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{{game icons|pikmin2=y|pikmin3=y|pikmin4=y|pikminbloom=y}} | {{game icons|pikmin2=y|pikmin3=y|pikmin4=y|pikminbloom=y}} | ||
{{Infobox pikmin | {{Infobox pikmin | ||
|name | |name = Purple Pikmin | ||
|image | |image = Purple Pikmin HD.png | ||
|size | |size = 225px | ||
|resistance = [[Panic]] and certain types of knockback | |||
|strength2 = Strong<sup>[[#Technical information|(?)]]</sup> | |||
|strength3 = Above average<sup>[[#Technical information|(?)]]</sup> | |||
|resistance | |strengthb = Strong<sup>[[#Technical information|(?)]]</sup> | ||
|strength2 | |mobility = Low<sup>[[#Technical information|(?)]]</sup> | ||
|strength3 | |throw = Low | ||
|strengthb | |digging2 = Fast<sup>[[#Technical information|(?)]]</sup> | ||
| | |digging3 = Above average<sup>[[#Technical information|(?)]]</sup> | ||
|carry2 = 10 | |||
|throw | |carry3 = 10 | ||
|digging2 | |carryb = 5 | ||
|digging3 | |va = Hajime Wakai{{cite youtube|AuDDmoJ_5Kw|of the sound test in the Japanese version of {{ssbu}}}} | ||
|carry2 | |||
|carry3 | |||
|carryb | |||
|va | |||
}} | }} | ||
Purple Pikmin share a number of similarities with [[White Pikmin]]. At first, they can only be harvested through their [[Violet Candypop Bud]]s, and these are only found in various caves. Purple Pikmin do not have an [[Onion]] of their own, as they can only be harvested only through Violet Candypop buds, in certain underground areas. Their buds and flowers are magenta rather than white. In addition, at the [[Day#Sunset|end of each day]] | '''Purple Pikmin''' ({{j|紫ピクミン|Murasaki Pikumin}}) are a type of [[Pikmin family|Pikmin]] found in {{p2}}, {{pb}}, and non-story game modes in {{p3}}, and are set to appear in {{p4}}. They are the second type of [[Pikmin family|Pikmin]] found in ''Pikmin 2'', the first of which are found in the [[Emergence Cave]]. Their most noteworthy characteristics are their massive weight and [[carrying]] strength – 10 times those of a regular Pikmin. They are also slower than normal, and have a unique way of attacking enemies in ''Pikmin 2'' through a pound. They are specifically required to obtain a number of [[treasure]]s, two of which are needed to gain access to new [[area]]s, making them necessary to complete the game. Their defining physical characteristics are their purple color, as the name would imply, as well as their bulbous physique when compared to other Pikmin, in addition to the straight {{w|trichomes}} atop their heads. | ||
Purple Pikmin share a number of similarities with [[White Pikmin]]. At first, they can only be harvested through their [[Violet Candypop Bud]]s, and these are only found in various caves. Purple Pikmin do not have an [[Onion]] of their own, as they can only be harvested only through Violet Candypop buds, in certain underground areas. Their buds and flowers are magenta rather than white. In addition, at the [[Day#Sunset|end of each day]], they are stored in the [[Hocotate ship]], since they do not have an [[Onion]] of their own. | |||
==Traits and abilities== | ==Traits and abilities== | ||
[[File:Purple Pikmin P3 strength.png|thumb|left|200px|Purple Pikmin | [[File:Purple Pikmin P3 strength.png|thumb|left|200px|Purple Pikmin showing off their strength.]] | ||
Purple Pikmin weigh ten times as much as a regular Pikmin, making them useful for puzzles like [[seesaw | Purple Pikmin weigh ten times as much as a regular Pikmin, making them useful for puzzles like [[seesaw blocks]]. As a result of their weight, they are [[throw]]n at a lower arc, and are not knocked back by the windy attacks of the [[Puffy Blowhog|Puffy]] or [[Withering Blowhog]]. Their weight also helps them keep themselves upright, and prevents them from tripping quite as often as other Pikmin types.<ref>[[User:Mariotime315/Pikmyths#Purple Pikmin trip less often|Fan-driven research]]</ref> Some airborne enemies can be weighed down with a certain number of Pikmin, and Purples count as 10 for this purpose as well. This means that enemies that fall with a weight of 10 Pikmin on them can be brought down with a single Purple Pikmin. | ||
