Editing Spotty Bulbear
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 46: | Line 46: | ||
In {{p1}}, Spotty Bulbears largely spend their time sleeping, only waking up if disturbed by the Pikmin or [[Olimar]]. They have slightly more health than their Spotty Bulborb counterparts, making confrontation riskier. The red spots on their back constantly change in size, even after the creature's death. They have a noticeable [[Health#Regeneration|regeneration]] factor, healing if the player takes too much time to kill them. | In {{p1}}, Spotty Bulbears largely spend their time sleeping, only waking up if disturbed by the Pikmin or [[Olimar]]. They have slightly more health than their Spotty Bulborb counterparts, making confrontation riskier. The red spots on their back constantly change in size, even after the creature's death. They have a noticeable [[Health#Regeneration|regeneration]] factor, healing if the player takes too much time to kill them. | ||
In {{p2}}, Spotty Bulbears never sleep, spending all of their time patrolling in search of prey. They have far greater maneuverability than other Grub-dogs, freely wandering the entire map, often followed by multiple Dwarf Bulbears. In any sublevel or area where a Spotty Bulbear is active, extreme caution must be taken until it | In {{p2}}, Spotty Bulbears never sleep, spending all of their time patrolling the map in search of prey. They have far greater maneuverability than other Grub-dogs, freely wandering the entire map in search of prey, often followed by multiple Dwarf Bulbears. In any sublevel or area where a Spotty Bulbear is active, extreme caution must be taken until it is safely disposed of, as it is capable of attacking and killing Pikmin who are currently working on tasks or even simply idling, thanks to its high mobility. Most notably, one will appear in the [[Perplexing Pool]] after Day 30. Its mobility means that it can even wander into the landing site to eat Pikmin idle by the [[Onion]]s and the Ship, making it a priority target. | ||
Spotty Bulbears in {{p2}} do not truly die when defeated, instead falling unconscious. When lying unconscious, its health will steadily regenerate as it attempts to [[Health#Revival|revive]] itself. If the body is not destroyed, either by depositing it in an Onion, the [[Research Pod]], or defeating the creature while it is [[Ultra-bitter spray|petrified]], it will eventually wake back up, requiring a repeated "kill". In the event that the body cannot be destroyed, leaving the area while it is down, such as entering a cave or proceeding to a deeper sublevel, is advised. | Spotty Bulbears in {{p2}} do not truly die when defeated, instead falling unconscious. When lying unconscious, its health will steadily regenerate as it attempts to [[Health#Revival|revive]] itself. If the body is not destroyed, either by depositing it in an Onion, the [[Research Pod]], or defeating the creature while it is [[Ultra-bitter spray|petrified]], it will eventually wake back up, requiring a repeated "kill", a trait it shares with [[Gatling Groink]]s. In the event that the body cannot be destroyed, leaving the area while it is down, such as entering a cave or proceeding to a deeper sublevel, is advised. | ||
In {{p3}}, Spotty Bulbears are much rarer. Only one can be found during the [[Story_Mode#In_Pikmin_3|main game,]] behind a bamboo gate in one of the [[Distant Tundra]]'s caves, although they are markedly more common in [[Mission Mode]]. In this game, they have a notable resistance to [[bomb rock]]s, and are generally less persistent, stomping their foot in anger and disengaging a chase if they cannot reach their intended target, compared to the previous game, where they would try forever. They keep their sleepless wandering, but they also have a number of new weaknesses: | In {{p3}}, Spotty Bulbears are much rarer. Only one can be found during the [[Story_Mode#In_Pikmin_3|main game,]] behind a bamboo gate in one of the [[Distant Tundra]]'s caves, although they are markedly more common in [[Mission Mode]]. In this game, they have a notable resistance to [[bomb rock]]s, and are generally less persistent, stomping their foot in anger and disengaging a chase if they cannot reach their intended target, compared to the previous game, where they would try forever. They keep their sleepless wandering, but they also have a number of new weaknesses: | ||
Line 58: | Line 58: | ||
* They can be briefly stunned if their eyes are attacked, like other large grub-dogs in ''Pikmin 3''. | * They can be briefly stunned if their eyes are attacked, like other large grub-dogs in ''Pikmin 3''. | ||
Spotty Bulbears remain uncommon encounters in {{p4}}. They can be found both above and below ground, featuring most prominently in the [[Giant's Hearth]], where three patrol the central part of the area. They also appear in some harder [[night expeditions]]. They mostly behave identically to their {{p3}} counterparts, although hitting their eyes no longer stuns them. While they still | Spotty Bulbears remain uncommon encounters in {{p4}}. They can be found both above and below ground, featuring most prominently in the [[Giant's Hearth]], where three patrol the central part of the area. They also appear in some harder [[night expeditions]]. They mostly behave identically to their {{p3}} counterparts, although hitting their eyes no longer stuns them. While they still wander during the day, they now follow predictable routes through smaller areas, rather than being able to roam anywhere as in ''Pikmin 2'' and ''Pikmin 3''. | ||
==Locations== | ==Locations== |