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|pikmin2    = y
|pikmin2    = y
|pikmin3    = y
|pikmin3    = y
|heypikmin  = y
|image      = Swooping snitchbug.png
|pikmin4    = y
|image2      = Swooping Snitchbug(PikminNPC).jpg
|image      = Pikmin Garden Swooping Snitchbug render.png
|imagetitle  = "New" look
|size        = 250px
|image2title = "Classic" look
|icon        = Swooping Snitchbug P4 icon.png
|size        = 192px
|icon        = Piklopedia Swooping Snitchbug.png
|name        = Scarpanica kesperens
|name        = Scarpanica kesperens
|family      = Scarpanid
|family      = Scarpanid
|areas      = [[The Forest of Hope]], [[The Distant Spring]], [[Perplexing Pool]], [[Wistful Wild]], [[Tropical Wilds]], [[Distant Tundra]], [[Formidable Oak]], [[Blossoming Arcadia]] ([[Story Mode]] and [[Olimar's Shipwreck Tale]]), [[Olimar's Madcap Ride]]
|areas      = [[The Forest of Hope]], [[The Distant Spring]], [[Perplexing Pool]], [[Wistful Wild]], [[Tropical Wilds]], [[Distant Tundra]], [[Formidable Oak]]
|underground = [[Subterranean Complex]], [[Frontier Cavern]], [[Snagret Hole]], [[Citadel of Spiders]], [[Cavern of Chaos]], [[Hole of Heroes]], [[Subterranean Swarm]]
|underground = [[Subterranean Complex]], [[Frontier Cavern]], [[Snagret Hole]], [[Citadel of Spiders]], [[Cavern of Chaos]], [[Hole of Heroes]]
|challenge  = [[Abduction Den]]
|challenge  = [[Abduction Den]]
|missionct  = [[Twilight Hollow]], [[Twilight Hollow Remix]], [[The Rustyard]]
|missionct  = [[Twilight Hollow]], [[Twilight Hollow Remix]], [[The Rustyard]]
|missionbe  = [[Tropical Forest]], [[Tropical Wilds Remix]], [[Garden of Hope Remix]], [[Distant Tundra Remix]], [[Clockwork Chasm]]
|missionbe  = [[Tropical Forest]], [[Tropical Wilds Remix]], [[Garden of Hope Remix]], [[Distant Tundra Remix]], [[Clockwork Chasm]]
|sidestories = [[Creature Hunting]], [[Land, Sea, and Sky]], [[Looking for Louie]], [[Another Part Found]]
|dandori_c = [[Aerial Incinerator]]
|bingo      = [[Stagnant Sea]]
|bingo      = [[Stagnant Sea]]
|attacks1    = Kidnap and throw Pikmin
|attacks1    = Kidnap and throw Pikmin
|attacks2    = Kidnap and throw Pikmin
|attacks2    = Kidnap and throw Pikmin
|attacks3    = Kidnap and throw Pikmin and leaders
|attacks3    = Kidnap and throw Pikmin and leaders
|attacks4    = Kidnap and throw Pikmin and leaders
|attacksh    = Kidnap Pikmin and drag them off screen
}}
}}


The '''Swooping Snitchbug''' ({{j|サライムシ|Sarai Mushi|Kidnapping Bug}}) is a [[enemy]] found in the main four [[Pikmin series|''Pikmin'' games]] and {{hp}}. Swooping Snitchbugs are legless, round, flying insects that have evolved wing-like antennae as a means of locomotion. They swoop down, as their name suggests, and grab their prey with their claws – a maximum of two at once. After carrying them for a few seconds, they violently throw them towards the ground. This action would harm most prey, whereas [[Pikmin family|Pikmin]] are simply replanted and reverted to their original [[Maturity|leaf stage]] in the first two games (in ''[[Pikmin 3]]'', their maturity remains the same). They are also able to pick up the [[leader]]s in ''Pikmin 3'', much like [[Bumbling Snitchbug]]s do in ''[[Pikmin 2]]'' – if they don't [[button mashing|escape]], they will be tossed to the ground and [[health|damaged]].
{{todo|<br>
*Check in which games the Pikmin do and do not revert to the leaf stage.
*The Pikmin Wiki page claims it has 2400 HP in ''Pikmin''; confirm.}}


These creatures will plummet to the ground if weighed down by a sufficient number of Pikmin, or with a single [[Purple Pikmin]] in ''Pikmin 2'' or a single [[Rock Pikmin]] in ''Pikmin 3''. This renders it susceptible to further attack. [[Ultra-bitter spray]]s may also be used to freeze it in mid-air, causing it to drop to the ground, which is arguably easier, but of course produces no corpse, and may be considered a waste of sprays.
The '''Swooping Snitchbug''' ({{j|サライムシ|Sarai Mushi|Kidnapping Bug}}) is a creature found in all three [[Pikmin series|''Pikmin'' games]]. They are legless, round, flying insects that have evolved wing-like antennae as a means of locomotion. In ''[[Pikmin (game)|Pikmin]]'' and ''[[Pikmin 2]]'', they have glass-like eyes with pupils, but in ''[[Pikmin 3]]'', they have more realistic compound eyes. They swoop down, as their name suggests, and grab their prey with their claws &ndash; a maximum of two at once. After carrying them for a few seconds, they violently throw them towards the ground. This action would harm most prey, whereas [[Pikmin family|Pikmin]] are simply replanted and reverted to their original leaf-receptacle state. They are also able to pick up the [[leader]]s in ''[[Pikmin 3]]'', much like [[Bumbling Snitchbug]]s do in ''Pikmin 2'' &ndash; if they don't escape, they will be tossed to the ground and [[health|damaged]].
 
