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{{guide}} | {{guide}} | ||
The '''Secret Testing Range''' is the twenty-fifth level in | The '''Secret Testing Range''' is the twenty-fifth level in ''[[Pikmin 2]]''<nowiki>'</nowiki>s [[Challenge Mode (Pikmin 2)|Challenge Mode]]. There are two sublevels, each involving creatures that have weapons as appendages, including a boss encounter with the [[Man-At-Legs]]. | ||
==Sublevel 1== | ==Sublevel 1== | ||
* '''Theme''': Metal | *'''Theme''': Metal | ||
* '''Music''': ''[[Music in Pikmin 2#Metal 3|Metal 3]]'' | *'''Music''': ''[[Music in Pikmin 2#Metal 3|Metal 3]]'' | ||
* '''Time''': 100 (200 seconds) | *'''Time''': 100 (200 seconds) | ||
* '''Starting Pikmin''': | *'''Starting Pikmin''': | ||
** {{icon|Red Pikmin | **{{icon|Red Pikmin|y}} × 10 (flower) | ||
** {{icon|Yellow Pikmin | **{{icon|Yellow Pikmin|y}} × 10 (flower) | ||
** {{icon|Blue Pikmin | **{{icon|Blue Pikmin|y}} × 10 (flower) | ||
** {{icon|Purple Pikmin | **{{icon|Purple Pikmin|y}} × 10 (flower) | ||
** {{icon|White Pikmin | **{{icon|White Pikmin|y}} × 10 (flower) | ||
* '''Treasures''': | *'''Treasures''': | ||
** {{icon|Cosmic Archive|y}} × 1 | **{{icon|Cosmic Archive|y}} × 1 | ||
** {{icon|Dream Architect|y}} × 1 | **{{icon|Dream Architect|y}} × 1 | ||
** {{icon|Glee Spinner|y}} × 1 | **{{icon|Glee Spinner|y}} × 1 | ||
** {{icon|Lustrous Element|y}} × 1 (inside Iridescent Glint Beetle) | **{{icon|Lustrous Element|y}} × 1 (inside the Iridescent Glint Beetle) | ||
** {{icon|Prototype Detector|y}} × 1 | **{{icon|Prototype Detector|y}} × 1 | ||
** {{icon|Stone of Glory|y}} × 1 (inside Gatling Groink) | **{{icon|Stone of Glory|y}} × 1 (inside a Gatling Groink) | ||
** {{icon|The Key|y}} × 1 (inside Gatling Groink) | **{{icon|The Key|y}} × 1 (inside a Gatling Groink) | ||
* '''Enemies''': | *'''Enemies''': | ||
** {{icon|Gatling Groink|y}} | **{{icon|Gatling Groink|y}} × 2 | ||
** {{icon|Iridescent Glint Beetle|y}} × 1 | **{{icon|Iridescent Glint Beetle|y}} × 1 | ||
* '''Obstacles''': | *'''Obstacles''': | ||
** None | **None | ||
* ''' | *'''Plants and fungi''': | ||
** {{icon|Glowstem|y}} (green) × 5 | **{{icon|Glowstem|y}} (green) × 5 | ||
** {{icon|Glowstem|y}} (red) × 5 | **{{icon|Glowstem|y}} (red) × 5 | ||
* '''Others''': | *'''Others''': | ||
** None | **None | ||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_MUKI_houdai | |cave = ch_MUKI_houdai | ||
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}} | }} | ||
}} | }} | ||
This level is a little hard, but the secret to the easy killing of a [[Gatling Groink]] is to bring all of your [[Pikmin family|Pikmin]], make the [[Purple Pikmin]] be up front and hit its backside. Or you can leave the Pikmin with [[Olimar]] or [[Louie]], be the opposite one and make the two [[Gatling Groinks]] come close to each other; then go underneath them, running back and forth when the [[Gatling Groink]]'s life circles are yellow or red. | |||
==Sublevel 2== | ==Sublevel 2== | ||
[[File:Pikmin range.jpg|thumb|The second floor of the level.]] | [[File:Pikmin range.jpg|thumb|right|The second floor of the level.]] | ||
* '''Theme''': Metal | *'''Theme''': Metal | ||
* '''Music''': ''[[Music in Pikmin 2#Metal 2|Metal 2 (alternate)]]'' | *'''Music''': ''[[Music in Pikmin 2#Metal 2|Metal 2 (alternate)]]'' | ||
* '''Time''': +150 (+300 seconds) | *'''Time''': +150 (+300 seconds) | ||
* '''Treasures''': | *'''Treasures''': | ||
** {{icon|Favorite Gyro Block|y}} × 1 | **{{icon|Favorite Gyro Block|y}} × 1 | ||
** {{icon|Fond Gyro Block|y}} × 1 | **{{icon|Fond Gyro Block|y}} × 1 | ||
** {{icon|Lost Gyro Block|y}} × 1 | **{{icon|Lost Gyro Block|y}} × 1 | ||
** {{icon|Memorable Gyro Block|y}} × 1 | **{{icon|Memorable Gyro Block|y}} × 1 | ||
** {{icon|Remembered Old Buddy|y}} × 1 | **{{icon|Remembered Old Buddy|y}} × 1 | ||
** {{icon|The Key|y}} × 1 (inside Man-at-Legs) | **{{icon|The Key|y}} × 1 (inside the Man-at-Legs) | ||
* '''Enemies''': | *'''Enemies''': | ||
** {{icon|Man-at-Legs|y}} × 1 | **{{icon|Man-at-Legs|y}} × 1 | ||
*'''Obstacles''': | |||
* '''Obstacles''': | **{{icon|Electrical wire|y}} × 2 | ||
** {{icon|Electrical wire|y}} × 2 | **{{icon|Fire geyser|y}} × 2 | ||
** {{icon|Fire geyser|y}} × 2 | **{{icon|Gas pipe|y}} × 2 | ||
** {{icon| | *'''Plants and fungi''': | ||
* ''' | **{{icon|Glowstem|y}} (green) × 3 | ||
** {{icon|Glowstem|y}} (green) × 3 | **{{icon|Glowstem|y}} (red) × 3 | ||
** {{icon|Glowstem|y}} (red) × 3 | *'''Others''': | ||
* '''Others''': | **{{icon|Egg|y}} × 1 (in a dead end) | ||
** {{icon|Egg|y | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_MUKI_houdai | |cave = ch_MUKI_houdai | ||
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}} | }} | ||
}} | }} | ||
{{see also|Man-at-Legs#Strategy|t1=Man-at-Legs strategy}} | |||
This floor is very hard. Note you can lure the Man-at-Legs out of the water to make use of all of your Pikmin. | |||
==Walkthrough video== | ==Walkthrough video== | ||
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|FraA=Camp d'entraînement | |FraA=Camp d'entraînement | ||
|FraAM=Training camp | |FraAM=Training camp | ||
|notes=y | |notes=y | ||
}} | }} | ||
{{CM}} | {{CM}} |