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|screenshot = 03 Site Forest Navel.png | |screenshot = 03 Site Forest Navel.png | ||
|parts = 9 | |parts = 9 | ||
|obstacles = {{white bramble gate}} {{black bramble gate}} {{gray reinforced wall P1}} {{black reinforced wall P1}} {{geyser}} {{climbing stick}} {{water body}} {{bridge P1}} {{fire geyser}} | |||
|pikmin_discovered = [[Blue Pikmin]] | |pikmin_discovered = [[Blue Pikmin]] | ||
|requirements = Collect 5 [[ship part]]s | |requirements = Collect 5 [[ship part]]s | ||
|music = ''[[Music in Pikmin#The Forest Navel|The Forest Navel]]'' | |music = ''[[Music in Pikmin#The Forest Navel|The Forest Navel]]'' | ||
}} | }} | ||
'''The Forest Navel''' ({{j|樹海のヘソ|Jukai no heso|Navel | '''The Forest Navel''' ({{j|樹海のヘソ|Jukai no heso|Forest Navel}}) is the third [[area]] in {{p1}}. It is set in a cave inside a forest with sandy terrain, winding paths, and rock structures called rimstone dams, and it gets its name because the entrance to the cave looks like a belly button from high altitude.{{cite quote|With its newly <span style{{=}}"color:red">increased functions</span>, the Dolphin now lifts higher into this planet's atmosphere. I see a great depression in the woods beneath me-it looks like a <span style{{=}}"color:#aa0">belly button</span> in the vast forest. Now that my ship is more stable, I should be able to set it down from there.|Olimar|his voyage log when unlocking The Forest Navel}} It contains 9 [[ship part]]s, and is unlocked by collecting 5 ship parts in the previous areas. [[Blue Pikmin]] are discovered in this area. The [[Enemy|enemies]] in this area reflect its dark underground nature, with [[Fiery Blowhog]]s, [[Wollywog]]s, and a unique boss, the [[Puffstool]]. This area was not reused in {{p2}}, though it was remade in {{p3}} as a [[Mission Mode]] stage, the [[Forgotten Cove]]. | ||
==General layout== | ==General layout== | ||
In the center lies the landing site, which is surrounded by [[Pellet Posy|Pellet Posies]] and several places to obtain [[nectar]]. To the west is where [[Blue Pikmin]] are originally found. This part consists of several small pools of water at different altitudes, all the way to the north of the map, which are based on real-world structures called rimstone dams. To the west of that is a narrow path covered with [[fire geyser]]s. To the south is a sandy beach where [[Fiery Blowhog]]s can be found. There are also some [[bridge]]s that should be constructed so that Pikmin can get back to the [[S.S. Dolphin]]. To the southwest lies a big lake with [[Wollywog]]s. To the southeast is a dark area with fire geysers and [[Common Glowcap]]s where the [[Puffstool]] can be found. And finally, to the east is the arena where [[Beady Long Legs]] is fought. | |||
In the center lies the landing site, which is surrounded by [[Pellet Posy|Pellet Posies]] and several places to obtain [[nectar]]. To the west is where [[Blue Pikmin]] are originally found. This part consists of several small pools of water at different altitudes, all the way to the north of the map, which are based on real-world structures called rimstone dams. To the west of that is a narrow path covered with [[fire geyser]]s. To the south is a sandy beach where [[Fiery Blowhog]]s can be found. There are also some [[bridge]]s that should be constructed so that Pikmin can get back to the [[S.S. Dolphin]]. To the southwest lies a big lake with [[ | |||
