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|pikmin2 = y | |pikmin2 = y | ||
|pikmin3 = y | |pikmin3 = y | ||
|image = Shearwig.png | |||
|image = Shearwig | |||
|size = 270px | |size = 270px | ||
|icon = Shearwig | |icon = Piklopedia Shearwig.png | ||
|name = Himeagea volaris | |name = Himeagea volaris | ||
|family = Mandiblard | |family = Mandiblard | ||
|areas = [[The Forest Navel]], [[The Distant Spring]], [[Perplexing Pool]], [[Wistful Wild]], [[Formidable Oak | |areas = [[The Forest Navel]], [[The Distant Spring]], [[Perplexing Pool]], [[Wistful Wild]], [[Formidable Oak]] | ||
|underground = [[Snagret Hole]], [[Citadel of Spiders]], [[Hole of Heroes | |underground = [[Snagret Hole]], [[Citadel of Spiders]], [[Hole of Heroes]] | ||
|missionct = [[Twilight Hollow Remix]] | |missionct = [[Twilight Hollow Remix]] | ||
|missionbe = [[Thirsty Desert]], [[Twilight Hollow]], [[Twilight River Remix]], [[The Rustyard]] | |missionbe = [[Thirsty Desert]], [[Twilight Hollow]], [[Twilight River Remix]], [[The Rustyard]] | ||
|2p = [[Battle Field]], [[War Path]], [[Carpet Plain]], [[Angle Maze]], [[Rusty Gulch]], [[Brawl Yard]], [[Tile Lands]], [[Dim Labyrinth]], [[Hostile Territory]] | |2p = [[Battle Field]], [[War Path]], [[Carpet Plain]], [[Angle Maze]], [[Rusty Gulch]], [[Brawl Yard]], [[Tile Lands]], [[Dim Labyrinth]], [[Hostile Territory]] | ||
|attacks = Eats Pikmin | |||
|attacks = | |||
}} | }} | ||
'''Shearwigs''' ({{j|トビンコ|Tobinko|Flying Parrot}}) are enemies in the [[Pikmin series|''Pikmin'' games]]. The females of this species are never seen, as, according to [[Olimar's notes]], they spend nearly their entire life underground, somewhat similar to cicadas. They also do not possess the males' wings. The males have a dark green shell, sporting simple wings and large, sickle-shaped mandibles. They are slightly more aggressive than [[Male Sheargrub]]s, and take leave off the ground to hover up high after having lost at least half of their [[health]] to allow it to steadily return. While up in the air, these creatures are still within the reach of a [[Pikmin family|Pikmin]] [[throw]], of which just one accurate button-press is enough to kill one. | |||
Like other [[Mandiblard family|mandiblards]], Shearwigs have an affinity for chewing apart [[Bridge|stick bridges]], and they lose health while in water, in the first two games. Because when they are being attacked they fly up, they will stop losing health as soon as they stop being submerged. On the ground, if they are hit in the back, they will die instantly, just like a [[Dwarf Bulborb]]. | Like other [[Mandiblard family|mandiblards]], Shearwigs have an affinity for chewing apart [[Bridge|stick bridges]], and they lose health while in water, in the first two games. Because when they are being attacked they fly up, they will stop losing health as soon as they stop being submerged. On the ground, if they are hit in the back, they will die instantly, just like a [[Dwarf Bulborb]]. | ||
In ''[[Pikmin 3]]'', Shearwigs fly almost all the time while fighting and swoop down to grab Pikmin and eat them. Instead of healing while in flight, they roost and go underground, and can fully heal in 30 seconds. They will go underground to heal when their health reaches 20% or lower, and will emerge after it reaches 50%, if there are prey nearby. This makes them easy to strike down and deal good damage to, and makes them easy targets for [[Winged Pikmin]]. | |||
In ''[[Pikmin 2]]'''s [[2-Player Mode]], Shearwigs may sometimes pop out when the player digs up a [[Crystallized Telekinesis|yellow marble]]. In ''[[Pikmin 3]]'', their only Story Mode appearance is in the [[Formidable Oak]], so they cannot be carried back as they just disappear into [[Plasm Wraith|plasm]]. They behave as normal in [[Bingo Battle]] and [[Mission Mode]]. | |||
