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[[File:Pikmin 2 radar.png|thumb|right|250px|The radar as it appears in ''[[Pikmin 2]]''.]] | |||
[[File:Pikmin 2 radar.png|thumb|250px|The radar as it appears in ''[[Pikmin 2]]''.]] | The '''radar''' is a mechanic present in the three main [[Pikmin (series)|''Pikmin'' games]]. It can be unlocked in [[Pikmin (game)|''Pikmin'']] by collecting the [[Whimsical Radar]], is avaliable from the start in ''[[Pikmin 2]]'', and unlocked when the [[KopPad]] is found by [[Alph]] in ''[[Pikmin 3]]''. This feature allows the player to view the area's layout, as well as the location of several important objects, such as the Pikmin, the Onion(s), and [[ship part]]s. | ||
The '''radar''' | |||
The | The buttons needed to access the radar, pan it and zoom it vary from game to game: | ||
{|class="wikitable" | {|class="wikitable" | ||
!Game !! | !Game !! Open !! Pan !! Zoom | ||
|- | |- | ||
! | !''Pikmin'' | ||
| align="center"|{{button| | | align="center"|{{button|gcn|Y|size=x24px}} || rowspan="2" align="center"| {{button|gcn|Stick|size=x24px}} || rowspan="2" align="center"| {{button|gcn|C|size=x24px}} | ||
| rowspan="2" align="center"| {{button| | |||
| rowspan="2" align="center"| {{button| | |||
|- | |- | ||
! | !Pikmin 2 | ||
| align="center"|{{button| | | align="center"|{{button|gcn|Start|size=x24px}} | ||
|- | |- | ||
! ''[[New Play Control!]]'' | !''[[New Play Control! Pikmin]]'' and ''[[New Play Control! Pikmin 2|Pikmin 2]]'' | ||
| align="center"|{{button|wii|+|size=x24px}} | | align="center"|{{button|wii|+|size=x24px}} || align="center"|{{button|wii|Stick|size=x24px}} || align="center"|{{button|wii|Padupdown|size=x24px}} | ||
| align="center"|{{button|wii| | |||
| align="center"|{{button|wii| | |||
|- | |- | ||
! | !''[[Pikmin 3]]'' | ||
| align="center"|{{button|wiiu| | | align="center"|{{button|wiiu|Paddown|size=x24px}} || N/A || N/A | ||
| | |||
|} | |} | ||
The screen that contains the radar also enumerates how many Pikmin are with the current captain, of each color, how many Pikmin there are in the Onions, of each color, and how many Pikmin are roaming through the area, of all colors. In addition, the screen also shows the total number of ship parts obtained, in ''Pikmin''. | |||
The radar is disabled during [[Challenge Mode (disambiguation)|Challenge Mode | The radar is disabled during either game's [[Challenge Mode (disambiguation)|Challenge Mode]]. | ||
== | ==Legend== | ||
Besides the following icons, the radar also indicates two other things: | |||
*North, with a pink arrow in a fixed location pointing in that direction. | |||
*Water, with stripes that alternate between dark and light. | |||
{|class="wikitable" | |||
! Meaning !! ''Pikmin'' icon !! ''Pikmin 2'' icon | |||
|- | |- | ||
| | | [[S.S. Dolphin#Known parts|Ship part]] | ||
| style = "background-color: #404060;" align="center" | [[File:Pikmin radar ship part.png]] | |||
| style = "background-color: #404060; color: #FFF;" align="center" | N/A | |||
|- | |- | ||
| Pikmin || | |[[Captain Olimar]] | ||
| style = "background-color: #404060;" align="center" | [[File:Pikmin radar Olimar.png]] | |||
| style = "background-color: #404060;" align="center" | [[File:Pikmin 2 radar Olimar.png]] | |||
|- | |- | ||
|[[Louie]] / [[The President]] | |||
| style = "background-color: #404060; color: #FFF;" align="center" | N/A | |||
| style = "background-color: #404060;" align="center" | [[File:Pikmin 2 radar Louie.png]] | |||
| [[ | |||
| style = "background-color: #404060; | |||
| style = "background-color: # | |||
|- | |- | ||
| [[Pikmin family|Pikmin]] | | [[Pikmin family|Pikmin]] | ||
| style = "background-color: #404060; | | style = "background-color: #404060;" align="center" | [[File:Pikmin radar Pikmin.png]] | ||
| style = "background-color: #404060 | | style = "background-color: #404060;" align="center" | [[File:Pikmin 2 radar Pikmin.png]] | ||
|- | |- | ||
| | |Burrowed Pikmin | ||
| style = "background-color: #404060; | | style = "background-color: #404060;" align="center" | [[File:Pikmin radar burrowed.png]] | ||
