of Pikmin and a sleeping [[Oatchi]] on a table in a [[Hero's Hideaway|house-like environment]]. Surrounding them is a tipped-over paper bag overfilled with [[Face Wrinkler|Face Wrinklers]], a white plant pot, a stack of books, and [[Sweet Tooth Series|various cookies]] on a plate, where a few Pikmin picks it up. A [[Bulborb]] eventually comes and attacks the group, waking up Oatchi and ran away with the Pikmin. After a few seconds, the Pikmin returned to the table and Oatchi goes back to sleep. If the title screen zooms out this way, the screen on said TV never progresses beyond the initial clip of a [[White Spectralid]]s sitting on a flower.
There are three options that can be chosen:
*'''Story''': This take the player to the [[Saved game selection menu#Pikmin 4|saved game selection menu]].
*'''Dandori Battle''': This enters the [[Dandori Battle]].
*'''Gallery''': Takes the player to the [[Gallery]], which is unlocked after rescuing [[Louie]] on any save file.
{{clear}}


==''Hey! Pikmin''==
==''Hey! Pikmin''==
{{infobox menu
{{stub}}
| image  = [[File:Hey! Pikmin Title Screen.png|250px]]
| child  = [[Saved game selection menu]]
| music  = [[Music in Hey! Pikmin#Title screen|''Title screen'']]
}}
The main menu in {{hp}} is very basic. The top screen shows the game's logo on top of an animated background, with a copyright notice on the bottom. The bottom screen says "Use the stylus and tap!" (US English) or "Touch to begin!" (EU English) in yellow text on a blue gradient background with sparkle effects, and the text "Press {{button|3ds|home}} to return to the HOME Menu." in a dark blue rounded box below. Tapping anywhere on the bottom screen will open the [[saved game selection menu]], and doing nothing will play the [[Cutscene#Intro|introduction cutscene]] after 20 seconds.
 
{{clear}}


==Trivia==
==Trivia==
* The ''Pikmin 2'' main menu uses far more than 100 Pikmin at a time. The numbers are as follows:<ref>As per the files in <code>/user/Ebisawa/title/title.szs/logo</code>.</ref>
* The ''Pikmin 2'' title screen uses far more than 100 Pikmin at a time. The numbers are as follows:<ref>As per the files in <code>/user/Ebisawa/title/title.szs/logo</code>.</ref>
** "PIKMIN 2": 92 Red Pikmin make up the "P" and "N". 60 Yellow Pikmin make up the "K" and second "I". 84 Blue Pikmin make up the first "I" and "M". 18 Purple Pikmin and 19 White Pikmin make up the "2". Total of 273 Pikmin.
** "PIKMIN 2": 92 Red Pikmin make up the "P" and "N". 60 Yellow Pikmin make up the "K" and second "I". 84 Blue Pikmin make up the first "I" and "M". 18 Purple Pikmin and 19 White Pikmin make up the "2". Total of 273 Pikmin.
** "Nintendo": 94 Red Pikmin make up the "N", "t", and "d". 54 Yellow Pikmin make up the two "n". 74 Blue Pikmin make up the "i", "e", and "o". Total of 222 Pikmin.
** "Nintendo": 94 Red Pikmin make up the "N", "t", and "d". 54 Yellow Pikmin make up the two "n". 74 Blue Pikmin make up the "i", "e", and "o". Total of 222 Pikmin.
Line 131: Line 55:
{{refs}}
{{refs}}


{{menus}}
[[Category:Menus]]

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 4.0 International license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)