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{{infobox area
{{infobox area
|screenshot        = Pikmin 4 desert prerelease.jpg
|screenshot        = Pikmin 4 desert prerelease.jpg
|map              = Serene Shores high tide map.png
|map              = P4 Map Serene Shores.png
|rescues          = 10
|treasures        = 86
|treasures        = 86
|onions            = 3
|caves            = 7 (3 Dandori)
|caves            = 4
|pikmin_discovered = [[Blue Pikmin]] (Onion), [[White Pikmin]] (underground), [[Purple Pikmin]] (underground),  [[Winged Pikmin]] (underground)
|dandori_c        = 2
|suggested = {{icon|Blue Pikmin|v=P4 HUD}} {{icon|Ice Pikmin|v=P4 HUD}} {{icon|Purple Pikmin|v=P4 HUD}}
|dandori_b        = 1
|requirements      = {{sparklium|p4|4,000}}<br>Recover 8 ship parts ([[Olimar's Shipwreck Tale|Shipwreck Tale]])
|wild              = {{icon|Red Pikmin|v=P4 HUD}} {{icon|Blue Pikmin|v=P4 HUD}} {{icon|Ice Pikmin|v=P4 HUD}} {{icon|Winged Pikmin|v=P4 HUD}} {{icon|Purple Pikmin|v=P4 HUD}} {{icon|White Pikmin|v=P4 HUD}}
|suggested         = {{icon|Blue Pikmin|v=P4 HUD}} {{icon|Ice Pikmin|v=P4 HUD}} {{icon|Purple Pikmin|v=P4 HUD}}
|requirements      = {{sparklium|p4|4,000}}
|next              = [[Hero's Hideaway]]
|next              = [[Hero's Hideaway]]
|music            = [[Music in Pikmin 4#Serene Shores|''Serene Shores'']]
|music            = Unknown
}}
}}
'''Serene Shores''' is the third main [[area]] in Pikmin 4. It is set on a beach, with many rock pools and other bodies of water. The area contains a large sandcastle as a focal point, with many pathways to scale it.
{{game help|p4|Fill in the infobox and describe the area.}}
'''Serene Shores''' is the third [[area]] in Pikmin 4. It is set on a beach, with a large sand-castle structure as a focal point.


Uniquely, this area will change depending on the time of [[day]], with the tide shifting to lower water levels at midday. This area has {{sparklium|p4|7,945}} worth of treasure, of which {{sparklium|p4|3,255}} is above ground.
Uniquely, this area will change depending on the time of [[day]] it currently is, as the water levels will decrease at midday. This area has {{sparklium|p4|7,945}} worth of treasure, of which {{sparklium|p4|3,255}} is above ground.


== Plot ==
== Plot ==
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* Large pools of water.
* Large pools of water.
* A sandcastle occupying the southern section.
* A sandcastle occupying the southern section.
 
* small mossy areas 
=== Bases ===
=== Bases ===
* Blossoming Dunes: This is the default landing site, found to the right of the sand castle.
* Blossoming Dunes: This is the default landing site, found to the right of the sand castle.
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{{columns|2|
{{columns|2|
* {{icon|Aristocrab Offspring|v=P4|y}} &times; 5 (2 appear at noon)
* {{icon|Aristocrab Offspring|v=P4|y}} &times; 5 (2 appear at noon)
* {{icon|Armored Cannon Larva|v=P4|y}} &times; 4 (1 appears at noon)
* {{icon|Armored Cannon Larva|v=P4|y}} &times; 3
* {{icon|Crusted Rumpup|v=P4|y}} &times; 1
* {{icon|Crusted Rumpup|v=P4|y}} &times; 1
* {{icon|Hermit Crawmad|v=P4|y}} &times; 3
* {{icon|Hermit Crawmad|v=P4|y}} &times; 3
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{{guide}}
{{guide}}
{{game help|p4|Add a guide on how to clear the area.}}
{{game help|p4|Add a guide on how to clear the area.}}
Recommended Types: [[Blue Pikmin]], [[Ice Pikmin]], [[Purple Pikmin]]


== Night expeditions ==
== Night Expeditions ==
All 3 bases in the Serene Shores have [[night expedition]]s. Night expeditions take place exclusively during low tide.
 
=== Blossoming Dunes ===
=== Blossoming Dunes ===
{{infobox night expedition
|name        = Blossoming Dunes
|image      = P4 Save File Serene Shores Blossoming Dunes Night.png
|size        = 200px
|danger      = 1
|lumiknolls  = 1
|enemies    = 36
|glow_pikmin = 10
}}
There is one [[Lumiknoll]] located northeast of the base. This location has a danger level of 1 and starts the player off with 10 [[Glow Pikmin]].
There is one [[Lumiknoll]] located northeast of the base. This location has a danger level of 1 and starts the player off with 10 [[Glow Pikmin]].


