Editing Pit

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 39: Line 39:


===''Pikmin 3''===
===''Pikmin 3''===
The only way to access abysses in [[Story Mode]] is through glitches that push objects under or off the level. In [[Mission Mode]] and [[Bingo Battle]] however, pits exist in the same fashion as in ''[[Pikmin 2]]'', that is, as the area below metallic levels. In Mission Mode, this is [[Clockwork Chasm]], and in Bingo Battle, this is the [[Rusted Labyrinth]] and [[Corroded Maze]]. In Version 1.4.0 or higher of ''Pikmin 3'' and ''Pikmin 3 Deluxe'', falling into an abyss causes leaders to lose one third of their health.
The only way to access abysses in [[Story Mode]] is through glitches that push objects under or off the level. In [[Mission Mode]] and [[Bingo Battle]] however, pits exist in the same fashion as in ''[[Pikmin 2]]'', that is, as the area below metallic levels. In Mission Mode, this is [[Clockwork Chasm]], and in Bingo Battle, this is the [[Rusted Labyrinth]] and [[Corroded Maze]]. In Version 1.4.0 or higher of Pikmin 3 and Pikmin 3 Deluxe, falling into an abyss causes leaders to lose one third of their health.


===''Pikmin 4''===
===''Pikmin 4''===
Line 105: Line 105:
In ''Pikmin 2'', all [[carry|carriable]] objects that fall off will simply reappear back on the stage near the point they fell, <ref>[https://www.youtube.com/watch?v=kcemR6ZejJ4&t=300s YouTube video] accidentally showing what happens to both treasures and enemy corpses when they fall into a pit</ref> specifically on the closest [[Carry#Paths|carrying waypoint]]. This is also true for treasures being carried by Dweevils or treasures that are inside undefeated enemies due to them being disconnected/dropped when their holder is removed by the abyss.
In ''Pikmin 2'', all [[carry|carriable]] objects that fall off will simply reappear back on the stage near the point they fell, <ref>[https://www.youtube.com/watch?v=kcemR6ZejJ4&t=300s YouTube video] accidentally showing what happens to both treasures and enemy corpses when they fall into a pit</ref> specifically on the closest [[Carry#Paths|carrying waypoint]]. This is also true for treasures being carried by Dweevils or treasures that are inside undefeated enemies due to them being disconnected/dropped when their holder is removed by the abyss.


In ''Pikmin 3'' and ''Pikmin 4'', fruits, treasures, and minor objects that fall into the abyss will simply reappear at their original location.
In ''Pikmin 3'', fruits, treasures, and minor objects that fall into the abyss will simply reappear at their original location. The same happens in ''Pikmin 4''.


In ''Pikmin'', if the cursor is placed on a bottomless pit, it sinks to the bottom and becomes invisible. In ''Pikmin 2'', ''New Play Control! Pikmin'', ''New Play Control! Pikmin 2'', and ''Pikmin 3'' (all [[controls|control]] schemes), it stays on an invisible plane at ground level.
In ''Pikmin'', if the cursor is placed on a bottomless pit, it sinks to the bottom and becomes invisible. In ''Pikmin 2'', ''New Play Control! Pikmin'', ''New Play Control! Pikmin 2'', and ''Pikmin 3'' (all [[controls|control]] schemes), it stays on an invisible plane at ground level.

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 4.0 International license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)