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}} | }} | ||
{{guide}} | {{guide}} | ||
The '''Secret Testing Range''' is the | The '''Secret Testing Range''' is one of the thirty levels in ''[[Pikmin 2]]''<nowiki>'</nowiki>s [[Challenge Mode (Pikmin 2)|Challenge Mode]]. There are two sublevels and each level involves creatures that have weapons as appendages. | ||
==Sublevel 1== | ==Sublevel 1== | ||
* '''Theme''': Metal | *'''Theme''': Metal | ||
*'''Time''': 100 (200 seconds) | |||
* '''Time''': 100 (200 seconds | *'''Treasures''': | ||
**{{icon|Cosmic Archive|y}} × 1 | |||
**{{icon|Dream Architect|y}} × 1 | |||
**{{icon|Glee Spinner|y}} × 1 | |||
**{{icon|Lustrous Element|y}} × 1 (inside the Iridescent Glint Beetle) | |||
**{{icon|Prototype Detector|y}} × 1 | |||
**{{icon|Stone of Glory|y}} × 1 (inside a Gatling Groink) | |||
* '''Treasures''': | **{{icon|The Key|y}} × 1 (inside a Gatling Groink) | ||
** {{icon|Cosmic Archive|y}} × 1 | *'''Enemies''': | ||
** {{icon|Dream Architect|y}} × 1 | **{{icon|Gatling Groink|y}} × 2 | ||
** {{icon|Glee Spinner|y}} × 1 | **{{icon|Iridescent Glint Beetle|y}} × 1 | ||
** {{icon|Lustrous Element|y}} × 1 (inside Iridescent Glint Beetle) | *'''Hazards''': | ||
** {{icon|Prototype Detector|y}} × 1 | **None | ||
** {{icon|Stone of Glory|y}} × 1 (inside Gatling Groink) | *'''Plants''': | ||
** {{icon|The Key|y}} × 1 (inside Gatling Groink) | **{{icon|Glowstem|y}} (green) × 5 | ||
* '''Enemies''': | **{{icon|Glowstem|y}} (red) × 5 | ||
** {{icon|Gatling Groink|y}} | *'''Others''': | ||
** {{icon|Iridescent Glint Beetle|y}} × 1 | **None | ||
* ''' | |||
** None | |||
* ''' | |||
** {{icon|Glowstem|y}} (green) × 5 | |||
** {{icon|Glowstem|y}} (red) × 5 | |||
* '''Others''': | |||
** None | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_MUKI_houdai | |cave = ch_MUKI_houdai | ||
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|capmax = 0 | |capmax = 0 | ||
|rooms = 1 | |rooms = 1 | ||
|geyser = No | |geyser = No | ||
|unitfile = 1_units_houdai_metal.txt | |unitfile = 1_units_houdai_metal.txt | ||
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|clog = No | |clog = No | ||
|hiddenfloor = 0 | |hiddenfloor = 0 | ||
|units = | |units = | ||
{{sublevel units | {{sublevel units | ||
|item_cap_metal|Dead end with item | |item_cap_metal|Dead end with item | ||
|way3_metal|Three-way crossing | |way3_metal|Three-way crossing | ||
|way4_metal|Four-way crossing | |way4_metal|Four-way crossing | ||
|wayl_metal|Turning corridor | |wayl_metal|Turning corridor | ||
|way2_metal|Corridor | |way2_metal|Corridor | ||
|way2x2_metal|Long corridor | |way2x2_metal|Long corridor | ||
}} | |||
{{sublevel units | |||
|room_houdai_1_metal|'''[[Man-at-Legs]] dry arena''' | |||
}} | |||
}} | }} | ||
This level is a little hard, but the secret to the easy killing of a [[Gatling Groink]] is to bring all of your [[Pikmin family|Pikmin]], make the [[purple Pikmin]] be up front and hit its backside. Or you can leave the Pikmin with [[Olimar]] or [[Louie]], be the opposite one and make the two [[Gatling Groinks]] come close to each other; then go underneath them, running back and forth when the [[Gatling Groink]]'s life circles are yellow or red. | |||
==Sublevel 2== | ==Sublevel 2== | ||