These creatures will plummet to the ground if weighed down by a sufficient number of Pikmin, or with a single [[Purple Pikmin]] in ''Pikmin 2'' or a single [[Rock Pikmin]] in ''Pikmin 3''. This renders it susceptible to further attack. [[ultra-bitter spray]]s may also be used to freeze it in mid-air, causing it to drop to the ground, which is arguably easier, but of course produces no corpse, and may be considered a waste of sprays.


Should the enemy throw a [[Yellow Pikmin]] that is holding a [[bomb-rock]] in ''Pikmin'', the bomb-rock will explode, killing the Yellow Pikmin, all Pikmin caught in the blast, and likely itself, too. In ''Pikmin 3'', it will carry the bomb rock and not the Pikmin, and throwing the bomb-rock merely activates it instead of causing an immediate explosion. Although the creature is not as interested in killing Pikmin as much as it is chucking them, it may end up throwing a Pikmin at a hazard.
Should the enemy throw a [[Yellow Pikmin]] that is holding a [[bomb-rock]] in ''Pikmin'', the bomb-rock will explode, killing the Yellow Pikmin, all Pikmin caught in the blast, and likely itself, too. In ''Pikmin 3'', it will carry the bomb rock and not the Pikmin, and throwing the bomb-rock merely activates it instead of causing an immediate explosion. Although the creature is not as interested in killing Pikmin as much as it is chucking them, it may end up throwing a Pikmin at a hazard.


In {{p1}}, it can and will grab Pikmin from the leader's hand, if [[Captain Olimar|the captain]] is holding on to it before [[throw]]ing, but in ''Pikmin 2'', it will ignore any held Pikmin; it can still steal it from the hand if it began swooping prior to the grab, however. In ''Pikmin 3'', every time it dives, it randomly chooses to catch Pikmin or leaders, and if it chooses the former, it will never succeed in grabbing a held Pikmin. If it snatches two Pikmin in a single dive, the way it throws them will also differ between games &ndash; in ''Pikmin'', it will throw one Pikmin first, fly around some more, and then throw the second one, but in ''Pikmin 2'' and ''Pikmin 3'', it will throw both of them at once. In ''Hey! Pikmin'', they will attempt to swoop straight down, grab Pikmin, and fly back up without coming back again, counting as a death to the player's Pikmin. They are incredibly rare in this game, as only a few appear, in [[Olimar's Madcap Ride]].
In ''Pikmin'', it can and will grab Pikmin from the leader's hand, if [[Captain Olimar|the captain]] is holding on to it before [[throw]]ing, but in ''Pikmin 2'', it will ignore any held Pikmin; it can still steal it from the hand if it begun swooping prior to the grab, however. In ''Pikmin 3'', every time it dives, it randomly chooses to catch Pikmin or leaders, and if it chooses the former, it will never succeed in grabbing a held Pikmin.


In ''Pikmin'', it only appears in [[The Forest of Hope]] on day 15 and forward, and in [[The Distant Spring]] on day 5 and forward.
In ''[[Pikmin (game)|Pikmin]]'', it only appears in [[The Forest of Hope]] on day 15 and forward, and in [[The Distant Spring]] on day 5 and forward.


==Stats==
==Stats==
{{Game help|hp|Find out its health value by looking into the game files.}}
{{enemy stats
{{enemy stats
|weight1 = 3  |weight2 = 3  |weight3 = 3     |weight4 = 3 |weighth = N/A
|weight1 = 3  |weight2 = 3  |weight3 = 3
|carriers1 = 6 |carriers2 = 6 |carriers3 = 6   |carriers4 = 6 |carriersh = N/A
|carriers1 = 6 |carriers2 = 6 |carriers3 = 6
|seeds1 = 4    |seeds2 = 4    |seeds3 = 4       |seeds4 = 4  |seedsh = 0
|seeds1 = 4    |seeds2 = 4    |seeds3 = 4
               |value2 = 4    |value3 = 30     |value4 = 3  |valueh =
               |value2 = 4    |value3 = 30
|hp1 = 2000    |hp2 = 1500    |hp3 = 1000<ref group="note">In the [[Garden of Hope Remix]], its HP is 500.</ref>  |hp4 = 1000 |hph =
|hp1 = 2000    |hp2 = 1500    |hp3 = 1000
|regen1 = Unknown |regen2 = 0 |regen3 = Unknown |regen4 = Unknown  |regenh = 0
|regen1 = Unknown |regen2 = 0 |regen3 = Unknown
}}
}}


