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{{game icons|p=y|p2=y|p3=y|p4=y|hp=y}}
''{{game icons|p=y|p2=y|p3=y|p4=y|hp=y}}
In ''Pikmin'' games, the '''title screen''' is the hub for most other [[menu]]s, so it doubles as the '''main menu'''. From it, the player can continue to the main [[Story Mode|story mode]], play an alternative game mode, or open various other menus. This menu is presented upon booting up the game, but after some other minor screens. If the player does not press anything on the menu, they will be taken to the [[Cutscene#Attraction mode|attraction mode cutscenes]] in the first two games or the opening cutscene in ''Pikmin 3''.
In ''Pikmin'' games, the '''title screen''' is the hub for most other [[menu]]s, so it doubles as the '''main menu'''. From it, the player can continue to the main [[Story Mode|story mode]], play an alternative game mode, or open various other menus. This menu is presented upon booting up the game, but after some other minor screens. If the player does not press anything on the menu, they will be taken to the [[Cutscene#Attraction mode|attraction mode cutscenes]] in the first two games or the opening cutscene in ''Pikmin 3''.


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| image  = [[File:Pikmin title screen.jpg|250px]]
| image  = [[File:Pikmin title screen.jpg|250px]]
| child  = [[Saved game selection menu]], [[Options menu]], [[Challenge Mode menu]]
| child  = [[Saved game selection menu]], [[Options menu]], [[Challenge Mode menu]]
| music  = [[Music in Pikmin#Main Theme|''Main Theme'']]
| music  = [[Music in Pikmin#Pikmin|''Pikmin'']]
}}
}}
In {{p1}}, the screen fades in to some tree's leaves passing by the [[camera]]. As the camera goes down, it eventually stops near the ground, where the flowers of some [[Pikmin family|Pikmin]] can be seen, spelling out the game's name. The words "PRESS START" ("PRESS {{button|wii|a}}" in {{npcp1}}, "PRESS {{button|switch|a}}" in {{p1s}}) then appear below that, and, in the bottom, the copyright information.
In {{p1}}, the screen fades in to some tree's leaves passing by the [[camera]]. As the camera goes down, it eventually stops near the ground, where the flowers of some [[Pikmin family|Pikmin]] can be seen, spelling out the game's name. The words "PRESS START" ("PRESS {{button|wii|a}}" in ''[[New Play Control! Pikmin]]'') then appear below that, and, in the bottom, the copyright information.


After pressing the requested button (although {{button|gc|a}} also works in the GameCube version), a menu with three options appears: "Start", "Options", and "Challenge Mode", with the last one only being there if [[Challenge Mode (Pikmin)|Challenge Mode]] has been unlocked. The first option takes the player to the [[saved game selection menu]], the second one to the [[options menu]], and the third one to the [[Challenge Mode menu]].
After pressing the requested button (although {{button|gc|a}} also works in the GameCube version), a menu with three options appears: "Start", "Options", and "Challenge Mode", with the last one only being there if [[Challenge Mode (Pikmin)|Challenge Mode]] has been unlocked. The first option takes the player to the [[saved game selection menu]], the second one to the [[options menu]], and the third one to the [[Challenge Mode menu]].


{{clear}}
{{clear}}
==''Pikmin 2''==
==''Pikmin 2''==
{{infobox menu
{{infobox menu
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| music  = [[Music in Pikmin 2#Title screen|''Title screen'']]
| music  = [[Music in Pikmin 2#Title screen|''Title screen'']]
}}
}}
In {{p2}}, the screen fades in to show the camera moving down a tree's trunk, with some [[Enemy|enemies]] roaming around it. When it gets to ground level, it stops, showing some white-flowered Pikmin spelling out "PIKMIN" with their leaves, and to the right, some pink-flowered Pikmin spelling out "2". At this point, "PRESS START" ("PRESS {{button|wii|a}}" in {{npcp2}}, "PRESS {{button|switch|a}}" in {{p2s}} ) appears below the Pikmin, and in the bottom of the screen, the copyright information.
In {{p2}}, the screen fades in to show the camera moving down a tree's trunk, with some [[Enemy|enemies]] roaming around it. When it gets to ground level, it stops, showing some white-flowered Pikmin spelling out "PIKMIN" with their leaves, and to the right, some pink-flowered Pikmin spelling out "2". At this point, "PRESS START" (or "PRESS {{button|wii|a}}", in ''New Play Control! Pikmin 2'') appears below the Pikmin, and in the bottom of the screen, the copyright information.


