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{{guide}} | {{guide}} | ||
The '''Rumbling Grotto''' is | The '''Rumbling Grotto''' is a [[Challenge Mode (Pikmin 2)|Challenge Mode]] level in ''[[Pikmin 2]]'' where you have to find [[the Key]] on one sublevel and defeat a [[Pileated Snagret]] for it on the next, making it overall a very challenging cave. | ||
== Sublevel 1 == | == Sublevel 1 == | ||
* '''Theme''': Concrete | *'''Theme''': Concrete | ||
* '''Music''': ''[[Music in Pikmin 2#Concrete 1|Concrete 1]]'' | *'''Music''': ''[[Music in Pikmin 2#Concrete 1|Concrete 1]]'' | ||
* '''Time''': 170 (340 seconds) | *'''Time''': 170 (340 seconds) | ||
* '''Starting Pikmin''': | *'''Starting Pikmin''': | ||
** {{icon|Red Pikmin | **{{icon|Red Pikmin|y}} × 30 (flower) | ||
** {{icon|Blue Pikmin | **{{icon|Blue Pikmin|y}} × 30 (flower) | ||
* '''Treasures''': | *'''Treasures''': | ||
** {{icon|Armored Nut|y}} × 3 - 6 (inside Shearwigs) | **{{icon|Armored Nut|y}} × 3 - 6* (inside the Shearwigs) | ||
** {{icon|Crystal King|y}} × 1 | **{{icon|Crystal King|y}} × 1 | ||
** {{icon|Gyroid Bust|y}} × 1 | **{{icon|Gyroid Bust|y}} × 1 | ||
** {{icon|Lustrous Element|y}} × 1 (inside Iridescent Glint Beetle) | **{{icon|Lustrous Element|y}} × 1 (inside the Iridescent Glint Beetle) | ||
** {{icon|Mirrored Element|y}} × 2 (inside Creeping Chrysanthemums) | **{{icon|Mirrored Element|y}} × 2 (inside the Creeping Chrysanthemums) | ||
** {{icon|Mirth Sphere|y}} × 3 - 6 (inside Male Sheargrubs) | **{{icon|Mirth Sphere|y}} × 3 - 6* (inside the Male Sheargrubs) | ||
** {{icon|Omniscient Sphere|y}} × 3 - 6 (inside Female Sheargrubs) | **{{icon|Omniscient Sphere|y}} × 3 - 6* (inside the Female Sheargrubs) | ||
** {{icon|The Key|y}} × 1 | **{{icon|The Key|y}} × 1 | ||
** {{icon|Unknown Merit|y}} × 3 (inside Cloaking Burrow-nits) | **{{icon|Unknown Merit|y}} × 3 (inside the Cloaking Burrow-nits) | ||
* '''Enemies''': | *'''Enemies''': | ||
** {{icon|Cloaking Burrow-nit|y}} × 3 | **{{icon|Cloaking Burrow-nit|y}} × 3 | ||
** {{icon|Creeping Chrysanthemum|y}} × 2 | **{{icon|Creeping Chrysanthemum|y}} × 2 | ||
** {{icon|Female Sheargrub|y}} × 3 - 6 | **{{icon|Female Sheargrub|y}} × 3 - 6* | ||
** {{icon|Iridescent Glint Beetle|y}} × 1 | **{{icon|Iridescent Glint Beetle|y}} × 1 | ||
** {{icon|Male Sheargrub|y}} × 3 - 6 | **{{icon|Male Sheargrub|y}} × 3 - 6* | ||
** {{icon|Shearwig|y}} × 3 - 6 | **{{icon|Shearwig|y}} × 3 - 6* | ||
* '''Obstacles''': | *'''Obstacles''': | ||
** None | **None | ||
* ''' | *'''Plants and fungi''': | ||
** {{icon|Clover|y}} × 6 | **{{icon|Clover|y}} × 6 | ||
** {{icon|Figwort|y}} (large | **{{icon|Figwort|y}} (large) × 2 | ||
** {{icon|Figwort|y}} (small | **{{icon|Figwort|y}} (small) × 2 | ||
** {{icon|Margaret|y}} × | **{{icon|Margaret|y}} × 3 | ||
** {{icon|Shoot|y}} (large) × 1 | **{{icon|Shoot|y}} (large) × 1 | ||
** {{icon|Shoot|y}} (small) × 1 | **{{icon|Shoot|y}} (small) × 1 | ||
* '''Others''': | *'''Others''': | ||