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* {{icon|Water Dumple|v=P4|y}} &times; 18
* {{icon|Water Dumple|v=P4|y}} &times; 18
}}
}}
==== Objects ====
* {{icon|Glow pellet|v=P4|y}} &times; 270
** Pile of 10 &times; 4
** Pile of 15 &times; 8
** Pile of 20 &times; 2
** Pile of 30 &times; 1
** Pile of 40 &times; 1
{{clear}}


=== Water's Edge ===
=== Water's Edge ===
{{infobox night expedition
|name        = Water's Edge
|image      = P4 Save File Serene Shores Water's Edge Night.png
|size        = 200px
|danger      = 2
|lumiknolls  = 2
|enemies    = 18
|glow_pikmin = 10
}}
There are two Lumiknolls, the blue one located just southeast of the base and the orange one located in the other side of the nearby bridge, close to where the Fishy Bed is located. This location has a danger level of 2 and starts the player off with 10 Glow Pikmin.
There are two Lumiknolls, the blue one located just southeast of the base and the orange one located in the other side of the nearby bridge, close to where the Fishy Bed is located. This location has a danger level of 2 and starts the player off with 10 Glow Pikmin.


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* {{icon|Whiptongue Bulborb|v=P4|y}} &times; 5
* {{icon|Whiptongue Bulborb|v=P4|y}} &times; 5
}}
}}
==== Objects ====
* {{icon|Glow pellet|v=P4|y}} &times; 415
** Pile of 5 &times; 2
** Pile of 10 &times; 12
** Pile of 15 &times; 7
** Pile of 20 &times; 5
** Pile of 30 &times; 1
{{clear}}


=== The Sand Keep ===
=== The Sand Keep ===
{{infobox night expedition
There is one Lumiknoll located directly at the base. This location has a danger level of 3 and starts the player off with 50 Glow Pikmin.
|name        = The Sand Keep
|image      = P4 Save File Serene Shores The Sand Keep Night.png
|size        = 200px
|danger      = 3
|lumiknolls  = 1
|enemies    = 43
|glow_pikmin = 50
}}
There is one Lumiknoll located directly at the base. This location has a danger level of 3 and starts the player off with 50 Glow Pikmin, the most of any night expedition.


==== Enemies ====
==== Enemies ====
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* {{icon|Whiptongue Bulborb|v=P4|y}} &times; 4
* {{icon|Whiptongue Bulborb|v=P4|y}} &times; 4
}}
}}
==== Objects ====
* {{icon|Glow pellet|v=P4|y}} &times; 200
** Pile of 5 &times; 4
** Pile of 10 &times; 8
** Pile of 15 &times; 3
** Pile of 20 &times; 1
{{clear}}


== Olimar's Shipwreck Tale ==
== Olimar's Shipwreck Tale ==
{{infobox area
This is the third area that [[Captain Olimar]] lands in during his [[Olimar's Shipwreck Tale|Shipwreck Tale]].
|screenshot  =
|map          = Serene Shores OST high tide map.png
|parts        = 8
|onions      = 5
|requirements = Recover 8 [[ship part]]s
|next        = [[Hero's Hideaway]]
|music        = [[Music in Pikmin 4#Serene Shores (Olimar's Shipwreck Tale)|''Serene Shores (Olimar's Shipwreck Tale)'']]
}}
The Serene Shores is the third area [[Captain Olimar]] explores in his [[Olimar's Shipwreck Tale|Shipwreck Tale]].
 
=== Plot ===
Captain Olimar lands in the Serene Shores to continue his search for any missing parts for his ship, the [[S.S. Dolphin]]. He manages to find eight of his missing pieces with the help of the Pikmin and the space dog [[Moss]].
 
=== Layout ===
The layout of the Serene Shores in Olimar's Shipwreck Tale is almost identical to that of the one in the main game. The major differences are the objects and enemies present, along with the caves entrances not being present. The upper area, to the north-west, is inaccessible during Olimar's time here as the Engulfed Castle cave is not present.


==== Bases ====
==== Bases ====
* Blossoming Dunes: Two Whiptongue Bulborbs can be found by this base, but you can still move base without killing them.
* Blossoming Dunes: Two Whiptongue Bulborbs can be found by this base, but you can still move base without killing them.
* Water's Edge: This is the default landing site upon first visiting.
* Water's Edge: This is the default landing site upon first visiting.
* The Sand Keep: A Sovereign Bulblax guards this base.
* The Sand Keep: A Sovereign Bulblax will guard this base.


