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[[Image:Thumb_pikmin_ghosts.jpg|thumb|250px|Multiple colours of spirits]] | |||
[[ | '''Pikmin Spirits''' appear every time a Pikmin is killed by a hazard or enemy. Although they are not visible when a Pikmin dies by falling into an abyss, it can be assumed that they do appear, but are out of sight. [[Image:Spirits in Brawl.jpg|thumb|left|the appearance of Pikmin spirits in Super Smash Bros. Brawl.]] They roughly resemble a Pikmin's shape; however, they lack feet and leaf, bud or flower, and any identifying characteristics such as the Red Pikmin's nose. Their appearance is slightly transparent and they vary between the games. | ||
''' | |||
In [[Pikmin (game)|Pikmin 1]], every Pikmin has a blue spirit, irrelevant of the colour of the Pikmin itself, while spirits in [[Pikmin 2]] are representative of the dead Pikmin's color. They also differ in size, most notable between those of [[Purple Pikmin|Purple]] and [[White Pikmin]]. In the [[New Play Control! Pikmin|New Play Control version]] of the first game, only the tail is blue. | |||
==Enemies== | ==Enemies== | ||
[[ | [[Image:Spirit_1.jpg|thumb|80px|The spirit of a recently killed enemy]] | ||
Enemy's spirits have a pink-purple colour and look like a bubble with a more transparent "tail" trailing behind. Two holes resembling eyes are visible near the shape's centre. [[Bulbmin]] produce a smaller version of this type of spirit when they die. There is also a minor glitch involved with enemy spirits: if an enemy is killed and the camera is rotated so that the beast is no longer on-screen, the enemy spirit will not ascend until it is once again visible for the camera on-screen. In [[Pikmin 2]] these spirits make an eerie sound when ascending. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Pikminghosts.jpg|In the first Pikmin game, all spirits of Pikmin were bluish white. | |||
</gallery> | </gallery> | ||
[[Category:Hazards]] | |||
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