Their weight, however, | Their weight, however, slows them down a lot, even as [[Maturity|flowers]]. Purples cannot move as quickly as other Pikmin types, and move even slower when carrying items. This can result in a player accidentally leaving a Purple Pikmin behind, especially in the leaf stage, while crossing an [[area]]. Despite their weight, [[Blue Pikmin]] can grab them and chuck them out of water just fine. | ||
These Pikmin have the strength of 10 Pikmin, making them not only helpful to retrieve objects without using up a large number of Pikmin, but also mandatory for the collection of some treasures that require over 100 Pikmin in strength to pick up. | These Pikmin have the strength of 10 Pikmin, making them not only helpful to retrieve objects without using up a large number of Pikmin, but also mandatory for the collection of some treasures that require over 100 Pikmin in strength to pick up. | ||
In ''Pikmin 2'', when thrown, they will land with a resounding thump, stunning and seriously injuring larger [[Enemy|beasts]] nearby, and fatally injuring smaller, more fragile creatures such as [[Shearwig]]s and [[Dwarf Bulborb]]s. In addition, they do not need to be precisely thrown at their target, as a small homing system will swerve the Pikmin's fall and make it land on a nearby enemy. Most enemies have a one in three chance of being stunned, and stay stunned for a full five seconds. Some [[boss]]es are harder to stun, or may not be stunned at all, whereas other enemies might be stunned more or less easily, and for different durations of time. This strong landing destroys [[ | In ''Pikmin 2'', when thrown, they will land with a resounding thump, stunning and seriously injuring larger [[Enemy|beasts]] nearby, and fatally injuring smaller, more fragile creatures such as [[Shearwig]]s and [[Dwarf Bulborb]]s. In addition, they do not need to be precisely thrown at their target, as a small homing system will swerve the Pikmin's fall and make it land on a nearby enemy. Most enemies have a one in three chance of being stunned, and stay stunned for a full five seconds. Some [[boss]]es are harder to stun, or may not be stunned at all, whereas other enemies might be stunned more or less easily, and for different durations of time. This strong landing destroys [[eggs]] immediately, defeats Mitites in a wide radius, and can instantly deactivate [[fire geyser]]s and [[electrical wire]]s. This, combined with the naturally strong impact damage, makes Purple Pikmin the strongest Pikmin to use in a fight. Because the "thud" counts as an attack, it can be used to damage [[gas pipe]]s and [[Fiery Bulblax]]es, given that although the Pikmin cannot latch on or attack with its stem due to the [[hazard]]s, they can still cause damage, despite being put in risk of death right after. | ||
These Pikmin possess the strange ability to anchor extra-dimensional entities such as the [[Waterwraith]] to the current dimension for a brief period, although this has never been explained in detail. They also do not panic when encountering [[Mitite]]s or hearing the roar of [[Emperor Bulblax]]es. Interestingly, they stay latched on to [[Dwarf Bulborb|Dwarf Red Bulborb]]s, [[Dwarf Bulbear]]s, and other similar enemies, if they are thrown on top, and only let go when the enemy's death animation is over. | |||