[[Bomb-rock]]s in this area are found in pipes, for a total of 25. There is one near the pool where the [[Number 1 Ionium Jet|#1 Ionium Jet]] is found. There's another one next to the place the [[Gravity Jumper]] lies. | [[Bomb-rock]]s in this area are found in pipes, for a total of 25. There is one near the pool where the [[Number 1 Ionium Jet|#1 Ionium Jet]] is found. There's another one next to the place the [[Gravity Jumper]] lies. | ||
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==Objects== | ==Objects== | ||
===Ship parts=== | ===Ship parts=== | ||
*{{icon|Number 1 Ionium Jet|y | *{{icon|Number 1 Ionium Jet|y}}: This part is located at the bottom of many pools of water. | ||
*{{icon|Gravity Jumper|y}}: At the far end of the beach filled with [[Fiery Blowhog]]s is a cliff with two bridges on either side. This part is in the middle of the two bridges. | *{{icon|Gravity Jumper|y}}: At the far end of the beach filled with [[Fiery Blowhog]]s is a cliff with two bridges on either side. This part is in the middle of the two bridges. | ||
*{{icon|Automatic Gear|y}}: This part is atop a high ledge near where Blue Pikmin are discovered. This cliff is too high for even Yellow Pikmin to be thrown, so they must climb over a [[climbing stick]] on an opposite cliff. | *{{icon|Automatic Gear|y}}: This part is atop a high ledge near where Blue Pikmin are discovered. This cliff is too high for even Yellow Pikmin to be thrown, so they must climb over a [[climbing stick]] on an opposite cliff. | ||
*{{icon|Space Float|y}}: This part is inside of a [[Breadbug]] that prowls the area. The nest of the Breadbug is located near the Gravity Jumper. | *{{icon|Space Float|y}}: This part is inside of a [[Breadbug]] that prowls the area. The nest of the Breadbug is located near the Gravity Jumper. | ||
*{{icon|Anti-Dioxin Filter|y}}: This part is located deep into the water beside the Fiery Blowhog beach. It is guarded by two [[ | *{{icon|Anti-Dioxin Filter|y}}: This part is located deep into the water beside the Fiery Blowhog beach. It is guarded by two [[Wollywog]]s. | ||
*{{icon|Libra|y}}: In one corner of the Fiery Blowhog beach is a [[gate]]. Past the gate and the [[fire geyser]]s is a bridge, which can be built over the [[abyss]] to reach the ledge with the part atop it. | *{{icon|Libra|y}}: In one corner of the Fiery Blowhog beach is a [[gate]]. Past the gate and the [[fire geyser]]s is a bridge, which can be built over the [[abyss]] to reach the ledge with the part atop it. | ||
*{{icon|Analog Computer|y}}: Beyond the Libra, past more fire geysers, is a pool of water containing this part. | *{{icon|Analog Computer|y}}: Beyond the Libra, past more fire geysers, is a pool of water containing this part. | ||
*{{icon|Omega Stabilizer|y}}: Near the cliff with the Gravity Jumper is a path leading to an arena guarded by [[Mandiblard family|mandiblard]]s, a | *{{icon|Omega Stabilizer|y}}: Near the cliff with the Gravity Jumper is a path leading to an arena guarded by [[Mandiblard family|mandiblard]]s, a Wollywog and fire geysers. This part is inside of a [[Puffstool]] in the arena. | ||
*{{icon|Guard Satellite|y}}: Near the Omega Stabilizer, going up pathways, are several gates: two reinforced, and one regular. Inside one reinforced gate is an arena, inside which is the [[Beady Long Legs]]. The Beady Long Legs has the part. | *{{icon|Guard Satellite|y}}: Near the Omega Stabilizer, going up pathways, are several gates: two reinforced, and one regular. Inside one reinforced gate is an arena, inside which is the [[Beady Long Legs]]. The Beady Long Legs has the part. | ||
===Enemies=== | ===Enemies=== | ||
*{{icon|Fiery Blowhog|y}} × 6 | *{{icon|Fiery Blowhog|y}} × 6 | ||