In ''[[Pikmin 2]]'' | |||
==Stats== | ==Stats== | ||
{{enemy stats | {{enemy stats | ||
|weight1 = 1 |weight2 = 1 |weight3 | |weight1 = 1 |weight2 = 1 |weight3 = 1 | ||
|carriers1 = 2 |carriers2 = 1 |carriers3 | |carriers1 = 2 |carriers2 = 1 |carriers3 = 1 | ||
|seeds1 = 4 |seeds2 = 4 |seeds3 = | |seeds1 = 4 |seeds2 = 4 |seeds3 = 4 | ||
|value2 = 2 |value3 = 5 | |value2 = 2 |value3 = 5 | ||
|hp1 = 50 |hp2 = 200 |hp3 = 74 | |hp1 = 50 |hp2 = 200 |hp3 = 74 | ||
|regen1 = | |regen1 = Unknown |regen2 = 0.6 |regen3 = Unknown | ||
}} | }} | ||
== | {{Notes|reel=y|olimar=y|louie=y}} | ||
===Nintendo Player's Guide=== | |||
"''Shearwigs are essentially Male Sheargrubs with wings. You can pluck a Shearwig from the air with a toss of a single Pikmin, then defeat it quickly with a small swarm. Although it takes some effort to aim and fire at the little bugs, they provide a good source of Pikmin sprouts.''" | |||
== | ===''Pikmin 3'' Prima Guide=== | ||
"''These creatures behave much like Male Sheargrubs, burrowing underground and waiting to attack unsuspecting prey. Once above ground, however, Shearwigs fly into the air and attack your Pikmin from above. When you encounter a group of Shearwigs, move out of range and attack the enemies from a distance. During prolonged battles, Shearwigs will shake their attackers by burrowing underground. Don’t let your guard down until you’re sure the area is clear of enemies.''" | |||
==Strategy== | ==Strategy== | ||
The best way to kill a Shearwig is to land a Pikmin directly on top of one; this will instantly kill it. Otherwise, the creature can be swarmed and, provided it does not die right away, the Pikmin should be called back when it attempts to fly upward. At this point it should be shot down by having a Pikmin of any type thrown at it. | The best way to kill a Shearwig is to land a Pikmin directly on top of one; this will instantly kill it. Otherwise, the creature can be swarmed and, provided it does not die right away, the Pikmin should be called back when it attempts to fly upward. At this point it should be shot down by having a Pikmin of any type thrown at it. | ||
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In ''[[Pikmin 3]]'', Shearwigs gain a new form of attack wherein as soon as they emerge from the ground, they will immediately take flight rather than attempt to chase Pikmin on the ground. Once in the air, they will swoop down, grab Pikmin in their mandibles, lift them into the air and eat them. The same strategies from previous games are effective on the Shearwig. If in the air, they are also vulnerable to Pikmin being thrown at them to knock them onto the ground, or to get swarmed by [[Winged Pikmin]] while in the air. [[Rock Pikmin]] can also instantly defeat an airborne Shearwig. | In ''[[Pikmin 3]]'', Shearwigs gain a new form of attack wherein as soon as they emerge from the ground, they will immediately take flight rather than attempt to chase Pikmin on the ground. Once in the air, they will swoop down, grab Pikmin in their mandibles, lift them into the air and eat them. The same strategies from previous games are effective on the Shearwig. If in the air, they are also vulnerable to Pikmin being thrown at them to knock them onto the ground, or to get swarmed by [[Winged Pikmin]] while in the air. [[Rock Pikmin]] can also instantly defeat an airborne Shearwig. | ||
== Minor glitches == | == Minor glitches == | ||
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In ''Pikmin'', there is a visual glitch that can happen when the Shearwigs in [[The Distant Spring]] by the [[Massage Machine]] are hiding underground. If they are hiding right on the ledge that leads into the water, they can be seen above ground, completely motionless. | In ''Pikmin'', there is a visual glitch that can happen when the Shearwigs in [[The Distant Spring]] by the [[Massage Machine]] are hiding underground. If they are hiding right on the ledge that leads into the water, they can be seen above ground, completely motionless. | ||