{{refs|note}}
{{Notes|reel=y|olimar=y|louie=y}}
 
===''Pikmin 3'' Prima Guide===
==Appearance==
"''A Swooping Snitchbug attacks by snatching its enemies and throwing them to the ground. when a Swooping Snitchbug does this to a Pikmin, the force is enough to bury its victim &ndash; this essentially causes the Pikmin to revert to a sprout.''
In ''[[Pikmin (game)|Pikmin]]'', they have a brown body with a green moss like tint on some parts and green lines in between the parts of their "exoskeleton". They also have a golden head with antennae that go from yellow to orange. In this game they have more fluid flight movement, tilting when turning.
 
In ''[[Pikmin 2]]'', the green tint is removed with the green lines also being less noticeable, and the head is also now also a pale green and the antennae now go from green to yellow to orange.
 
In ''[[Pikmin 3]]'', the creature is now a light yellowish green with a texture not too dissimilar to the exoskeleton of some beetles. Their antennae have also changed to a yellow to brown gradient.
They also gained more realistic compound eyes compared to the glass-like eyes with pupils from ''Pikmin'' and ''Pikmin 2''. They also will attempt to crawl away when swarmed by Pikmin on the ground.
 
In ''[[Hey! Pikmin]]'', the body is now a much darker green with the head and arms being a pale yellow and their lower arms also now resemble the [[Bumbling Snitchbug]]'s arms in shape, their antennae have once again changed color to orange to a dark maroonish red, and they also return to having the less realistic eyes from ''Pikmin'' and ''Pikmin 2'' but are missing the red to yellow gradient that they have in every other game.
 
{{Notes|reel=y|olimar=y|louie=y|heypikmin=y|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}}
 
=== Dalmo's notes ===
{{transcript|If you were swept up and then tossed away by those long dangling arms, I think you'd better understand what it feels like to be a Pikmin. A little courage is all you need to give it a try. Consider it a learning experience!|block=y}}
 
=== Olimar's notes (''Pikmin 4'') ===
{{transcript|The Scarpanids originally lived on the ground, sporting poorly developed vestigial wings. This species developed enlarged antennae that can be used as makeshift wings.
 
Scarpanids are attracted by the sight of large groups of Pikmin in cavalry formation and will swoop down to seize them. However, Scarpanids do not eat Pikmin, and they will drop any seized Pikmin after a short time.
 
The reason for this behavior is unknown, but I look forward to future research in the area.|block=y}}
 
=== Louie's notes (''Pikmin 4'') ===
{{transcript|Remove the wings, marinate a well- marbled steak for several hours in a chipotle marinade, then charbroil to perfection.|block=y}}
 
=== ''Pikmin'' Nintendo Player's Guide ===
{{transcript|The scarpanids originally lived on the ground with poorly developed vestigial wings. This species developed enlarged antennae that can be used as functioning wings. Scarpanids are attracted by the sight of large groups of Pikmin in cavalry formation and will swoop down to seize them. However, scarpanids do not eat Pikmin, and they will drop any seized Pikmin after a short time. The reason for this activity is as yet unknown, but I look forward to future research in the area.}}
 
{{transcript|The annoying swooping snitchbug will appear in the Forest of Hope (between Days 15 and 30) and the Distant Spring. In both regions, the bug will snatch up Pikmin and replant them. If a swooping snitchbug flies by, force it to land by tossing Pikmin at it. When it comes crashing down, surround it with Pikmin.}}
 
=== ''Pikmin'' Nintendo Power booklet ===
{{transcript|The annoying snitchbug loves to swoop down from the sky and snatch up unsuspecting Pikmin. Instead of eating them, the bug mysteriously replants the Pikmin in inconvenient locations.|block=y}}
 
=== ''Pikmin 2'' Nintendo Player's Guide ===
{{transcript|Much like the Mamuta, the Swooping Snitchbug does not defeat Pikmin; it pummels them into the ground. The creature grabs two Pikmin at a time and throws them with tremendous force. Knock it down with a few tosses, then swarm it.}}
 
=== ''New Play Control! Pikmin'' European website ===
{{transcript|The two-armed flying pest follows your posse, swoops down, grabs two unsuspecting Pikmin and then plants them back into the ground. This bug must be dealt with immediately, knocking it out of the sky and then swarming it until it says good-bye.}}
 
=== ''Pikmin 3'' Prima Guide ===
{{transcript|A Swooping Snitchbug attacks by snatching its enemies and throwing them to the ground. when a Swooping Snitchbug does this to a Pikmin, the force is enough to bury its victim &ndash; this essentially causes the Pikmin to revert to a sprout.
 