*{{icon|Breadbug|y}} × 1 (once defeated, it never returns) | *{{icon|Breadbug|y}} × 1 (once defeated, it never returns) | ||
*{{icon| | *{{icon|Wollywog|y}} × 4 | ||
*{{icon|Puffstool|y}} × 1 (once defeated, it never returns) | *{{icon|Puffstool|y}} × 1 (once defeated, it never returns) | ||
*{{icon|Honeywisp|y}} × 5 | *{{icon|Honeywisp|y}} × 5 | ||
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*{{icon|Iridescent Flint Beetle|y}} × 2 | *{{icon|Iridescent Flint Beetle|y}} × 2 | ||
*{{icon|Beady Long Legs|y}} × 1 (once defeated, it never returns) | *{{icon|Beady Long Legs|y}} × 1 (once defeated, it never returns) | ||
}} | *{{icon|Pellet Posy|y}} × 17 (the 5 blue Posies near the [[Blue Onion]] do not replenish when torn down; if not torn down, these 5 blue Posies will disappear after day 10) | ||
===Obstacles=== | ===Obstacles=== | ||
*{{icon|White bramble gate|y}} × 1 | *{{icon|White bramble gate|y}} × 1 | ||
*{{icon|Black bramble gate|y}} × 2 | *{{icon|Black bramble gate|y}} × 2 | ||
*{{icon|Gray reinforced wall|v=P1|y}} × 3 | *{{icon|Gray reinforced wall|v=P1|y}} × 3 | ||
*{{icon|Black reinforced wall|v=P1|y}} × 2 | *{{icon|Black reinforced wall|v=P1|y}} × 2 | ||
*{{icon|Geyser|y}} × 6 | *{{icon|Geyser|y}} × 6 | ||
*{{icon|Climbing stick|y}} × 4 | *{{icon|Climbing stick|y}} × 4 | ||
*{{icon|Bridge|y|v=P1}} × 5 | *{{icon|Bridge|y|v=P1}} × 5 | ||
*{{icon|Fire geyser|y}} × 10 | |||
*{{icon| | |||
==In Challenge Mode== | ==In Challenge Mode== | ||
[[File:P1 Challenge Mode Forest Navel Small Lake.jpg|thumb|250px|A lake with some [[pellet]]s in Challenge Mode.]] | [[File:P1 Challenge Mode Forest Navel Small Lake.jpg|thumb|right|250px|A lake with some [[pellet]]s in Challenge Mode.]] | ||
In [[Challenge Mode (Pikmin)|Challenge Mode]], The Forest Navel may not have many enemies or obstacles, but it does have many pellets spread around a huge area. Exploring the area to visit all the locations in time is the main challenge of the stage. There is a time limit of 16 minutes and 12 seconds to grow a maximum of 482 Pikmin here. | In [[Challenge Mode (Pikmin)|Challenge Mode]], The Forest Navel may not have many enemies or obstacles, but it does have many pellets spread around a huge area. Exploring the area to visit all the locations in time is the main challenge of the stage. There is a time limit of 16 minutes and 12 seconds to grow a maximum of 482 Pikmin here. | ||
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|- | |- | ||
|Pearly Clamclamp||50||1||50 | |Pearly Clamclamp||50||1||50 | ||
|- | |- | ||
!Total | !Total | ||
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==Glitches== | ==Glitches== | ||
{{game help|p|Clean, and move to [[Glitches in Pikmin]].}} | {{game help|p|Clean, and move to [[Glitches in Pikmin]].}} | ||
There is a rare glitch that can happen in in this level. When the player defeats an [[enemy]] (usually the [[ | There is a rare glitch that can happen in in this level. When the player defeats an [[enemy]] (usually the [[Wollywog]]), one or more [[Pikmin family|Pikmin]] will vanish with no [[soul]] shown. When this happens, sometimes the first Pikmin-counter gauge (on the bottom of the [[HUD|screen]]) will show more than the total number of Pikmin in the area. For example: 98/97/305. The Pikmin gauge should stay like that until sunset. This happens in other areas, but in The Forest Navel it is more common. This [[glitch]] can also occur when battling other enemies, and apparently even when there are no enemies around. This glitch can also happen in the [[Awakening Wood]] in ''[[Pikmin 2]]''. | ||
