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[[File:SeesawBlock.jpg|thumb|A seesaw block in ''Pikmin 3''.]] | [[File:SeesawBlock.jpg|thumb|A seesaw block in ''Pikmin 3''.]] | ||
'''Seesaw blocks''' are pairs of blocks that | '''Seesaw blocks''' are obstacles that are pairs of blocks that together, act as a scale. They are only found in {{p2}} and {{p3}}, and only aboveground. One of the blocks in a pair is low enough to walk onto, the other higher, but still low enough for [[Pikmin family|Pikmin]] to be [[throw]]n onto it. The block with the most weight on top of it will go down, and the other will go up in the process. Their purpose is to provide access to higher ground. [[HUD#Carrying numbers|"Carrying" numbers]] appear above the blocks, allowing players to understand the weight exerted on each one. In ''Pikmin 2'', the leaders have no influence on the weight a seesaw block is submitted to, but they do in ''Pikmin 3''. | ||
In ''Pikmin 2'', these blocks are made of wood, and the two blocks in a pair are almost always found right next to one another, with the exceptions being the ones near the [[Air Brake]] and the [[Massage Girdle]]. In ''Pikmin 3'', they look like decorated boxes, and the two blocks in the same pair are always found far away from one another. In addition, there is another | In ''Pikmin 2'', these blocks are made of wood, and the two blocks in a pair are almost always found right next to one another, with the exceptions being the ones near the [[Air Brake]] and the [[Massage Girdle]]. In ''Pikmin 3'', they look like decorated boxes, and the two blocks in the same pair are always found far away from one another. In addition, there is another obstacle called an [[#Elevator platform|elevator platform]] that functions the same, but is presented differently. | ||
==Use== | ==Use== | ||
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===''Pikmin 3''=== | ===''Pikmin 3''=== | ||
{{game help|p3|It seems that by having X weight on block A, and X + 1 on block B, it will not be enough to make block B go down. Confirm and elaborate here.}} | |||
In ''Pikmin 3'', because the matching blocks are far away from one another, two leaders are needed to operate them effectively. The leader that should go up should stay on the lowered block, while another leader near the other block should throw Pikmin to increase the weight there. Meanwhile, the first leader will rise up and access the ledge they needed. If the player wishes to bring Pikmin up with them, it is recommended to throw said Pikmin onto the upper ledge, instead of letting them ride on the block, otherwise that will just mean more Pikmin will have to be put on the other side to balance it out. | In ''Pikmin 3'', because the matching blocks are far away from one another, two leaders are needed to operate them effectively. The leader that should go up should stay on the lowered block, while another leader near the other block should throw Pikmin to increase the weight there. Meanwhile, the first leader will rise up and access the ledge they needed. If the player wishes to bring Pikmin up with them, it is recommended to throw said Pikmin onto the upper ledge, instead of letting them ride on the block, otherwise that will just mean more Pikmin will have to be put on the other side to balance it out. | ||
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==Elevator platform== | ==Elevator platform== | ||
{{image|their appearances in ''Hey! Pikmin''.}} | {{image|their appearances in ''Hey! Pikmin''.}} | ||
'''Elevator platforms''' are pairs of tin cans, bound together by a piece of rope, hanging from a pulley system. They act the same as seesaw blocks, but instead of protruding from the ground, they rise and lower in the air. Despite being possible to walk under them it is not possible to get [[Crushing|crushed]] by them. In ''Hey! Pikmin'', they act as minor | '''Elevator platforms''' are pairs of tin cans, bound together by a piece of rope, hanging from a pulley system. They act the same as seesaw blocks, but instead of protruding from the ground, they rise and lower in the air. Despite being possible to walk under them it is not possible to get [[Crushing|crushed]] by them. In ''Hey! Pikmin'', they act as minor obstacles and are presented in three different colors; red, yellow, and blue. However, in ''Pikmin 3'' and the ''[[Super Smash Bros.]]'' series they're only red. | ||