When you encounter a Swooping Snitchbug, use your Winged Pikmin to attack the creature until it falls to the ground, then use your squad to finish the vulnerable enemy. If you don't have any Winged Pikmin, just wait for the Swooping Snitchbug to stop moving before you attack with whatever Pikmin are available.|block=y}}
 
=== Pikmin Garden ===
'''Text'''
{{transcript|
大きな触角で空を飛び、ピクミンを連れ去る虫。体の表面は薄い層がたくさん重なっていて、光を複雑に反射し緑色に輝く構造色となっている。
 
特徴 その1 さらう
:大きく発達した触角を羽ばたかせて飛行し、上空から襲いかかってピクミンをさらっていく。
:(Image text:
:*肥大化した触角
:*鋭い爪に引っかける)
 
特徴 その2 地面に埋める
:さらったピクミンは、食べずに投げ捨てる。一説では、花を咲かせて、そのミツを吸うためと考えられている。
:(Image text: ピクミンは地面に埋まる)
|block=y}}
 
'''Translation'''
{{transcript|
A bug that flies through the air with large antennae and takes Pikmin away. The surface of its body is made up of many thin layers overlaid on top of each other, intricately reflecting light and giving it a shining green iridescence.


Feature #1: Snatching
''When you encounter a Swooping Snitchbug, use your Winged Pikmin to attack the creature until it falls to the ground, then use your squad to finish the vulnerable enemy. If you don't have any Winged Pikmin, just wait for the Swooping Snitchbug to stop moving before you attack with whatever Pikmin are available.''"
:It flies by flapping its large, well-developed antennae, and swoops down from the air to snatch up Pikmin.
:(Image text:
:*"Enlarged antennae"
:*"It catches with sharp claws")
 
Feature #2: Burying in the ground
:Snatched Pikmin are thrown away without being eaten. One theory is that it makes the flowers bloom and feeds on their nectar.
:(Image text: "Pikmin are buried in the ground")
|block=y}}


==Strategy==
==Strategy==
{{guide}}
{{guide}}
===''Pikmin''===
===''Pikmin''===
These creatures can easily be brought to the ground by weighing it down with five or so Pikmin. Yellows are the best option to weigh it down, because their high reach makes it easier to hit it. Afterwards, a simple swarm can defeat it. If the Snitchbug captures a Yellow Pikmin holding a bomb, it will explode while it is in the air. Oddly, by whistling at the Pikmin while it's coming down after being thrown by the creature, there is a chance that the Pikmin will simply react to the whistle and join Olimar's group like normal, instead of being buried.
These creatures can easily be brought to the ground by weighing it down with five or so Pikmin. Yellows are the best option to weigh it down, because their high reach makes it easier to hit it. Afterwards, a simple swarm can defeat it. If the Snitchbug captures a Yellow holding a bomb, it will explode while it is in the air.


===''Pikmin 2''===
===''Pikmin 2''===
The same strategy from ''Pikmin'' can be applied here. Alternatively, throwing a single Purple Pikmin onto it will weigh it down right away. Be warned, as on sublevels with abysses, the Snitchbug can throw Pikmin down the pit. The Snitchbug is much less of a threat in this game, even less so if one has a [[Pluckaphone]]. Though one could leave at least one Purple to deal with them, it is advised to not do so on metallic sublevels, as there are often bombs on those sublevels.
The same strategy from ''Pikmin'' can be applied here. Alternatively, throwing a single Purple Pikmin onto it will weigh it down right away. Be warned, as on sublevels with abysses, the snitchbug can throw Pikmin down the pit. The snitchbug is much less of a threat in this game. It is advised to not use Purples on metallic sublevels, as there are often bombs on those sublevels.


===''Pikmin 3''===
===''Pikmin 3''===
In ''Pikmin 3'', like in all of the other games, around 5 Pikmin are able to weigh the Swooping Snitchbug down, making it easy to defeat. It's recommended to use Yellow Pikmin to weigh it down, as their throwing height ensures it will land on the Swooping Snitchbug, and the Snitchbug can fly higher in this game. If you have a reasonable amount of Winged Pikmin, swarming it will be sure to weigh it down. A direct hit from a Rock Pikmin will bring the Swooping Snitchbug down too, similar to how throwing one Purple Pikmin on it will weigh it down in ''Pikmin 2''.
In ''Pikmin 3'', like in all of the other games, around 5 Pikmin are able to weigh the Swooping Snitchbug down, making it easy to defeat. It's recommended to use Yellow Pikmin to weigh it down, as their throwing height ensures it will land on the Swooping Snitchbug, and the Snitchbug can fly higher in this game. If you have a reasonable amount of Winged Pikmin, swarming it will be sure to weigh it down. A direct hit from a Rock Pikmin will bring the Swooping Snitchbug down too, similar to how throwing one Purple Pikmin on it will weigh it down in ''Pikmin 2''.