In | In ''Pikmin 3'', however, many of their iconic traits are no longer prevalent. They no longer deal more damage than Red Pikmin, nor do they stun enemies on impact. Despite this, they still stop to perform a pound move even though it does no extra damage. In addition, they have a slight delay when thrown to latch onto enemies after their "ground pound", as if they are waiting for a non-existent stun. They also lost their wind resistance as proven by the [[Puffy Blowhog]] in [[Twilight Hollow]], and can no longer instantly weigh down airborne enemies as confirmed with the same creature. Also, because no enemies are able to scatter Pikmin like the Mitites, it is unknown if they are still immune to panic fits. As a result, the main use for Purple Pikmin in ''Pikmin 3'' is purely for carrying purposes. | ||
==In ''Pikmin 2''== | ==In ''Pikmin 2''== | ||
===Discovery=== | ===Discovery=== | ||
[[File:Pik2PurpPik.jpg|thumb|200px|Purple Pikmin when first discovered in the Emergence Cave.]] | [[File:Pik2PurpPik.jpg|thumb|200px|Purple Pikmin when first discovered in the Emergence Cave.]] | ||
When Olimar and Louie venture into the [[Emergence Cave]], they see the [[Spherical Atlas|top half of a globe]], but it requires more than [[Pikmin limit|100 Pikmin]] to lift – it needs 101. They venture further through the cave, and find a pair of [[Violet Candypop Bud]]s. After throwing some Red Pikmin in them, they discover the Purple Pikmin, which they then learn are fierce fighters and can carry 10 times their weight, allowing them to retrieve the otherwise "unliftable" treasure. | Purples are only truly "discovered" in ''Pikmin 2''. When Olimar and Louie venture into the [[Emergence Cave]], they see the [[Spherical Atlas|top half of a globe]], but it requires more than [[Pikmin limit|100 Pikmin]] to lift – it needs 101. They venture further through the cave, and find a pair of [[Violet Candypop Bud]]s. After throwing some Red Pikmin in them, they discover the Purple Pikmin, which they then learn are fierce fighters and can carry 10 times their weight, allowing them to retrieve the otherwise "unliftable" treasure. | ||
Although Purple Pikmin do not appear in ''Pikmin 3'''s main story, they do occasionally appear in [[Mission Mode]] and [[Bingo Battle]]. The most notable stage with Purple Pikmin is [[Thirsty Desert Remix]], which features nothing but Purples and some [[Candypop Bud]]s. | |||
===Mandatory uses=== | ===Mandatory uses=== | ||
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**{{icon|Waterwraith|y}}: The creature is invulnerable, but Purple Pikmin stomps make it vulnerable to all Pikmin attacks. | **{{icon|Waterwraith|y}}: The creature is invulnerable, but Purple Pikmin stomps make it vulnerable to all Pikmin attacks. | ||
=== | ===Recommended uses=== | ||
Although Purple Pikmin are not completely mandatory for the following tasks, they are expected to be used for them. | |||
*Treasures | *Treasures | ||
**None | **None | ||
*Caves | *Caves | ||
**[[White Flower Garden]]: Before the entrance to the cave, there is a [[bag]] that requires 200 Pikmin in weight to be crushed. Though, it's possible to enter the cave without Purples by going out of bounds. | **[[White Flower Garden]]: Before the entrance to the cave, there is a [[paper bag]] that requires 200 Pikmin in weight to be crushed. Though, it's possible to enter the cave without Purples by going out of bounds. | ||
*Enemies | *Enemies | ||
**None | **None | ||
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===Obtaining Purple Pikmin=== | ===Obtaining Purple Pikmin=== | ||
{{guide}} | {{guide}} | ||
