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|pikmin2 = y | |pikmin2 = y | ||
|pikmin3 = y | |pikmin3 = y | ||
| | |image = Swooping snitchbug.png | ||
| | |image2 = Swooping Snitchbug(PikminNPC).jpg | ||
| | |imagetitle = "New" look | ||
|size = | |image2title = "Classic" look | ||
|icon = Swooping Snitchbug | |size = 192px | ||
|icon = Piklopedia Swooping Snitchbug.png | |||
|name = Scarpanica kesperens | |name = Scarpanica kesperens | ||
|family = Scarpanid | |family = Scarpanid | ||
|areas = [[The Forest of Hope]], [[The Distant Spring]], [[Perplexing Pool]], [[Wistful Wild]], [[Tropical Wilds]], [[Distant Tundra]], [[Formidable Oak | |areas = [[The Forest of Hope]], [[The Distant Spring]], [[Perplexing Pool]], [[Wistful Wild]], [[Tropical Wilds]], [[Distant Tundra]], [[Formidable Oak]] | ||
|underground = [[Subterranean Complex]], [[Frontier Cavern]], [[Snagret Hole]], [[Citadel of Spiders]], [[Cavern of Chaos]], [[Hole of Heroes | |underground = [[Subterranean Complex]], [[Frontier Cavern]], [[Snagret Hole]], [[Citadel of Spiders]], [[Cavern of Chaos]], [[Hole of Heroes]] | ||
|challenge = [[Abduction Den]] | |challenge = [[Abduction Den]] | ||
|missionct = [[Twilight Hollow]], [[Twilight Hollow Remix]], [[The Rustyard]] | |missionct = [[Twilight Hollow]], [[Twilight Hollow Remix]], [[The Rustyard]] | ||
|missionbe = [[Tropical Forest]], [[Tropical Wilds Remix]], [[Garden of Hope Remix]], [[Distant Tundra Remix]], [[Clockwork Chasm]] | |missionbe = [[Tropical Forest]], [[Tropical Wilds Remix]], [[Garden of Hope Remix]], [[Distant Tundra Remix]], [[Clockwork Chasm]] | ||
|bingo = [[Stagnant Sea]] | |bingo = [[Stagnant Sea]] | ||
|attacks1 = Kidnap and throw Pikmin | |attacks1 = Kidnap and throw Pikmin | ||
|attacks2 = Kidnap and throw Pikmin | |attacks2 = Kidnap and throw Pikmin | ||
|attacks3 = Kidnap and throw Pikmin and leaders | |attacks3 = Kidnap and throw Pikmin and leaders | ||
}} | }} | ||
{{todo|<br> | |||
*Check in which games the Pikmin do and do not revert to the leaf stage. | |||
*The Pikmin Wiki page claims it has 2400 HP in ''Pikmin''; confirm.}} | |||
These creatures will plummet to the ground if weighed down by a sufficient number of Pikmin, or with a single [[Purple Pikmin]] in ''Pikmin 2'' or a single [[Rock Pikmin]] in ''Pikmin 3''. This renders it susceptible to further attack. [[ | The '''Swooping Snitchbug''' ({{j|サライムシ|Sarai Mushi|Kidnapping Bug}}) is a creature found in all three [[Pikmin series|''Pikmin'' games]]. They are legless, round, flying insects that have evolved wing-like antennae as a means of locomotion. In ''[[Pikmin (game)|Pikmin]]'' and ''[[Pikmin 2]]'', they have glass-like eyes with pupils, but in ''[[Pikmin 3]]'', they have more realistic compound eyes. They swoop down, as their name suggests, and grab their prey with their claws – a maximum of two at once. After carrying them for a few seconds, they violently throw them towards the ground. This action would harm most prey, whereas [[Pikmin family|Pikmin]] are simply replanted and reverted to their original [[Maturity|leaf stage]]. They are also able to pick up the [[leader]]s in ''[[Pikmin 3]]'', much like [[Bumbling Snitchbug]]s do in ''Pikmin 2'' – if they don't escape, they will be tossed to the ground and [[health|damaged]]. | ||
These creatures will plummet to the ground if weighed down by a sufficient number of Pikmin, or with a single [[Purple Pikmin]] in ''Pikmin 2'' or a single [[Rock Pikmin]] in ''Pikmin 3''. This renders it susceptible to further attack. [[ultra-bitter spray]]s may also be used to freeze it in mid-air, causing it to drop to the ground, which is arguably easier, but of course produces no corpse, and may be considered a waste of sprays. | |||
