Editing Title screen
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{{game icons|p=y|p2=y|p3 | {{game icons|p=y|p2=y|p3=y|hp=y}} | ||
In ''Pikmin'' games, the '''title screen''' is the hub for most other [[menu]]s, so it doubles as the '''main menu'''. From it, the player can continue to the main [[Story Mode|story mode]], play an alternative game mode, or open various other menus. This menu is presented upon booting up the game, but after some other minor screens. If the player does not press anything on the menu, they will be taken to the [[Cutscene#Attraction mode|attraction mode cutscenes]] in the first two games or the opening cutscene in ''Pikmin 3''. | In ''Pikmin'' games, the '''title screen''' is the hub for most other [[menu]]s, so it doubles as the '''main menu'''. From it, the player can continue to the main [[Story Mode|story mode]], play an alternative game mode, or open various other menus. This menu is presented upon booting up the game, but after some other minor screens. If the player does not press anything on the menu, they will be taken to the [[Cutscene#Attraction mode|attraction mode cutscenes]] in the first two games or the opening cutscene in ''Pikmin 3''. | ||
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| image = [[File:Pikmin title screen.jpg|250px]] | | image = [[File:Pikmin title screen.jpg|250px]] | ||
| child = [[Saved game selection menu]], [[Options menu]], [[Challenge Mode menu]] | | child = [[Saved game selection menu]], [[Options menu]], [[Challenge Mode menu]] | ||
| music = [[Music in Pikmin# | | music = [[Music in Pikmin#Pikmin|''Pikmin'']] | ||
}} | }} | ||
In {{p1}}, the screen fades in to some tree's leaves passing by the [[camera]]. As the camera goes down, it eventually stops near the ground, where the flowers of some [[Pikmin family|Pikmin]] can be seen, spelling out the game's name. The words "PRESS START" ("PRESS {{button|wii|a}}" in | In {{p1}}, the screen fades in to some tree's leaves passing by the [[camera]]. As the camera goes down, it eventually stops near the ground, where the flowers of some [[Pikmin family|Pikmin]] can be seen, spelling out the game's name. The words "PRESS START" ("PRESS {{button|wii|a}}" in ''[[New Play Control! Pikmin]]'') then appear below that, and, in the bottom, the copyright information. | ||
After pressing the requested button (although {{button|gc|a}} also works in the GameCube version), a menu with three options appears: "Start", "Options", and "Challenge Mode", with the last one only being there if [[Challenge Mode (Pikmin)|Challenge Mode]] has been unlocked. The first option takes the player to the [[saved game selection menu]], the second one to the [[options menu]], and the third one to the [[Challenge Mode menu]]. | After pressing the requested button (although {{button|gc|a}} also works in the GameCube version), a menu with three options appears: "Start", "Options", and "Challenge Mode", with the last one only being there if [[Challenge Mode (Pikmin)|Challenge Mode]] has been unlocked. The first option takes the player to the [[saved game selection menu]], the second one to the [[options menu]], and the third one to the [[Challenge Mode menu]]. | ||
{{clear}} | {{clear}} | ||
==''Pikmin 2''== | ==''Pikmin 2''== | ||
{{infobox menu | {{infobox menu | ||
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| music = [[Music in Pikmin 2#Title screen|''Title screen'']] | | music = [[Music in Pikmin 2#Title screen|''Title screen'']] | ||
}} | }} | ||
In {{p2}}, the screen fades in to show the camera moving down a tree's trunk, with some [[Enemy|enemies]] roaming around it. When it gets to ground level, it stops, showing some white-flowered Pikmin spelling out "PIKMIN" with their leaves, and to the right, some pink-flowered Pikmin spelling out "2". At this point, "PRESS START" ("PRESS {{button|wii|a}}" | In {{p2}}, the screen fades in to show the camera moving down a tree's trunk, with some [[Enemy|enemies]] roaming around it. When it gets to ground level, it stops, showing some white-flowered Pikmin spelling out "PIKMIN" with their leaves, and to the right, some pink-flowered Pikmin spelling out "2". At this point, "PRESS START" (or "PRESS {{button|wii|a}}", in ''New Play Control! Pikmin 2'') appears below the Pikmin, and in the bottom of the screen, the copyright information. | ||
