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[[File:Pikminextinction.jpg|thumb|The Pikmin extinction [[cutscene]] in {{p1}}.]] | [[File:Pikminextinction.jpg|thumb|The Pikmin extinction [[cutscene]] in {{p1}}.]] | ||
A '''Pikmin extinction''' occurs when the player does not have any more [[Pikmin family|Pikmin]] of a given type. There are two types of extinction: a partial one, which is declared when all Pikmin of one type are lost, and a total one, which happens when there are no Pikmin | A '''Pikmin extinction''' occurs when the player does not have any more [[Pikmin family|Pikmin]] of a given type. There are two types of extinction: a partial one, which is declared when all Pikmin of one type are lost, and a total one, which happens when there are no Pikmin left whatsoever. Pikmin can become extinct by being killed, being swapped for a different type with [[Candypop Bud]]s, or by being left behind at [[sunset]]. | ||
To counter an extinction, the affected Onion(s) spit out a single seed of the same type, with the exact rules for this depending on the game and the type of extinction. Alternatively, if possible, the player can also choose to start the next day on an area that has some sprouts of lost types and use those. Regardless, the player must then regrow the corresponding armies from scratch, and if they do not treat these lone Pikmin with care, they will be easy prey to all manner of enemies, which can quickly end in another extinction. | To counter an extinction, the affected Onion(s) spit out a single seed of the same type, with the exact rules for this depending on the game and the type of extinction. Alternatively, if possible, the player can also choose to start the next day on an area that has some sprouts of lost types and use those. Regardless, the player must then regrow the corresponding armies from scratch, and if they do not treat these lone Pikmin with care, they will be easy prey to all manner of enemies, which can quickly end in another extinction. |