After pressing the button (although {{button|gc|a}} can also be pressed in the GameCube version), a menu with the following options appears:
After pressing the button (although {{button|gc|a}} can also be pressed in the GameCube version), a menu with the following options appears:
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This menu comes in four seasons, picked at [[Randomness|random]] each time:
This menu comes in four seasons, picked at [[Randomness|random]] each time:
*Spring: The tree is a {{w|cherry blossom}} tree. There are no creatures on it, and the ground is filled with foliage.
*Spring: The tree's branches have several leaves, and the trunk has [[Anode Dweevil]]s (although with yellow feelers as opposed to red) and [[Ravenous Whiskerpillar]]s roaming around. The ground has a varied assortment of flowers and plants.
*Summer: The tree's branches have several leaves, and the trunk has [[Dweevil]]s and [[Ravenous Whiskerpillar]]s roaming around. The [[Dweevil]]s incorrectly use the same texture as the [[Ravenous Whiskerpillar]]. The ground has a varied assortment of flowers and plants.
*Summer: The tree is a {{w|cherry blossom}} tree. There are no creatures on it, and the ground is filled with foliage.
*Autumn: The tree's leaves are all orange and red, and the tree itself has no creatures wandering about. The ground has several fallen leaves and a few plants.
*Autumn: The tree's leaves are all orange and red, and the tree itself has no creatures wandering about. The ground has several fallen leaves and a few plants.
*Winter: The tree has no leaves, but has [[Cloaking Burrow-nit]]s walking through it and [[Swooping Snitchbug]]s flying by. The ground is mostly covered in snow, and has a few plants, also covered in snow.
*Winter: The tree has no leaves, but has [[Cloaking Burrow-nit]]s walking through it and [[Swooping Snitchbug]]s flying by. The ground is mostly covered in snow, and has a few plants, also covered in snow.
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{{clear}}
{{clear}}
==''Pikmin 3''==
==''Pikmin 3''==
{{infobox menu
{{infobox menu
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The menu is noticeably changed in {{p3d}}. The logo is expanded to contain the word "Deluxe", and {{button|switch|l}} and {{button|switch|r}} must first be pressed to advance to the main page of the menu.
The menu is noticeably changed in {{p3d}}. The logo is expanded to contain the word "Deluxe", and {{button|switch|l}} and {{button|switch|r}} must first be pressed to advance to the main page of the menu.


The copyright date was changed from "© 2013 Nintendo" to "© 2013-2020 Nintendo". A new "recommended" icon appears over story mode when starting up the game from a new save. The main page of the menu, now more spread out, contains all 3 buttons from the Wii U version: "Story", "Mission", and "Bingo Battle", arranged in 2 rows with the Story button being on its own row. The "Side Stories" game mode has been added in between the "Mission" mode and "Bingo Battle". As all DLC is included within the base game, the hovering eShop icon over the Mission icon was removed. Below the buttons is a grey box containing a description of the current mode. It is also now possible to open the [[pause menu]] from this menu with the {{button|switch|+}} button, unlike the Wii U version.
The main page of the menu contains 4 buttons: "Story", "Mission", "Side Stories", and "Bingo Battle", arranged in 2 rows with the Story button being on its own row. Below the buttons is a grey box containing a description of the current mode. It is possible to open the [[pause menu]] from this menu with the {{button|switch|+}} button.


{| class="wikitable"  
{| class="wikitable"  
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{{infobox menu
{{infobox menu
| image  = [[File:Title screen P4 Demo.jpg|250px]]
| image  = [[File:Title screen P4 Demo.jpg|250px]]
| child  = [[Story Mode]], [[Dandori Battle]], [[Gallery]] (after [[Louie]] has been rescued)
| child  = [[Story Mode]], [[Dandori Battle]]
| music  = [[Music in Pikmin 4#Title screen|''Title screen'']]
| music  = [[Music in Pikmin 4#Title screen|''Title screen'']]
}}
}}
[[File:AlternativeTitlePikmin4.png|thumb|339px|The alternative title screen.]]
{{game help|p4}}
{{game help|p4}}
The main menu for {{p4}} is very basic, only showing clips of the [[Sun-Speckled Terrace]] from promotional footages. After completing the Rescue Olimar [[Mission (Pikmin 4)|mission]], there is a random chance of the title screen zooming out of an in-universe TV, revealing a group of Pikmin and a sleeping [[Oatchi]] on a table in a [[Hero's Hideaway|house-like environment]]. Surrounding them is a tipped-over paper bag overfilled with [[Face Wrinkler|Face Wrinklers]], a white plant pot, a stack of books, and [[Sweet Tooth Series|various cookies]] on a plate, where a few Pikmin picks it up. A [[Bulborb]] eventually comes and attacks the group, waking up Oatchi and ran away with the Pikmin. After a few seconds, the Pikmin returned to the table and Oatchi goes back to sleep. If the title screen zooms out this way, the screen on said TV never progresses beyond the initial clip of a [[White Spectralid]]s sitting on a flower.
The main menu for {{p4}} is very basic, only showing clips from previous promotional footage. There is a random chance of the title screen being replaced by a group of Pikmin and [[Oatchi]] in a house-like environment.But only after entring heros hideaway
 
There are three options that can be chosen:
*'''Story''': This take the player to the [[Saved game selection menu#Pikmin 4|saved game selection menu]].
*'''Dandori Battle''': This enters the [[Dandori Battle]].
*'''Gallery''': Takes the player to the [[Gallery]], which is unlocked after rescuing [[Louie]] on any save file.


{{clear}}


==''Hey! Pikmin''==
==''Hey! Pikmin''==
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{{menus}}
{{menus}}
''

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