Should the enemy throw a [[Yellow Pikmin]] that is holding a [[bomb-rock]] in ''Pikmin'', the bomb-rock will explode, killing the Yellow Pikmin, all Pikmin caught in the blast, and likely itself, too. In ''Pikmin 3'', it will carry the bomb rock and not the Pikmin, and throwing the bomb-rock merely activates it instead of causing an immediate explosion. Although the creature is not as interested in killing Pikmin as much as it is chucking them, it may end up throwing a Pikmin at a hazard. | Should the enemy throw a [[Yellow Pikmin]] that is holding a [[bomb-rock]] in ''Pikmin'', the bomb-rock will explode, killing the Yellow Pikmin, all Pikmin caught in the blast, and likely itself, too. In ''Pikmin 3'', it will carry the bomb rock and not the Pikmin, and throwing the bomb-rock merely activates it instead of causing an immediate explosion. Although the creature is not as interested in killing Pikmin as much as it is chucking them, it may end up throwing a Pikmin at a hazard. | ||
In | In ''Pikmin'', it can and will grab Pikmin from the leader's hand, if [[Captain Olimar|the captain]] is holding on to it before [[throw]]ing, but in ''Pikmin 2'', it will ignore any held Pikmin; it can still steal it from the hand if it begun swooping prior to the grab, however. In ''Pikmin 3'', every time it dives, it randomly chooses to catch Pikmin or leaders, and if it chooses the former, it will never succeed in grabbing a held Pikmin. If it snatches two Pikmin in a single dive, the way it throws them will also differ between games – in ''Pikmin'', it will throw one Pikmin first, fly around some more, and then throw the second one, but in ''Pikmin 2'' and ''Pikmin 3'', it will throw both of them at once. | ||
In ''Pikmin'', it only appears in [[The Forest of Hope]] on day 15 and forward, and in [[The Distant Spring]] on day 5 and forward. | In ''[[Pikmin (game)|Pikmin]]'', it only appears in [[The Forest of Hope]] on day 15 and forward, and in [[The Distant Spring]] on day 5 and forward. | ||
==Stats== | ==Stats== | ||
{{enemy stats | {{enemy stats | ||
|weight1 = 3 |weight2 = 3 |weight3 = 3 | |weight1 = 3 |weight2 = 3 |weight3 = 3 | ||
|carriers1 = 6 |carriers2 = 6 |carriers3 = 6 | |carriers1 = 6 |carriers2 = 6 |carriers3 = 6 | ||
|seeds1 = 4 |seeds2 = 4 |seeds3 = 4 | |seeds1 = 4 |seeds2 = 4 |seeds3 = 4 | ||
|value2 = 4 |value3 = 30 | |value2 = 4 |value3 = 30 | ||
|hp1 = 2000 |hp2 = 1500 |hp3 = 1000<ref group="note"> | |hp1 = 2000 |hp2 = 1500 |hp3 = 1000<ref group="note">On the [[Garden of Hope Remix]], its HP is 500.</ref> | ||
|regen1 = Unknown |regen2 = 0 |regen3 = Unknown | |regen1 = Unknown |regen2 = 0 |regen3 = Unknown | ||
}} | }} | ||
{{refs|note}} | {{refs|note}} | ||
{{Notes|reel=y|olimar=y|louie=y}} | |||
===''Pikmin 3'' Prima Guide=== | |||
"''A Swooping Snitchbug attacks by snatching its enemies and throwing them to the ground. when a Swooping Snitchbug does this to a Pikmin, the force is enough to bury its victim – this essentially causes the Pikmin to revert to a sprout.'' | |||
{{Notes|reel=y|olimar=y|louie | |||
=== | |||
''When you encounter a Swooping Snitchbug, use your Winged Pikmin to attack the creature until it falls to the ground, then use your squad to finish the vulnerable enemy. If you don't have any Winged Pikmin, just wait for the Swooping Snitchbug to stop moving before you attack with whatever Pikmin are available.''" | |||
When you encounter a Swooping Snitchbug, use your Winged Pikmin to attack the creature until it falls to the ground, then use your squad to finish the vulnerable enemy. If you don't have any Winged Pikmin, just wait for the Swooping Snitchbug to stop moving before you attack with whatever Pikmin are available. | |||
'' | |||
==Strategy== | ==Strategy== | ||
{{guide}} | {{guide}} | ||
===''Pikmin''=== | ===''Pikmin''=== | ||
These creatures can easily be brought to the ground by weighing it down with five or so Pikmin. Yellows are the best option to weigh it down, because their high reach makes it easier to hit it. Afterwards, a simple swarm can defeat it. If the Snitchbug captures a Yellow | These creatures can easily be brought to the ground by weighing it down with five or so Pikmin. Yellows are the best option to weigh it down, because their high reach makes it easier to hit it. Afterwards, a simple swarm can defeat it. If the Snitchbug captures a Yellow holding a bomb, it will explode while it is in the air. | ||