Retrieval of the [[Doomsday Apparatus]] treasure in ''Pikmin 2'' requires the use of 100 | Retrieval of the [[Doomsday Apparatus]] treasure in ''[[Pikmin 2]]'' requires the use of 100 Purple Pikmin. The best place to get so many would be the [[Subterranean Complex]]. Take a single Pikmin into that cave and skip through the sublevels until you reach the eighth one, with an [[Geyser|exit geyser]], Candypop Buds and some [[eggs]]. Use the [[Queen Candypop Bud]]s first and the Violet Candypop Buds after to produce 15 Purple Pikmin and 2 [[Red Pikmin|Red]], [[Blue Pikmin|Blue]] or [[Yellow Pikmin]]. Or, if you are also trying to increase your [[White Pikmin]] count, bring 21 Pikmin and throw 20 of them into the [[Ivory Candypop Bud]]s on floors 3 and 4 to gain 20. When you reach the 7th floor, throw the last non-White Pikmin into the Queen Candypop Buds first and the Violet Candypop Buds after to produce 15 Purple Pikmin and 2 of the primary type of Pikmin. | ||
==In ''Pikmin 3''== | ==In ''Pikmin 3''== | ||
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==In ''Pikmin Bloom''== | ==In ''Pikmin Bloom''== | ||
In {{pb}}, Purple Pikmin are the fourth Pikmin type unlocked, at [[level]] | In {{pb}}, Purple Pikmin are the fourth Pikmin type unlocked, at [[level]] 13. Their [[seedling]]s require a minimum of 3 carrying strength to be retrieved, along with 3000 steps to grow. In [[expedition]]s, they have a carrying strength of 5 and have a [[Expedition#Speed|time modifier]] of 1.25. In [[mushroom battle]]s, they have a base [[Mushroom battle#Attack power|attack power]] of 6. | ||
==Notes== | ==Notes== | ||
===''Pikmin Bloom'' description=== | ===''Pikmin Bloom'' description=== | ||
{{transcript|Purple Pikmin are extra large, and they have little hair-like feelers on their heads. They’re super strong—but they’re also super slow.|block=y}} | {{transcript|Purple Pikmin are extra large, and they have little hair-like feelers on their heads. They’re super strong—but they’re also super slow.|block=y}} | ||
==In the ''Super Smash Bros.'' series== | ==In the ''Super Smash Bros.'' series== | ||
{{external|Pikmin as fighters|[[smashwiki:Pikmin (species)|SmashWiki]]|SmashWiki.png}} | {{external|Pikmin as fighters|[[smashwiki:Pikmin (species)|SmashWiki]]|SmashWiki.png}} | ||
Purple Pikmin fight alongside Olimar in ''[[Super Smash Bros. Brawl]]'' | Purple Pikmin fight alongside Olimar in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'', as well as having trophies based on them. Here, they have the shortest throw distance and the smallest grab range. When thrown at an enemy, rather than latching on, Purples will deliver a blow with knockback, stopping the opponent in their tracks. They are the most durable Pikmin of all and deliver the highest amount of knockback in Olimar's smashes and aerial attacks. Purple Pikmin are also the only Pikmin that will be plucked by Olimar in Home-Run Contest. They also appear as a [[Super Smash Bros. Brawl#Stickers|sticker]] in ''Brawl''. | ||
===''Brawl'' trophy=== | ===''Brawl'' trophy=== | ||
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|obtain = Random appearance. | |obtain = Random appearance. | ||
}} | }} | ||
==Technical information== | ==Technical information== | ||
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|run_speed = Unknown | |run_speed = Unknown | ||
|dig_speed = ≈1.5× the norm | |dig_speed = ≈1.5× the norm | ||
}} | }} | ||
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===''Pikmin 2'' slam and stun=== | ===''Pikmin 2'' slam and stun=== | ||
{{todo|Document [https://www.youtube.com/watch?v{{=}}NkvBb81u0ms this].}} | |||
Inside the text files in ''Pikmin 2'' are some settings that specify some of the Purple Pikmin's behavior towards enemies and vice-versa. | Inside the text files in ''Pikmin 2'' are some settings that specify some of the Purple Pikmin's behavior towards enemies and vice-versa. | ||
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Enemies have a 30% chance of becoming stunned when a Purple Pikmin lands on them, with the following exceptions: | Enemies have a 30% chance of becoming stunned when a Purple Pikmin lands on them, with the following exceptions: | ||
