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There is a rare glitch that can happen in in this level. When the player defeats an [[enemy]] (usually the [[Wollyhop]]), one or more [[Pikmin family|Pikmin]] will vanish with no [[soul]] shown. When this happens, sometimes the first Pikmin-counter gauge (on the bottom of the [[HUD|screen]]) will show more than the total number of Pikmin in the area. For example: 98/97/305. The Pikmin gauge should stay like that until sunset. This happens in other areas, but in The Forest Navel it is more common. This [[glitch]] can also occur when battling other enemies, and apparently even when there are no enemies around. This glitch can also happen in the [[Awakening Wood]] in ''[[Pikmin 2]]''.
There is a rare glitch that can happen in in this level. When the player defeats an [[enemy]] (usually the [[Wollyhop]]), one or more [[Pikmin family|Pikmin]] will vanish with no [[soul]] shown. When this happens, sometimes the first Pikmin-counter gauge (on the bottom of the [[HUD|screen]]) will show more than the total number of Pikmin in the area. For example: 98/97/305. The Pikmin gauge should stay like that until sunset. This happens in other areas, but in The Forest Navel it is more common. This [[glitch]] can also occur when battling other enemies, and apparently even when there are no enemies around. This glitch can also happen in the [[Awakening Wood]] in ''[[Pikmin 2]]''.


There is also a glitch that will cause Olimar to fall into the [[Pit|abyss]] by where the Libra is. In [[Challenge Mode (Pikmin)|Challenge Mode]], there are 3 large pellets in the very back area where the [[Analog Computer]] is in story mode. However, the path back to the [[Onion]]s is too narrow for all 3 pellets to be carried back at once. If Olimar is standing between the pellets while they are being carried, he may get pushed off the edge, along with the pellet and possibly the Pikmin carrying it. Olimar will not die or respawn when he falls into the pit; in fact, he will not even fall at all. Instead, he will "float" over the pit as if there was invisible ground. Olimar can walk very far into the darkness, but it may be hard to tell where he is going, because the screen will not follow him. It's also possible to do it in Story Mode, by attracting [[Shearwigs]] to the bridge and having them eat it. To see a video of this glitch, click [http://www.youtube.com/watch?v=d2Km5QKffqE&NR=1 here].
There is also a glitch that will cause Olimar to fall into the [[Pit|abyss]] by where the Libra is. In [[Challenge Mode (Pikmin)|Challenge Mode]], there are 3 large pellets in the very back area where the [[Analog Computer]] is in story mode. However, the path back to the [[Onion]]s is too narrow for all 3 pellets to be carried back at once. If Olimar is standing between the pellets while they are being carried, he may get pushed off the edge, along with the pellet and possibly the Pikmin carrying it. Olimar will not die or respawn when he falls into the pit; in fact, he will not even fall at all. Instead, he will "float" over the pit as if there was invisible ground. Olimar can walk very far into the darkness, but it may be hard to tell where he is going, because the screen will not follow him. It's also possible to do it in Story Mode, by attracting shearwigs to the bridge and having them eat it.


If Olimar falls into the pit by any other means, he will simply respawn after a few seconds back in the same spot he was before he fell. The only other known way to fall into the abyss is to lure the Shearwigs by the [[Automatic Gear]] all the way to the island where the [[Libra]] is, which will cause them to start chewing the bridge.
To see a video of this glitch, click [http://www.youtube.com/watch?v=d2Km5QKffqE&NR=1 here].
 
If Olimar falls into the pit by any other means, he will simply respawn after a few seconds back in the same spot he was before he fell. The only other known way to fall into the abyss is to lure the [[Shearwigs]] by the [[Automatic Gear]] all the way to the island where the [[Libra]] is, which will cause them to start chewing the bridge.


There is a supposed glitch that can cause the [[Glitches in Pikmin#Beady Long Legs escape|Beady Long Legs to escape its arena]].
There is a supposed glitch that can cause the [[Glitches in Pikmin#Beady Long Legs escape|Beady Long Legs to escape its arena]].
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==Gallery==
==Gallery==
<gallery>
<gallery>
NPCP1 03 The Forest Navel Landing.png|Overview of the landing site.
PIK ForestNavel.jpg|Overview of the landing site.
NPCP1 CM 03 The Forest Navel Landing.png|Overview of the landing site in [[Challenge Mode (Pikmin)|Challenge Mode]].
TFN start.png|The landing site.
TFN start.png|The landing site.
TFN open.png|An open dirt area next to the landing zone.
TFN open.png|An open dirt area next to the landing zone.

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