===''Pikmin 2''=== | ===''Pikmin 2''=== | ||
The same strategy from ''Pikmin'' can be applied here. Alternatively, throwing a single Purple Pikmin onto it will weigh it down right away. Be warned, as on sublevels with abysses, the | The same strategy from ''Pikmin'' can be applied here. Alternatively, throwing a single Purple Pikmin onto it will weigh it down right away. Be warned, as on sublevels with abysses, the snitchbug can throw Pikmin down the pit. The snitchbug is much less of a threat in this game. It is advised to not use Purples on metallic sublevels, as there are often bombs on those sublevels. | ||
===''Pikmin 3''=== | ===''Pikmin 3''=== | ||
In ''Pikmin 3'', like in all of the other games, around 5 Pikmin are able to weigh the Swooping Snitchbug down, making it easy to defeat. It's recommended to use Yellow Pikmin to weigh it down, as their throwing height ensures it will land on the Swooping Snitchbug, and the Snitchbug can fly higher in this game. If you have a reasonable amount of Winged Pikmin, swarming it will be sure to weigh it down. A direct hit from a Rock Pikmin will bring the Swooping Snitchbug down too, similar to how throwing one Purple Pikmin on it will weigh it down in ''Pikmin 2''. | In ''Pikmin 3'', like in all of the other games, around 5 Pikmin are able to weigh the Swooping Snitchbug down, making it easy to defeat. It's recommended to use Yellow Pikmin to weigh it down, as their throwing height ensures it will land on the Swooping Snitchbug, and the Snitchbug can fly higher in this game. If you have a reasonable amount of Winged Pikmin, swarming it will be sure to weigh it down. A direct hit from a Rock Pikmin will bring the Swooping Snitchbug down too, similar to how throwing one Purple Pikmin on it will weigh it down in ''Pikmin 2''. | ||
== | ==Glitch== | ||
{{todo|Add to the glitches article.}} | {{todo|Add to the glitches article.}} | ||
There is a rare glitch in ''Pikmin'': once you've knocked the Swooping Snitchbug down to the ground, throw your Pikmin onto the creature and swarm it with all of the other Pikmin, which should kill it. Then, carry it back to the Onions by swarming the corpse. Later, you will notice the Pikmin you threw on the squirming Swooping Snitchbug are floating in the air, making the attacking motion as if they are attacking something invisible. | There is a rare glitch in ''Pikmin'': once you've knocked the Swooping Snitchbug down to the ground, throw your Pikmin onto the creature and swarm it with all of the other Pikmin, which should kill it. Then, carry it back to the Onions by swarming the corpse. Later, you will notice the Pikmin you threw on the squirming Swooping Snitchbug are floating in the air, making the attacking motion as if they are attacking something invisible. | ||
==In the ''Super Smash Bros.'' series== | ==In the ''Super Smash Bros.'' series== | ||
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===''Brawl'' trophy=== | ===''Brawl'' trophy=== | ||
{{smash trophy | {{smash trophy | ||
|image = | |image = SwoopingSnitchbugTrophy.jpg | ||
|desc = {{Notes:Swooping Snitchbug/ssbb}} | |desc = {{Notes:Swooping Snitchbug/ssbb}} | ||
|type = Fighter Related | |type = Fighter Related | ||
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|ip06 = 15 | |ip06 = 15 | ||
|ip07 = 20 | |ip07 = 20 | ||
