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|pikmin2 = y | |pikmin2 = y | ||
|pikmin3 = y | |pikmin3 = y | ||
|image = Spotty bulbear.png | |||
|image = Spotty | |||
|size = 270px | |size = 270px | ||
|icon = Spotty Bulbear | |icon = Piklopedia Spotty Bulbear.png | ||
| | |name = Oculus terribilis dotticum | ||
|family = Grub-dog | |family = Grub-dog | ||
|areas = [[The Distant Spring]], [[Perplexing Pool]], [[Distant Tundra]] | |areas = [[The Distant Spring]], [[Perplexing Pool]], [[Distant Tundra]] | ||
|underground = [[Frontier Cavern]], [[Glutton's Kitchen]], [[Hole of Heroes]], [[Dream Den | |underground = [[Frontier Cavern]], [[Glutton's Kitchen]], [[Hole of Heroes]], [[Dream Den]] | ||
|challenge = [[The Forest of Hope]], [[Subterranean Lair]], [[Emperor's Realm]] | |challenge = [[The Forest of Hope]], [[Subterranean Lair]], [[Emperor's Realm]] | ||
|missionct = [[Beastly Caverns]] | |missionct = [[Beastly Caverns]] | ||
|missionbe = [[Thirsty Desert]], [[Twilight Hollow]], [[Formidable Oak Remix]] | |missionbe = [[Thirsty Desert]], [[Twilight Hollow]], [[Formidable Oak Remix]] | ||
|bingo = [[Arid Metropolis]], [[Jigsaw Colosseum]] | |bingo = [[Arid Metropolis]], [[Jigsaw Colosseum]] | ||
|attacks = Eats Pikmin | |||
|attacks = | |||
}} | }} | ||
'''Spotty Bulbears''' ({{j|クマチャッピー|Kuma Chappī|Bear Chappy}}) are creatures in all three [[Pikmin (series)|''Pikmin'' games]] that resemble [[Red Bulborb]]s with a different color and stature, and larger mouths with wider lips. They are black with red spots, and their face is a creamy yellow. Its large mouth allows it to eat [[Pikmin family|Pikmin]] more rapidly and easily, making it a rather formidable foe. These enemies are often found with a number of following [[Dwarf Bulbear]]s, which are supposed to follow this guardian as a source of protection and general aid. | |||
In ''[[Pikmin (game)|Pikmin]]'', these creatures sleep if left alone, and have bloodshot eyes upon waking up. They have about one and a half times more [[health]] than a Red Bulborb, and their red spots constantly change in size, even after death. Returning a dead member of the species to an Onion produces 15 Pikmin sprouts, but the [[Glitches in Pikmin#Crushing glitch|crushing glitch]] may make carrying its body difficult in this game. They do not [[Health#Revival|revive]] after they have been killed, but they [[Health#Regeneration|regenerate]] if the player takes too much time to kill them. | |||
In ''[[Pikmin 2]]'', Spotty Bulbears have far greater maneuverability than other members of the same family, as well as a less focused patrol area; they have the ability to move almost anywhere in most areas, below as well as above ground. They can be found in the [[Perplexing Pool]] after the thirtieth day, and may even enter the landing site. If the creature is defeated and its corpse remains, its health will steadily grow back, the creature [[Health#Revival|reviving]] itself; after what may be minutes, it may return to consciousness, requiring a repeated "kill", similar to the [[Gatling Groink]]. For this reason, it is recommended that the body be quickly returned to an [[Onion]] or the [[Research Pod]], or that the sublevel is exited quickly. | |||
In ''[[Pikmin 3]]'', Spotty Bulbears are more rare. There is only one in the story mode, at the [[Distant Tundra]], guarding an [[Astringent Clump]] past a bamboo gate in a cave. In this game, they are more resistant to [[bomb rock]]s, however they have lost the ability to revive and have a number of new weaknesses: | |||
* When a Bulbear snatches Pikmin, it stops to fling them into the air and land them down its throat. Then, it pauses for about two seconds and may burp. This small sliver of time should be enough for a wary player to escape or attempt an attack. | |||
* Bulbears now emit a heavy, snarly breathing noise when giving chase, which can be heard from a distance, alerting players of their presence. When in a dark area, their glowing purple eyes can also be seen from a distance. | |||
