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{{game icons|p=y|p2=y|p3 | {{game icons|p=y|p2=y|p3=y|hp=y}} | ||
[[File:Thumb pikmin ghosts.jpg|thumb|Multiple colors of Pikmin | [[File:Thumb pikmin ghosts.jpg|thumb|Multiple colors of Pikmin spirits.]] | ||
{{title}} | |||
{{game help|p3}} | |||
{{game help|hp}} | {{game help|hp}} | ||
''' | '''Spirits''' appear every time a [[Pikmin family|Pikmin]] or [[enemy]] is killed. These ghostly shapes ascend slowly until they fade away, reminding or alerting the player that a Pikmin or enemy has fallen. | ||
==Pikmin== | ==Pikmin== | ||
{{stub | {{stub|Specify the shape and color of each Pikmin type, but take into account each game (''New Play Control!'' versions too).}} | ||
The Pikmin ones roughly resemble a Pikmin's shape; however, they lack | The Pikmin ones roughly resemble a Pikmin's shape; however, they lack feet and leaf, bud or flower, and any identifying characteristics such as the Red Pikmin's nose. Their appearance is slightly transparent and they vary between the games. In ''[[Pikmin (game)|Pikmin]]'', every Pikmin has a blue spirit, irrelevant of the color of the Pikmin itself, while spirits in all other ''Pikmin'' games, including both ''[[New Play Control!]]'' remakes, are representative of the dead Pikmin's type, differing in color and slightly in shape. | ||
If a Pikmin dies from being thrown into the abyss, it won't release any | If a Pikmin dies from being thrown into the abyss, it won't release any spirit in {{p1}} or {{npcp1}}, but it will in {{p2}} and {{npcp2}}. In {{p3}}, no spirit will be seen ascending from the abyss but it will actually be visible on the [[KopPad]]. | ||
==Enemies== | ==Enemies== | ||
[[File:Spirit 1.jpg|thumb|left|The | [[File:Spirit 1.jpg|thumb|left|The spirit of a recently killed [[Dwarf Bulborb]].]] | ||
Enemy spirits have a pink-purple color and look like a bubble, and leave a transparent trail behind. Two holes resembling eyes are visible near the shape's center. [[Bulbmin]] produce a smaller version of this type of spirit when they die. However, enemies that do not really "die" do not leave a spirit when killed. This is the case for the [[Spotty Bulbear]] and the [[Gatling Groink]], which can [[Health#Revival|revive]], and the [[Ravenous Whiskerpillar]], which seems to remain alive even after being defeated. Enemies that die while [[ultra-bitter spray|petrified]] release a spirit, but these "non-dying" enemies do not. | |||
In | In ''[[Pikmin 2]]'' these spirits make an eerie sound when ascending. The sound is much deeper, and the spirit is much larger for [[bosses]]. In ''[[Pikmin 3]]'', enemy spirits are blue instead of purple, have small white eyes, and have a small "tail". An enemy's death in this game means that the carcass is ready to be [[Carrying|carried]] – the enemy cannot be picked up until the spirit is actually seen. Due to the way [[Camera#Off-camera objects|off-camera objects]] are handled, an enemy's spirit will not ascend until it is once again visible on-screen. | ||
{{clear}} | {{clear}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
P1 Pikmin spirit.png|A screenshot of a Pikmin spirit in ''Pikmin''. | |||
P1 Pikmin spirit.png|A screenshot of a Pikmin | Pikminghosts.jpg|In ''Pikmin'', all spirits of Pikmin are blueish white. | ||
Winged Pikmin's spirit.png|A Winged Pikmin's spirit. Note the wings. | |||
Screenshot 2014-03-12 at 8.25.49 PM.png|Two enemy spirits as they appear in ''Pikmin 3''. | |||
Spirits in Brawl.jpg|The appearance of Pikmin spirits in ''[[Super Smash Bros. Brawl]]''. | |||
Winged Pikmin's spirit.png|A Winged Pikmin's | Pikmin spirit texture.png|The texture used in ''Pikmin'' and ''Pikmin 2'' for the Pikmin spirits. | ||
P1 enemy spirit textures.png|The textures used in ''Pikmin'' for the enemy spirits. | |||
P2 enemy spirit texture.png|The texture used in ''Pikmin 2'' for the enemy spirits. | |||
BOOM.jpg|Spirits as seen on the GamePad. | |||
Spirits.png|A montage showing each [[Pikmin family|Pikmin]]'s spirit. | |||
Spirit abyss.png|Pikmin spirits in ''Pikmin 2'' from falling into any abyss. They are quite low, so they are normally hard to see. | |||
Pikmin spirit texture.png|The texture used in ''Pikmin'' and ''Pikmin 2'' for the Pikmin | Left Behind.png|Spirits of the Pikmin left behind during sunset, in the end of day cutscene. | ||
P1 enemy spirit textures.png|The textures used in ''Pikmin'' for the enemy | |||
P2 enemy spirit texture.png|The texture used in ''Pikmin 2'' for the enemy | |||
Spirits | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*In ''[[Super Smash Bros. Brawl]]'', Purple Pikmin do not release a | *In ''[[Super Smash Bros. Brawl]]'', Purple Pikmin do not release a spirit when they die, but they do in {{ssb4}}. | ||
*The Pikmin | *The Pikmin spirits resemble {{w|Kodama (spirit)|kodama}}, a Japanese myth about small ghosts that haunt trees. | ||
==See also== | ==See also== | ||
*[[Health]] | *[[Health]] | ||
*[[Pikmin extinction]] | *[[Pikmin extinction]] | ||
{{pikmin}} | {{pikmin}} | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |