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In ''Pikmin 2'', all [[carry|carriable]] objects that fall off will simply reappear back on the stage near the point they fell, <ref>[https://www.youtube.com/watch?v=kcemR6ZejJ4&t=300s YouTube video] accidentally showing what happens to both treasures and enemy corpses when they fall into a pit</ref> specifically on the closest [[Carry#Paths|carrying waypoint]]. This is also true for treasures being carried by Dweevils or treasures that are inside undefeated enemies due to them being disconnected/dropped when their holder is removed by the abyss.
In ''Pikmin 2'', all [[carry|carriable]] objects that fall off will simply reappear back on the stage near the point they fell, <ref>[https://www.youtube.com/watch?v=kcemR6ZejJ4&t=300s YouTube video] accidentally showing what happens to both treasures and enemy corpses when they fall into a pit</ref> specifically on the closest [[Carry#Paths|carrying waypoint]]. This is also true for treasures being carried by Dweevils or treasures that are inside undefeated enemies due to them being disconnected/dropped when their holder is removed by the abyss.


In ''Pikmin 3'' and ''Pikmin 4'', fruits, treasures, and minor objects that fall into the abyss will simply reappear at their original location.
In ''Pikmin 3'', fruits, treasures, and minor objects that fall into the abyss will simply reappear at their original location. The same happens in ''Pikmin 4''.


In ''Pikmin'', if the cursor is placed on a bottomless pit, it sinks to the bottom and becomes invisible. In ''Pikmin 2'', ''New Play Control! Pikmin'', ''New Play Control! Pikmin 2'', and ''Pikmin 3'' (all [[controls|control]] schemes), it stays on an invisible plane at ground level.
In ''Pikmin'', if the cursor is placed on a bottomless pit, it sinks to the bottom and becomes invisible. In ''Pikmin 2'', ''New Play Control! Pikmin'', ''New Play Control! Pikmin 2'', and ''Pikmin 3'' (all [[controls|control]] schemes), it stays on an invisible plane at ground level.

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