* If a Bulbear spots the player, it will now give a glance at the group, making it much easier to tell if the Bulbear can see its prey or not. | |||
In addition to all this, they can be momentarily stunned by being hit in the eye like all grub-dogs in "Pikmin 3". | |||
==Stats== | ==Stats== | ||
{{enemy stats | {{enemy stats | ||
|weight1 = 10 |weight2 = 10 |weight3 | |weight1 = 10 |weight2 = 10 |weight3 = 12 | ||
|carriers1 = 20 |carriers2 = 20 |carriers3 | |carriers1 = 20 |carriers2 = 20 |carriers3 = 24 | ||
|seeds1 = 15 |seeds2 = 12 |seeds3 = 20 | |seeds1 = 15 |seeds2 = 12 |seeds3 = 20 | ||
|value2 = 10 |value3 = 70 | |value2 = 10 |value3 = 70 | ||
|hp1 = 1300 |hp2 = 1200 |hp3 | |hp1 = 1300 |hp2 = 1200 |hp3 = 1800 | ||
|regen1 = Unknown | |regen1 = Unknown |regen2 = 3.6 |regen3 = Unknown | ||
|regen2 = 3.6 | |||
|regen3 | |||
}} | }} | ||
== | {{Notes|reel=y|olimar=y|louie=y}} | ||
{{ | ===Nintendo Player's Guide=== | ||
{{transcript|Possibly the most vicious of the Bulborb/Bulbear family, the Spotty Bulbear feasts on Pikmin and doesn't give up. Have one group distract the villain while you send another behind it to attack.}} | |||
===''Pikmin 3'' Prima Guide=== | |||
{{transcript|The Spotty Bulbear is extremely durable, and its wide jaws allow it to gobble a great amount of Pikmin with each attack. To avoid a prolonged and costly battle, use Bomb Rocks to attack this creature from a safe distance.}} | |||
==Strategy== | ==Strategy== | ||
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===''Pikmin''=== | ===''Pikmin''=== | ||
The exact same strategy for the [[ | The exact same strategy for the [[Red Bulborb]] is effective here, but take care of the Bulbear's increased health. A large group of [[Red Pikmin]] or three [[bomb-rock]]s will do it in. | ||
===''Pikmin 2''=== | ===''Pikmin 2''=== | ||
Spotty Bulbears | Spotty Bulbears do not sleep in this game and are constantly roaming the map, making a surprise attack nearly impossible. It is possible to trick the Bulbear into attacking and missing, allowing the [[leader]] access to its backside, but they frequently have [[Dwarf Bulbear]]s following them, making this tactic risky. Another means of accessing its rear is to split the [[leader]]s, using the one without Pikmin as a distraction. If [[Purple Pikmin]] are available, they make the battle easier as they can injure and stun the adult and children, but with other types it may be wise to use an [[ultra-bitter spray]]. It is often effective to switch roles with and hunt the Bulbear itself before it can pick up any Dwarfs, and then stun and attack it. | ||
If time is not a concern, leaders can be used to [[punch]] and kill the Dwarf Bulbears and even the adult without the risk of losing Pikmin. The [[Rocket Fist]] upgrade makes this especially easy. | If time is not a concern, leaders can be used to [[punch]] and kill the Dwarf Bulbears and even the adult without the risk of losing Pikmin. The [[Rocket Fist]] upgrade makes this especially easy. | ||
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To defeat the Spotty Bulbears in the [[Subterranean Lair]] in [[Challenge Mode (Pikmin 2)|Challenge Mode]], lure all three close to one another, then hit them all with a single shot of [[ultra-bitter spray]] to petrify all three at once, hopefully along with the dwarf compainions. | To defeat the Spotty Bulbears in the [[Subterranean Lair]] in [[Challenge Mode (Pikmin 2)|Challenge Mode]], lure all three close to one another, then hit them all with a single shot of [[ultra-bitter spray]] to petrify all three at once, hopefully along with the dwarf compainions. | ||
Since Bulbears follow the active leader, they can be lured into falling into bottomless pits that are between the leader and the beast. Any treasures the creature would drop will be | Since Bulbears follow the active leader, they can be lured into falling into bottomless pits that are between the leader and the beast. Any treasures the creature would drop will be, [[Glitches in Pikmin#Libra glitch|unlike in ''Pikmin'']], safely returned to the sublevel for collection. One such level is sublevel 3 in the [[Dream Den]]. | ||