*100% chance: [[Fiery Dweevil|Fiery]], [[ | *100% chance: [[Fiery Dweevil|Fiery]], [[Caustic Dweevil|Caustic]], [[Anode Dweevil|Anode]] and [[Munge Dweevil]]s. | ||
*10% chance: [[Burrowing Snagret]]s. | *10% chance: [[Burrowing Snagret]]s. | ||
*5% chance: [[Emperor Bulblax]]es. | *5% chance: [[Emperor Bulblax]]es. | ||
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Enemies become stunned for 5 seconds, with the following exceptions, who get stunned for 10: [[Watery Blowhog|Watery]] and [[Fiery Blowhog]]s, [[Male Sheargrub|Male]] and [[Female Sheargrub]]s, [[Shearwig]]s, [[Skitter Leaf|Skitter Leaves]], [[Dwarf Bulborb|Dwarf Red Bulborb]]s and Emperor Bulblaxes. Segmented Crawbsters, Breadbugs and Giant Breadbugs have a specific 0 second stun period on top of their 0% stun chance. | Enemies become stunned for 5 seconds, with the following exceptions, who get stunned for 10: [[Watery Blowhog|Watery]] and [[Fiery Blowhog]]s, [[Male Sheargrub|Male]] and [[Female Sheargrub]]s, [[Shearwig]]s, [[Skitter Leaf|Skitter Leaves]], [[Dwarf Bulborb|Dwarf Red Bulborb]]s and Emperor Bulblaxes. Segmented Crawbsters, Breadbugs and Giant Breadbugs have a specific 0 second stun period on top of their 0% stun chance. | ||
The following [[Unused content in Pikmin 2|unused]] values also exist: | The following [[Unused content in Pikmin 2|unused]] values also exist: | ||
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*Honeywisps, rubble, Lithopod rocks, eggs and bomb-rocks also have the stun time set to 10, even though the first faints after a single attack and the rest are not enemies. | *Honeywisps, rubble, Lithopod rocks, eggs and bomb-rocks also have the stun time set to 10, even though the first faints after a single attack and the rest are not enemies. | ||
*Mitites, Toady Bloysters, Ranging Bloysters, Men-at-Legs, Beady Long Legs, Volatile Dweevils, Titan Dweevils and Raging Long Legs have a 0% stun chance, but still have their stun time value set to 5. | *Mitites, Toady Bloysters, Ranging Bloysters, Men-at-Legs, Beady Long Legs, Volatile Dweevils, Titan Dweevils and Raging Long Legs have a 0% stun chance, but still have their stun time value set to 5. | ||
*Fire geysers, | *Fire geysers, gas pipes and electrical wires have their stun chance set to 0%, but the stun time set to 5, even though they are not enemies. | ||
==Gallery== | ==Gallery== | ||
===''Pikmin 2''=== | ===''Pikmin 2''=== | ||
<gallery> | <gallery> | ||
Normal purplepikmin2.jpg|A Purple Pikmin carrying a [[Ultra-spicy spray|red berry]]. | |||
Purple Pikmin P2 maturity stages.jpg|Artwork of a Purple Pikmin's different stages of maturity from ''Pikmin 2''. | |||
Purple Pikmin P2 maturity stages.jpg|Artwork of a Purple Pikmin's different stages of maturity. | |||
Purple Pikmin P2 stage two art.png|Artwork of a Purple Pikmin's second stage of maturity. | Purple Pikmin P2 stage two art.png|Artwork of a Purple Pikmin's second stage of maturity. | ||
Purple Pikmin | Purple Pikmin sitting P2 art.png|An idle Purple Pikmin. | ||
PurpleWhitePikmin.png|Clay artwork of a Purple and a White Pikmin from ''[[Pikmin 2]]''. | |||
Purple Pikmin | Purple.jpg|Artwork of a Purple Pikmin walking. | ||
Purple | Purple Pikmin discovery.gif|The first Purple Pikmin. | ||
Purple Bloom.png|A close-up of a Purple Pikmin as seen in ''[[Pikmin 2]]''. | |||
</gallery> | </gallery> | ||
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Purple Pikmin 3 Artwork 09.jpg|''Pikmin 3'' artwork. | Purple Pikmin 3 Artwork 09.jpg|''Pikmin 3'' artwork. | ||
P3 Purple Pikmin Box Artwork.png|A Purple Pikmin shown on the expanded box art for ''Pikmin 3''. | P3 Purple Pikmin Box Artwork.png|A Purple Pikmin shown on the expanded box art for ''Pikmin 3''. | ||
