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{{guide}}
{{guide}}
The '''Secret Testing Range''' is the twenty-fifth level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]]. One of the more difficult challenges, both sublevels involve fighting enemies that attack using weaponry, culminating with a battle against a [[Man-at-Legs]].
The '''Secret Testing Range''' is the twenty-fifth level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]]. There are two sublevels, each involving creatures that have weapons as appendages, including a boss encounter with the [[Man-at-Legs]].


==Sublevel 1==
==Sublevel 1==
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Be on guard the moment the challenge begins; in all likelihood, the two [[Gatling Groink]]s will immediately detect you. If you're unable get them to turn around, your best bet is to use your [[Purple Pikmin]] to attempt to stun them. Using your sprays is tempting but refrain – they're much better suited for fighting the boss on the next sublevel.
This level is a little hard, but the secret to the easy killing of a [[Gatling Groink]] is to bring all of your [[Pikmin family|Pikmin]], make the [[Purple Pikmin]] be up front and hit its backside. Or you can leave the Pikmin with [[Captain Olimar|Olimar]] or [[Louie]], be the opposite one and make the two Gatling Groinks come close to each other; then go underneath them, running back and forth when the Gatling Groink's life circles are yellow or red.
 
One of the Gatling Groinks has [[The Key]], while the other drops a treasure. Once you get The Key, leave before they revive, or alternatively, harvest both of their bodies and do a sweep of the sublevel for the handful of treasure, including most notably a [[Lustrous Element]] inside a [[Iridescent Glint Beetle]].


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{{see also|Man-at-Legs#Strategy|t1=Man-at-Legs strategy}}
{{see also|Man-at-Legs#Strategy|t1=Man-at-Legs strategy}}


This sublevel is very difficult. You'll have to go up against a [[Man-at-Legs]] in a submerged arena not unlike the encounter in the [[Hole of Heroes]]. Seeing as you only have ten [[Blue Pikmin]], a conventional fight will last quite a while. Instead, consider attempting to lure it out of the water so your full squad can hurt it. Once it's in a position where all of your Pikmin can attack it, [[ultra-bitter spray|petrifying]] it and then spraying [[ultra-spicy spray]] should allow you to do a fair bit of damage before it thaws.
This floor is very hard. Note you can lure the Man-at-Legs out of the water to make use of all of your Pikmin.


Assuming you handled the first sublevel relatively quickly, you should have five or six minutes to defeat the Man-at-Legs; play conservatively if you're going for a pink flower, but keep an eye on the timer.
One useful technique (as depicted in the linked video below) is to stand close to the Man-at-Legs, just outside the circular ridge that the creature starts on.  Position your Pikmin behind the ridge, in the water.  If done correctly, the Man-at-Legs laser will target you, but its shots will hit the top of the ridge and do zero damage to your captain and your Pikmin.


Once the Man-at-Legs is dead, collect The Key. If you have any time left, you may wish to circle the sublevel to collect the various treasures – all pieces of [[R.O.B.]]
The music on this sublevel, a remix of ''[[Music in Pikmin 2#Metal 2|Metal 2]]'', is unique and does not play anywhere else.
 
The music on this sublevel, a remix of ''[[Music in Pikmin 2#Metal 2|Metal 2]]'', is unique and does not play anywhere else in the entire game.


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==Trivia==
* This challenge contains every treasure from the [[Blast from the Past series]].
* The [[Ultimate Testing Range]] in {{p4}} appears to be inspired by this challenge, having a similar name and even including a boss encounter with a Man-at-Legs at the end.


==See also==
==See also==
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