===''Pikmin 4''===
==Glitch==
{{stub|section=y}}
The same strategies from all three games can be applied here. Additionally, if a Swooping Snitchbug grabs at least one [[Purple Pikmin]], it will lift them up before immediately collapsing on the ground; the same thing happens if the player had knocked it out of the air mid-combat.
 
==Glitches==
{{todo|Add to the glitches article.}}
{{todo|Add to the glitches article.}}
There is a rare glitch in ''Pikmin'': once you've knocked the Swooping Snitchbug down to the ground, throw your Pikmin onto the creature and swarm it with all of the other Pikmin, which should kill it. Then, carry it back to the Onions by swarming the corpse. Later, you will notice the Pikmin you threw on the squirming Swooping Snitchbug are floating in the air, making the attacking motion as if they are attacking something invisible.
There is a rare glitch in ''Pikmin'': once you've knocked the Swooping Snitchbug down to the ground, throw your Pikmin onto the creature and swarm it with all of the other Pikmin, which should kill it. Then, carry it back to the Onions by swarming the corpse. Later, you will notice the Pikmin you threw on the squirming Swooping Snitchbug are floating in the air, making the attacking motion as if they are attacking something invisible.
In ''Pikmin 2'', the probability that a Snitchbug will shake off Pikmin increases with the number of Pikmin that are latched onto it. This is likely unintended, as this results in Snitchbugs being harder to take down as more Pikmin are latched onto it, which is counterintuitive. Additionally, in ''Pikmin'' this mechanic works in reverse, where the probability for a snitchbug to shake decreases with the number of Pikmin on it, which further implies its implementation in ''Pikmin 2'' was done incorrectly and was changed unintentioanlly.
A second glitch in ''Pikmin 2'' relates to when a Snitchbug grabs a Purple Pikmin. If a Pikmin of any type is thrown onto the Snitchbug while it is still holding a Purple Pikmin, the game will treat the incoming Pikmin as a Purple Pikmin and cause the Snitchbug to guarantee falling down to the ground instead of shaking. This is because the game cannot distinguish between Pikmin attacking the Snitchbug and ones it has in its hand when checking if a Purple Pikmin is latched on.


==In the ''Super Smash Bros.'' series==
==In the ''Super Smash Bros.'' series==
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===''Brawl'' trophy===
===''Brawl'' trophy===
{{smash trophy
{{smash trophy
|image  = Swooping Snitchbug trophy SSBB.png
|image  = SwoopingSnitchbugTrophy.jpg
|desc  = {{Notes:Swooping Snitchbug/ssbb}}
|desc  = {{Notes:Swooping Snitchbug/ssbb}}
|type  = Fighter Related
|type  = Fighter Related
Line 226: Line 146:
|ip06 = 15
|ip06 = 15
|ip07 = 20
|ip07 = 20
|spec = {{p2 enemy property | fp01 | 通常飛行高さ | Normal flight height | 85 }}
|spec = {{p2 enemy property | fp01 | 通常飛行高さ | Unknown (normal flight height?) | 85 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp02 | 掴み飛行高さ | Flight height while holding Pikmin | 70 }}
{{p2 enemy property | fp02 | 掴み飛行高さ | Unknown (flight height while holding?) | 70 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp03 | 状態遷移高さ | Unknown | 50 }}
{{p2 enemy property | fp03 | 状態遷移高さ | Unknown | 50 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp04 | 通常移動速度 | Normal movement speed | 80 }}
{{p2 enemy property | fp04 | 通常移動速度 | Unknown (normal movement speed?) | 80 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp05 | 掴み移動速度 | Movement speed while holding Pikmin | 70 }}
{{p2 enemy property | fp05 | 掴み移動速度 | Unknown (swooping movement speed?) | 70 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp06 | ウェイト時間 | Duration it idles while patrolling | 3 }}
{{p2 enemy property | fp06 | ウェイト時間 | Unknown (time between swoops?) | 3 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp11 | 上昇係数(0) | Unknown | 4 }}
{{p2 enemy property | fp11 | 上昇係数(0) | Unknown | 4 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp12 | 上昇係数(5) | Unknown | 3.5 }}
{{p2 enemy property | fp12 | 上昇係数(5) | Unknown | 0.3 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp21 | 振払確率(1) | Chance Snitchbug shakes Pikmin off when no Pikmin are latched on| 0.3 }}
{{p2 enemy property | fp21 | 振払確率(1) | Unknown | 0.8 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp22 | 振払確率(5) | Chance Snitchbug shakes Pikmin off when 5 or more Pikmin are latched on| 0.8 }}
{{p2 enemy property | fp22 | 振払確率(5) | Unknown (time spent struggling on the ground?) | 0.8 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp23 | もがき時間 | Unknown | 1 }}
{{p2 enemy property | fp23 | もがき時間 | Unknown | 1 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp31 | ハント下降係数 | Determines how far it descends while swooping | 0.3 }}
{{p2 enemy property | fp31 | ハント下降係数 | Unknown | 0.3 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp32 | ハント後減衰率 | Unknown | 0.95 }}
{{p2 enemy property | fp32 | ハント後減衰率 | Unknown | 0.95 }}
Line 273: Line 193:
|size      = Body length: {{mm|30}}
|size      = Body length: {{mm|30}}
|piklopedia = 31
|piklopedia = 31
|piklopedia4 = 34
}}
}}
*'''This enemy triggers the [[Rescue Journal##5 Auto Target Lock|Auto Target Lock note]] in the [[Rescue Journal]]'''