There is also a glitch that will cause Olimar to fall into the [[Pit|abyss]] by where the Libra is. In [[Challenge Mode (Pikmin)|Challenge Mode]], there are 3 large pellets in the very back area where the [[Analog Computer]] is in story mode. However, the path back to the [[Onion]]s is too narrow for all 3 pellets to be carried back at once. If Olimar is standing between the pellets while they are being carried, he may get pushed off the edge, along with the pellet and possibly the Pikmin carrying it. Olimar will not die or respawn when he falls into the pit; in fact, he will not even fall at all. Instead, he will "float" over the pit as if there was invisible ground. Olimar can walk very far into the darkness, but it may be hard to tell where he is going, because the screen will not follow him. It's also possible to do it in Story Mode, by attracting | There is also a glitch that will cause Olimar to fall into the [[Pit|abyss]] by where the Libra is. In [[Challenge Mode (Pikmin)|Challenge Mode]], there are 3 large pellets in the very back area where the [[Analog Computer]] is in story mode. However, the path back to the [[Onion]]s is too narrow for all 3 pellets to be carried back at once. If Olimar is standing between the pellets while they are being carried, he may get pushed off the edge, along with the pellet and possibly the Pikmin carrying it. Olimar will not die or respawn when he falls into the pit; in fact, he will not even fall at all. Instead, he will "float" over the pit as if there was invisible ground. Olimar can walk very far into the darkness, but it may be hard to tell where he is going, because the screen will not follow him. It's also possible to do it in Story Mode, by attracting shearwigs to the bridge and having them eat it. | ||
If Olimar falls into the pit by any other means, he will simply respawn after a few seconds back in the same spot he was before he fell. The only other known way to fall into the abyss is to lure the Shearwigs by the [[Automatic Gear]] all the way to the island where the [[Libra]] is, which will cause them to start chewing the bridge. | To see a video of this glitch, click [http://www.youtube.com/watch?v=d2Km5QKffqE&NR=1 here]. | ||
If Olimar falls into the pit by any other means, he will simply respawn after a few seconds back in the same spot he was before he fell. The only other known way to fall into the abyss is to lure the [[Shearwigs]] by the [[Automatic Gear]] all the way to the island where the [[Libra]] is, which will cause them to start chewing the bridge. | |||
There is a supposed glitch that can cause the [[Glitches in Pikmin#Beady Long Legs escape|Beady Long Legs to escape its arena]]. | There is a supposed glitch that can cause the [[Glitches in Pikmin#Beady Long Legs escape|Beady Long Legs to escape its arena]]. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:PIK ForestNavel.jpg|Overview of the landing site. | |||
File:TFN start.png|The landing site. | |||
TFN start.png|The landing site. | File:TFN open.png|An open dirt area next to the landing zone. | ||
TFN open.png|An open dirt area next to the landing zone. | File:TFN bridge.png|One of the many bridges in the area. | ||
TFN bridge.png|One of the many bridges in the area. | File:TFN shearwigs.png|[[Shearwig]]s next to the entrance to the [[Beady Long Legs]] arena. | ||
TFN shearwigs.png|[[Shearwig]]s next to the entrance to the [[Beady Long Legs]] | File:TFN blowhogs.png|The large dirt area that contains [[Fiery Blowhog]]s. | ||
TFN blowhogs.png|The | File:TFN gravity jumper.png|The location of the [[Gravity Jumper]]. | ||