If you want to get rid of the posse of dwarfs following the Spotty Bulbear, you can bring twenty [[Purple Pikmin]] and sneak up on the farthest dwarf in the group. Throw the purple on its back and it will die instantly. Do this to all the dwarfs without the Spotty Bulbear "noticing" and then you can defeat it with ease. | If you want to get rid of the posse of dwarfs following the Spotty Bulbear, you can bring twenty [[Purple Pikmin]] and sneak up on the farthest dwarf in the group. Throw the purple on its back and it will die instantly. Do this to all the dwarfs without the Spotty Bulbear "noticing" and then you can defeat it with ease. | ||
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If it does eat Pikmin, it chucks them in the air and may burp afterwards. This time is enough to escape or whistle the Pikmin back to hit its eyes again. | If it does eat Pikmin, it chucks them in the air and may burp afterwards. This time is enough to escape or whistle the Pikmin back to hit its eyes again. | ||
==Technical information== | ==Technical information== | ||
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|size = Body length: {{mm|88}} | |size = Body length: {{mm|88}} | ||
|piklopedia = 7 | |piklopedia = 7 | ||
}} | }} | ||
==Naming== | ==Naming== | ||
The name "Spotty Bulbear" is a counterpart to the name "Spotty Bulborb", which is what the [[Red Bulborb]] was identified as before the release of ''[[Pikmin 2]]''. The word "bulbear" is an alteration of the word "Bulborb" such that it ends with "bear" instead; this word reflects this creature's much bruter nature. | |||
Its Japanese name, {{j|クマチャッピー|Kuma Chappī}}, literally means "Bear Chappy". The technical name, ''oculus terribilis dotticum'', starts with ''oculus'', like the Red Bulborb's technical name, but the word ''terribilis'' is Latin for "terrible" and the word ''dotticum'' is likely meant to resemble "dotted". In an early English script left inside the game's disc, the technical name used to be just ''oculus terribilis''.{{cite web|https://tcrf.net/Pikmin_2/Early_English_Script#Spotty_Bulbear|Pikmin 2/Early English Script|The Cutting Room Floor}} | |||
The creature's internal name in ''Pikmin'' is <code>swallob</code>, which could be seen as a change on the Red Bulborb's name (<code>swallow</code>), as to mean "swallow B", or the second type of enemy with the "swallow" internal name. The internal name in ''Pikmin 2'' and in ''Pikmin 3'' is the same as its Japanese name: <code>kumachappy</code>. | |||
===Names in other languages=== | ===Names in other languages=== | ||
{{ | {{Foreignname | ||
|Jap=クマチャッピー | |||
|Jap | |JapR=Kuma Chappī | ||
|JapR = Kuma Chappī | |JapM=Bear Chappy | ||
|JapM = Bear Chappy | |Ger=Getupfter Punktbär | ||
| | |GerM=Spotted Dot Bear | ||
| | |Fra=Bulbours à Pois | ||
|FraM=Spotty Bulbear | |||
|SpaA=Bulboso moteado | |||
|SpaAM=Spotted bulbear | |||
|Ita=Coleto Macchiato | |||
|ItaM= Spotted Dot Beetle | |||
|Fra | |||
|FraM = Spotty | |||
| | |||
| | |||
|Ita | |||
|ItaM = Spotted | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Spotty Bulbear (Distant Spring).jpg|Spotty Bulbear in ''Pikmin'', its red eyes visible. | |||
Spotty Bulbear (Distant Spring).jpg| | |||
Reel22 Spotty Bulbear.png|A Spotty Bulbear in the [[enemy reel]]. | Reel22 Spotty Bulbear.png|A Spotty Bulbear in the [[enemy reel]]. | ||
Spotty Bulbear | File:07spottybulbear.png|A Spotty Bulbear on the [[Piklopedia]]. | ||
Spotty Bulbear.png|Another image of a Spotty Bulbear on the Piklopedia. | |||
Spotty Bulbear P3.png|A Spotty Bulbear as seen in ''Pikmin 3''. | |||
File:Dark bulbear.jpeg|A Spoty Bulbear in the darkness. | |||
Staggered Bulbear.png|A Spotty Bulbear on the [[Thirsty Desert]]. | |||