==Naming==
==Naming==
{{see more|Scarpanid family#Naming}}
In its English name, "Swooping" refers to how it swoops down to catch prey, and "Snitchbug" is a combination of "snitch" and "bug": to snitch means to catch. Its Japanese name is {{j|サライムシ|Sarai Mushi}}, which translates to "Kidnapping Bug". The scientific name of this creature is ''scarpanica kesperens'', which is made up of two unknown words, although ''scarpanica'' is similar to its family name, [[Scarpanid family|scarpanid]]. Internally, it is known as <code>napkid</code> in ''Pikmin'', which is likely a misspelling of "kidnap", which in turn is part of the translation of its Japanese name. In ''Pikmin 2'' and ''Pikmin 3'', it is called <code>sarai</code> instead, the first word of its Japanese name.
{{naming
|common    = Swooping Snitchbug. "Swooping" refers to how it swoops down to catch prey.
|jpcommon  = {{j|サライムシ|Sarai Mushi|Kidnapping Bug}}.
|jpname    = {{j|テナガドウガネサライムシ|Tenaga Dougane Sarai Mushi|Long-armed Cupreous Chafer Kidnapping Bug}}.
|scientific = ''Scarpanica kesperens''. It is made up of two unknown words.
|internal  = Internally, it is known as <code>napkid</code> in ''Pikmin'', which is likely a misspelling of "kidnap", which in turn is part of the translation of its Japanese name. In ''Pikmin 2'' and ''Pikmin 3'', it is called <code>sarai</code> instead, the first word of its Japanese name.
}}


===Names in other languages===
===Names in other languages===
{{foreignname
{{foreignname
|Jap  = サライムシ
|JapR = Sarai Mushi
|JapM = Snatch Bug
|ChiTrad  = 猛奪蟲
|ChiTradR = Měng Duó Chóng
|ChiTradM = Abrupt Snatch Bug
|ChiSimp  = 猛夺虫
|ChiSimpR = Měng Duó Chóng
|ChiSimpM = Abrupt Snatch Bug
|Dut  = Duikende graaivlieg
|DutM = Swooping graspfly
|Fra  = Piquépille
|FraM = Swooplunder
|FraN = The name comes from ''"pique et pille"'' (swoop and plunder)
|Ger  = Flatternder Piknapper
|GerM = Fluttering Piknapper
|GerN = The name is a play on "Pikmin" and "Kidnapper"
|Ita  = Dittero ladro
|ItaM = Thief [https://en.wikipedia.org/wiki/Fly dipterum]
|Kor  = 납치벌레
|KorR = Napchi-Beolle
|KorM = Abduction Bug
|Spa  = Moscardón quinqui (''Pikmin 3'')<br>Moscardón ladrón (''Pikmin 1'', ''Pikmin 2'' Switch version, ''Pikmin 4'')
|SpaM = Delinquent bumblebee<br>Thief bumblebee
|Por  = Mutuca raptora (''Pikmin 4'')
|PorM = Kidnapper horsefly (''Pikmin 4'')
|PorP  = Snitchbug Predador
|PorP  = Snitchbug Predador
|PorPM = Predator Snitchbug
|PorPM = Predator Snitchbug
|PorPN = Name taken from a trophy in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''
|PorPN = Name taken from the ''[[Super Smash Bros. for 3DS and Wii U|Super Smash Bros. for Wii U]]'' trophy.
|notes = y
|notes = y
|SpaA=Moscardón quinqui
|SpaAM=Delinquent botfly
|Fra=Piquépille
|FraM=From ''pique et pille'' (swoop and plunder)
|Ita=Dittero Ladro
|ItaM=Thief Dipterum
}}
}}


==Gallery==
==Gallery==
{{Image|Add an image of a corpse in ''Hey! Pikmin'' and images of wild Snitchbugs in P4.}}