<gallery> | <gallery> | ||
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Zest Bomb Garden of Hope.jpg|[[Brittany]] and her Pikmin on some elevator platforms. | Zest Bomb Garden of Hope.jpg|[[Brittany]] and her Pikmin on some elevator platforms. | ||
ElevatorPlatform.jpg|A pair of elevator platforms. | ElevatorPlatform.jpg|A pair of elevator platforms. | ||
P3D Elevator Platform Pair.jpg|Another pair of elevator platforms. | |||
Elevator platform P3 usage.jpg|[[Brittany]] and [[Yellow Pikmin]] using an elevator platform. | Elevator platform P3 usage.jpg|[[Brittany]] and [[Yellow Pikmin]] using an elevator platform. | ||
</gallery> | </gallery> | ||
===Locations=== | ===Locations=== | ||
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**[[Garden of Hope]]: there are two pairs in the western area with the [[Astringent Clump]]; both pairs are necessary to reach this fruit, and one must use the first pair to reach the second pair. The latter platform on the second pair has three large bolts attached to its rope, meaning it needs at least a weight of 10 to be lifted. Alternately, [[Winged Pikmin]] can be told to [[charge]] at the fruit to get it. There is also another pair in the cave with the [[Dusk Pustules]]. | **[[Garden of Hope]]: there are two pairs in the western area with the [[Astringent Clump]]; both pairs are necessary to reach this fruit, and one must use the first pair to reach the second pair. The latter platform on the second pair has three large bolts attached to its rope, meaning it needs at least a weight of 10 to be lifted. Alternately, [[Winged Pikmin]] can be told to [[charge]] at the fruit to get it. There is also another pair in the cave with the [[Dusk Pustules]]. | ||
*'''[[Mission Mode]]''' | *'''[[Mission Mode]]''' | ||
**[[Beastly Caverns]]: in the Collect Treasure! version of this stage, the east cave has a pair of elevator platforms. One has a [[Sunseed Berry]], with a registered weight of 15. Moving it off the platform will lower the other platform, which holds [[White Pikmin]], two with [[bomb | **[[Beastly Caverns]]: in the Collect Treasure! version of this stage, the east cave has a pair of elevator platforms. One has a [[Sunseed Berry]], with a registered weight of 15. Moving it off the platform will lower the other platform, which holds [[White Pikmin]], two with [[bomb rocks]]. | ||
;''Hey! Pikmin'': | ;''Hey! Pikmin'': | ||
*'''[[Snowfall Field]]''' | *'''[[Snowfall Field]]''' | ||
**[[Ordeal of Flame]]: seesaw blocks are found multiple times in this area. A pair of red ones are found in the beginning of the level. Then, after going in a tunnel, there are two blue ones that | **[[Ordeal of Flame]]: seesaw blocks are found multiple times in this area. A pair of red ones are found in the beginning of the level. Then, after going in a tunnel, there are two blue ones. Both of these are blocking the main path. There are also two yellow ones that the player needs to manipulate to go through a tunnel leading to the [[Automatic Fortune Teller]]. There are two more sets of them close to the end of the level, one red and one yellow, and they are blocking the [[Dual Wheeler]]. | ||
===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
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==Weight oddities== | ==Weight oddities== | ||
[[File:Seesaw block P2 Olimar's weight.png|thumb|Captain Olimar's weight, shown as 0 after pausing the game.]] | [[File:Seesaw block P2 Olimar's weight.png|thumb|right|Captain Olimar's weight, shown as 0 after pausing the game.]] | ||
{{game help|p3|Re-check and reword the first ''Pikmin 3'' line. Either that's intended (leader + one ''extra'' for the Pikmin), or it means the leader+Pikmin duo weighs one in total, in which case "extra" isn't a good word to use.}} | |||