In the same game, Pikmin that are thrown or ordered into an area where Shearwigs are under the ground attack the ground as if something were there (similarly to the way [[White Pikmin]] [[ | In the same game, Pikmin that are thrown or ordered into an area where Shearwigs are under the ground attack the ground as if something were there (similarly to the way [[White Pikmin]] [[Digging|unearth]] buried treasure). However, the Shearwigs will not come to the surface unless [[Captain Olimar]] moves near enough. This is useful for when Pikmin need to carry objects through an area with Shearwigs or [[Sheargrubs]] (such as the [[Guard Satellite]] or the [[Extraordinary Bolt]]), as the enemies don't attack, and it can be used to indicate whether any [[Mandiblard]]s lie ahead. | ||
In ''Pikmin 2'''s [[2-Player Battle]] mode, Shearwigs may sometimes pop out when the player digs up a [[Crystallized Telekinesis|yellow marble]]. Sometimes, the Shearwigs will move incredibly fast, and will eat Pikmin faster, and also move up and down faster when carried to the Onion. The latter oddity may also sometimes happen with [[Fiery Blowhog]]s in ''Pikmin''. | In ''Pikmin 2'''s [[2-Player Battle]] mode, Shearwigs may sometimes pop out when the player digs up a [[Crystallized Telekinesis|yellow marble]]. Sometimes, the Shearwigs will move incredibly fast, and will eat Pikmin faster, and also move up and down faster when carried to the Onion. The latter oddity may also sometimes happen with [[Fiery Blowhog]]s in ''Pikmin''. | ||
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|ip06 = 0 | |ip06 = 0 | ||
|ip07 = 0 | |ip07 = 0 | ||
|spec = {{p2 enemy property | fp01 | 離陸ライフ | HP percentage needed to start flying | 0.5 }} | |spec = {{p2 enemy property | fp01 | 離陸ライフ | Unknown (HP percentage needed to start flying?) | 0.5 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp02 | 着陸ライフ | HP percentage needed to go back down | 0.8 }} | {{p2 enemy property | fp02 | 着陸ライフ | Unknown (HP percentage needed to go back down?) | 0.8 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp03 | 飛行オフセット | | {{p2 enemy property | fp03 | 飛行オフセット | Unknown (flight height?) | 75 }} | ||
{{!}}- | {{!}}- | ||
{{p2 enemy property | fp11 | 白ピクミン | [[White Pikmin]] poison damage | 300 }} | {{p2 enemy property | fp11 | 白ピクミン | [[White Pikmin]] poison damage | 300 }} | ||
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|size = Body length: {{mm|28}} | |size = Body length: {{mm|28}} | ||
|piklopedia = 25 | |piklopedia = 25 | ||
}} | }} | ||
==Naming== | ==Naming== | ||
This creature's name is a combination of "shear" and "{{w|earwig}}" – a real-life insect that also has large mandibles and wings. The "shear" part comes from the fact that they eat bridges, and when doing so, scissor-like sounds can be heard. In Japan, it is known as {{j|トビンコ|Tobinko}}, which is a combination of {{j|とび|tobi|flying|f=tp}} and {{j|いんこ|inko|parrot|f=tp}}. The "parrot" part of the Japanese name may come from their parakeet-like pincers. Its scientific name, ''himeagea volaris'', ''himeagea'' is unknown, and ''volaris'' is related to ''volare'', which means "fly". | |||
Internally, it is known in ''Pikmin'' has <code>kabekuiC</code>. <code>kabekui</code> is comprised of {{j|かべ|kabe|wall|f=tp}} and {{j|く|kui|to eat|f=tp}}. It is unknown why the creature's internal name is "[[Gate|wall]] eater" instead of "[[bridge]] eater", although it might suggest that the enemy used to do something different [[Pikmin prerelease information|during development]]. The <code>C</code> in the name is what distinguishes it from the other [[mandiblard family|mandiblards]], which also have <code>kabekui</code> in their name; in particular, the [[Female Sheargrub]] uses <code>A</code> and the Male uses <code>B</code>. In ''Pikmin 2'', the internal name is simply <code>tobi</code>, which is part of its Japanese name ({{j|とび|tobi|flying}}), and in ''Pikmin 3'', it is the entirety of the Japanese name (<code>tobinko</code>). | |||