</gallery> | </gallery> | ||
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==Trivia== | ==Trivia== | ||
[[File:Pikmin carry size change.png|thumb|The Purple Pikmin carrying the [[Massage Girdle]] is smaller than the one standing behind [[Louie]].]] | [[File:Pikmin carry size change.png|thumb|The Purple Pikmin carrying the [[Massage Girdle]] is smaller than the one standing behind [[Louie]].]] | ||
* Purple Pikmin's models shrink down when carrying objects in ''[[Pikmin 2]]''. [[White Pikmin]] also grow in size. | * Purple Pikmin's models shrink down when carrying objects in ''[[Pikmin 2]]''. [[White Pikmin]] also grow in size. | ||
* One of the many [[Onion]]s seen in the good ending of ''[[Pikmin (game)|Pikmin]]'' is purple. | * One of the many [[Onion]]s seen in the good ending of ''[[Pikmin (game)|Pikmin]]'' is purple. | ||
* In ''Pikmin 2'', the [[HUD#Standby Pikmin|standby icons]] for leaf and bud Purples lack hair. | * In ''Pikmin 2'', the [[HUD#Standby Pikmin|standby icons]] for leaf and bud Purples lack hair. | ||
** Their icons also use the Yellow Pikmin's ones as a base, as evidenced by stray yellow pixels that match those on the Yellow Pikmin's icons. | ** Their icons also use the Yellow Pikmin's ones as a base, as evidenced by stray yellow pixels that match those on the Yellow Pikmin's icons. | ||
* In ''[[Hey! Pikmin]]'', the Onion shows a purple and white color on it, meaning that Purple and White Pikmin have shared Onions with the other Pikmin types | * In ''[[Hey! Pikmin]]'', the Onion shows a purple and white color on it, meaning that Purple and White Pikmin have shared Onions with the five other Pikmin types. | ||
* There is evidence to suggest that Purple Pikmin were [[Pikmin 2 prerelease information|originally planned]] to be black, as | * There is evidence to suggest that Purple Pikmin were [[Pikmin 2 prerelease information|originally planned]] to be black, as the internal name of the [[Violet Candypop Bud]] is <code>BlackPom</code> (the [[Ivory Candypop Bud|Ivory]] variant is called <code>WhitePom</code>). Furthermore, the [[Waterwraith]]'s internal name also references this absent color, with <code>BlackMan</code>; upon being struck by a Purple Pikmin, the boss becomes a color reminiscent of their skin, which could imply that it would have also turned black had the Pikmin retained their coloration. Finally, in some prerelease screenshots the [[HUD#Standby Pikmin|standby Pikmin]] icon for Purple Pikmin is a black-painted Yellow Pikmin, and one can also see that [[Olimar]]'s Pikmin cursor is black. | ||
{{clear}} | {{clear}} | ||
==Names in other languages== | |||
{{Foreignname | |||
|Jap=紫ピクミン | |||
|JapR=Murasaki Pikumin | |||
|JapM=Purple Pikmin | |||
|ChiTrad=紫色皮克敏 | |||
|ChiTradR= | |||
|ChiTradM=Purple Pikmin | |||
|ChiSimp=紫色皮克敏 | |||
|ChiSimpR= | |||
|ChiSimpM=Purple Pikmin | |||
|Dut=Paarse Pikmin | |||
|DutM=Purple Pikmin | |||
|DutN=Name taken from the official ''New Play Control! Pikmin 2'' website. | |||
|Fra=Pikmin violet | |||
|FraM=Purple Pikmin | |||
|Ger=Lila Pikmin | |||
|GerM=Purple Pikmin | |||
|Ita=Pikmin viola | |||
|ItaM=Purple Pikmin | |||
|Kor=보라피크민 | |||
|KorR=Bola Pikeumin | |||
|KorM=Purple Pikmin | |||
|Spa=Pikmin morado | |||
|SpaM=Purple Pikmin | |||
|Cze=Purpurový Pikmin | |||
|CzeM=Magneta Pikmin | |||
|CzeN=Name taken from Nintendo's official website. | |||
|Por = Pikmin roxo | |||
|PorM = Purple Pikmin | |||
|Dan=Lilla Pikmin | |||
|DanM=Purple Pikmin | |||
|DanN=Name taken from official site. | |||
|Nor=Lilla Pikmin | |||
|NorM=Purple Pikmin | |||
|NorN=Name taken from official site. | |||
|Swe=Lila Pikmin | |||
|SweM=Purple Pikmin | |||
|SweN=Name taken from official site. | |||
|notes = y | |||
}} | |||
==See also== | ==See also== |