In some circumstances, the weight exerted on a block can make no logical sense. | In some circumstances, the weight exerted on a block can make no logical sense. | ||
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** If a leader is holding a Pikmin while on top of the block, the number will reflect the weight of the Pikmin, unless it is a [[Purple Pikmin]]. A held Purple Pikmin only weighs 2 units, instead of the usual 10. | ** If a leader is holding a Pikmin while on top of the block, the number will reflect the weight of the Pikmin, unless it is a [[Purple Pikmin]]. A held Purple Pikmin only weighs 2 units, instead of the usual 10. | ||
* ''Pikmin 3'' | * ''Pikmin 3'' | ||
** When a leader is holding a Pikmin, one extra unit of weight is applied on the block | ** When a leader is holding a Pikmin, one extra unit of weight is applied on the block. This glitch happens on seesaw blocks, but not on elevator platforms. | ||
** Winged Pikmin can never contribute to a seesaw block's weight. When airborne, this makes sense, but if a Winged Pikmin gets knocked back by an enemy while attacking it (e.g. a [[Yellow Wollywog]]), it will be grounded for a bit, and then walk for a few seconds to chase after the enemy. Even in this state, it will still not contribute any weight. | ** Winged Pikmin can never contribute to a seesaw block's weight. When airborne, this makes sense, but if a Winged Pikmin gets knocked back by an enemy while attacking it (e.g. a [[Yellow Wollywog]]), it will be grounded for a bit, and then walk for a few seconds to chase after the enemy. Even in this state, it will still not contribute any weight. | ||
In addition, in ''Pikmin 2'', if a leader or enemy is standing on a seesaw block alone, no weight value is shown. But when the player pauses the game or triggers a dialog box, the [[HUD#Fraction numbers|fraction numbers]] actually appear, and reveal that these objects weigh 0. The same also happens with [[bag]]s, since they are internally seesaw blocks. | In addition, in ''Pikmin 2'', if a leader or enemy is standing on a seesaw block alone, no weight value is shown. But when the player pauses the game or triggers a dialog box, the [[HUD#Fraction numbers|fraction numbers]] actually appear, and reveal that these objects weigh 0. The same also happens with [[paper bag]]s, since they are internally seesaw blocks. | ||
==Names in other languages== | |||
'''Seesaw block''' | |||
{{foreignname | |||
|Jap=角材 | |||
|JapR=Kakuzai | |||
|JapM=Square timber | |||
}} | |||
'''Elevator platform''' | |||
{{foreignname | |||
|Jap=ギッタン箱 | |||
|JapR=Gittan-bako | |||
|JapM=Seesaw box | |||
}} | |||
==Gallery== | ==Gallery== | ||
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===''Pikmin 3''=== | ===''Pikmin 3''=== | ||
<gallery> | <gallery> | ||
P3D Seesaw Block Plateau. | P3D Seesaw Block Plateau.jpg|The seesaw block reached via [[Bouncy Mushroom]]. | ||
P3D Looking for Louie Seesaw Block.jpg|Seesaw blocks in [[Looking for Louie]]. | P3D Looking for Louie Seesaw Block.jpg|Seesaw blocks in [[Looking for Louie]]. | ||
</gallery> | </gallery> | ||
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==Trivia== | ==Trivia== | ||
*There is an unused feature in ''Pikmin 2'' where a pair of seesaw blocks can spawn in caves. These blocks will spawn on top of the path that Pikmin take when carrying objects, and Pikmin carrying objects will stop when blocked by a seesaw block unless the block is weighed down, which will push the other block somewhere else on the level up. | *There is an unused feature in ''Pikmin 2'' where a pair of seesaw blocks can spawn in caves. These blocks will spawn on top of the path that Pikmin take when carrying objects, and Pikmin carrying objects will stop when blocked by a seesaw block unless the block is weighed down, which will push the other block somewhere else on the level up. | ||
==See also== | ==See also== | ||
*[[Cardboard box]] | *[[Cardboard box]] | ||
*[[ | *[[Paper bag]] | ||
{{featured|{{date|29|August}}|{{date|3|October|2008}}}} | {{featured|{{date|29|August}}|{{date|3|October|2008}}}} | ||
{{ | {{Obstacles}} |