===Names in other languages=== | ===Names in other languages=== | ||
{{ | {{Foreignname | ||
| | |SpaA=Comején volador | ||
|SpaAM=Flying termite | |||
|Fra=Boufpon volant | |||
|FraM= Portmanteau of ''bouffe'' (eat, grub) and ''pont'' (bridge); Flying bridge-eater | |||
| | |||
|Fra | |||
|FraM = | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:25shearwig.png|A Shearwig on the [[Piklopedia]]. | |||
Reel20 Shearwig.png| | Reel20 Shearwig.png|The Shearwig as seen in the [[enemy reel]] of ''[[Pikmin (game)|Pikmin]]''. | ||
Shearwigs eating bridge.jpg|Shearwigs tearing apart [[bridges]] in ''Pikmin''. | |||
Shearwig fly.png|A Shearwig taking flight in ''Pikmin 2''. | Shearwig fly.png|A Shearwig taking flight in ''Pikmin 2''. | ||
File:Shearwig1.jpg|The Shearwig's artwork from ''Pikmin''. | |||
File:Shearwig.jpg|Artwork of three Shearwigs from ''Pikmin 2''. | |||
File:R11.JPG|The creature's [[e-card]], #46 (11<sup>th</sup> red card). | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*The female version of the Shearwig cannot fly, stays underground, and has not been seen in-game, but it has been mentioned in the [[ | *The female version of the Shearwig cannot fly, stays underground, and has not been seen in-game, but it has been mentioned in the [[Piklopedia]]. | ||
*The Shearwig and the [[Wollywog]] can inflict the most damage on leaders in ''Pikmin 2'': 40% of their health without the [[Metal Suit Z]], and 20% with the upgrade. | *The Shearwig and the [[Wollywog]] can inflict the most damage on leaders in ''Pikmin 2'': 40% of their health without the [[Metal Suit Z]], and 20% with the upgrade. | ||
*The Shearwig's exoskeleton covers its entire body in ''Pikmin'' and ''Pikmin 2'', but only covers their mandibles and head in ''Pikmin 3''. | *The Shearwig's exoskeleton covers its entire body in ''Pikmin'' and ''Pikmin 2'', but only covers their mandibles and head in ''Pikmin 3''. | ||
*In ''Pikmin'', all [[mandiblard family|mandiblards]] share the same internal name, "Kabekui". "Kabe" means "wall" and "kui" meaning "pile". The name "wall pile" could refer to their bridge-eating ability. | |||
*On [[The Forest Navel]], one can lure Shearwigs into the pathway leading to the [[Libra]], or even to the part's island itself, and get it to fall into the [[abyss]]. This can be achieved by making it begin flight while near the edge; at times, the creature will end its flight stage above the pit, and plummet right down. This kills the Shearwig. | *On [[The Forest Navel]], one can lure Shearwigs into the pathway leading to the [[Libra]], or even to the part's island itself, and get it to fall into the [[abyss]]. This can be achieved by making it begin flight while near the edge; at times, the creature will end its flight stage above the pit, and plummet right down. This kills the Shearwig. | ||
{{ | {{Enemies}} | ||
[[Category:Airborne enemies]] | [[Category:Airborne enemies]] | ||
[[Category:Burrowing enemies]] | [[Category:Burrowing enemies]] | ||
[[Category:The Forest Navel]] | [[Category:The Forest Navel]] | ||
[[Category:The Distant Spring]] | [[Category:The Distant Spring]] | ||
[[Category:Snagret Hole]] | |||
[[Category:Perplexing Pool]] | [[Category:Perplexing Pool]] | ||
[[Category:Citadel of Spiders]] | |||
[[Category:Wistful Wild]] | [[Category:Wistful Wild]] | ||
[[Category:Hole of Heroes]] | [[Category:Hole of Heroes]] | ||
[[Category:Formidable Oak]] | [[Category:Formidable Oak]] | ||