|spec = {{p2 enemy property | fp01 | 通常飛行高さ | | |spec = {{p2 enemy property | fp01 | 通常飛行高さ | Unknown (normal flight height?) | 85 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp02 | 掴み飛行高さ | | {{p2 enemy property | fp02 | 掴み飛行高さ | Unknown (flight height while holding?) | 70 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp03 | 状態遷移高さ | Unknown | 50 }} | {{p2 enemy property | fp03 | 状態遷移高さ | Unknown | 50 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp04 | 通常移動速度 | | {{p2 enemy property | fp04 | 通常移動速度 | Unknown (normal movement speed?) | 80 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp05 | 掴み移動速度 | | {{p2 enemy property | fp05 | 掴み移動速度 | Unknown (swooping movement speed?) | 70 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp06 | ウェイト時間 | | {{p2 enemy property | fp06 | ウェイト時間 | Unknown (time between swoops?) | 3 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp11 | 上昇係数(0) | Unknown | 4 }} | {{p2 enemy property | fp11 | 上昇係数(0) | Unknown | 4 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp12 | 上昇係数(5) | Unknown | 3 | {{p2 enemy property | fp12 | 上昇係数(5) | Unknown | 0.3 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp21 | 振払確率(1) | | {{p2 enemy property | fp21 | 振払確率(1) | Unknown | 0.8 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp22 | 振払確率(5) | | {{p2 enemy property | fp22 | 振払確率(5) | Unknown (time spent struggling on the ground?) | 0.8 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp23 | もがき時間 | Unknown | 1 }} | {{p2 enemy property | fp23 | もがき時間 | Unknown | 1 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp31 | ハント下降係数 | | {{p2 enemy property | fp31 | ハント下降係数 | Unknown | 0.3 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp32 | ハント後減衰率 | Unknown | 0.95 }} | {{p2 enemy property | fp32 | ハント後減衰率 | Unknown | 0.95 }} | ||
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|size = Body length: {{mm|30}} | |size = Body length: {{mm|30}} | ||
|piklopedia = 31 | |piklopedia = 31 | ||
}} | }} | ||
==Naming== | ==Naming== | ||
In its English name, "Swooping" refers to how it swoops down to catch prey, and "Snitchbug" is a combination of "snitch" and "bug": to snitch means to catch. Its Japanese name is {{j|サライムシ|Sarai Mushi}}, which translates to "Kidnapping Bug". The scientific name of this creature is ''scarpanica kesperens'', which is made up of two unknown words, although ''scarpanica'' is similar to its family name, [[Scarpanid family|scarpanid]]. Internally, it is known as <code>napkid</code> in ''Pikmin'', which is likely a misspelling of "kidnap", which in turn is part of the translation of its Japanese name. In ''Pikmin 2'' and ''Pikmin 3'', it is called <code>sarai</code> instead, the first word of its Japanese name. On the [[enemy reel]] of {{p1}}, the Swooping Snitchbug's clip plays between the [[Fiery Blowhog]] and the [[Goolix]]'s clips. The enemy reel is otherwise sorted alphabetically, and because of this, and due to a lot of the clips hinting to the fact that the enemy reel was made a bit early during development, it is possible that before the game's release, the Swooping Snitchbug had a name that started with "Flying". | |||
}} | |||
===Names in other languages=== | ===Names in other languages=== | ||
{{foreignname | {{foreignname | ||
|PorP = Snitchbug Predador | |PorP = Snitchbug Predador | ||
|PorPM = Predator Snitchbug | |PorPM = Predator Snitchbug | ||
|PorPN = Name taken from | |PorPN = Name taken from the ''[[Super Smash Bros. for 3DS and Wii U|Super Smash Bros. for Wii U]]'' trophy. | ||
|notes = y | |notes = y | ||
|SpaA=Moscardón quinqui | |||
|SpaAM=Delinquent botfly | |||
|Fra=Piquépille | |||
|FraM=From ''pique et pille'' (swoop and plunder) | |||
|Ita=Dittero Ladro | |||
|ItaM=Thief Dipterum | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Swooping Snitchbug | File:Swooping Snitchbug p1.jpg|A Swooping Snitchbug in ''Pikmin''. | ||
Swooping Snitchbug | File:Swooping Snitchbug corpse.jpg|A Swooping Snitchbug's corpse in ''Pikmin''. | ||
Swooping Snitchbug | File:Swooping Snitchbug.jpg|A Swooping Snitchbug breaking out from being [[ultra-bitter spray|petrified]], in the [[Perplexing Pool]]. | ||
File:173.png|A Swooping Snitchbug in the Piklopedia of ''Pikmin 2''. | |||
Reel10 Swooping Snitchbug.png|A Swooping Snitchbug in the [[enemy reel]]. | Reel10 Swooping Snitchbug.png|A Swooping Snitchbug in the [[enemy reel]]. | ||