After pressing the button (although {{button|gc|a}} can also be pressed in the GameCube version), a menu with the following options appears: | After pressing the button (although {{button|gc|a}} can also be pressed in the GameCube version), a menu with the following options appears: | ||
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This menu comes in four seasons, picked at [[Randomness|random]] each time: | This menu comes in four seasons, picked at [[Randomness|random]] each time: | ||
*Spring | *Spring: The tree's branches have several leaves, and the trunk has [[Anode Dweevil]]s (although with yellow feelers as opposed to red) and [[Ravenous Whiskerpillar]]s roaming around. The ground has a varied assortment of flowers and plants. | ||
*Summer: The tree is a {{w|cherry blossom}} tree. There are no creatures on it, and the ground is filled with foliage. | |||
*Autumn: The tree's leaves are all orange and red, and the tree itself has no creatures wandering about. The ground has several fallen leaves and a few plants. | *Autumn: The tree's leaves are all orange and red, and the tree itself has no creatures wandering about. The ground has several fallen leaves and a few plants. | ||
*Winter: The tree has no leaves, but has [[Cloaking Burrow-nit]]s walking through it and [[Swooping Snitchbug]]s flying by. The ground is mostly covered in snow, and has a few plants, also covered in snow. | *Winter: The tree has no leaves, but has [[Cloaking Burrow-nit]]s walking through it and [[Swooping Snitchbug]]s flying by. The ground is mostly covered in snow, and has a few plants, also covered in snow. | ||
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{{clear}} | {{clear}} | ||
==''Pikmin 3''== | ==''Pikmin 3''== | ||
{{infobox menu | {{infobox menu | ||
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The menu is noticeably changed in {{p3d}}. The logo is expanded to contain the word "Deluxe", and {{button|switch|l}} and {{button|switch|r}} must first be pressed to advance to the main page of the menu. | The menu is noticeably changed in {{p3d}}. The logo is expanded to contain the word "Deluxe", and {{button|switch|l}} and {{button|switch|r}} must first be pressed to advance to the main page of the menu. | ||
The main page of the menu contains 4 buttons: "Story", "Mission", "Side Stories", and "Bingo Battle", arranged in 2 rows with the Story button being on its own row. Below the buttons is a grey box containing a description of the current mode. It is possible to open the [[pause menu]] from this menu with the {{button|switch|+}} button. | |||
{| class="wikitable" | {| class="wikitable" | ||
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P3D Menu Title Screen newcomer.jpg|The pop-up that appears to newcomers trying to enter Bingo Battle. | P3D Menu Title Screen newcomer.jpg|The pop-up that appears to newcomers trying to enter Bingo Battle. | ||
</gallery> | </gallery> | ||
==''Hey! Pikmin''== | ==''Hey! Pikmin''== | ||
{{infobox menu | {{infobox menu | ||
| child = [[Saved game selection menu]] | | child = [[Saved game selection menu]] | ||
| music = [[Music in Hey! Pikmin#Title screen|''Title screen'']] | | music = [[Music in Hey! Pikmin#Title screen|''Title screen'']] | ||
}} | }} | ||
The main menu in {{hp}} is | {{image}} | ||
The main menu in {{hp}} is extremely basic. The top screen shows the game's logo on top of an animated background, with a copyright notice on the bottom. The bottom screen says "Touch to begin!" in yellow text on a blue gradient background with sparkle effects, and the text "Press {{button|3ds|home}} to return to the HOME Menu." in a dark blue rounded box below. Tapping anywhere on the bottom screen will open the [[saved game selection menu]], and doing nothing will play the [[Cutscene#Intro|introduction cutscene]] after 20 seconds. | |||
{{clear}} | {{clear}} | ||
==Trivia== | ==Trivia== | ||
* The ''Pikmin 2'' main menu uses far more than 100 Pikmin at a time. The numbers are as follows:<ref>As per the files in <code>/user/Ebisawa/title/title.szs/logo</code>.</ref> | * The ''Pikmin 2'' main menu uses far more than 100 Pikmin at a time. The numbers are as follows:<ref>As per the files in <code>/user/Ebisawa/title/title.szs/logo</code>.</ref> |