===''Pikmin''===
<gallery>
<gallery>
Swooping Snitchbug P1 art.png|Artwork of the Swooping Snitchbug.
File:Swooping Snitchbug p1.jpg|A Swooping Snitchbug in ''Pikmin''.
Swooping Snitchbug carries Pikmin P1.png|Artwork of a Swooping Snitchbug carrying Pikmin.
File:Swooping Snitchbug corpse.jpg|A Swooping Snitchbug's corpse in ''Pikmin''.
Swooping Snitchbug p1.jpg|A Swooping Snitchbug swooping down to grab Pikmin.
File:Swooping Snitchbug.jpg|A Swooping Snitchbug breaking out from being [[ultra-bitter spray|petrified]], in the [[Perplexing Pool]].
Swooping Snitchbug corpse.jpg|A Swooping Snitchbug's corpse.
File:173.png|A Swooping Snitchbug in the Piklopedia of ''Pikmin 2''.
Reel10 Swooping Snitchbug.png|A Swooping Snitchbug in the [[enemy reel]].
Reel10 Swooping Snitchbug.png|A Swooping Snitchbug in the [[enemy reel]].
P1 Swooping Snitchbug Sketch.png|Drawings of the Swooping Snitchbug from the ''Pikmin'' Official Player's Guide.
Swooping Snitchbug.png|A Swooping Snitchbug in the [[Piklopedia]].
</gallery>
Pikmin-3-3.jpg|A Swooping Snitchbug being attacked by some Winged Pikmin in ''Pikmin 3''.
 
Kidnapper.PNG|A Swooping Snitchbug being attacked from behind by Yellow Pikmin in [[Mission Mode]] (Battle enemies!).
===''Pikmin 2''===
<gallery>
Swooping Snitchbug.jpg|A Swooping Snitchbug breaking out from being [[ultra-bitter spray|petrified]].
Swooping Snitchbug.png|A Swooping Snitchbug in the [[Piklopedia (Pikmin 2)|Piklopedia]].
Swooping Snitchbug carrying Pikmin.png|A Swooping Snitchbug carrying two Pikmin.
Pikmin attacking Swooping Snitchbug.png|Red Pikmin swarming a fallen Swooping Snitchbug.
Swooping Snitchbug corpse P2.png|The corpse of a Swooping Snitchbug.
Swooping Snitchbug P2S icon.png|The Piklopedia icon of the Swooping Snitchbug in [[Pikmin 2 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 2'']].
</gallery>
 
===''Pikmin 3''===
<gallery>
Swooping snitchbug.png|Artwork of the Swooping Snitchbug.
Winged Pikmin fight P3.png|A Swooping Snitchbug being attacked by some Winged Pikmin.
Distant Tundra Snitchbug.jpg|A Swooping Snitchbug in the [[Distant Tundra]].
Dead Swooping Snitchbug.jpg|A close-up of a dead Swooping Snitchbug.
Dead Swooping Snitchbug.jpg|A close-up of a dead Swooping Snitchbug.
SwoopingSnitchbug-Pikmin3.jpg|A Swooping Snitchbug in holding Charlie.
SwoopingSnitchbug-Pikmin3.jpg|A Swooping Snitchbug in ''Pikmin 3'' holding Charlie.
Swooping Snitchbug throws Alph P3.jpg|A Swooping Snitchbug throwing [[Alph]].
SwoopingSnitchbugThrowingAlph-Pikmin3.jpg|A Swooping Snitchbug throwing [[Alph]].
Swooping Snitchbug rubbing his hands.jpg|A Swooping Snitchbug rubbing its hands after tossing [[Captain Charlie]] into the ground.
File:Normal snitchbug-pikmin.jpg|Artwork of a Swooping Snitchbug carrying Pikmin from ''Pikmin''.
P3 Swooping Snitchbug Yellow Pikmin.png|A Swooping Snitchbug being attacked from behind by Yellow Pikmin in the [[Tropical Forest]].
Swooping Snitchbug(PikminNPC).jpg|Artwork from ''[[New Play Control! Pikmin]]''.
SwoopingSnitchbugDataFile.jpg|The data file on the Swooping Snitchbug.
File:B9.JPG|The creature's [[e-card]], #35 (9<sup>th</sup> blue card).
</gallery>
File:SwoopingSnitchbugDataFile.jpg|The data file on the Swooping Snitchbug.
 
Swooping Snitchbug rubbing his hands.jpg|A Swooping Snitchbug rubbing its hands after tossing [[Captain Charlie]] into the ground. Note that there's another Swooping Snitchbug.
===''Pikmin 4''===
<gallery>
P4 Swooping Snitchbug Render.png|A render of the Swooping Snitchbug.
Swooping Snitchbug carrying Captain.jpg|Two Swooping Snitchbugs carrying Pikmin and the Player.
Swooping Snitchbug attacked.jpg|A Swooping Snitchbug under attack by a group of Yellow Pikmin.
Swooping Snitchbug corpse P4.jpg|The corpse of a Swooping Snitchbug in the [[Piklopedia (Pikmin 4)|Piklopedia]].
Swooping Snitchbug P4 icon.png|The Swooping Snitchbug's Piklopedia icon.
SubterraneanSwarmSwoopBug.jpg|A Swooping Snithcbug holding Pikmin in the Subterranean Swarm cave.
AerialIncineratorSwoopBug.jpg|A Swooping Snithcbug in the Aerial Incinerator Dandori Challenge, along with Oatchi, the player and some Pikmin.
P4 Dead Swooping Snitchbugs.jpg|Two defeated Swooping Snitchbugs in the Piklopedia.
Swooping_Snitchbug_P4_Weighed_Down.jpg|A Swooping Snitchbug being weighed down by a single [[Purple Pikmin]].
Swooping_Snitchbug_P4_Bomb_Rocks.jpg|A Swooping Snitchbug dropping [[Bomb rock|bomb rocks]] in [[Subterranean Swarm]].
</gallery>
 
