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{{ | {{merging|conflict|Spirit}} | ||
== | {{game icons|p=y|p2=y|p3=y}} | ||
{{ | {{Title}} | ||
[[Image:Thumb_pikmin_ghosts.jpg|thumb|Multiple colours of "spirits".]] | |||
'''Pikmin spirits''' appear every time a [[Pikmin family|Pikmin]] is killed by a hazard or enemy. These ghostly shapes ascend slowly until they fade away, reminding or alerting the player that a Pikmin has fallen. They roughly resemble a Pikmin's shape; however, they lack feet and leaf, bud or flower, and any identifying characteristics such as the Red Pikmin's nose. Their appearance is slightly transparent and they vary between the games. | |||
In ''[[Pikmin (game)|Pikmin]]'', every Pikmin has a blue "spirit", irrelevant of the colour of the Pikmin itself, while "spirits" in ''[[Pikmin 2]]'' and both ''[[New Play Control!]]'' remakes are representative of the dead Pikmin's type. They also differ in size, most notable between those of [[Purple Pikmin|Purple]] and [[White Pikmin]]. | |||
==Enemies== | ==Enemies== | ||
[[ | [[Image:Spirit_1.jpg|thumb|left|The spirit of a recently killed [[Dwarf Bulborb]].]] | ||
{{stub|List which enemies do not leave a spirit behind.}} | |||
Enemy "spirits" have a pink-purple colour and look like a bubble with a more transparent "tail" trailing behind. Two holes resembling eyes are visible near the shape's centre. [[Bulbmin]] produce a smaller version of this type of "spirit" when they die. In ''[[Pikmin 2]]'' these "spirits" make an eerie sound when ascending. In ''[[Pikmin 3]]'', enemy spirits are blue, instead of purple. There is also a [[Glitches in Pikmin#Off-camera limbo|minor glitch]] involved with enemy spirits: if an enemy is killed and the [[camera]] is rotated so that the beast is no longer on-screen, the enemy spirit will not ascend until it is once again visible for the camera on-screen. | |||
{{-}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Image:P1 Pikmin spirit.png|A screenshot of a Pikmin "spirit" in ''Pikmin''. | |||
P1 Pikmin spirit.png|A screenshot of a Pikmin | Image:Pikminghosts.jpg|In ''Pikmin'', all "spirits" of Pikmin are blueish white. | ||
Image:Spirits in Brawl.jpg|The appearance of Pikmin "spirits" in ''Super Smash Bros. Brawl''. | |||
Image:Pikmin spirit texture.png|The texture used in both games for the Pikmin "spirits". | |||
Image:P1 enemy spirit textures.png|The textures used in ''Pikmin'' for the enemy "spirits". | |||
Image:P2 enemy spirit texture.png|The texture used in ''Pikmin 2'' for the enemy "spirits". | |||
Spirits | |||
Pikmin spirit texture.png|The texture used in | |||
P1 enemy spirit textures.png|The textures used in ''Pikmin'' for the enemy | |||
P2 enemy spirit texture.png|The texture used in ''Pikmin 2'' for the enemy | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*The Pikmin spirits resemble Komada, a Japanese myth about small ghosts that haunt trees. | |||
*The Pikmin | |||
==See also== | ==See also== | ||
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*[[Pikmin extinction]] | *[[Pikmin extinction]] | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |