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{{game icons|pikmin2=y|pikmin3=y|pikmin4=y|pikminbloom=y}} | {{game icons|pikmin2=y|pikmin3=y|pikmin4=y|pikminbloom=y}} | ||
{{Infobox pikmin | {{Infobox pikmin | ||
|name | |name = Purple Pikmin | ||
|image | |image = Pikmin 4 Purple Bud.png | ||
|size | |size = 250px | ||
|icon | |icon = Purple Pikmin P4 icon.png | ||
|scientific | |scientific = ''Pikminidae yokozunum'' | ||
|family | |family = [[Pikmin family|Pikmin]] | ||
|resistance | |resistance = [[Panic]], [[wind]] and certain types of knockback | ||
|strength2 | |strength2 = Strong<sup>[[#Technical information|(?)]]</sup> | ||
|strength3 | |strength3 = Above average<sup>[[#Technical information|(?)]]</sup> | ||
|strengthb | |strengthb = Strong<sup>[[#Technical information|(?)]]</sup> | ||
|strength4 | |strength4 = Above average<sup>[[#Technical information|(?)]]</sup> | ||
|mobility | |mobility = Low<sup>[[#Technical information|(?)]]</sup> | ||
|throw | |throw = Low | ||
|digging2 | |digging2 = Fast<sup>[[#Technical information|(?)]]</sup> | ||
|digging3 | |digging3 = Above average<sup>[[#Technical information|(?)]]</sup> | ||
|digging4 | |digging4 = Average<sup>[[#Technical information|(?)]]</sup> | ||
|carry2 | |carry2 = 10 | ||
|carry3 | |carry3 = 10 | ||
|carryb | |carryb = 5 | ||
|carry4 | |carry4 = 10 | ||
|va = Hajime Wakai{{cite youtube|AuDDmoJ_5Kw|of the sound test in the Japanese version of {{ssbu}}}} | |||
|va | |||
}} | }} | ||
'''Purple Pikmin''' ({{j|紫ピクミン|Murasaki Pikumin}}) are a type of [[Pikmin family|Pikmin]] found in {{p2}}, {{p4}}, {{pb}}, and non-story game modes in {{p3}}. They are the second type of [[Pikmin family|Pikmin]] found in ''Pikmin 2'', the first of which are found in the [[Emergence Cave]]. Their most noteworthy characteristics are their massive weight and [[carrying]] strength – 10 times those of a regular Pikmin. They are also slower than normal, and have a unique way of attacking enemies in ''Pikmin 2'' through a pound. They are specifically required to obtain a number of [[treasure]]s, two of which are needed to gain access to new [[area]]s, making them necessary to complete the game. Their defining physical characteristics are their purple color, as the name would imply, as well as their bulbous physique when compared to other Pikmin, in addition to the straight {{w|trichomes}} atop their heads. | '''Purple Pikmin''' ({{j|紫ピクミン|Murasaki Pikumin}}) are a type of [[Pikmin family|Pikmin]] found in {{p2}}, {{p4}}, {{pb}}, and non-story game modes in {{p3}}. They are the second type of [[Pikmin family|Pikmin]] found in ''Pikmin 2'', the first of which are found in the [[Emergence Cave]]. Their most noteworthy characteristics are their massive weight and [[carrying]] strength – 10 times those of a regular Pikmin. They are also slower than normal, and have a unique way of attacking enemies in ''Pikmin 2'' through a pound. They are specifically required to obtain a number of [[treasure]]s, two of which are needed to gain access to new [[area]]s, making them necessary to complete the game. Their defining physical characteristics are their purple color, as the name would imply, as well as their bulbous physique when compared to other Pikmin, in addition to the straight {{w|trichomes}} atop their heads. | ||
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These Pikmin possess the strange ability to anchor extra-dimensional entities such as the [[Waterwraith]] to the current dimension for a brief period due to the gravitational waves that are emitted when they are thrown. They also do not panic when encountering [[Mitite]]s or hearing the roar of [[Emperor Bulblax]]es. Interestingly, they stay latched on to [[Dwarf Bulborb|Dwarf Red Bulborb]]s, [[Dwarf Bulbear]]s, and other similar enemies, if they are thrown on top, and only let go when the enemy's death animation is over. | These Pikmin possess the strange ability to anchor extra-dimensional entities such as the [[Waterwraith]] to the current dimension for a brief period due to the gravitational waves that are emitted when they are thrown. They also do not panic when encountering [[Mitite]]s or hearing the roar of [[Emperor Bulblax]]es. Interestingly, they stay latched on to [[Dwarf Bulborb|Dwarf Red Bulborb]]s, [[Dwarf Bulbear]]s, and other similar enemies, if they are thrown on top, and only let go when the enemy's death animation is over. | ||
In ''Pikmin 3'', however, many of their iconic traits are no longer prevalent. They no longer deal more damage than Red Pikmin, nor do they stun enemies on impact. Despite this, they still stop to perform a pound move even though it does no extra damage. In addition, they have a slight delay when thrown to latch onto enemies after their "ground pound", as if they are waiting for a non-existent stun. They also lost their wind resistance as proven by the [[Puffy Blowhog]] in [[Twilight Hollow]], and can no longer instantly weigh down airborne enemies as confirmed with the same creature. Also, because no enemies are able to scatter Pikmin like the Mitites, it is unknown if they are still immune to panic fits. As a result, the main use for Purple Pikmin in ''Pikmin 3'' is purely for carrying purposes | In ''Pikmin 3'', however, many of their iconic traits are no longer prevalent. They no longer deal more damage than Red Pikmin, nor do they stun enemies on impact. Despite this, they still stop to perform a pound move even though it does no extra damage. In addition, they have a slight delay when thrown to latch onto enemies after their "ground pound", as if they are waiting for a non-existent stun. They also lost their wind resistance as proven by the [[Puffy Blowhog]] in [[Twilight Hollow]], and can no longer instantly weigh down airborne enemies as confirmed with the same creature. Also, because no enemies are able to scatter Pikmin like the Mitites, it is unknown if they are still immune to panic fits. As a result, the main use for Purple Pikmin in ''Pikmin 3'' is purely for carrying purposes. | ||
In ''Pikmin 4'', Purple Pikmin | In ''Pikmin 4'', Purple Pikmin behave similarly to ''Pikmin 3'', but now retain their wind resistance from ''Pikmin 2'', which now extends to bubbles which they'll pop sooner like [[Ice Pikmin]]. Although their attack power is kept to 1.5×, making their latched attack equal to Red Pikmin, their pound move is able to deal damage similar to ''Pikmin 2'', dealing nearly twice the amount of damage than [[Rock Pikmin]], meaning their pound attack does about 4× more damage than normal. However their ability to stun enemies upon pound is still removed. Purple Pikmin are also no longer immune to panic from Mitites or Emperor Bulblaxes. | ||
==In ''Pikmin 2''== | ==In ''Pikmin 2''== | ||
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*Treasures | *Treasures | ||
**{{icon|Golden Vaulting Table|y|v=P4}}: Like the Doomsday Apparatus, this treasure requires 1000 Pikmin to carry, or 100 Purple Pikmin and is guarded by an ''Rusted Iron Gate'' which prevents [[Oatchi]] from helping carry the treasure until the Golden Vaulting Table has been dropped from the ledge it sits on. However, an exploit exists allowing Oatchi to reach the treasure on the ledge, meaning it can require only 90 Purple Pikmin. | **{{icon|Golden Vaulting Table|y|v=P4}}: Like the Doomsday Apparatus, this treasure requires 1000 Pikmin to carry, or 100 Purple Pikmin and is guarded by an ''Rusted Iron Gate'' which prevents [[Oatchi]] from helping carry the treasure until the Golden Vaulting Table has been dropped from the ledge it sits on. However, an exploit exists allowing Oatchi to reach the treasure on the ledge, meaning it can require only 90 Purple Pikmin. | ||
*Caves | *Caves | ||
**None. | **None. | ||
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* In ''Pikmin 2'', the [[HUD#Standby Pikmin|standby icons]] for leaf and bud Purples lack hair. | * In ''Pikmin 2'', the [[HUD#Standby Pikmin|standby icons]] for leaf and bud Purples lack hair. | ||
** Their icons also use the Yellow Pikmin's ones as a base, as evidenced by stray yellow pixels that match those on the Yellow Pikmin's icons. | ** Their icons also use the Yellow Pikmin's ones as a base, as evidenced by stray yellow pixels that match those on the Yellow Pikmin's icons. | ||
* In ''[[Hey! Pikmin]]'', the Onion shows a purple and white color on it, meaning that Purple and White Pikmin have shared Onions with the other Pikmin types | * In ''[[Hey! Pikmin]]'', the Onion shows a purple and white color on it, meaning that Purple and White Pikmin have shared Onions with the five other Pikmin types. | ||
* There is evidence to suggest that Purple Pikmin were [[Pikmin 2 prerelease information|originally planned]] to be black, as them and their internal names are <code>piki_p2_black</code> and <code>BlackPom</code> (with White Pikmin and their Candypop Buds being called <code>piki_p2_white</code><code>WhitePom</code>). Furthermore, the [[Waterwraith]]'s internal name also references this absent color, with <code>BlackMan</code>; upon being struck by a Purple Pikmin, the boss becomes a color reminiscent of their skin, which could imply that it would have also turned black had the Pikmin retained their coloration. Finally, in some prerelease screenshots the [[HUD#Standby Pikmin|standby Pikmin]] icon for Purple Pikmin is a black-painted Yellow Pikmin, and one can also see that [[Olimar]]'s Pikmin cursor is black. | * There is evidence to suggest that Purple Pikmin were [[Pikmin 2 prerelease information|originally planned]] to be black, as them and their internal names are <code>piki_p2_black</code> and <code>BlackPom</code> (with White Pikmin and their Candypop Buds being called <code>piki_p2_white</code><code>WhitePom</code>). Furthermore, the [[Waterwraith]]'s internal name also references this absent color, with <code>BlackMan</code>; upon being struck by a Purple Pikmin, the boss becomes a color reminiscent of their skin, which could imply that it would have also turned black had the Pikmin retained their coloration. Finally, in some prerelease screenshots the [[HUD#Standby Pikmin|standby Pikmin]] icon for Purple Pikmin is a black-painted Yellow Pikmin, and one can also see that [[Olimar]]'s Pikmin cursor is black. | ||
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