| style = "background-color: #404060; | | style = "background-color: #404060;" align="center" | [[File:Pikmin 2 radar burrowed.png]] | ||
|- | |- | ||
| [[Bulbmin]] | | [[Bulbmin]] | ||
| style = "background-color: #404060; color: #FFF; | | style = "background-color: #404060; color: #FFF;" align="center" | N/A | ||
| style = "background-color: #404060; | | style = "background-color: #404060;" align="center" | [[File:Pikmin 2 radar Bulbmin.png]] | ||
|- | |- | ||
| [[Onion]]s | | [[Onion]]s | ||
| style = "background-color: #404060; | | style = "background-color: #404060;" align="center" | [[File:Pikmin radar Onion.png]] | ||
| style = "background-color: #404060 | | style = "background-color: #404060;" align="center" | [[File:Pikmin 2 radar Onion.png]] | ||
|- | |- | ||
| [[S.S. Dolphin]] / [[Hocotate ship]] | |||
| style = "background-color: #404060;" align="center" | [[File:Pikmin radar ship.png]] | |||
| style = "background-color: #404060;" align="center" | [[File:Pikmin 2 radar ship.png]] | |||
| style = "background-color: # | |||
| style = "background-color: # | |||
|- | |- | ||
| [[Research Pod | | [[Research Pod]] | ||
| style = "background-color: #404060; color: #FFF; | | style = "background-color: #404060; color: #FFF;" align="center" | N/A | ||
| style = "background-color: #404060; | | style = "background-color: #404060;" align="center" | [[File:Pikmin 2 radar Research Pod.png]] | ||
|- | |- | ||
| [[Cave]] entrance / | | [[Cave]] entrance / [[Sublevel]] hole | ||
| style = "background-color: #404060; color: #FFF; | | style = "background-color: #404060; color: #FFF;" align="center" | N/A | ||
| style = "background-color: #404060 | | style = "background-color: #404060;" align="center" | [[File:Pikmin 2 radar cave.png]] | ||
|- | |- | ||
| Completed cave entrance | | Completed cave entrance | ||
| style = "background-color: #404060; color: #FFF; | | style = "background-color: #404060; color: #FFF;" align="center" | N/A | ||
| style = "background-color: #404060; | | style = "background-color: #404060;" align="center" | [[File:Pikmin 2 radar completed cave.png]] | ||
|- | |- | ||
| Exit [[geyser]] | | Exit [[geyser]] | ||
| style = "background-color: #404060; color: #FFF; | | style = "background-color: #404060; color: #FFF;" align="center" | N/A | ||
| style = "background-color: #404060;" align="center" | [[File:Pikmin 2 radar geyser.png]] | |||
| style = "background-color: #404060; | |||
|} | |} | ||
==Map textures== | |||
These are the textures for the maps of each area as they're stored in-game (although cropped for convenience). They have a naturally low resolution, and, in-game, they are applied a purple tint. In all textures up corresponds to the North, except for The Final Trial one, in which the opposite is true. | |||
== Map textures == | |||
These are the textures | |||
==== | ===''Pikmin''=== | ||
<gallery> | <gallery> | ||
File:IS texture.png|[[The Impact Site]] | |||
File:FoH texture.png|[[The Forest of Hope]] | |||
File:FN texture.png|[[The Forest Navel]] | |||
File:DS texture.png|[[The Distant Spring]] | |||
File:FT texture.png|[[The Final Trial]] | |||
</gallery> | </gallery> | ||
=== ''Pikmin | ===''Pikmin 2''=== | ||
{{ToDo|Add all radar map textures of cave sublevels that never change.}} | |||
<gallery> | <gallery> | ||
File:VoR texture.png|[[Valley of Repose]] | |||
File:AW texture.png|[[Awakening Wood]] | |||
File:PP texture.png|[[Perplexing Pool]] | |||
File:WW texture.png|[[Wistful Wild]] | |||
</gallery> | </gallery> | ||
== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Pikmin radar.png|The radar in ''Pikmin''. | |||
File:NPC! Pikmin radar.jpg|The radar in the ''New Play Control!'' remake of ''Pikmin''. | |||
File:Pikmin radar arrow.png|The texture used for the arrow that points North in both games. | |||
</gallery> | </gallery> | ||
==See also== | |||
== See also == | |||
*[[KopPad]] | *[[KopPad]] | ||
*[[Area]] | *[[Area]] | ||
*[[HUD]] | *[[HUD]] | ||
[[Category: | [[Category:Game mechanics]] |