=== Objects ===
=== Objects ===
==== Ship parts ====
==== Ship parts ====
{{columns|1|
{{columns|1|
* {{icon|Automatic Gear|v=P4|y}} &times; 3 (1 inside Bug-Eyed Crawmad)
* {{icon|Automatic Gear|v=P4|y}} &times; 3 (&times; 1 Inside Masterhop)
* {{icon|Bowsprit|v=P4|y}} &times; 1
* {{icon|Bowsprit|v=P4|y}}
* {{icon|Extraordinary Bolt|v=P4|y}} &times; 1 (inside Grubchucker)
* {{icon|Extraordinary Bolt|v=P4|y}} (Inside Whiptongue bulborb)
* {{icon|Libra|v=P4|n=Sagittarius|l=Sagittarius|y}} &times; 1 (inside Pearly Clamclamp)
* {{icon|Repair-Type Bolt|v=P4|y}}
* {{icon|Repair-Type Bolt|v=P4|y}} &times; 1
* [[File:Libra P4 icon.png|25px]] [[Sagittarius]] (Inside Peckish aristocrab)
* {{icon|Secret Safe|v=P4|y}} &times; 1 (inside Sovereign Bulblax)
* {{icon|Secret Safe|v=P4|y}} (Inside Sovereign Bulblax)}}
}}


==== Onions ====
==== Onions ====
* {{icon|Blue Onion|v=P4|y}} &times; 1
* {{icon|Blue Onion|v=P4|y}}
* {{icon|Flarlic|v=P4|y}} &times; 4
* {{icon|Flarlic|v=P4|y}} &times; 3


==== Enemies ====
==== Enemies ====
{{columns|2|
{{columns|2|
* {{icon|Aristocrab Offspring|v=P4|y}} &times; 8
* {{icon|Aristocrab Offspring|v=P4|y}} &times; 1
* {{icon|Bug-Eyed Crawmad|v=P4|y}} &times; 1 (drops a ship part)
* {{icon|Bug-Eyed Crawmad|v=P4|y}} &times; 1
* {{icon|Flighty Joustmite|v=P4|y}} &times; 3
* {{icon|Flighty Joustmite|v=P4|y}} &times; 3
* {{icon|Grubchucker|v=P4|y}} &times; 2 (1 drops a ship part)
* {{icon|Grubchucker|v=P4|y}} &times; 2
* {{icon|Hermit Crawmad|v=P4|y}} &times; 2
* {{icon|Hermit Crawmad|v=P4|y}} &times; 3
* {{icon|Masterhop|v=P4|y}} &times; 1
* {{icon|Masterhop|v=P4|y}} &times; 1
* {{icon|Pearly Clamclamp|v=P4|y}} &times; 1 (drops a ship part)
* {{icon|Pearly Clamclamp|v=P4|y}} &times; 1
* {{icon|Peckish Aristocrab|v=P4|y}} &times; 2
* {{icon|Peckish Aristocrab|v=P4|y}} &times; 1
* {{icon|Pricklepuff|v=P4|y}} &times; 2
* {{icon|Pricklepuff|v=P4|y}} &times; 2
* {{icon|Puckering Blinnow|v=P4|y}} &times; 13
* {{icon|Puckering Blinnow|v=P4|y}} &times; 15
* {{icon|Sovereign Bulblax|v=P4|y}} &times; 1 (drops a ship part)
* {{icon|Waddlepus|v=P4|y}} &times; 3
* {{icon|Whiptongue Bulborb|v=P4|y}} &times; 2
* {{icon|Whiptongue Bulborb|v=P4|y}} &times; 2
* {{icon|Wolpole|v=P4|y}} &times; 4
* {{icon|Wolpole|v=P4|y}} &times; 4
* {{icon|Yellow Wollyhop|v=P4|y}} &times; 3
* {{icon|Yellow Wollyhop|v=P4|y}} &times; 3}}
}}


==== Obstacles ====
==== Obstacles ====
{{columns|2|
* [[Dirt wall]] &times; 2
* {{icon|Breakable pot|y|v=P4}} &times; 18 (1 drops a super-spicy spray, 1 drops 3 nectar, 1 drops a bomb rock)
* [[Bridge]] &times; 1 (requiring 21 pieces of [[raw material]])
* {{icon|Bubble blower|v=P4|y}} &times; 7
* [[Climbing wall]]  &times; 1 (requiring 11 pieces of [[raw material]])
* {{icon|Dirt wall|v=P4|y}} &times; 2
* [[Bubble Geysers]] &times; 6
* {{icon|Iron fence|v=P4|y}} &times; 2
* {{icon|Potted plant|v=P4|y}} &times; 1
* {{icon|Water body|v=P4|y}} &times; 9
}}