[[File: | [[File:Pikmin_range.jpg|thumb|right|The second floor of the level.]] | ||
* '''Theme''': Metal | *'''Theme''': Metal | ||
*'''Time''': +150 (+300 seconds) | |||
* '''Time''': +150 (+300 seconds) | *'''Treasures''': | ||
* '''Treasures''': | **{{icon|Favorite Gyro Block|y}} × 1 | ||
** {{icon|Favorite Gyro Block|y}} × 1 | **{{icon|Fond Gyro Block|y}} × 1 | ||
** {{icon|Fond Gyro Block|y}} × 1 | **{{icon|Lost Gyro Block|y}} × 1 | ||
** {{icon|Lost Gyro Block|y}} × 1 | **{{icon|Memorable Gyro Block|y}} × 1 | ||
** {{icon|Memorable Gyro Block|y}} × 1 | **{{icon|Remembered Old Buddy|y}} × 1 | ||
** {{icon|Remembered Old Buddy|y}} × 1 | **{{icon|The Key|y}} × 1 (inside the Man-at-Legs) | ||
** {{icon|The Key|y}} × 1 (inside Man-at-Legs) | *'''Enemies''': | ||
* '''Enemies''': | **{{icon|Man-at-Legs|y}} × 1 | ||
** {{icon|Man-at-Legs|y}} × 1 | *'''Hazards''': | ||
**{{icon|Electrical wire|y}} × 2 | |||
* ''' | **{{icon|Fire geyser|y}} × 2 | ||
** {{icon|Electrical wire|y}} × 2 | **{{icon|Gas pipe|y}} × 2 | ||
** {{icon|Fire geyser|y}} × 2 | *'''Plants''': | ||
** {{icon| | **{{icon|Glowstem|y}} (green) × 3 | ||
* ''' | **{{icon|Glowstem|y}} (red) × 3 | ||
** {{icon|Glowstem|y}} (green) × 3 | *'''Others''': | ||
** {{icon|Glowstem|y}} (red) × 3 | **{{icon|Egg|y}} × 1 (in a dead end) | ||
* '''Others''': | |||
** {{icon|Egg|y | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_MUKI_houdai | |cave = ch_MUKI_houdai | ||
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|capmax = 0 | |capmax = 0 | ||
|rooms = 1 | |rooms = 1 | ||
|geyser = Yes | |geyser = Yes | ||
|unitfile = 1_units_houdai2_metal.txt | |unitfile = 1_units_houdai2_metal.txt | ||
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|clog = No | |clog = No | ||
|hiddenfloor = 0 | |hiddenfloor = 0 | ||
|units = | |units = | ||
{{sublevel units | {{sublevel units | ||
|item_cap_metal|Dead end with item | |item_cap_metal|Dead end with item | ||
|way3_metal|Three-way crossing | |way3_metal|Three-way crossing | ||
|way4_metal|Four-way crossing | |way4_metal|Four-way crossing | ||
|wayl_metal|Turning corridor | |wayl_metal|Turning corridor | ||
|way2_metal|Corridor | |way2_metal|Corridor | ||
|way2x2_metal|Long corridor | |way2x2_metal|Long corridor | ||
}} | |||
{{sublevel units | |||
|room_houdai2_1_metal|'''Man-at-Legs watery arena''' | |||
}} | |||
}} | }} | ||
{{ | |||
| | {{see also|Man-at-Legs strategy|l1=Man-at-Legs#Strategy}} | ||
}} | |||
This floor is very hard. Note you can lure the Man-at-Legs out of the water to make use of all of your Pikmin. | |||
==Walkthrough video== | ==Walkthrough video== | ||
{{# | {{#ev:youtube|YEsVr1Nui6U|480}} | ||
==Names in other languages== | ==Names in other languages== | ||
{{Foreignname | {{Foreignname | ||
|Jap=秘密兵器実験場<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt --> | |Jap=秘密兵器実験場<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt --> | ||
|SpaA=Zona de Pruebas Secretas | |SpaA=Zona de Pruebas Secretas | ||
|SpaAM=Secret Testing Zone | |SpaAM=Secret Testing Zone | ||
|SpaAN=This name implies the tests are secret, not the zone. | |SpaAN=This name implies the tests are secret, not the zone. | ||
|notes=y | |notes=y | ||
}} | }} | ||
{{CM}} | {{CM}} |