** [[ | **1 type of [[gate]], with 4000 [[Health|HP]] | ||
<nowiki>*</nowiki> There must be a grand total of 12 enemies, between the types marked with the asterisk. At least 3 enemies of each type must exist. The treasures match the carriers. | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_MAT_crawler | |cave = ch_MAT_crawler | ||
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|capmax = 0 | |capmax = 0 | ||
|rooms = 4 | |rooms = 4 | ||
|geyser = No | |geyser = No | ||
|unitfile = 4_units_c_e_j_l_conc.txt | |unitfile = 4_units_c_e_j_l_conc.txt | ||
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}} | }} | ||
}} | }} | ||
The cave starts rumbling while [[Creeping Chrysanthemum]]s, [[Cloaking Burrow-nit]]s, [[Sheargrub]]s and [[Shearwig]]s come out of the ground. To avoid [[Pikmin family|Pikmin]] [[Spirit|deaths]], it is possible to reset the cave until the key lies right beside the player, which happens quite often. | |||
== Sublevel 2 == | == Sublevel 2 == | ||
* '''Theme''': Concrete | *'''Theme''': Concrete | ||
* '''Music''': ''[[Music in Pikmin 2# | *'''Music''': ''[[Music in Pikmin 2#Electricity|Electricity]]'' | ||
* '''Time''': +120 (+240 seconds) | *'''Time''': +120 (+240 seconds) | ||
* '''Treasures''': | *'''Treasures''': | ||
** {{icon|The Key|y}} × 1 (inside Pileated Snagret) | **{{icon|The Key|y}} × 1 (inside the Pileated Snagret) | ||
* '''Enemies''': | *'''Enemies''': | ||
** {{icon|Pileated Snagret|y}} × 1 | **{{icon|Pileated Snagret|y}} × 1 | ||
* '''Obstacles''': | *'''Obstacles''': | ||
** None | **None | ||
* ''' | *'''Plants and fungi''': | ||
** {{icon|Figwort|y}} (large | **{{icon|Figwort|y}} (large) × 4 | ||
** {{icon|Figwort|y}} (small | **{{icon|Figwort|y}} (small) × 2 | ||
* '''Others''': | *'''Others''': | ||
** None | **None | ||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_MAT_crawler | |cave = ch_MAT_crawler | ||
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|capmax = 0 | |capmax = 0 | ||
|rooms = 1 | |rooms = 1 | ||
|geyser = Yes | |geyser = Yes | ||
|unitfile = 1_units_manh_conc.txt | |unitfile = 1_units_manh_conc.txt | ||
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}} | }} | ||
}} | }} | ||
{{see also|Pileated Snagret#Strategy|t1=Pileated Snagret strategy}} | |||
More rumbling with the Pileated Snagret. Use all [[spray]]s here so the Pikmin don't get harmed, grab the key, and jump out. | |||
If you are doing a 2-player Challenge, the battle can be very quick and easy. Stand on opposite side of the Snagret and have both players toss Pikmin rapidly at its head. If you do it right, it should always go back into the ground instead of eating any Pikmin, and you save time and deaths. | |||
==Names in other languages== | ==Names in other languages== | ||
{{Foreignname | {{Foreignname | ||
|Jap=土とんの洞窟<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt --> | |Jap=土とんの洞窟<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt --> | ||
|SpaA=Gruta Estruendosa | |SpaA=Gruta Estruendosa | ||
|SpaAM=Rumbling Grotto | |SpaAM=Rumbling Grotto | ||
}} | }} | ||
{{CM}} | {{CM}} |