==== Tools ====
==== Tools ====
* {{icon|Clay bridge|v=P4|y}} &times; 1 (requires 21 raw material)
* {{icon|Climbing wall|v=P4|y}} &times; 1 (requires 11 raw material)
* {{icon|Clipboard|v=P4|y}} &times; 1 (requires 20 Yellow Pikmin)


==== Other ====
==== Other ====
* {{icon|Burgeoning Spiderwort|v=P4|y}} &times; 1
* [[Pile of raw material]] &times; 4 (piles of 5, 6, 10 & 11)
* {{icon|Egg|v=P4|y}} &times; 2 (1 drops a super-spicy spray)
* {{icon|Pellet Posy|v=P4|y}} &times; 18 (14 &times; 1 pellet, 3 &times; 5 pellet, 1 &times; 10 pellet)
* {{icon|Raw material pile|v=P4|y|l=Raw material}} &times; 4 (piles of 5, 6, 10, and 11)


=== Guide ===
=== Guide ===
{{guide}}
{{stub|section=y}}
{{game help|p4|Add a guide on how to clear the area.}}


== Gallery ==
== Gallery ==
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<gallery>
<gallery>
P4 Serene Shores Burgeoning Spiderwort pair.jpg|Burgeoning Spiderworts.
P4 Serene Shores Burgeoning Spiderwort pair.jpg|Burgeoning Spiderworts.
Serene Shores low tide map.png|The [[Radar Map]] of Serene Shores after the tide lowers.
Serene Shores OST low tide map.png|The Radar Map of Serene Shores in Olimar's Shipwreck Tale after the tide lowers.
</gallery>
</gallery>


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*This is the only aboveground [[area]] in {{p4}} where [[Purple Pikmin]] are recommended for use.
*This is the only aboveground [[area]] in {{p4}} where [[Purple Pikmin]] are recommended for use.
*If the [[water]] is [[ice|frozen]] when the tide changes, it will become unfrozen in the [[cutscene]] and go down like normal. The Ice Pikmin freezing it will simply drop down to ground level when the cutscene is over.{{cite youtube|3kwOCmOdqLY|showing the water frozen during the tide change|m=10|s=9|published={{date|7|August|2023}}|retrieved={{date|6|October|2023}}}}
*If the [[water]] is [[ice|frozen]] when the tide changes, it will become unfrozen in the [[cutscene]] and go down like normal. The Ice Pikmin freezing it will simply drop down to ground level when the cutscene is over.{{cite youtube|3kwOCmOdqLY|showing the water frozen during the tide change|m=10|s=9|published={{date|7|August|2023}}|retrieved={{date|6|October|2023}}}}
*The large body of water on the eastern side of the area becomes seperated into two seperate bodies after the tide lowers, however the game still considers them to be one body of water. This can be observed by throwing [[Ice Pikmin]] into them, which will cause both bodies to freeze regardless of which one they're thrown into.
*This is the only area where not all treasure is present at all times.


== Names in other languages ==
== Names in other languages ==
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|Spa  =  
|Spa  =  
|SpaM =  
|SpaM =  
|Por  = Dunas em flor
|Por  =  
|PorM = Dunes in bloom
|PorM =  
}}
}}


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|Spa  =  
|Spa  =  
|SpaM =  
|SpaM =  
|Por  = Beira d'água
|Por  =  
|PorM = Water's edge
|PorM =  
}}
}}


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|FraM = Sand keep
|FraM = Sand keep
|Ger  = Sandfestung
|Ger  = Sandfestung
|GerM = Sand fortress
|GerM =  
|Ita  =  
|Ita  =  
|ItaM =  
|ItaM =  
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|Spa  =  
|Spa  =  
|SpaM =  
|SpaM =  
|Por  = Castelos de areia
|Por  =  
|PorM = Sand castles
|PorM =  
}}
}}


== See also ==
== See also ==
{{game help|p4|Link to similar subjects.}}
*[[The Distant Spring]]
*[[The Distant Spring]]
*[[Perplexing Pool]]
*[[Perplexing Pool]]
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{{refs}}
{{refs}}


{{Serene Shores}}
{{p4 areas}}
{{p4 areas}}
[[Category:Serene Shores| ]]
[[Category:Serene Shores| ]]

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