File:Spotty Bulbear spots.gif|Animation showing the spots on its back changing in size, in ''Pikmin''. | |||
Spotty Bulbear Pikmin 2 Beta.jpg|A Spotty Bulbear in an [[Pikmin 2 prerelease information|earlier version]] of ''Pikmin 2''. | |||
Spotty Bulbear. | |||
Pikmin2 Enemy A.I. Check.png|The Spotty Bulbear in an [[Unused content in Pikmin 2|unused cave]] used for testing its A.I. | Pikmin2 Enemy A.I. Check.png|The Spotty Bulbear in an [[Unused content in Pikmin 2|unused cave]] used for testing its A.I. | ||
File:NPC Spotty Bulbear.jpg|Official artwork for the Spotty Bulbear. | |||
File:R9.JPG|The creature's [[e-card]], #07 (9<sup>th</sup> red card). | |||
File:Spotty Bulbear burp.jpg|A Spotty Bulbear burping. | |||
File:Spotty Bulbear Burp2.jpg|A Spotty Bulbear burping in [[Bingo Battle]]. | |||
< | File:Spotty Bulbear burp 2.jpg|A Spotty Bulbear burping after a meal. | ||
< | |||
Spotty Bulbear burp.jpg|A Spotty Bulbear burping | |||
Spotty Bulbear Burp2.jpg|A Spotty Bulbear in | |||
</gallery> | </gallery> | ||
== Trivia == | == Trivia == | ||
*In the [[enemy reel]] in | *In the [[enemy reel]] in ''[[Pikmin (game)|Pikmin]]'', Bulborbs are present in places that Bulbears inhabit in [[Pikmin (game)|the finished game]], suggesting that this is how it was in a development version. | ||
* | *Also in the enemy reel, it says that the enemy has a certain indefatigability (meaning it's seemingly incapable of being tired), which is strange, since the only thing related to fatigue that is relevant to the enemy is the revival mechanic, but that was only introduced in ''Pikmin 2''. | ||
*The Spotty Bulbear was one of four enemies that were planned, but ultimately removed, for the roulette wheel in | *The Spotty Bulbear was one of four enemies that were planned, but ultimately removed, for the roulette wheel in ''[[Pikmin 2]]'''s [[2-Player Battle]], along with the [[Antenna Beetle]], and the [[Fiery Dweevil|Fiery]] and [[Caustic Dweevil]]. | ||
*If a Spotty Bulbear bumps into a member of the [[ | *Their scientific name, ''oculus terriblis dotticum'', means "Terrible Dotted Eye". | ||
*The Spotty Bulbear and the [[Gatling Groink]] are the only enemies that can [[Health#Revival|revive]] in | *An unused cave with a maze-like single floor was used to test the Spotty Bulbear's AI in ''Pikmin 2''. This cave can be found in the game's files, and its caveinfo name is known as 敵チェック (meaning "Enemy Check"). | ||
* | *If a Spotty Bulbear bumps into a member of the [[Grub-dog family]] that is sleeping, it will wake them up. Although surprisingly, this is not the case with the [[Orange Bulborb]], which otherwise wakes up easier than the remaining members of the family. This behavior can be seen on sublevel 9 of the [[Hole of Heroes]]. | ||
*The Spotty Bulbear and the [[Gatling Groink]] are the only enemies that can [[Health#Revival|revive]] in ''[[Pikmin 2]]''. Oddly, [[Dwarf Bulbear]]s, which are just the same creature at a young development stage, cannot. | |||
*Their eyes, like their [[Dwarf Bulbear|younger counterpart]]s' eyes, have a different colored pupils each game: red in ''Pikmin'', indigo in ''Pikmin 2'', and purple in ''Pikmin 3''. | |||
==See also== | ==See also== | ||
*[[Dwarf Bulbear]] | *[[Dwarf Bulbear]] | ||
*[[Orange Bulborb]] | *[[Orange Bulborb]] | ||
==References== | ==References== | ||
{{refs}} | {{refs}} | ||
{{ | {{Enemies}} | ||
[[Category:The Forest of Hope]] | |||
[[Category: | |||
[[Category:The Distant Spring]] | [[Category:The Distant Spring]] | ||
[[Category:Perplexing Pool]] | [[Category:Perplexing Pool]] | ||
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[[Category:Hole of Heroes]] | [[Category:Hole of Heroes]] | ||
[[Category:Dream Den]] | [[Category:Dream Den]] | ||
[[Category:Pikmin 2 Challenge Mode]] | |||
[[Category:Distant Tundra]] | [[Category:Distant Tundra]] | ||
[[Category: | [[Category:Reviving enemies]] | ||
[[Category: | [[Category:Wandering enemies]] | ||