TFN gravity jumper.png|The location of the [[Gravity Jumper]]. | File:TFN bottle.png|The large lake, with a {{w|Ramune}} bottle in it. | ||
TFN bottle.png|The large lake, with a {{w|Ramune}} bottle in it. | File:TFN puffstool entrance.png|The entrance to the [[Puffstool]] area. | ||
TFN puffstool entrance.png|The entrance to the [[Puffstool]] | File:TFN puffstool arena.png|Another image of the ''Puffstool'' arena. | ||
TFN puffstool arena.png|Another image of | File:TFN blues entrance.png|The entrance to the location where [[Blue Pikmin]] are first found. | ||
TFN blues entrance.png|The entrance to the location where [[Blue Pikmin]] are first found. | File:TFN blues.png|The area where the Blue Pikmin [[Onion]] is first found. | ||
TFN blues.png|The area where the Blue [[Onion]] is first found. | File:TFN libra entrance.png|The entrance to the path that leads to the [[Libra]] and the [[Analog Computer]]. | ||
TFN libra entrance.png|The entrance to the path that leads to the [[Libra]] and the [[Analog Computer]]. | File:TFN libra.png|The area with the Libra. | ||
TFN libra.png|The area with the Libra. | File:TFN top.png|The northernmost section of the area, where the [[Analog Computer]] can be found. | ||
TFN top.png|The northernmost section of the area, where the [[Analog Computer]] can be found. | File:TFN BLL.png|The [[Beady Long Legs]] arena. | ||
TFN BLL.png|The [[Beady Long Legs]] | File:The Forest Navel preview.png|Preview image on the [[area selection menu]]. | ||
The Forest Navel preview.png|Preview image on the [[area selection menu]]. | |||
</gallery> | </gallery> | ||
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The Forest Navel HD.jpg|Aerial view. | The Forest Navel HD.jpg|Aerial view. | ||
The Forest Navel Player's Guide Map.png|Official map from [[the Official Nintendo Player's Guide]]. | The Forest Navel Player's Guide Map.png|Official map from [[the Official Nintendo Player's Guide]]. | ||
FN texture.png|The [[radar]] | Forest navel.JPG|Fan-made map. | ||
FN texture.png|The area's [[radar]] map. | |||
FCFNCompare.png|A map comparing The Forest Navel to the [[Forgotten Cove]]. The Forest Navel is in white. | FCFNCompare.png|A map comparing The Forest Navel to the [[Forgotten Cove]]. The Forest Navel is in white. | ||
</gallery> | </gallery> | ||
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|Jap=樹海のヘソ | |Jap=樹海のヘソ | ||
|JapR=Jukai no heso | |JapR=Jukai no heso | ||
|JapM=Navel | |JapM=Forest Navel | ||
|FraE=Le Nombril de la Forêt | |FraE=Le Nombril de la Forêt | ||
|FraEM=The Navel of the Forest | |FraEM=The Navel of the Forest | ||
|Ger=Zentrum des Waldes | |Ger=Zentrum des Waldes | ||
|GerM=Center of the Forest | |GerM=Center of the Forest | ||
| | |SpaE=El Ombligo del Bosque | ||
| | |SpaEM=The Navel of the Forest | ||
|SpaA=El Ombligo del Bosque | |||
|SpaAM=The Navel of the Forest | |||
|Ita=Ombelico della Foresta | |Ita=Ombelico della Foresta | ||
|ItaM=Navel of the Forest | |ItaM=Navel of the Forest | ||
|Kor=삼림의 배꼽 | |Kor=삼림의 배꼽 | ||
|KorM=Navel of the Forest | |KorM=Navel of the Forest | ||
|FraA=Le Nombril de la forêt<br>Le Nombril de la Forêt (loading screen) | |FraA=Le Nombril de la forêt (area selection screen)<br>Le Nombril de la Forêt (loading screen) | ||
|FraAM=The | |FraAM=The Forest navel<br>The Forest Navel | ||
}} | }} | ||
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{{The Forest Navel}} | {{The Forest Navel}} | ||
{{P1 areas|fec|440|440|000|fff}} | {{P1 areas|fec|440|440|000|fff}} | ||
[[Category:The Forest Navel| ]] | [[Category:The Forest Navel| ]] |