===''Hey! Pikmin''===
<gallery>
Olimar's Madcap Ride 7.jpg|Two Swooping Snitchbugs swooping downward in ''Hey! Pikmin''.
Olimar's Madcap Ride Swooping Snitchbug cutscene.jpg|A Swooping Snitchbug in the cutscene in [[Olimar's Madcap Ride]].
Swooping Snitchbug Creature Log.png|The Swooping Snitchbug in the [[Creature Log]].
</gallery>
===Other===
<gallery>
Swooping Snitchbug E-Card.jpg|The Swooping Snitchbug's [[e-card]], #35 (9<sup>th</sup> blue card).
</gallery>
</gallery>


==Trivia==
==Trivia==
{{todo|Determine whether or not the Snitchbug can catch Pikmin midair in ''Pikmin'' and ''Pikmin 3'', and update the corresponding trivia point regarding ''Pikmin 2'' if needed.}}
*When idle, the Swooping Snitching rubs its hands together, similar to a fly. This can also be seen with the Bumbling Snitchbug.
*When idle, the Swooping Snitchbug rubs its hands together, similar to a fly. This can also be seen with the Bumbling Snitchbug.
*Swooping Snitchbugs and [[Mamuta]]s are the only ways one can see a burrowed Bulbmin.
*Swooping Snitchbugs and [[Mamuta]]s are the only ways one can see a burrowed Bulbmin.
*In ''Pikmin'' and ''Pikmin 2'', when Pikmin are grabbed, their squeal is the same as if they got bitten, but it is a different sound in ''Pikmin 3''.
*In ''Pikmin'' and ''Pikmin 2'', when Pikmin are grabbed, their squeal is the same as if they got bitten, but it is a different sound in ''Pikmin 3''.
*In ''Pikmin 3'', if a Pikmin lays down a [[bomb rock]], there is a chance the Swooping Snitchbug will grab the bomb rock. It will then explode in its hands, killing it.
*In ''Pikmin 3'', if a Pikmin lays down a [[bomb rock]], there is a chance the Swooping Snitchbug will grab the bomb rock. It will then explode in its hands, killing it.
*The position of the Swooping Snitchbug in the [[enemy reel]], which is otherwise alphabetized, indicates that the creature's name may originally have started with the letter "f". This was fixed in the [[Pikmin 1 (Nintendo Switch)|Switch port]].
*The position of the Swooping Snitchbug in the [[enemy reel]], which is otherwise alphabetized, indicates that the creature's name may originally have started with the word "flying".
*In ''Pikmin 2'', it is possible for the Swooping Snitchbug to capture Pikmin mid-air.
*Also in ''Pikmin 2'', Pikmin held by a Swooping Snitchbug can not die from bomb rock explosions.
* In ''Pikmin 2'', if there are 99 Pikmin buried in the same area or sublevel, it will be impossible for a Swooping Snitchbug to bury the 100th Pikmin. That Pikmin will simply stay idle.{{cite youtube|VWSCfO4aUCU|showing it is impossible for a Swooping Snitchbug to bury more than 99 Pikmin}}.
 
==See also==
*[[Bumbling Snitchbug]]
 
==References==
{{refs}}


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{{harmless enemies}}
{{p1enemies}}
{{enemies}}
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{{P4enemies}}
{{hpenemies}}
[[Category:Airborne enemies]]
[[Category:Airborne enemies]]
[[Category:Pikmin-altering enemies]]
[[Category:Pikmin-altering enemies]]
[[Category:Subterranean Complex]]
[[Category:Cavern of Chaos]]
[[Category:The Forest of Hope]]
[[Category:The Forest of Hope]]
[[Category:The Distant Spring]]
[[Category:The Distant Spring]]
[[Category:Frontier Cavern]]
[[Category:Perplexing Pool]]
[[Category:Perplexing Pool]]
[[Category:Wistful Wild]]
[[Category:Wistful Wild]]
[[Category:Subterranean Complex]]
[[Category:2-Player Battle]]
[[Category:Frontier Cavern]]
[[Category:Pikmin 2 Challenge Mode]]
[[Category:Hole of Heroes]]
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[[Category:Tropical Wilds]]
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[[Category:Formidable Oak]]
[[Category:Formidable Oak]]
[[Category:Blossoming Arcadia]]
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[[Category:Subterranean Swarm]]
[[Category:Lushlife Murk]]
[[Category:Super Smash Bros. series]]
[[Category:Super Smash Bros. series]]
[[Category:Pikmin 2 Challenge Mode]]
[[Category:Mission Mode]]
[[Category:Side Stories]]
[[Category:Bingo Battle]]
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[[Category:Olimar's Shipwreck Tale]]

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