Swooping Snitchbug.png|A Swooping Snitchbug in the [[Piklopedia]]. | |||
Pikmin-3-3.jpg|A Swooping Snitchbug being attacked by some Winged Pikmin in ''Pikmin 3''. | |||
Kidnapper.PNG|A Swooping Snitchbug being attacked from behind by Yellow Pikmin in [[Mission Mode]] (Battle enemies!). | |||
Swooping Snitchbug.png|A Swooping Snitchbug in the [[ | |||
Pikmin | |||
Dead Swooping Snitchbug.jpg|A close-up of a dead Swooping Snitchbug. | Dead Swooping Snitchbug.jpg|A close-up of a dead Swooping Snitchbug. | ||
SwoopingSnitchbug-Pikmin3.jpg|A Swooping Snitchbug in holding Charlie. | SwoopingSnitchbug-Pikmin3.jpg|A Swooping Snitchbug in ''Pikmin 3'' holding Charlie. | ||
SwoopingSnitchbugThrowingAlph-Pikmin3.jpg|A Swooping Snitchbug throwing [[Alph]]. | |||
File:Normal snitchbug-pikmin.jpg|Artwork of a Swooping Snitchbug carrying Pikmin from ''Pikmin''. | |||
Swooping Snitchbug(PikminNPC).jpg|Artwork from ''[[New Play Control! Pikmin]]''. | |||
File:B9.JPG|The creature's [[e-card]], #35 (9<sup>th</sup> blue card). | |||
File:SwoopingSnitchbugDataFile.jpg|The data file on the Swooping Snitchbug. | |||
Swooping Snitchbug rubbing his hands.jpg|A Swooping Snitchbug rubbing its hands after tossing [[Captain Charlie]] into the ground. Note that there's another Swooping Snitchbug. | |||
Swooping Snitchbug | |||
< | |||
< | |||
Swooping Snitchbug | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*When idle, the Swooping Snitching rubs its hands together, similar to a fly. This can also be seen with the Bumbling Snitchbug. | |||
*When idle, the Swooping | |||
*Swooping Snitchbugs and [[Mamuta]]s are the only ways one can see a burrowed Bulbmin. | *Swooping Snitchbugs and [[Mamuta]]s are the only ways one can see a burrowed Bulbmin. | ||
*In ''Pikmin'' and ''Pikmin 2'', when Pikmin are grabbed, their squeal is the same as if they got bitten, but it is a different sound in ''Pikmin 3''. | *In ''Pikmin'' and ''Pikmin 2'', when Pikmin are grabbed, their squeal is the same as if they got bitten, but it is a different sound in ''Pikmin 3''. | ||
*In ''Pikmin 3'', if a Pikmin lays down a [[bomb rock]], there is a chance the Swooping Snitchbug will grab the bomb rock. It will then explode in its hands, killing it. | *In ''Pikmin 3'', if a Pikmin lays down a [[bomb rock]], there is a chance the Swooping Snitchbug will grab the bomb rock. It will then explode in its hands, killing it. | ||
*The position of the Swooping Snitchbug in the [[enemy reel]], which is otherwise alphabetized, indicates that the creature's name may originally have started with the | *The position of the Swooping Snitchbug in the [[enemy reel]], which is otherwise alphabetized, indicates that the creature's name may originally have started with the word "flying". | ||
{{harmless enemies}} | {{harmless enemies}} | ||
{{ | {{enemies}} | ||
[[Category:Airborne enemies]] | [[Category:Airborne enemies]] | ||
[[Category:Pikmin-altering enemies]] | [[Category:Pikmin-altering enemies]] | ||
[[Category:Subterranean Complex]] | |||
[[Category:Cavern of Chaos]] | |||
[[Category:The Forest of Hope]] | [[Category:The Forest of Hope]] | ||
[[Category:The Distant Spring]] | [[Category:The Distant Spring]] | ||
[[Category:Frontier Cavern]] | |||
[[Category:Perplexing Pool]] | [[Category:Perplexing Pool]] | ||
[[Category:Wistful Wild]] | [[Category:Wistful Wild]] | ||
[[Category: | [[Category:2-Player Battle]] | ||
[[Category: | [[Category:Pikmin 2 Challenge Mode]] | ||
[[Category:Hole of Heroes]] | |||
[[Category:Snagret Hole]] | [[Category:Snagret Hole]] | ||
[[Category: | [[Category:Dream Den]] | ||
[[Category:Tropical Wilds]] | [[Category:Tropical Wilds]] | ||
[[Category:Distant Tundra]] | [[Category:Distant Tundra]] | ||
[[Category:Formidable Oak]] | [[Category:Formidable Oak]] | ||
[[Category: | [[Category:Citadel of Spiders]] | ||
[[Category:Super Smash Bros. series]] | [[Category:Super Smash Bros. series]] | ||